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On July 20 2011 03:54 iamke55 wrote:No more "input limit reached" so profiles load 10 times faster now. Also, opening/closing the program itself seems to take significantly less time.
No way!!!!!!!!!! Sounds unbelievable. Bnet upgraded to version 0.3 right now.
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On July 20 2011 04:06 KimJongChill wrote:
do profiles actually load faster? im never able to check my opponent's league in custom games >_>
This may be a stupid question but is it actually possible to check a persons profile while in game? I've always wondered....
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... Well but the side effect is now it says I have to update to the newest patch before I can play any form of multiplayer... Something that I've already done...
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Damn the input limit reached fix is AMAZING. I am so happy. It's almost instant now. Wonderful stuff.
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Yeah, I can't say enough about how big of an improvement the input limit fix makes when browsing profiles. After a year of waiting 30 seconds for a profile to load, I can now go through 10 in the same time frame. Amazing.
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On July 20 2011 04:36 ImmortalTofu wrote: ... Well but the side effect is now it says I have to update to the newest patch before I can play any form of multiplayer... Something that I've already done... Hey me either! Every patch. I give up trying to find how to fix it, I just hope it fixes itself.
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Yeah it won't let me play multiplayer even though It says there are no updates for me.
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/Sigh. Blizzard "replaced" (not added alongside) the old blue flame icon. (This only affects map makers who used the red flame icon because it fits).
Fortunately I backed up the old icon but still if Blizzard randomly replaces icons like that without keeping the old icons, does that mean we have to backup everything?
Also this is only the patch that mentioned an icon change, in the previous patches (including 1.1 which introduced most of the new colored icons) they never mentioned them but fortunately never replaced any old icons.
Blizzard rant off
P.S. someone tell Blizzard not to replace their icons but just add it alongside but with a different name.
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When is the next balance patch we haven't had one in a long time.
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On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time.
That's great. Having too many balance patches won't allow the metagame to develop.
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On July 20 2011 10:03 Zephirdd wrote:Show nested quote +On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop.
Not if the game isn't balanced.
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On July 20 2011 10:05 soul5 wrote:Show nested quote +On July 20 2011 10:03 Zephirdd wrote:On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop. Not if the game isn't balanced.
Pretty well balanced right now bud.
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On July 20 2011 10:11 Ryzu wrote:Show nested quote +On July 20 2011 10:05 soul5 wrote:On July 20 2011 10:03 Zephirdd wrote:On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop. Not if the game isn't balanced. Pretty well balanced right now bud.
None of you can say a word about balance. That belongs to pros And just sidenote: bw was being balanced for 10 years. SC2 is here for year, i would say that explains everything
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On July 20 2011 10:19 YosHGo wrote:Show nested quote +On July 20 2011 10:11 Ryzu wrote:On July 20 2011 10:05 soul5 wrote:On July 20 2011 10:03 Zephirdd wrote:On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop. Not if the game isn't balanced. Pretty well balanced right now bud. And just sidenote: bw was being balanced for 10 years. SC2 is here for year, i would say that explains everything
No.
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On July 20 2011 10:19 YosHGo wrote:Show nested quote +On July 20 2011 10:11 Ryzu wrote:On July 20 2011 10:05 soul5 wrote:On July 20 2011 10:03 Zephirdd wrote:On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop. Not if the game isn't balanced. Pretty well balanced right now bud. None of you can say a word about balance. That belongs to pros And just sidenote: bw was being balanced for 10 years. SC2 is here for year, i would say that explains everything
BW's last balance patch was 2001, and was patched less times than SC2 has already.
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On July 20 2011 10:40 Sc1pio wrote:Show nested quote +On July 20 2011 10:19 YosHGo wrote:On July 20 2011 10:11 Ryzu wrote:On July 20 2011 10:05 soul5 wrote:On July 20 2011 10:03 Zephirdd wrote:On July 20 2011 09:55 soul5 wrote: When is the next balance patch we haven't had one in a long time. That's great. Having too many balance patches won't allow the metagame to develop. Not if the game isn't balanced. Pretty well balanced right now bud. None of you can say a word about balance. That belongs to pros And just sidenote: bw was being balanced for 10 years. SC2 is here for year, i would say that explains everything BW's last balance patch was 2001, and was patched less times than SC2 has already.
Yeah, last balance patch was 1.08 and it came out 2001. It's kind of crazy really. The devs managed to create a balanced game accidentally on the first few tries (I'm not sure how they did it but they got it right before the pro scene even developed).
Though to be fair the community made maps play a big role in balancing.
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Game balance isnt just up the pros, it really needs to be looked all across, and yeah i would say game is fairly balanced right now, nothing it glaringly OP, and its good... its good
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The "incorrect password" message is different now
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Anyone else notice that if someone leaves a custom game lobby that is in a countdown, the countdown will stop instead of the game just starting one person short?
Profile loading might be a little faster for me but it certainly isn't instant.
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On July 20 2011 01:23 MilesTeg wrote: My whole point was that it's easier to execute these pushes than it is to scout and defend them... he completely failed to adress that point and instead just reversed my sentence because he thought it would make him look smart.
Well, not exactly. By comparison maybe. I was more focusing on you.
You were whining about your race. That's neither original nor interesting nor cogent to the discussion at hand. Early-game timing pushes are all easier to execute than they are to defend, until you learn the correct responses, and my point was that you can make minor changes to your bitching and complaining and end up with an equally pointless and silly rant about any matchup from any race's perspective.
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