HotS MLG Info Updates - Page 16
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s3rp
Germany3192 Posts
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EsX_Raptor
United States2801 Posts
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Bagi
Germany6799 Posts
On June 09 2012 06:15 benthekid wrote: Viper + Infestor will be so broken...Terran won't have a chance vs zerg lategame even more so than now. Comments like this just baffle me. Why do you think everything else will stay the same? Tanks could deal 100 damage per shot for all we know. Everything is getting readjusted, its not just new units/abilities thrown into the existing game. | ||
Plansix
United States60190 Posts
On June 09 2012 06:13 WickedBit wrote: Are you kidding me. Its Protoss units that are garbage. I love the terran units. Battle hellions seem to do pretty well against zealots and it seems a version of the spider mine is now back . The new goliath needs to be tested out. Similarly zerg gets a bastardized lurker and dark swarm!! Protoss seem to be stuck with the most boring units of all time. However the new mothership may allow for more harass play due to better base defense. As a protoss, I want a unit that cost only minerals, with an AOE, that goes super fast and can transform to gain more HP and a more effect AOE against melee units. That sounds pretty awesome. | ||
Kergy
Peru2011 Posts
Just like BW where each race had a stupidly broken unit | ||
mrtomjones
Canada4020 Posts
On June 09 2012 06:16 Tennet wrote: Please, please, please remove abduct.. I'm already experiencing Terran sadness watching just the first video.. this isn't mortal kombat.. we don't need to mass produce Scorpion.. I really hope Blizz listens and improves HotS a lot more. haha add Protoss tears to it I didnt think of the scorpion comparison but it works good | ||
Adreme
United States5574 Posts
On June 09 2012 06:15 Fluid wrote: He was pretty bad, all he had to do was send 1 corruptor to take care of the oracle. He also never used the viper's gas cloud. Im pretty sure an oracle is faster than a corrupter. That oracle looked about as fast as a speed prism and those are also faster than corrupters. | ||
Testuser
6469 Posts
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mememolly
4765 Posts
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Sroobz
United States1377 Posts
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FinestHour
United States18466 Posts
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Fluid
Canada136 Posts
On June 09 2012 06:16 Linwelin wrote: Gas cloud only works on biological units I think? Ah ok, didn't know that. I guess it's only going to be used vs T. | ||
JerKy
Korea (South)3013 Posts
Can the swarm host spawn locusts even if an enemy unit/building is not in vision/range? | ||
Lukeeze[zR]
Switzerland6838 Posts
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Esk23
United States447 Posts
On June 09 2012 06:17 mememolly wrote: some of the protoss shit looks imba as fuck, mass recall is just a get out of jail free card If anything, it seems Terran needs that ability not Protoss with the present state of TvP rofl. | ||
mrtomjones
Canada4020 Posts
On June 09 2012 06:17 Bagi wrote: Comments like this just baffle me. Why do you think everything else will stay the same? Tanks could deal 100 damage per shot for all we know. Everything is getting readjusted, its not just new units/abilities thrown into the existing game. Existing units arent going to change that much as far as damage dude... no more than 2-5 I'd bet. | ||
MCDayC
United Kingdom14464 Posts
Fuck the colossus I wish viper didn't only hit bio, it makes it uselless at break toss deathballs, the only thing it's gonna affect in the game are bio balls, and thats it. I like the swarm host Hydras look badass Ultras are CRAZZY Tempests are CRAZZY Oracles are awesome | ||
Heavenlee
United States966 Posts
On June 09 2012 06:15 benthekid wrote: Viper + Infestor will be so broken...Terran won't have a chance vs zerg lategame even more so than now. I'm glad you can deduce the overall balance of a game that's not even going to be released for probably a year, by looking at the pre-beta showcase of units. A 200 gas unit from the Hive can abduct cheaper siege tanks, and fungal seems better than dark cloud in 99% of situations. So imba. | ||
Zoku
307 Posts
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BreakfastBurrito
United States893 Posts
Terran looks like they got the shortest end of the stick though, warhound, hellion, and mine? | ||
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