Eg; (?)
Early forward pylon
stalker zealot chrono boosted
third(fourth??) pylon missing from main base
no chrono on probes
-and obviously 4gateways.
what am i missing, and are things i listed wrong?
Forum Index > StarCraft 2 Strategy |
IamNatural
64 Posts
Eg; (?) Early forward pylon stalker zealot chrono boosted third(fourth??) pylon missing from main base no chrono on probes -and obviously 4gateways. what am i missing, and are things i listed wrong? | ||
zJayy962
1363 Posts
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RodYan
United States126 Posts
Your opening was Gas-less No nexus by 6min mark | ||
battyone
United States180 Posts
On March 07 2012 03:06 IamNatural wrote: What are common things that indicate a 4gate is coming? Eg; (?) Early forward pylon stalker zealot chrono boosted third(fourth??) pylon missing from main base no chrono on probes -and obviously 4gateways. what am i missing, and are things i listed wrong? Only takes 1 gas. High chrono energy. No robo, no expansion. | ||
Excludos
Norway7690 Posts
Forward pylon is a dead giveaway. Chronoboost on cybernethics core (not on zealot/stalker/sentry) Count probes. If he stops at 20, you know he's up to something. Only 2 pylons in base. Altough if you can see that, you should be seeing his gateway count as well.. If you see one or more of the above, an alarm should be going off in your head. But its also important not to overreact in case its not a 4gate. So a build that lets you defend it and tech/get an economic lead at the same time is the perfect choice. 4 gateways is, yes, a good indication that your opponent is thinking of 4gating. On the things you are wrong about: Chrono on probes is somewhat wrong, as the first 2 chronoboost are always on probes. After that, thought, they're all on the core. And they don't chrono out zealots or stalkers..not if they want to be efficient anyways. Then again, I have seen some weird variations of it. | ||
Like a Boss
502 Posts
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Wrath98
7 Posts
"stalker zealot chrono boosted" this shouldn't happen all chrono should be on WG except the first two on nexus. Look for 1 gas, saved up chrono that is being used on WG, and zealot stalker as first two units. I wouldn't worry about the pylons too much, 4gate wont drop one til after the gates are thrown down and 3rd stalker is being built. So you most likley won't see a 3rd/4th pylon until its at your front door. | ||
transience
Belgium74 Posts
- Often they will only chronoboost probe production twice and then save up energy to continually chronoboost the warp gate research. Keep an eye on the energy levels on the nexus. - Most one base builds include a second gas around 18 supply. Keep a worker alive in their base. A Protoss only taking one gas signals a fourgate. - Usually the Protoss will first create a zealot and then a some sentries if he's planning to sentry expand. If you scout his front and the second unit created is a stalker, expect a fourgate. | ||
jonesthemad
Germany11 Posts
if he doesnt build probes past 20, has no gas and high cb its almost always a 4gate. | ||
Dzerzhinsky
Scotland327 Posts
1. Keep your SCV in their base until around 4 minutes (just before their Stalker comes out). 2. If they have 1 gas and a lot of saved up Chrono (pre-Cybercore) a 4gate is likely, so you want to prepare to prepare. 3. Send your scouting SCV back into their base at around 5 minutes, making sure to check the natural on the way. 4. If there is no Nexus you are almost definately looking at a 4gate or heavy 3gate pressure. 5. Since the Stalker will usually be out on the map poking around at this time there is a good chance that you'll get in and be able to scout what he's doing anyway. 6. The 4gate hits between 5:30 and 6 minutes, so you have plenty of time to panic, calm down and then throw up bunkers before it arrives. There are other tells such as seeing a forward Pylon, or simply noticing that the third Pylon (usually built around 4 minutes) isn't in the main, but these are less reliable and ultimately unnecessary. | ||
Excludos
Norway7690 Posts
On March 07 2012 03:14 Wrath98 wrote: You probably missed the biggest one which is one gas. "stalker zealot chrono boosted" this shouldn't happen all chrono should be on WG except the first two on nexus. Look for 1 gas, saved up chrono that is being used on WG, and zealot stalker as first two units. I wouldn't worry about the pylons too much, 4gate wont drop one til after the gates are thrown down and 3rd stalker is being built. So you most likley won't see a 3rd/4th pylon until its at your front door. The problem is that there are 4gates revolving around 2 gasses as well. Where they keep a high sentry/zealot count instead of stalkers. Altough this is mainly vs zergs. | ||
Sianos
580 Posts
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sandman1454
United States96 Posts
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Iridium
Sweden90 Posts
On March 07 2012 03:12 battyone wrote: Show nested quote + On March 07 2012 03:06 IamNatural wrote: What are common things that indicate a 4gate is coming? Eg; (?) Early forward pylon stalker zealot chrono boosted third(fourth??) pylon missing from main base no chrono on probes -and obviously 4gateways. what am i missing, and are things i listed wrong? Only takes 1 gas. High chrono energy. No robo, no expansion. This guy has it! | ||
niladorus
Greece116 Posts
My question is: how do you work from here? do you simply drone a lot or is there any way to punish the sneaky bastard right there? edit:apologies if i am off topic | ||
Treehead
999 Posts
On March 07 2012 04:13 niladorus wrote: And lets say that you indeed spot (as a zerg) a 4gate, and the guy simply does not attack and the P now has 2 stalkers, 1 zealot and makes 2? sentries hold idle gates and expands. so you may or may not have commited in lings, prolly metabolic boost and 2-3 spines (cause you were expecting the push. My question is: how do you work from here? do you simply drone a lot or is there any way to punish the sneaky bastard right there? edit:apologies if i am off topic Your question doesn't really make sense. If he builds for a 4-gate and then just... expands... then you probably just win. Seems like good punishment to me. This is kinda like saying "let's say I scout a 7-roach rush, and sat on 1 base for an additional minute building to fend off the rush - except then he cancelled the roaches and expanded instead". The build you're describing... it's not good, mainly because it has 450 minerals worth of buildings used purely for misdirection. | ||
megapants
United States1314 Posts
this is the best way to scout for early aggression without having to actually see anything that he is building. but if you happen to scout his expo timing or even get into his main, that is just icing on the cake. | ||
IamNatural
64 Posts
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zezamer
Finland5701 Posts
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itsMAHVELbaybee
292 Posts
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