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SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
Last Edited: 2007-09-15 23:00:08
September 03 2007 11:57 GMT
#1
[image loading]


The maps for the new PL season have arrived!

Update: All the maps are now available for download. Thanks to Taiche for the map pack:

Download Map Pack

Map descriptions translated by FoBBish.


1v1

백마고지 (Baekmagoji)
2p (1, 7)
128x96, Jungle

[image loading]


The map name is derived from the one of the fiercet battle faught in Northern ChulWon highland(BaekMaGoJi) in Korean War. The battle field is famous for back and forth battle, which changed ocuppied forces 24th times in 9 days periold. The name White Horse Highland (literal trans.) is given because of the fierce numerous shell drops ripped the mountain back into turn white, which resembled white horse.

concept & characteristic:
Map introduces new economic style to cut the time spend on expanding and introduce new build orders and timings. The games are expected to play out in the middle horse shaped highlands, players fighting for the center resource, which fits with the theme of the map.




운고로 분화구 (Un'goro Crater)
4p (3, 6, 9, 12)
128x128, Jungle

[image loading]


As tl people expected, this map is derived from WOW.
Ungoro crater is place where intermediate player go through in WOW. Map is created to resemble one in WOW.

concept & characteristic:
expect zerg to shine. open center. easy to take gases on extremities




블루 스톰 (Blue Storm)
2p (1, 7)
128x96, Twilight

[image loading]


Two blue high land are represented as storm to show battle style..

concept & characteristic:
wide highground. several levels. straight up scout but only for small unit, as game progress, need to use high ground. game can be ended through using rush route.




카트리나 (Katrina)
4p (3, 6, 9, 12)
128x128, Jungle

[image loading]


The central pressure 904hPa, the central wind velocity 135kt (70m/s), loss and damage $ 122 bil., casulties 1339, name derived from a hurricane that caused more damage than any other hurricane.

concept & characteristic:
strategy oriented, 3cm drop can be deadly, connected central resources, numerous rush routes




Team Play

성안길 (Seongangil)
4p (1, 5, 7, 11)
128x128, Jungle

[image loading]


concept & characteristic:
transportation play. early tech play, two gas at main, one being 2000.




황산벌 (Hwangsanbul)
5p (1, 3, 5, 7, 11)
128x128, Jungle

[image loading]

concept & characteristic:
discruption web prevents early melee units getting into base.




Returning maps

몬티홀 (Second Edition) (Monty Hall Second Edition)

[image loading]


for zerg balance

① 9 minerals to 8
② The three block minerals is reduced from 64 to 48


Python

[image loading]


no balancing, fixed some bugs and regional fix.

① 2시,8시 Mineral position fix
② fixed 12 expansions buidling placement being disadvantageous than other one
③ fixed 1 position worker gathering from behind
④ fixed 3시ㆍ9시 expansion and gas being attacked by siege tank over the wall
⑤ fixed siege tank able to fire upon 5 gas from 6 highland
⑥ trimmed mineral only expansion wall to weaken the t vs p using wall play.
Administrator
Evilmonkey.
Profile Blog Joined April 2006
United States1628 Posts
September 03 2007 11:59 GMT
#2
Katrina sounds a bit tasteless.
WWBD- What would Boxer do?
Taiche *
Profile Blog Joined December 2004
France1963 Posts
September 03 2007 12:02 GMT
#3
If they could just use non-Korean characters to name their maps... -_-;
Manifesto7 Uses ReXplorer, and so should you! : http://repasm.net/rx/
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
September 03 2007 12:08 GMT
#4
I could give you a rough pronunciation, but it'd be pretty much meaningless.
Administrator
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
September 03 2007 12:25 GMT
#5
Pics incoming.
Administrator
vstar
Profile Blog Joined April 2007
Korea (South)693 Posts
Last Edited: 2007-09-03 12:28:17
September 03 2007 12:26 GMT
#6
Thanks a lot!! Wow I am excited for some new maps ^^

Will there be any download link available soon?
GTR
Profile Blog Joined September 2004
51564 Posts
September 03 2007 12:32 GMT
#7
Un'goro Crater is an area in WoW t.t
Commentator
vstar
Profile Blog Joined April 2007
Korea (South)693 Posts
September 03 2007 12:34 GMT
#8
On September 03 2007 21:32 GTR-2-Go wrote:
Un'goro Crater is an area in WoW t.t


LOL!
GTR
Profile Blog Joined September 2004
51564 Posts
September 03 2007 12:36 GMT
#9
So many Jungle and Twilight maps T_T

Are those like the only likeable tilesets?
Commentator
Zanno
Profile Blog Joined February 2007
United States1484 Posts
Last Edited: 2007-09-03 12:39:04
September 03 2007 12:37 GMT
#10
no space maps this season?

and what's the point of the neutral sunkens? are they going to attack you?
aaaaa
GTR
Profile Blog Joined September 2004
51564 Posts
September 03 2007 12:37 GMT
#11
I think this is Monty Hall 2

+ Show Spoiler +
[image loading]
Commentator
sohee_pink
Profile Blog Joined May 2007
Philippines447 Posts
September 03 2007 12:42 GMT
#12
so cool~ I'm excited already hehehe. Me want them Maps!!! lol
Hiatus
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
September 03 2007 12:43 GMT
#13
Isn't that the pic for the original Monty Hall though?

