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On July 11 2012 15:51 Serpest wrote:Show nested quote +On July 11 2012 15:36 Samba wrote:On July 11 2012 15:05 Doraemon wrote:On July 11 2012 14:58 Samba wrote:How about you give it a little bit more time?! D2 was not even close to it´s prime when it got released, so many patches and expansions still to come... And the level-cap will increase also. so they couldn't build on what they already knew from D2? i hate when people say "wow, d2 was crap until they patched it 100 times or bw wasn't as good", the point is when you do anything the second time, you don't expect it to take as long, it's called learning. also, you will have to pay for the level-cap increase through an expansion of course. nothing is for free Ok, i give you that point, ofc they should have learned. And ofc i expected much more from the game too but i think we all have to realise, that the targetgroup of D3 isn´t the same as it was for D2. Games in generell have to appeal to a lot bigger pool of players just because the market itself got a lot bigger. So it´s really hard to find the right balance between casual and hardcore gamer who want to spent 1000´s of hours. It´s just not the same time anymore... But i still haven´t lost all hope that it´s gonna get better for the long-time gamer as more and more casuals drop out. And didn´t the level 99 cap came with Lord of Destruction?! That wasn´t for free either. No, the lvl cap of 99 was in the original d2. The amount of exp gained from Hell Act 3 and 4 wasn't enough to reach those higher levels. When LoD came out, that's when the boom of 97s and 98s happened. Before that you were lucky to reach 93/94.
Actually this is false. GerBarb
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#1 - not true at all, the real problem is that game promotes all-in-main-stat builds, so this would change nothing, just like every DH puts emeralds to every slot available and never anything else.
#2 - cant agree at all, again game promotes certain builds because of ridiculous dificulty - but theoretical options and easier experimenting is better. In D2 you could always change your skills too, it just took 2h of annoying g-rush or later respec
#3 - this one is good, though again - because of retarded game dificulty and overall gameplay, I doubt things would change even if Blizzard did something here - its just seems like only way to play with best build, main stat gems etc in this game
#4 - Zergs evolution made Lurkers disappear in 5 years xD Dont mix balance and logic in video games, dont even see reason to comment this one
#5 - I actually do believe that Blizzard released info about this, there was actually only ~2% players with hell finished after 2 weeks - kinda hard to say "average" player made it to inferno in 1 week. But game is already really off with dificulty and genre, if you want this, why did you even bough D3? This what you described would be good in some Baldurs Gate or something, not game that was supposed to be action RPG (though it failed hard)
#6 - Yea... 100% true. Id just add that public game search is for sure retarded, how many time is takes 20 rejoin to find class balanced party.. Before you give up and go solo.
#7 - true... I still do remember D2 music
#8 - I think facebook generation is just broken xD back in good old days, we didnt ask for such a useless crap in games and they were much better Honestly, this is one of major reasons why are games worse and worse every year, because players keep asking for and forces developers to focus on retarded and useless content... but nvm, I reached age to stop playing anyway, I just pity you guys
#9 - true
Thats enough for me
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I think you put more effort in your post than Blizzard did in their entire game.
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1/1000 is being melodramatic. Like really. Granted I'm probably not going to play the game much anymore, but 70 AUD and 100 hours spent? I'm fine with that. A lot of it isn't even valid criticisms but personal gripes. Don't like lack of stat allocation? I love the fact that I can play around with different spells, without having to re-level another character. Don't like the graphics? I love the art style, and the fact that comp isn't ridiculously expensive, yet the game still looks and performs good. Cannot understand your reasoning for needing more than 10 slots. Who is going to make the same class twice, when there is no character appearance customisation? For what it's worth, some of the things you listed sound like cool ideas, like open world, more levels and higher monster diversity, and I'd appreciate better dialogue for a more memorable story. Cool additions but not a criticism. Sounds like a child making a ridiculous wishlist. You could have found out about the lack of these things by doing your research before purchasing. You're shelling out a significant amount of your money for a new computer just to play this game, then maybe spend some time looking at what the game is offering rather than what it isn't and hoping that it will still give it to you. If this game wasn't called Diablo 3, these threads wouldn't be made, and this game would get praise. If all you do is concentrate on eveything D3 isn't, then no wonder you hate it. Contrary to popular belief Jay Wilson would like his name attached to a game everyone relishes. Stop it with this 'evil blizz just wants to take ppls money and doesn't care about how much people enjoy the game'. They changed magic find on destructibles because people complained. They're also considering changing gear swap since people complaining about it. I'd like PvP, better severs so I didn't rubber band to death and the blacksmith guy to be useful. But after playing 100 hours+ I'm not going to feel sorry for myself for the lack of these things. I had my fun. The entire game is simply killing monsters and obtaining items to kill more monsters. You did it for 500 hours. Of course it's going to get boring.
