Proleague 11-12 Map Pool - Page 10
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Rain...
United States201 Posts
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tryummm
774 Posts
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Rostam
United States2552 Posts
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hacklebeast
United States5090 Posts
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Elyvilon
United States13143 Posts
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sharkeyanti
United States1271 Posts
On November 17 2011 15:18 thenexusp wrote: Not sure what you're talking about - every expo has gas (granted, the gas is hard to see on the ashworld tileset) Also, I am always super-impressed whenever a mapper manages to make a good-looking 3p map that doesn't have a large amount of wasted space. Outsider was one of those maps, and it was awesome - let's see if Outlier can live up to its older brother. Yep I was wrong as a wren, gotta get some new glasses! | ||
Jragon
Australia1470 Posts
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Crais
Canada2136 Posts
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ArvickHero
10387 Posts
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Hyde
Australia14568 Posts
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sheaRZerg
United States613 Posts
...I mean come on now. Besides that new maps are always exciting. Out of curiosity...is the center of Ground Zero walkable?...it looks like an island map at first glance. edit: I had not heard of the symbols use in SK before, only in hinduism. My mistake. | ||
Crisium
United States1618 Posts
On November 17 2011 15:59 sheaRZerg wrote: Do koreans not learn about European history in school or do they just not give a fuck? ...I mean come on now. And we must do our part to learn that the symbol was in practice far before an evil Austrian used it. Including in SK to this day. http://en.wikipedia.org/wiki/Swastica#East_Asia Besides, map balance > political correctness. | ||
setzer
United States3284 Posts
Outlier looks very drop-friendly Chain Reaction is pretty weird, looking forward to seeing how that turns out | ||
XsebT
Denmark2980 Posts
+ Show Spoiler + ye, I know it's actually reversed, but gotta do da jokez These maps are fucking...creative must be the word. Think they can make for a lot of interesting play! Wanna play them now!! | ||
alffla
Hong Kong20321 Posts
On November 17 2011 15:59 sheaRZerg wrote: Do koreans not learn about European history in school or do they just not give a fuck? ...I mean come on now. Besides that new maps are always exciting. Out of curiosity...is the center of Ground Zero walkable?...it looks like an island map at first glance. edit: I had not heard of the symbols use in SK before, only in hinduism. My mistake. well since you know it was used in hinduism and not just nazism, what was the problem anyway? aWESOME NEW MAPS THAT ARE LIKE OUTSIDER AND BYZANTIUM AND MEDUSA D:D:D:D | ||
prototype.
Canada4189 Posts
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Kal_rA
United States2925 Posts
Chain Reaction: Interesting for the only 2 player map... Well see. Electric Circuit: looks like 4 player Medusa haha Ground Zero is like Grand Line without the 6 and 12. Could lead to some interesting macro games if spawns are corners or same side and some weird games if top or bottom. Tanks could have some fun on Outlier on the high ground in the mid if mined out Jade: we will see as well. Sniper Ridge: Well, sucks if you get contained... Reminds me of a 4 player HBR | ||
konadora
Singapore66060 Posts
Jade looks like a decent macro map, not bad. Ground Zero screams TvZ late game imbalance, late mech will decimate zergs. T>>P imo. Electric Circuit seems like it's gonna be very late game orientated, such an easy third gas :O Just hoping that pathing doesn't mess up too much. I am totally digging Outlier. Such a sexy map. Might see some crazy cheeses as well (barracks lift, pylon jump -> proxy gateways, digging out minerals to sneak lings Destination-style, etc) Chain reaction is such a wild deviation from their normal maps, I really love it. It discourages late game/macro games, has a huge flankable mid and so many alternative paths.... Overall, quite pleased with the map pool. PROLEAGUE CAN'T START FAST ENOUGH | ||
BobTheBuilder1377
Somalia335 Posts
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Megaliskuu
United States5123 Posts
On November 17 2011 16:43 konadora wrote: Sniper Ridge looks fugly, I could have done a better job Jade looks like a decent macro map, not bad. Ground Zero screams TvZ late game imbalance, late mech will decimate zergs. T>>P imo. Electric Circuit seems like it's gonna be very late game orientated, such an easy third gas :O Just hoping that pathing doesn't mess up too much. I am totally digging Outlier. Such a sexy map. Might see some crazy cheeses as well (barracks lift, pylon jump -> proxy gateways, digging out minerals to sneak lings Destination-style, etc) Chain reaction is such a wild deviation from their normal maps, I really love it. It discourages late game/macro games, has a huge flankable mid and so many alternative paths.... Overall, quite pleased with the map pool. PROLEAGUE CAN'T START FAST ENOUGH When the maps are available we should play so you can gay me with mech and I can respond with speedling allins ^______^. | ||
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