• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:04
CET 15:04
KST 23:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion7Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey! When will we find out if there are more tournament Weekly Cups (Jan 12-18): herO, MaxPax, Solar win I am looking for StarCraft 2 Beta Patch files
Tourneys
$70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
A cwal.gg Extension - Easily keep track of anyone BSL Season 2025 - Full Overview and Conclusion [ASL21] Potential Map Candidates Gypsy to Korea Video Footage from 2005: The Birth of G2 in Spain
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft Current Meta
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine NASA and the Private Sector Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1628 users

LatencyChanger 0.2

Forum Index > BW General
Post a Reply
1 2 3 4 5 6 7 8 Next All
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-12-14 11:50:08
January 31 2008 08:56 GMT
#1
LatencyChanger by MasterofChaos
Version 0.2.2 for Starcraft 1.16.0

Features:
Reduces latency on bnet. It is enabled for games which end on
#LL or #L1 ... #L5. All players in such a game have to have the plugin enabled, or a disconnect occurs direcly on beginning of the game.
Example:
MyGame#LL => Latency=LowLatency=2 like on LAN
MyGame#L3 => Latency=3

Latencies used by Blizzard:
1 Singleplayer (Selecting 1 with LatencyChanger is probably still a bit slower than real SP)
2 LAN
5 Battle.net

It only changes the base latency, you can still select between low, high and extrahigh. But for Latency=2 that is not the low/high/extra of battle.net but that of LAN.

Changes Starcraftcode in memory, which is detectable by Antihacktools like Warden, so there is a risk, that blizzard decides to invalidate the users Accounts/CD-Keys.
USE AT YOUR OWN RISK!

For LAN-games there are two different settings:
"Reduce latency to 1 on LAN" this has the same effect as #L1 on bnet
"Reduce userlatency on LAN" this works as if the user has chosen one setting lower in the Network-Settings. So Extra High becomes High, High becomes Low, and Low becomes a new Very Low setting.
These settings are only relevent when playing on LAN. But then all players have to have the same settings, or a disconnect occurs.


This LatencyChanger is not compatible with the one integrated in the ICCup launcher. It works on all gateways(and LAN), whereas the ICCup LAN-Latency only works on ICCup-Server.

Download:
Included with Chaoslauncher

To appoximate the delay you can use the following formula:
(NetWorkModeDelay*UserDelay+1)*42ms
Where Networkmode Delay is 1 to 5 and is set by LatencyChanger
UserDelay is chosen in the config-dialog and is 2 for low, 3 for high, and 4 for extra-high. (empirical data provided by SonuvBob)
LiquipediaOne eye to kill. Two eyes to live.
Kaolla
Profile Joined January 2003
China2999 Posts
January 31 2008 09:05 GMT
#2
sounds cool o_o;
its me
Jonteman
Profile Joined November 2004
Sweden644 Posts
January 31 2008 09:10 GMT
#3
sounds really cool!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
January 31 2008 09:16 GMT
#4
Omg someone go test it (I can't right now cause I gotta go sleep). This sounds totally awesome!
paper
Profile Blog Joined September 2004
13196 Posts
January 31 2008 09:17 GMT
#5
O_O
Hates Fun🤔
vhallee
Profile Blog Joined January 2005
899 Posts
January 31 2008 09:38 GMT
#6
wow nice stuff thanks. i hope they will implement this to the iccup launcher and maybe all those other stuff like rep with text or apm live will be there too.
Marijuana causes amnesia and other things I don't remember.
Emptyness
Profile Blog Joined June 2007
Bulgaria1016 Posts
January 31 2008 09:54 GMT
#7
That sounds like a really nice plugin .

But the all players must have it enable removes the random/public b.net games (at least in the beginning where most of the people don't know for this plugin (I hope all will learn very soon )).
Fall down 9 times, Get up 10.
Daranee
Profile Blog Joined January 2007
338 Posts
January 31 2008 10:21 GMT
#8
Very cool program!
NovaTheFeared
Profile Blog Joined October 2004
United States7230 Posts
Last Edited: 2008-01-31 11:16:45
January 31 2008 10:26 GMT
#9
Sounds like the holy grail: lan latency on bnet !
日本語が分かりますか
Piste
Profile Blog Joined July 2006
6181 Posts
January 31 2008 10:31 GMT
#10
bye bye hamachi? :D
This sounds really neat, god damn... thank you masterofchaos!
I hope this will be intergrated to iccup launcher :-))

