• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:36
CEST 16:36
KST 23:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 238Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
BSL Season 23 Bot on ladder screpdb: new Starcraft reporting tool PLAYzone Challenge - open offline tour in Prague BW General Discussion
Tourneys
[IPSL] IPSL is Back With Winter 26-27! [ASL22] Ro8 Day 2 PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5770 users

Base Timings and Saturation Speed from 100k Games

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
dsjoerg
Profile Joined January 2012
United States384 Posts
May 30 2013 20:23 GMT
#1
Hi, here are some stats about 2nd and 3rd base timing, and the speed of mineral-income saturation for the 1st, 2nd and 3rd bases: check it out.

It's interactive, so you gotta click over to play with it, but anyway here's what it looks like:

[image loading]


The stats are drawn from ~100,000 1v1 Ladder HotS games played since May 8th.

All the info is divided out by matchup and league.

The base timings are for completed bases in mining position -- so macro bases aren't counted.

The saturation speeds measure the time lag from when your 2nd/3rd mining base is complete to when you have 2x/3x saturated mining income, that is the income earned by 16 workers on minerals. The idea being that once you have invested the resources into having a base up, you might as well be getting full income value from it.

As a lowly Gold Protoss, I built this so I could know what people are doing on average in my league and the leagues above me. Of course the timing in any game will vary based on your strategy and tactical considerations.

If you are varying from these averages and you have a good reason, then great. But if you are significantly slower or faster than these and you find that surprising, then maybe you can profitably adjust your playstyle.

In any individual game you can see that game's timings by clicking on the new Economy button:

[image loading]
card-carrying grubby fan. developer of GGTracker.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 30 2013 20:26 GMT
#2
Interesting stats. This is only for PvZ?
~ ~ <°)))><~ ~ ~
Antylamon
Profile Joined March 2011
United States1981 Posts
May 30 2013 20:28 GMT
#3
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?

On May 31 2013 05:23 dsjoerg wrote:
All the info is divided out by matchup and league.
arkedos
Profile Joined July 2011
Germany1426 Posts
May 30 2013 20:30 GMT
#4
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?



you have to visit the site. the picture in the OP ist just an example.
love esports - hate homophobia
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
May 30 2013 20:30 GMT
#5
On May 31 2013 05:26 TheFish7 wrote:
Interesting stats. This is only for PvZ?

You really should click on links...


I think the most interesting thing here is how close the Bronze league timings are to Grandmaster. It's obviously not close, but it definitely shows how far the average skill level has increased since the early WoL days.
Average means I'm better than half of you.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
May 30 2013 20:31 GMT
#6
Cool to look at, even if it does just show you what you are expecting --in most cases higher league players get expos faster/saturated faster, even though there are a few exceptions
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2013-05-30 20:34:17
May 30 2013 20:33 GMT
#7
That is some super sexy statistics.

Of course, it confirms a lot of things, things that we pretty much expected. Bronze players saturate slower than master players, and there is a quicker expansion in ZvT than in PvP.

But, the personalized tool looks damn cool. That's a really cool job!

Edit : By the way, sometimes, the values for GM are a bit strange. You have to note that the sample size is often really really small (like 15 games of GM level as opposed to 5000 games of master level)
dsjoerg
Profile Joined January 2012
United States384 Posts
May 30 2013 20:36 GMT
#8
Yeah I was tempted to remove the GM column entirely due to low # of samples, but the page is going to automatically update every day, so if people start uploading GM games, then we'll start to see more meaningful stats there too.
card-carrying grubby fan. developer of GGTracker.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 30 2013 20:39 GMT
#9
I'm starting to really really love this site.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Cereb
Profile Joined November 2011
Denmark3388 Posts
Last Edited: 2013-05-30 20:48:37
May 30 2013 20:45 GMT
#10
On May 31 2013 05:36 dsjoerg wrote:
Yeah I was tempted to remove the GM column entirely due to low # of samples, but the page is going to automatically update every day, so if people start uploading GM games, then we'll start to see more meaningful stats there too.


How low is this ? If you have 100 000 of games in total, it can't be that bad ? =)



Assuming the GM column is correct, I find these stats highly interesting! Looking from a zerg perspective, the third basically gets saturated faster and faster from bronze to masters! However in GM ZvZ or ZvT, it actually gets saturated abit slower than masters league which I find really interesting! Being in masters, this could tell me that heavy aggression might be preferable in ZvZ before fully saturating the third for a long time (which corresponds my own experience) and for ZvT I feel like many Zergs are guilty of just rushing up to a full three base economy regardless of what build the Terran is going because they are quite used to play against the heavy macro style from Terran and this might entail some losses.

