Skyrim - Builds, Tips, Q&A - Page 8
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Faruep
Germany100 Posts
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LaNague
Germany9118 Posts
On November 21 2011 08:49 Faruep wrote: so i bought a horse. when i get down from it and lets say speedtravel to another location, will the horse follow me? is there a hotkey to call the horse when i am outside of a town? because i didn't find one... horse always respawns near you when you fasttravel as long as it didnt die. | ||
Janaki
United States6 Posts
e.g. from archer build 0/3/1, does it mean for 3 levels put into health, 1 level into stamina? | ||
Faruep
Germany100 Posts
On November 21 2011 08:51 LaNague wrote: horse always respawns near you when you fasttravel as long as it didnt die. So when I for example fast travel to whiterun. I simply go outside the gate and it is there? sry for dump questions, but I can't test it now and am really curious^^ edit: yes @janaki. thats correct | ||
LaNague
Germany9118 Posts
On November 21 2011 08:55 Janaki wrote: When I see the X/X/X under statistics does that mean everytime I level, I put it according to that ratio? e.g. from archer build 0/3/1, does it mean for 3 levels put into health, 1 level into stamina? if you think following build in an TES game makes sense, that is what you do. yes, as i said the horse always spawns near you when you fasttravel. It cant spawn in a city, so it spawns in the stables. | ||
Blitzkrieg0
United States13132 Posts
On November 21 2011 08:55 Janaki wrote: When I see the X/X/X under statistics does that mean everytime I level, I put it according to that ratio? e.g. from archer build 0/3/1, does it mean for 3 levels put into health, 1 level into stamina? Yes. I'd also like to mention that upgrading magicka is almost useless. You might want to shoot up to 200-250 magicka, but since you can easily hit 100% cost reduction it's very wasteful to put a lot into Magicka. | ||
ExceeD_DreaM
Canada500 Posts
Dunedain This class style is taken from Lord of the Rings, specifically Aragorn, and the rangers. They are experts with bow, sword as well as healing. Main focus : Archery / 1h Weapons / Light armor /Restoration / Sneak Race : Everything that has upside for either archery, or 1 handed weapons, but for aesthetics and lore sake, I'd go with human looking race Statistics : 2/2/1 (magicka/health/stamina), you will need little bit of everything, but once you hit 250 ish Magicka, you won't need more. Secondary focus : Enchant, alchemy, lockpicking Essential Perks : -Entire Archery tree -Sneak tree right side upto Bow sneak damage -2 handed expertise -Restoration (reduce magicka cost, dual hand, +25% regen etc) -everything else into Light armor and enchant Weapons : Bow, 2 handed weapons (sword preferably) Armor : You will use light armor most of the time, but mage armor might come in handy, keep it with you in your inventory at all times. Essential Piece: Krosis, Morvath's boots. Get it ASAP. Follower: Whoever, I just use Lydia, but anyone works. Stone : Again, anything works, but I use thieve's stone first to up archery and sneak early on Gameplay General Tips : Just from reading the name of the class, you can see that its from LotR. We are making an Aragorn here. and we all know how cool he is. First, you want to do max damage with your bow as much as possible. You will do a lot of sneaking and crouching to do max damage with sneak attack. Try to shoot down archers and mages first if you are fighting a group. Shoot your arrows as much as possible until you engage in melee. If you couldn't shoot down all the archers, make sure you fight melee with an object between you and the range mobs. Aragorn does not use a shield, so you will not be using a shield. Instead, we will rock with 2 handed weapons! The main problem with this build is your vulnerability. You will die quiet easy as only defensive perk is your light armor. The main focus is to shoot down your enemy, flank melee enemies, and run around dual healing yourself. If you have a follower, you can also dual heal them for survival. Use obstructions and surrounding objects to your advantange always! Early on, you can't tank much hits, so its important you learn how to survive. Personally, I've died way too many times from enemies 1 shotting me even at full hp (they do finishing moves with me at full hp..?). Now i'm level 29, and I am just a 1 man wrecking train. most mobs are down in 2-3 hits with arrow, then you can either hack away with 2 hander or keep shooting. Fighting dragons are probably easiest as you can just perma shoot arrow and they will go down quickly. Keep a mage armor if you fight in narrow corridor with a follower. The follower can tank for you and you can heal / shoot them. My hotkeys are 1 sword 2 sword 3 bow 4 bow 5 heal self 6 heal other 7,8 shout I try to keep 2 weapons per weapon type for different enchants. Nice enchants are magicka absorb or health absorb, or even +damage for insane kill speed. Nice quest line to do is to follow main quest and do some thieves guild, but dunedains are just, so you might wanna give that a second thought. This will be an 'All around character', but its mostly for role playing sake. Just make sure to enchant your sword and name it Anduril. | ||
