• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:26
CEST 15:26
KST 22:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon145.0.16 Hotfix (June 30) - Balance + Bug Fixes18Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? ByuL, and the Limitations of Standard Play The Death of Cheese: From a Professional Cheeser
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6259 users

Base Timings and Saturation Speed from 100k Games

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
dsjoerg
Profile Joined January 2012
United States384 Posts
May 30 2013 20:23 GMT
#1
Hi, here are some stats about 2nd and 3rd base timing, and the speed of mineral-income saturation for the 1st, 2nd and 3rd bases: check it out.

It's interactive, so you gotta click over to play with it, but anyway here's what it looks like:

[image loading]


The stats are drawn from ~100,000 1v1 Ladder HotS games played since May 8th.

All the info is divided out by matchup and league.

The base timings are for completed bases in mining position -- so macro bases aren't counted.

The saturation speeds measure the time lag from when your 2nd/3rd mining base is complete to when you have 2x/3x saturated mining income, that is the income earned by 16 workers on minerals. The idea being that once you have invested the resources into having a base up, you might as well be getting full income value from it.

As a lowly Gold Protoss, I built this so I could know what people are doing on average in my league and the leagues above me. Of course the timing in any game will vary based on your strategy and tactical considerations.

If you are varying from these averages and you have a good reason, then great. But if you are significantly slower or faster than these and you find that surprising, then maybe you can profitably adjust your playstyle.

In any individual game you can see that game's timings by clicking on the new Economy button:

[image loading]
card-carrying grubby fan. developer of GGTracker.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 30 2013 20:26 GMT
#2
Interesting stats. This is only for PvZ?
~ ~ <°)))><~ ~ ~
Antylamon
Profile Joined March 2011
United States1981 Posts
May 30 2013 20:28 GMT
#3
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?

On May 31 2013 05:23 dsjoerg wrote:
All the info is divided out by matchup and league.
arkedos
Profile Joined July 2011
Germany1426 Posts
May 30 2013 20:30 GMT
#4
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?



you have to visit the site. the picture in the OP ist just an example.
love esports - hate homophobia
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
May 30 2013 20:30 GMT
#5
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?

You really should click on links...


I think the most interesting thing here is how close the Bronze league timings are to Grandmaster. It's obviously not close, but it definitely shows how far the average skill level has increased since the early WoL days.
Average means I'm better than half of you.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
May 30 2013 20:31 GMT
#6
Cool to look at, even if it does just show you what you are expecting --in most cases higher league players get expos faster/saturated faster, even though there are a few exceptions
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2013-05-30 20:34:17
May 30 2013 20:33 GMT
#7
That is some super sexy statistics.

Of course, it confirms a lot of things, things that we pretty much expected. Bronze players saturate slower than master players, and there is a quicker expansion in ZvT than in PvP.

But, the personalized tool looks damn cool. That's a really cool job!

Edit : By the way, sometimes, the values for GM are a bit strange. You have to note that the sample size is often really really small (like 15 games of GM level as opposed to 5000 games of master level)
dsjoerg
Profile Joined January 2012
United States384 Posts
May 30 2013 20:36 GMT
#8
Yeah I was tempted to remove the GM column entirely due to low # of samples, but the page is going to automatically update every day, so if people start uploading GM games, then we'll start to see more meaningful stats there too.
card-carrying grubby fan. developer of GGTracker.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 30 2013 20:39 GMT
#9
I'm starting to really really love this site.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2013-05-30 20:48:37
May 30 2013 20:45 GMT
#10
On May 31 2013 05:36 dsjoerg wrote:
Yeah I was tempted to remove the GM column entirely due to low # of samples, but the page is going to automatically update every day, so if people start uploading GM games, then we'll start to see more meaningful stats there too.


How low is this ? If you have 100 000 of games in total, it can't be that bad ? =)



Assuming the GM column is correct, I find these stats highly interesting! Looking from a zerg perspective, the third basically gets saturated faster and faster from bronze to masters! However in GM ZvZ or ZvT, it actually gets saturated abit slower than masters league which I find really interesting! Being in masters, this could tell me that heavy aggression might be preferable in ZvZ before fully saturating the third for a long time (which corresponds my own experience) and for ZvT I feel like many Zergs are guilty of just rushing up to a full three base economy regardless of what build the Terran is going because they are quite used to play against the heavy macro style from Terran and this might entail some losses.

Regardless thanks for sharing this !


