• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:38
CEST 08:38
KST 15:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)10Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week0Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Rogue EWC 2025 Hype Video! Classic wins Code S Season 2 (2025) Rain's Behind the Scenes Storytime Firefly suspended by EWC, replaced by Lancer
Tourneys
$5,100+ SEL Season 2 Championship (SC: Evo) RSL: Revival, a new crowdfunded tournament series SOOPer7s Showmatches 2025 SOOP Starcraft Global #22 $3,500 WardiTV European League 2025
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
ASL20 Preliminary Maps BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
NHL Playoffs 2024 2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 31205 users

Patch Note 2.0.11 (4v4 loss and victory font fix)

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-20 03:57:32
August 09 2013 01:23 GMT
#1
Update: it's live in SEA

http://sea.battle.net/sc2/en/blog/10580510/starcraft-ii-2011-patch-notes-8-19-2013

StarCraft II 2.0.11 Patch Notes

[image loading]

StarCraft II Patch 2.0.11 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

STARCRAFT II PATCH 2.0.11

BUG FIXES

General
  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.
Battle.net
  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.
Gameplay and Races
  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.
Graphics
  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.
Editor
  • Fixed an issue where users were encountering long load times when loading into a map from the editor.


Format credit goes to juicyjames

http://www.teamliquid.net/forum/viewmessage.php?topic_id=424633&currentpage=2#25
Ahli
Profile Joined May 2012
Germany355 Posts
August 09 2013 01:39 GMT
#2
Good job, Blizz. :D
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
purakushi
Profile Joined August 2012
United States3300 Posts
August 09 2013 01:41 GMT
#3
Yay for the fix to the editor issue!
T P Z sagi
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
August 09 2013 01:43 GMT
#4
Glad about the army selection bug fix for Zerg. That was always really annoying.

Was the 4v4 bug only under certain conditions? The way it's worded, it sounds like it happened every time, which is hard to believe
aka Siyko
larse
Profile Blog Joined March 2012
1611 Posts
August 09 2013 01:45 GMT
#5
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.

Was the 4v4 bug only under certain conditions? The way it's worded, it sounds like it happened every time, which is hard to believe


It happens every time with the last patch. It happens sometimes before that.
tshi
Profile Joined September 2012
United States2495 Posts
August 09 2013 01:45 GMT
#6
Please patch WCS next : (
scrub - inexperienced player with relatively little skill and excessive arrogance
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 09 2013 01:57 GMT
#7
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


In ZvZ, I'd morph banelings and hit the 'select army' button to purely select the lings, leaving the morphed blings out.
I would then put the lings on a control group, and then shift-click the cocoons onto a different control group.

So for me, i'ts annoying that is has changed now.

Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 09 2013 02:03 GMT
#8
Do we know when this is slated to hit? Next week during maintenance like usual?
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
ulan-bat
Profile Blog Joined August 2011
China403 Posts
Last Edited: 2013-08-10 05:37:26
August 10 2013 05:37 GMT
#9
On August 09 2013 10:57 kaluro wrote:
Show nested quote +
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.

Cocoons
"Short games, shorts, summer weather, those things bring the heat!" - EG.iNcontroL
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
August 10 2013 05:47 GMT
#10
Hopefully they actually fixed the 4v4 issue, cause the last time they 'fixed' it made it much worse.
Writer
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
August 10 2013 05:56 GMT
#11
good job.
Celebrating Starcraft since... a long time ago.
asdfOu
Profile Joined August 2011
United States2089 Posts
August 10 2013 07:16 GMT
#12
goodgood always good to see this kinda stuff
rip prime
tar
Profile Joined October 2010
Germany991 Posts
August 10 2013 07:35 GMT
#13
On August 09 2013 10:57 kaluro wrote:
Show nested quote +
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


In ZvZ, I'd morph banelings and hit the 'select army' button to purely select the lings, leaving the morphed blings out.
I would then put the lings on a control group, and then shift-click the cocoons onto a different control group.

So for me, i'ts annoying that is has changed now.

Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.


U can control +shift them out of the selection. That's what i do with my observers
whoever I pick for my anti team turns gosu
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 10 2013 11:31 GMT
#14
On August 10 2013 14:37 ulan-bat wrote:
Show nested quote +
On August 09 2013 10:57 kaluro wrote:
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.

Cocoons


Overseers have always been added to your army button, since it's been added. !
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
cpuser999
Profile Joined September 2012
United States8 Posts
August 10 2013 22:01 GMT
#15
The korean actually translates to the patch has been 'cancelled,' but that may have just been the date they were going to do it which was August 9.
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 10 2013 22:06 GMT
#16
could you not copy and paste the text instead of a giant image
starleague forever
Huragius
Profile Joined September 2010
Lithuania1506 Posts
August 10 2013 22:40 GMT
#17
It's amazing how many patches does sc2 team develop, meanwhile Diablo 3 didn't have a major patch for months O_o
TyrianSC2
Profile Joined January 2012
Canada52 Posts
August 10 2013 22:42 GMT
#18
Thank god this is being released. This should be released as a hotfix instead of waiting for patch day.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 10 2013 22:59 GMT
#19
hmm good thing this is released. Heard 4v4 was inaccessible.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
shin_toss
Profile Joined May 2010
Philippines2589 Posts
August 11 2013 01:35 GMT
#20
Oh lol... I always thought the victory font was intentional.
AKMU / IU
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Online Event
00:00
LATAM SC2 League: FINALS
Liquipedia
Replay Cast
00:00
2025 GSL S2 - Playoffs
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 368
Zeus 177
TY 174
JulyZerg 134
ajuk12(nOOB) 11
Noble 11
ivOry 5
Dota 2
NeuroSwarm60
League of Legends
JimRising 675
Counter-Strike
Stewie2K897
PGG 138
Heroes of the Storm
Khaldor131
Trikslyr36
Other Games
C9.Mang01129
Mew2King197
Hui .112
Organizations
Other Games
gamesdonequick694
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH312
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2769
League of Legends
• Lourlo1101
• Stunt380
• HappyZerGling104
Upcoming Events
The PondCast
3h 22m
RSL Revival
3h 22m
Harstem vs SHIN
Solar vs Cham
WardiTV Invitational
5h 22m
ByuN vs Reynor
Clem vs MaxPax
OSC
5h 52m
Replay Cast
17h 22m
RSL Revival
1d 3h
Reynor vs Scarlett
ShoWTimE vs Classic
uThermal 2v2 Circuit
1d 8h
SOOP
2 days
Cure vs Zoun
SC Evo League
2 days
Road to EWC
2 days
[ Show More ]
SOOP Global
2 days
Future vs MaNa
Harstem vs Cham
BSL: ProLeague
2 days
Sziky vs JDConan
Cross vs MadiNho
Hawk vs Bonyth
Circuito Brasileiro de…
2 days
Sparkling Tuna Cup
3 days
Road to EWC
3 days
BSL: ProLeague
3 days
UltrA vs TBD
Dewalt vs TBD
Replay Cast
5 days
Online Event
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #3 - GSC
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.