but i have a question:
Does it affect brood war permanently, or is brood war normal again when I run it without launcher?
sry for stupid question
jimminy_kriket
Profile Blog Joined February 2007
Canada5525 Posts
January 31 2008 10:35 GMT
#11
Why isnt this enabled by default?
Latency should be decided by internet connection quality, not some predetermined setting. Damn you blizzard.
life of lively to live to life of full life thx to shield battery
NovaTheFeared
Profile Blog Joined October 2004
United States7230 Posts
January 31 2008 10:44 GMT
#12
First test on bnet with #L1 vs. normal on a muta micro map showed a huge difference. I'd like to see it in a multiplayer game though
日本語が分かりますか
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 31 2008 10:45 GMT
#13
It only affects starcraft when running with the launcher. If you join a game on bnet with a #LL name, it changes the starcraft code, and unchanges when you either join a normal game or leave bnet.
LiquipediaOne eye to kill. Two eyes to live.
GTR
Profile Blog Joined September 2004
51519 Posts
Last Edited: 2008-01-31 11:13:00
January 31 2008 11:11 GMT
#14
Do you reckon OGN/MBC will pick up this program and use this for the L1 setting?
But I guess it will make any muta-microers even more godly.
Commentator
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
January 31 2008 12:33 GMT
#15
Sound really cool. The problem with the disconnect could be solved when this feature would be implemented in (for example) iccupantihack. If it were, everyone with antihack would be lag-free!!!!
omg that would be soooo great
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
taktak
Profile Joined August 2006
91 Posts
January 31 2008 13:04 GMT
#16
yeah would be awesome if included to icc launcher
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
January 31 2008 13:11 GMT
#17
YES!

Time to implement in Clan Art ^_^
^-^
CruiseR
Profile Joined November 2004
Poland4014 Posts
January 31 2008 13:14 GMT
#18
so it means that i can micro like on lan playing on bnet?

o.o!
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
January 31 2008 13:20 GMT
#19
yessssssssssssssssssssssss!
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Agahnim
Profile Joined September 2007
Netherlands132 Posts
January 31 2008 13:23 GMT
#20
On January 31 2008 17:56 MasterOfChaos wrote:
Alphaversion - May still contain bugs
Changes Starcraftcode in memory, which is detectable by Antihacktools like Warden, so there is a risk, that blizzard decides to invalidate the users Accounts/CD-Keys.
USE AT YOUR OWN RISK!


How active is blizzard in banning accounts for using 'hacks' ?
Tbh I don't really see it as a hack and hope blizz feels the same about it. Does their antihacktool distinguish between different kinds of hacks, or do they just ban everyone on sight?
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
Krystianer vs ShamelessLIVE!
WardiTV822
IndyStarCraft 169
TKL 169
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 204
TKL 169
IndyStarCraft 169
LamboSC2 69
trigger 35
ProTech13
StarCraft: Brood War
Sea 9594
Rain 3222
Calm 2781
Horang2 1244
Soma 1171
EffOrt 1012
Larva 739
Stork 576
BeSt 567
Mini 534
[ Show more ]
ZerO 455
ggaemo 346
Snow 327
firebathero 318
hero 249
Sharp 143
Mind 119
Mong 119
Hyun 109
Rush 109
Killer 105
Light 88
Pusan 77
soO 65
Hm[arnc] 62
Shuttle 54
Noble 46
ToSsGirL 38
Barracks 29
Movie 22
Terrorterran 17
HiyA 17
GoRush 13
zelot 12
ivOry 10
scan(afreeca) 10
Sexy 9
Rock 7
Dota 2
Gorgc4750
singsing3145
qojqva1221
Pyrionflax228
XcaliburYe65
Counter-Strike
olofmeister2020
x6flipin690
byalli613
markeloff75
Other Games
B2W.Neo1235
hiko396
QueenE102
Fuzer 86
KnowMe44
allub15
ZerO(Twitch)14
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 57
• naamasc232
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade699
Upcoming Events
PiGosaur Monday
10h 56m
The PondCast
19h 56m
OSC
20h 56m
Big Brain Bouts
3 days
Serral vs TBD
BSL 21
4 days
BSL 21
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-19
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.