Spessi
304 Posts
Spessi Mage 2/1/0 For mana/health/stam, though it's not extremely strict so far, as my health is only at 160ish and my mana is at almost 400. -I took enough in conjuration to be able to have a healthy fire anaroch if I want one, and will eventually buff it a little bit more. -All destruction points go into fire and ice. Fire will be your main spell of choice in some form whenever possible (unless an enemy is clearly vulnerable to frost). -As a side point to this, if you fight an enemy mage, just let your companion mess with him if he has a ward up, and when it drops, eat him with fire. -Get Dual Casting in Resto, and the 50% increased mana regen. -In alternation, get the magic damage shield, and work towards the eventual magic damage 30% absorb at like 90 skill. -Max enchanting. -Max blacksmithing. -Have a bow for "o shit this dragon priest is two shotting me so I'm going to get in a funny place where he can't hit me and just shoot 70 arrows into him" if you need to. -The slow time shout is your favorite shout. -As soon as you can get The dual cast stun perk in destro. -Get the College of Winterhold robes as fast as you can (those + Moraasjdflkajfd (100% mana regen guy) = never oom for more than three seconds). -Your companion of choice is Lydia, or an archer, depending on how you want to play. Explanation: Basically, you're going to burn and freeze the unholy shit out of people, and let your companion and anorach eat them also when you really need them. You won't really need them. You will one on one anything in the game as long as you have mana, and if you can survive about 8 seconds you'll have almost full mana again. Companions: Lydia will tank like a boss if you give her some gear, especially if it has a healthy amount of resist on it. She'll also bash things in the face with her shield after about level 20, giving you another stun on top of your destro stun. The main thing you have to worry about is not accidentally hitting her in the face, especially if your spell (say fireball) explodes. You can also use the companions archer, or another archer if there is one, so you don't have to worry about accidentally killing your companion, however...you have to worry more about not getting hit in the face. Notes on build: I wouldn't rush blacksmithing/enchanting, because i was in favor of the dragon mask/winterhold robes first, and they actually are doing completely fine, to the point that I can comfortably say you can just skip blacksmithing entirely, especially if you're eventually going for the final dragon priest mask to give to a companion (you have the option of being in full cloth easier). I however, like the thought of being in dragon armor and taking shit little melee damage if I get hit with double enchantments on top of it, so eventually BS/Ench will get maxed. At low levels you want to focus on your dual casting with destro, a point in resto for cheaper cost, and getting your anorach out and cheap. After that you're kind of set to do whatever you want in whatever order until you feel that you NEED dual cast for resto, because really...except for dragon priests nothing is going to manage to hit you before it dies. And if it does...you probably just needed to get your summon out and didn't, or just not run into 7 enemies at once. 4 or less? Easy peasy. | ||
Spessi
304 Posts
Sword and Board 0/1/1-3 -You're going to use a one-hander and a shield. -Companions are not important, but if you get one, for god's sake get an archer. -Worry about 1-handed and shield perks first, especially the 1-handed damage and getting TO shield bash. -Get resto and dual cast resto really early. -Put points at least into the heavy armor perks that increase your armor amount. -Your favorite shout is something that does damage, or Ice Form (for CC). Slow time isn't really important because you're going to get the perk that lets your shield raising slow time when anything does a special, and normal damage is not going to threaten to kill you, unless it's magic before you get the 50% resistance shield block perk, and if it IS, slow time really isn't going to help you because it's going to be a deadra that's literally almost one-shotting you (like in azura's star). Explanation: You're a Juggernaut with a Shield and Sword. You don't take damage. You stamina/special hit things as much as physically possible, alternating in shield bash when you need to, or just flat using shield bash followed by a weapon swing or two (you can do two if you time it perfectly) to perma-stagger your target until it's just dead. Companions: You will not need a companion, or feel the need for a companion. You will accidentally kill your companion if it's in melee range with you, so if you want someone following you around, make sure it's a ranged character, or you might accidentally behead them. Notes on build: Early on sucks. It's sort of a build you think will be much safer early on because it's a sword and shield and armor and yay and...you do zero fucking damage. You do zero fucking damage and your block/armor aren't high enough that a special attack against you by someone with a two-hander won't actually almost kill you, if not flat out kill you. You will have spots (unless you use an exploit to get your skills really high really fast) where you'll have extra perks just...laying around. That will dramatically change around level 24. Your armor and shield will be high enough and your perks in them will be high enough that you can tank a fair amount of damage, and your shield block will slow time when a special comes so you can just...dodge it, and if you don't dodge it, you'll actually still be pretty okay. You'll have figured out when it's safe to just go somewhere and heal if you have an emergency, but you really won't have many of them. Your block will block 50% of all magic damage, so you won't just melt to serious casters. You won't feel the absolute need to stand on the side of a dragon when fighting it (though ideally you still will), and it just improves as you improve. You will still need to cap everything in sword mastery (or axe or mace, if you use one of those two. I prefer having the fastest swing), and eventually shield, and eventually Blacksmithing. You also have a fair amount of free points. You also will find that a bow is really really helpful, and archery will be worth putting casual points into. One on one you will not die. two on one you will not die. But if you can pick one of those off before the fight? why not? Just remember that you can't sneak silently in heavy armor, and even with things like muffle, not dependably. | ||
B.I.G.
3251 Posts
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speedphlux
Bulgaria962 Posts
On November 21 2011 10:36 B.I.G. wrote: so you can get married in this game. is gay marriage supported by skyrim as well? could be looked upon as a political statement from bethesda... :p I think it is. Had my Male Khajit married to that dumb dude from the Companions (forgot his name). Awkward as hell, but whatever man - achievements are achievements :D | ||
HolydaKing
21251 Posts
yes gay marriage is possible. by the way am i right guessing that followers don't scale with your level but have to level up their skills from time to time? switched from lydia to some other and he sucked. might have been a hard dungeon though... | ||
Raekhor
Belgium97 Posts
On November 21 2011 10:12 Spessi wrote: + Show Spoiler + Hope Sword and Board 0/1/1-3 -You're going to use a one-hander and a shield. -Companions are not important, but if you get one, for god's sake get an archer. -Worry about 1-handed and shield perks first, especially the 1-handed damage and getting TO shield bash. -Get resto and dual cast resto really early. -Put points at least into the heavy armor perks that increase your armor amount. -Your favorite shout is something that does damage, or Ice Form (for CC). Slow time isn't really important because you're going to get the perk that lets your shield raising slow time when anything does a special, and normal damage is not going to threaten to kill you, unless it's magic before you get the 50% resistance shield block perk, and if it IS, slow time really isn't going to help you because it's going to be a deadra that's literally almost one-shotting you (like in azura's star). Explanation: You're a Juggernaut with a Shield and Sword. You don't take damage. You stamina/special hit things as much as physically possible, alternating in shield bash when you need to, or just flat using shield bash followed by a weapon swing or two (you can do two if you time it perfectly) to perma-stagger your target until it's just dead. Companions: You will not need a companion, or feel the need for a companion. You will accidentally kill your companion if it's in melee range with you, so if you want someone following you around, make sure it's a ranged character, or you might accidentally behead them. Notes on