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Most of you points are very good. Don't get me wrong: I like Diablo 3 and I enjoy playing it. But it could be SO much better with tiny little adjustments in development. Now D3 is out there is very little chance these things get changed until the addon (if ever). I don't want D2 with new graphics. But things like: No weather effect, no day/night cycle, missed opportunities with crafting (why is the mystic not in game? we rescue her in Act 1 -.-), good quest rewards, a more open world, variety in the monsters (like you said: different weapons), a ladder system, etc. Most things that you said, basically. :/
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On July 11 2012 19:13 kastoob wrote: 1/1000 is being melodramatic. Like really. Granted I'm probably not going to play the game much anymore, but 70 AUD and 100 hours spent? I'm fine with that. A lot of it isn't even valid criticisms but personal gripes. Don't like lack of stat allocation? I love the fact that I can play around with different spells, without having to re-level another character. Don't like the graphics? I love the art style, and the fact that comp isn't ridiculously expensive, yet the game still looks and performs good. Cannot understand your reasoning for needing more than 10 slots. Who is going to make the same class twice, when there is no character appearance customisation? For what it's worth, some of the things you listed sound like cool ideas, like open world, more levels and higher monster diversity, and I'd appreciate better dialogue for a more memorable story. Cool additions but not a criticism. Sounds like a child making a ridiculous wishlist. You could have found out about the lack of these things by doing your research before purchasing. You're shelling out a significant amount of your money for a new computer just to play this game, then maybe spend some time looking at what the game is offering rather than what it isn't and hoping that it will still give it to you. If this game wasn't called Diablo 3, these threads wouldn't be made, and this game would get praise. If all you do is concentrate on eveything D3 isn't, then no wonder you hate it. Contrary to popular belief Jay Wilson would like his name attached to a game everyone relishes. Stop it with this 'evil blizz just wants to take ppls money and doesn't care about how much people enjoy the game'. They changed magic find on destructibles because people complained. They're also considering changing gear swap since people complaining about it. I'd like PvP, better severs so I didn't rubber band to death and the blacksmith guy to be useful. But after playing 100 hours+ I'm not going to feel sorry for myself for the lack of these things. I had my fun. The entire game is simply killing monsters and obtaining items to kill more monsters. You did it for 500 hours. Of course it's going to get boring.
Hardcore chars. But I do agree with the sentiment of this post. Well over 200 hours (probably over 300 if you count AH time), sure it's lacking some things and tbh is pretty shit compared to d2, but I still love it.
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Read the whole thing. I really appreciate the comprehensive write up.
I agree with 90% of what you say. For me the key issues are lack of multiplayer experience, poor drops, and lack of skill customization/lack of viable unique builds.
I think the classes are fun so there is definitely replayability for me there but the game as a whole failed in establishing fundamentals.
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TL;DR if ever I saw one.
Seriously, though.
Some of your concerns are really valid and it's nice to see that I'm not alone in feeling a major sense of letdown.
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I stopped at "500+ hours played". Good thing that was near the top lol.
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On July 11 2012 20:42 bruteMax wrote: I stopped at "500+ hours played". Good thing that was near the top lol. QFE.
OP says most "casual" ppl were into inferno in a week. WTF is casual? 100 hours played the first week? I admittedly play this game too damn much and I have ~200 hours played time on all my characters since day 1.
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Ok, I read most of this and I gotta say, you just nailed EVERYTHING that is shit about the game. And you're right, it's the core of the game and it cannot be fixed.
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I agree with both the fact that we all got our money's worth, and that D3 could have been 10 times better than it is now, but it would make poor business sense these days when games are released with dlc data preloaded and whatnot. Quitting in D3 means nothing other than you will probably sell you gear on the RMAH on the way out and Blizz gets a cut. I've already cashed out a few times - when RMAH went live, before the ias nerf, and after 1.03... And started gearing up all over. It's the gearing up that is fun to me. Beating Diablo on inferno means there isn't much else to do but level up very other toon to 60 and wait for the expansion!
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Oh, wow. Wonder if it's the same guy.
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This guy is not satisfied Blizzard.I agree with most points(just read through the first 40...)
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On July 11 2012 15:51 Spray wrote: Guys this guy didn't write this. A guy named diablo777 did on the d3 forums. same guy....
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Saying its a 1/1000 score game isn't really fair.
But I agree that it doesn't live up to my hopes, or Blizzard standard. Except for the graphics/sound that is very good.
First days of playing I thought: 10/10 score, DAAAMN this is cool! After first week: 9/10 really great game After two and a half week: 8/10 good game, but i'm bored for now. (will be back when/if its fixed)
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Oh hey look another one. The real person who posted this spent (wasted) a lot of time writing this...
The person who wrote this must be pretty delusional. Spend 500 hours on a game, I say that's pretty value for money. If you're complaining that you couldn't bear to spend 1 more minute playing, then you're barking up the wrong tree.
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You need to make blizzard read this. I think D3 is just a bad game overall. It's lonely, not challenging and the general mechanics and itemisation is just bad. World of warcraft is 100 times better than D3 on most points.
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On July 11 2012 23:10 Heh_ wrote: Oh hey look another one. The real person who posted this spent (wasted) a lot of time writing this...
Uhhm, the real person? You know diablo777=Mrbimbles
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