• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:58
CET 18:58
KST 02:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? [ASL21] Potential Map Candidates Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2784 users

[G] [D] Parting's PvP Proleague Blink Build

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Stunergy
Profile Joined July 2012
United States41 Posts
Last Edited: 2013-05-25 22:14:30
May 25 2013 17:41 GMT
#1
Hello Guy's my name is Stun, and I'm a mid masters NA player. I noticed PartinG has been doing this very strong crisp blink build in proleague recently. After also seeing Artosis practicing the build, I decided to post my notes of the build after playing about 2 week with it. I will add replays when I fix my saved game issue, but feel free to post links of other replays, and I will edit original post

Why is this build Strong? This build is very crisp, and short to the point. It gets you a very fast blink (finishes at 7:20) , while not cutting to many probes along the way to full base saturation (16 on minerals, 3 in each gas). The true strength of the build is the early msc core for scouting. This is a very reactionary build, by scouting your op very early with your ms core, you can react properly, and get a lead. At 7:30, you will have 7 blink stalkers with 1 zealot, ms core.

PartinG’s PVP Proleague Blink Stalker Play
13 gate
14 gas
16 pylon
17/18 core
18/19 gas (these depend on scouting and if you missed a probe...)
20 zealot
22 pylon
23 mothership core/warp gate, (~3:40)
25 stalker
31 pylon (out on map for forward warp ins)

Don’t send scouting probe unless it’s a 4 player map, but timings will be delayed slightly by about 7 seconds. Only use 13 probe to scout for proxy in base/around base on 2 player maps.

After 1st stalker (next 100 gas) get twilight council (~4:20), after twilight make your second stalker. When MSC finishes, send to op's base to scout tech, get 2 more gates, get blink when twilight finishes (~5:20). Cut probes after main is saturated, and don’t move out till your first warp in round at home. (6:15)

No chrono on warpgate, should use 3 chrono’s on nexus, rest on blink**

Scouting Reaction using ms core

4 Gate- Use 1 chrono on warpgate** Try to use your 1 zealot 2 stalkers to kill his probe before pylon goes down, sit on top of ramp and wait for warpgate to finish, should have tech advantage and win.

1 gate fe- Pressure the natural, and wait for your op to use his nexus cannon, his mother ship will most likely not have enough energy to use another one in the main, so you msc core to gain vision into main, and just blink your units up there, GG!.

Twilight (blink), no Dark shine- Every time I do this build, if they are going dt’s the shrine will be down be the time my ms core enters the base, so if you don’t scout dark shrine in main, most likely its blink. Since this build is very crisp on its timing, and get a very fast blink, I normally just straight kill my op with the faster blink, just make sure you have a close warp in pylon for the stalker vs. stalker battle.

Dark Shrine- Either once scouted by you, your op will cancel or not cancel. Either way you will have to throw down a robo right away to get your obs, I typically wait for the dt’s to come up my ramp, once I kill them, I’ll move out with 1 obs with my army and one at home. Most of the time, I will straight up kill the op since he wasted a lot of gas on dark Templars.

2/3 gate Robo- If the player isn’t terrible, you can just pressure him a lot, and contain him while you get an earlier nexus, personally, after expand, I get 2 sentries, and 2 stargates. I’ll use the sentries for scouting, while I make void rays. Play a macro game after; you should have a slight lead.

3 gate pressure- I’m undecided if a chrono should be used on warp gate, typically if I can get my mscore home without using energy, I will continue build as normal but just sit at the top of my ramp, waiting for blink to finish. If I lost my ms core while scouting or had to recall so I don’t have enough energy for a nexus cannon, I will use 1 chrono on warp gate to be safe. Once blink finishes, the tech lead should allow you to put some serious hurt on your op and end the game. If he expanded behind his pressure, I like to expand myself, and use my stalkers to harass his front and blink in the main randomly throughout the game, get a sentries asap for scouting, and I go robo in case of dt follow up.