build: Early on sucks. It's sort of a build you think will be much safer early on because it's a sword and shield and armor and yay and...you do zero fucking damage. You do zero fucking damage and your block/armor aren't high enough that a special attack against you by someone with a two-hander won't actually almost kill you, if not flat out kill you. You will have spots (unless you use an exploit to get your skills really high really fast) where you'll have extra perks just...laying around. That will dramatically change around level 24. Your armor and shield will be high enough and your perks in them will be high enough that you can tank a fair amount of damage, and your shield block will slow time when a special comes so you can just...dodge it, and if you don't dodge it, you'll actually still be pretty okay. You'll have figured out when it's safe to just go somewhere and heal if you have an emergency, but you really won't have many of them. Your block will block 50% of all magic damage, so you won't just melt to serious casters. You won't feel the absolute need to stand on the side of a dragon when fighting it (though ideally you still will), and it just improves as you improve. You will still need to cap everything in sword mastery (or axe or mace, if you use one of those two. I prefer having the fastest swing), and eventually shield, and eventually Blacksmithing. You also have a fair amount of free points. You also will find that a bow is really really helpful, and archery will be worth putting casual points into. One on one you will not die. two on one you will not die. But if you can pick one of those off before the fight? why not? Just remember that you can't sneak silently in heavy armor, and even with things like muffle, not dependably. I'm using this build aswell, going 1-1 stamina (feels low though). Currently at level 27 and things are indeed improving. Up to a couple levels ago I had to play so abusive to kill something before it could kill me on masters. I just hope it won't become as OP like my thief. | ||
Sitinte
United States499 Posts
I'm looking into a Ranger-esque build as well, because I wasn't too keen on playing a sharpshooter the whole way. But ever since I saw the Ranger and Quick Shot perks, I have to try one out now. And Archery is remarkably easy to level, since you can do the tricks with Faendal and have early access to Aela. | ||
VoirDire
Sweden1923 Posts
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VoirDire
Sweden1923 Posts
The general idea is to use Conjuration to summon tanky units like Dremora Lord while staying back and sniping off people with your bow. The bound weapons from conjuration is extremely good for mid-level play, they deal as much damage as good as daedric weapons (but unable to enchant them/improve them with smithing) Main skills: Archery Conjuration Secondary skills: Light armor/smithing (For the end game, you'd want dragonscale armor and a good smithing improvement on your bow) 2h weapons OR 1h weapons OR 1h + block, whatever you prefer. Sneak (for Deadly Aim) Enchanting (for end game bow and cheaper conjuration casting). Get Bound Battleaxe and Conjure Flame Atronach as soon as possible, start leveling your conjuration until you get Bound Bow, then you will start to own. That bow is amazing and you won't find anything better until bow until enchanted daedric bow or nightingale bow. Enchant items with "Conjuration Spells cost less to cast" instead of getting magicka too high, invest in health instead. Get enough magicka to cast bound bow with items and the rest into health. I recommend doing college of winderhold and thieves guild quests. | ||
OoFuzer
Chile436 Posts
http://www.ign.com/builds/the-elder-scrolls-5-skyrim/create | ||
Caryc
Germany330 Posts
but it seems like since enchanting and smithing are so great (or at least : i want to use both) ,i have to go conjuring as well :S | ||
B.I.G.
3251 Posts
On November 21 2011 17:10 Caryc wrote: is there an easy way to level enchanting without having to level conjuring(soul trap)? i just tested the game out on the ps3 till lvl 5 and will make a new char .. but it seems like since enchanting and smithing are so great (or at least : i want to use both) ,i have to go conjuring as well :S so let me get this straight, your gonna put perks in the skills that are gonna give you epic gear, only to conjure someone else to do the fighting for you? | ||
Caryc
Germany330 Posts
if this is true..you have to use soul trap and therefore level conjuration (soul trap = conjuration spell) i dont want to do this,so i ask if there is a way around. tl;dr : can you level enchanting to 100 w/o casting soul trap? sorry if i wasnt clear. | ||
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