Regardless thanks for sharing this !


Edit: Err... The numbers were posted and they are actually listed on the site...My bad. Yeah, wish more GM players would get their act together and start using this. Still, I prefer having it there as it might hint towards certain things..
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Ph1losophy
Profile Joined February 2013
4 Posts
May 30 2013 20:50 GMT
#11
While the sample size may screw up a few things, I think it's really interesting to see what a huge gap exists between the average master league player and grandmasters.
n0ah
Profile Joined June 2011
United States250 Posts
May 30 2013 20:56 GMT
#12
This is pretty awesome. Good job!
If this is to end in fire, then we will all burn together
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
Last Edited: 2013-05-30 21:04:04
May 30 2013 20:59 GMT
#13
well the matchups for gm league have between 9 and 33 matches each. Thats a very low number.. for 22 days...

i dunno why the numbers are so low..

but i really like those stats and its a good clean analysis. I really like that youve chosen meaningful indicators and that you didnt make any weird interpretations but let the numbers speak for themselves instead.

I just realized you are the same guy that did that stuff with the inject percentage. While i didnt approve on that topic back then, i really like how you've improved your analytical methods.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 30 2013 20:59 GMT
#14
This tells us sooo much more than efficient with injects does nicely done.
Administrator~ Spirit will set you free ~
Northern_iight
Profile Joined May 2011
Canada363 Posts
May 30 2013 21:10 GMT
#15
hmm. i thought the gap would be much higher. especially for 3rds
Oboeman
Profile Joined January 2011
Canada3980 Posts
May 30 2013 21:37 GMT
#16
Check it out, in PvP, bronze players expand faster than GM players, on average.
Innovation
Profile Joined February 2010
United States284 Posts
May 30 2013 21:41 GMT
#17
I think its interesting and valuable when looking at the difference in full saturation timing between 1 - 2 - 3 base by race. While mostly its already intrinsically known it helps to understand potential timings strength and weakness by match-up. For instance, Zerg has the fastest one base saturation but the slowest 2nd base saturation. Terran has slow 1st base saturation but the fastest 2nd and 3rd base saturation due to the mule factor etc... Toss seems to be somewhere in the middle. Pros are already great at pinpointing those timings by match-up, build, map etc... but this kind of information makes it easier for us non pro's to understand some of the secret sauce to their success.
About ChoyafOu "if he wants games decided by random chance he could just play the way he always does" Idra
DenTenker
Profile Blog Joined March 2013
United States606 Posts
May 30 2013 21:54 GMT
#18
This is awesome. This is one easy way to see where a player is performing compared to everybody else. While this may not be the determining factor in deciding if a player is playing at the next league's level, it gives an easy benchmark for people to shoot for. Well done!
If your all in didn't work, you didn't pull the workers.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 30 2013 21:58 GMT
#19
PvP doesn't really change much from bronze to GM. No wonder I feel stupid playing that MU
SC2 Mapmaker
jermmanDOTA
Profile Joined December 2012
Canada45 Posts
May 30 2013 22:17 GMT
#20
JUST FOR ANYONE WHO DIDNT FIGURE IT OUT: The first race you select on the left is the data displayed.
I exercise occult and subtle power, Carrying water, shouldering firewood.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10, Group B
WardiTV800
ComeBackTV 349
Rex125
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 122
BRAT_OK 46
StarCraft: Brood War
Britney 43990
Mini 795
Light 699
GuemChi 661
Shuttle 640
Stork 307
Last 265
ggaemo 234
Barracks 122
firebathero 110
[ Show more ]
HiyA 82
sorry 49
soO 35
ToSsGirL 31
NaDa 19
Dewaltoss 18
NotJumperer 12
Icarus 4
Dota 2
Gorgc6449
qojqva1623
BananaSlamJamma173
Counter-Strike
markeloff467
x6flipin137
Other Games
B2W.Neo759
hiko643
Lowko348
crisheroes303
XBOCT234
Liquid`VortiX222
Hui .204
Liquid`RaSZi145
Mew2King67
QueenE51
ArmadaUGS34
mouzStarbuck2
Codebar2
Organizations
Dota 2
PGL Dota 2 - Main Stream13491
StarCraft: Brood War
Afreeca ASL 328
lovetv 10
[ Show 13 non-featured ]
StarCraft 2
• mYiSmile123
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1497
League of Legends
• Nemesis2250
• Jankos2055
• TFBlade717
Upcoming Events
Replay Cast
9h 24m
WardiTV Invitational
20h 24m
Korean StarCraft League
1d 12h
CranKy Ducklings
1d 19h
GSL
2 days
Yamato Cup
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.