Edit: Err... The numbers were posted and they are actually listed on the site...My bad. Yeah, wish more GM players would get their act together and start using this. Still, I prefer having it there as it might hint towards certain things..
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Ph1losophy
Profile Joined February 2013
4 Posts
May 30 2013 20:50 GMT
#11
While the sample size may screw up a few things, I think it's really interesting to see what a huge gap exists between the average master league player and grandmasters.
n0ah
Profile Joined June 2011
United States250 Posts
May 30 2013 20:56 GMT
#12
This is pretty awesome. Good job!
If this is to end in fire, then we will all burn together
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
Last Edited: 2013-05-30 21:04:04
May 30 2013 20:59 GMT
#13
well the matchups for gm league have between 9 and 33 matches each. Thats a very low number.. for 22 days...

i dunno why the numbers are so low..

but i really like those stats and its a good clean analysis. I really like that youve chosen meaningful indicators and that you didnt make any weird interpretations but let the numbers speak for themselves instead.

I just realized you are the same guy that did that stuff with the inject percentage. While i didnt approve on that topic back then, i really like how you've improved your analytical methods.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 30 2013 20:59 GMT
#14
This tells us sooo much more than efficient with injects does nicely done.
Administrator~ Spirit will set you free ~
Northern_iight
Profile Joined May 2011
Canada363 Posts
May 30 2013 21:10 GMT
#15
hmm. i thought the gap would be much higher. especially for 3rds
Oboeman
Profile Joined January 2011
Canada3980 Posts
May 30 2013 21:37 GMT
#16
Check it out, in PvP, bronze players expand faster than GM players, on average.
Innovation
Profile Joined February 2010
United States284 Posts
May 30 2013 21:41 GMT
#17
I think its interesting and valuable when looking at the difference in full saturation timing between 1 - 2 - 3 base by race. While mostly its already intrinsically known it helps to understand potential timings strength and weakness by match-up. For instance, Zerg has the fastest one base saturation but the slowest 2nd base saturation. Terran has slow 1st base saturation but the fastest 2nd and 3rd base saturation due to the mule factor etc... Toss seems to be somewhere in the middle. Pros are already great at pinpointing those timings by match-up, build, map etc... but this kind of information makes it easier for us non pro's to understand some of the secret sauce to their success.
About ChoyafOu "if he wants games decided by random chance he could just play the way he always does" Idra
DenTenker
Profile Blog Joined March 2013
United States606 Posts
May 30 2013 21:54 GMT
#18
This is awesome. This is one easy way to see where a player is performing compared to everybody else. While this may not be the determining factor in deciding if a player is playing at the next league's level, it gives an easy benchmark for people to shoot for. Well done!
If your all in didn't work, you didn't pull the workers.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 30 2013 21:58 GMT
#19
PvP doesn't really change much from bronze to GM. No wonder I feel stupid playing that MU
SC2 Mapmaker
jermmanDOTA
Profile Joined December 2012
Canada45 Posts
May 30 2013 22:17 GMT
#20
JUST FOR ANYONE WHO DIDNT FIGURE IT OUT: The first race you select on the left is the data displayed.
I exercise occult and subtle power, Carrying water, shouldering firewood.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
KungFu Cup 2026 Week 13
IntoTheiNu 1246
WardiTV737
RotterdaM674
TKL 263
SteadfastSC93
CranKy Ducklings56
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 674
TKL 263
Ryung 224
elazer 151
SHIN 149
ProTech113
SteadfastSC 93
IndyStarCraft 59
StarCraft: Brood War
Britney 58207
Sea 2731
EffOrt 1181
Shuttle 1170
Horang2 880
firebathero 615
Soma 559
Light 461
Hyuk 417
BeSt 389
[ Show more ]
Zeus 292
hero 242
Rush 231
Snow 221
ggaemo 217
Soulkey 165
Last 162
Pusan 100
Hyun 90
Dewaltoss 71
ToSsGirL 44
Aegong 35
Free 35
[sc1f]eonzerg 33
sorry 30
scan(afreeca) 28
Bale 23
Icarus 22
Shine 18
zelot 12
Sacsri 10
Dota 2
Gorgc3436
singsing2520
Dendi982
XaKoH 601
Fuzer 483
XcaliburYe76
LuMiX1
Counter-Strike
olofmeister1719
kRYSTAL_28
Super Smash Bros
Mew2King78
Other Games
B2W.Neo976
hiko731
Lowko395
crisheroes322
DeMusliM275
Pyrionflax209
Hui .191
Organizations
Dota 2
PGL Dota 2 - Main Stream217
StarCraft: Brood War
UltimateBattle 35
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• EnkiAlexander 21
• CranKy Ducklings SOOP8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2651
• TFBlade456
Upcoming Events
Replay Cast
10h 34m
CrankTV Team League
21h 34m
Bombastic Starleague
1d 6h
The PondCast
1d 20h
HomeStory Cup
1d 21h
Replay Cast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
OSC
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.