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The maps for the new PL season have arrived!
Update: All the maps are now available for download. Thanks to Taiche for the map pack:
Download Map Pack
Map descriptions translated by FoBBish.
1v1
백마고지 (Baekmagoji)
2p (1, 7)
128x96, Jungle
![[image loading]](http://img207.imageshack.us/img207/6877/2baekmagoji096logoqr3.jpg)
The map name is derived from the one of the fiercet battle faught in Northern ChulWon highland(BaekMaGoJi) in Korean War. The battle field is famous for back and forth battle, which changed ocuppied forces 24th times in 9 days periold. The name White Horse Highland (literal trans.) is given because of the fierce numerous shell drops ripped the mountain back into turn white, which resembled white horse.
concept & characteristic:
Map introduces new economic style to cut the time spend on expanding and introduce new build orders and timings. The games are expected to play out in the middle horse shaped highlands, players fighting for the center resource, which fits with the theme of the map.
concept & characteristic:
Map introduces new economic style to cut the time spend on expanding and introduce new build orders and timings. The games are expected to play out in the middle horse shaped highlands, players fighting for the center resource, which fits with the theme of the map.
운고로 분화구 (Un'goro Crater)
4p (3, 6, 9, 12)
128x128, Jungle
![[image loading]](http://img207.imageshack.us/img207/592/4ungoro20crater093logojg1.jpg)
As tl people expected, this map is derived from WOW.
Ungoro crater is place where intermediate player go through in WOW. Map is created to resemble one in WOW.
concept & characteristic:
expect zerg to shine. open center. easy to take gases on extremities
Ungoro crater is place where intermediate player go through in WOW. Map is created to resemble one in WOW.
concept & characteristic:
expect zerg to shine. open center. easy to take gases on extremities
블루 스톰 (Blue Storm)
2p (1, 7)
128x96, Twilight
![[image loading]](http://img242.imageshack.us/img242/9615/2blue20storm097logoom4.jpg)
Two blue high land are represented as storm to show battle style..
concept & characteristic:
wide highground. several levels. straight up scout but only for small unit, as game progress, need to use high ground. game can be ended through using rush route.
concept & characteristic:
wide highground. several levels. straight up scout but only for small unit, as game progress, need to use high ground. game can be ended through using rush route.
카트리나 (Katrina)
4p (3, 6, 9, 12)
128x128, Jungle
![[image loading]](http://img528.imageshack.us/img528/5368/4catrina094blogoiz6.jpg)
The central pressure 904hPa, the central wind velocity 135kt (70m/s), loss and damage $ 122 bil., casulties 1339, name derived from a hurricane that caused more damage than any other hurricane.
concept & characteristic:
strategy oriented, 3cm drop can be deadly, connected central resources, numerous rush routes
concept & characteristic:
strategy oriented, 3cm drop can be deadly, connected central resources, numerous rush routes
Team Play
성안길 (Seongangil)
4p (1, 5, 7, 11)
128x128, Jungle
![[image loading]](http://img242.imageshack.us/img242/5527/4seongangil092logozd4.jpg)
concept & characteristic:
transportation play. early tech play, two gas at main, one being 2000.
transportation play. early tech play, two gas at main, one being 2000.
황산벌 (Hwangsanbul)
5p (1, 3, 5, 7, 11)
128x128, Jungle
![[image loading]](http://img242.imageshack.us/img242/6296/5hwangsanbul091blogoty4.jpg)
concept & characteristic:
discruption web prevents early melee units getting into base.
discruption web prevents early melee units getting into base.
Returning maps
몬티홀 (Second Edition) (Monty Hall Second Edition)
![[image loading]](http://www.mapdori.com/bbs/icon/member_image_box/4/(2)Monty%20Hall_SE1.90_logo.jpg)
for zerg balance
① 9 minerals to 8
② The three block minerals is reduced from 64 to 48
① 9 minerals to 8
② The three block minerals is reduced from 64 to 48
Python
![[image loading]](http://www.mapdori.com/bbs/icon/member_image_box/4/(4)Python1.2_logo.jpg)
no balancing, fixed some bugs and regional fix.
① 2시,8시 Mineral position fix
② fixed 12 expansions buidling placement being disadvantageous than other one
③ fixed 1 position worker gathering from behind
④ fixed 3시ㆍ9시 expansion and gas being attacked by siege tank over the wall
⑤ fixed siege tank able to fire upon 5 gas from 6 highland
⑥ trimmed mineral only expansion wall to weaken the t vs p using wall play.
① 2시,8시 Mineral position fix
② fixed 12 expansions buidling placement being disadvantageous than other one
③ fixed 1 position worker gathering from behind
④ fixed 3시ㆍ9시 expansion and gas being attacked by siege tank over the wall
⑤ fixed siege tank able to fire upon 5 gas from 6 highland
⑥ trimmed mineral only expansion wall to weaken the t vs p using wall play.