On September 03 2007 21:32 GTR-2-Go wrote:
Un'goro Crater is an area in WoW t.t

I swear to god, if those are creeps I see...
Administrator
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
Last Edited: 2007-09-03 13:23:03
September 03 2007 13:22 GMT
#14
my thoughts:

1v1

백마고지 (Baekmagoji)

WTF neutral (or not?!?) sunkens? hahah wtf. it would be crazy if the sunkens attacked the players.
anyhow, the mains look like they have a fuckload of minerals and dual gas. i guess this is a bit of a peaks of baekdu vs desperado vs loki map. and how come the centre raised cliff bit is different on the left and right sides? left side has a water bit while the right side has a raised jungle bit. weird.

also has 2 attack routes..hmmm

운고로 분화구 UnGoro Crater

WTF this map has liek a neutral pylon near the choke bit before the natural...

i also really hope those red things spread all over the map are kakarus and not land based critters haha.

buildable terrain in middle with lots of trees seems kinda scary (terrans ahem)
close positions seems pretty cool for muta harass though :D

seems like a pretty macro map to me, expos are close to mains and everything is at the corners. hope it gives zerg an advantage cuz getting to all the expos will take longer? Lolol.

Blue Storm

kind of reminds me of blitz vs hitchhiker. , with the raised bits of blitz split up and the middle narrow path from hitchhiker. the expos are also at all the corners and along the sides, sorta blitzy. and also how the narrow path only lets small units through.

i think while getting the natural wont be a problem the players will have to establish control at the ramp bit just outside of the natural otherwise fighting uphill from such a choked point will be hard :O

imagine all those lurker contains and siege tanks or massive toss army rushing down the hill at you -_-;; scary.

should be plenty of fights on each of the basilica raised bits.. hm

Katrina

whats with the ion generator next to the main? does killing it reveal another gas or sometihng? lol

this remnds me of that ungoro crater map...this seasons seems to feature edge-centric mains and naturals ~_~

this map seems kinda scary VS Terrans though..cliffs everywhere and narrow paths >_> i fear having close mains to terran and the terran camping tanks all over the edges of the cliff that is next to the ramp that leads out from the main. TvT frenzy all over again like geometry possibly?

the naturals seem pretty far from the main though...

2v2

성안길 (Seongangil)

reminds me of USAN nation and chariots of fire. seems like this is a good PZ map cuz terrans wont be able to move out till late and wont be able to defend their ally in time >_> also the paths leading around are really really long so..yeah. interesting

hwang san bul

weird sunkens again. actually im kinda tired and dont wanna type anymore. lololol bye.


Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Aepplet
Profile Joined December 2003
Sweden2908 Posts
September 03 2007 13:24 GMT
#15
Catrina and Ungoro Crater are too similar, they should have stuck a 3-player map in there. other than that, things are looking cool
Navane
Profile Blog Joined February 2007
Netherlands2751 Posts
September 03 2007 13:39 GMT
#16
those sunkens are clearly there to prevent FE to that spot?
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
September 03 2007 13:45 GMT
#17
On September 03 2007 22:39 Navane wrote:
those sunkens are clearly there to prevent FE to that spot?


"that" spot on 백마고지 (Baekmagoji) if you're referring to that map only has 3 mineral patches though. who would want to FE to a shitty spot thats so far away from the main if the main already has 2 gases and 2 billion minerals already? hm
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
September 03 2007 13:46 GMT
#18
Am I the only person who really hates neutral buildings and shit all over the maps? It makes it so ugly imo =[
I need to protect all your life you can enjoy the vibrant life of your battery
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
September 03 2007 13:58 GMT
#19
theyre also there to let zerg sunk their choke without having to devote a hatchery to it
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Mindcrime
Profile Joined July 2004
United States6899 Posts
September 03 2007 14:17 GMT
#20
On September 03 2007 22:58 SoMuchBetter wrote:
theyre also there to let zerg sunk their choke without having to devote a hatchery to it


Sadly, that's the best thing about that map.
That wasn't any act of God. That was an act of pure human fuckery.
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