Star gate- If I scout star gate, I just keep 1 stalker after 2nd warp in round at home, if he went fast oracle, it should arrive slightly after your 1st warp in round, so just wait, if he goes oracle use nexus cannon and stalker s to kill oracle right way, so you can bring all your units to go kill him. If he goes phoenix, you can either expand or just go kill him with your blink stalkers, personal preference. Typically, I can just kill my op if he went for early void rays/phoenix. A lot of players I’ve been running into open up phoenix fast expand, this build straight hard counters such players. Just try to keep your msc core away from the phoenix so you have an easier time winning the game early.

Mother ship was denied scouting- Drop a robo, get an obs, and play from there. Or you could just risk it and go all in with your fast blink but dt’s will murder you 

Extra notes: Build is pretty much very safe against everything, just use your ms core to scout, and ALWAYS send to your op’s base on a path that won’t be easily scouted or detected. In a macro game, utilize the blink and always try to harass your op’s bases and get a few kill probes throughout the game.

Weakness of the build-
10 gate into 3 gate pressure, and hidden dark shrines. Very Fast archon busts

Parting Doing the Build in Proleague:


Replays:
Benchmark Build vs ai- http://drop.sc/337744

MORE COMING SOON!!
Dont Make excuses, make Improvements.
jonaa
Profile Joined December 2010
Netherlands151 Posts
May 25 2013 18:13 GMT
#2
I see you watched Artosis yesterday.
D:
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
May 25 2013 18:17 GMT
#3
I think a [G] should always have replays, and maybe the title should not be in all caps, but other than that a solid build and a good guide (y)
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 18:18 GMT
#4
On May 26 2013 03:13 jonaa wrote:
I see you watched Artosis yesterday.

I was the one posting the build order in the chat the past few days, and decided today to actually write something up for it.
Dont Make excuses, make Improvements.
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 18:23 GMT
#5
On May 26 2013 03:17 LardMaster wrote:
I think a [G] should always have replays, and maybe the title should not be in all caps, but other than that a solid build and a good guide (y)

Thanks for the tip, I'm playing ladder right now getting replays, I hope to have some up soon thanks
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 18:32 GMT
#6
I agree that replays are always helpful. I also understand that it can be hard to find pro replays and personal ones aren't always the best. What I would find very helpful, is a replay (of you) against no opponent of you executing the build perfectly. Having such a replay allows me to set bench marks and more importantly, if I'm unable to reach those marks myself, I'm able to check the replay to see how you are doing it differently. It might not be a "real world" situation, but I find I learn the best/quickest by just grinding it out against no one.

I also have to get an extra thumbs up because I was thinking to myself, "I need a new PvP build, maybe that blink build Parting did would be good." I then look at my sidebar as see this thread title. Perfect timing.
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
Last Edited: 2013-05-25 18:57:26
May 25 2013 18:41 GMT
#7
On May 26 2013 03:32 Blaeu wrote:
I agree that replays are always helpful. I also understand that it can be hard to find pro replays and personal ones aren't always the best. What I would find very helpful, is a replay (of you) against no opponent of you executing the build perfectly. Having such a replay allows me to set bench marks and more importantly, if I'm unable to reach those marks myself, I'm able to check the replay to see how you are doing it differently. It might not be a "real world" situation, but I find I learn the best/quickest by just grinding it out against no one.

I also have to get an extra thumbs up because I was thinking to myself, "I need a new PvP build, maybe that blink build Parting did would be good." I then look at my sidebar as see this thread title. Perfect timing.

Good Advice! Ill upload a bench mark build right now! Its up.
Dont Make excuses, make Improvements.
MutaKingPrime
Profile Joined November 2011
Korea (South)43 Posts
May 25 2013 18:57 GMT
#8
Glad someone came around with one of these posts. I'll be using this build for a while so I'll contribute as much as possible as well.
THUGLYFE
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:04 GMT
#9
On May 26 2013 03:57 MutaKingPrime wrote:
Glad someone came around with one of these posts. I'll be using this build for a while so I'll contribute as much as possible as well.

Thanks Muta and any input would be great!
Dont Make excuses, make Improvements.
BoZiffer
Profile Joined November 2011
United States1841 Posts
May 25 2013 19:10 GMT
#10
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:12 GMT
#11
On May 26 2013 04:10 BoZiffer wrote:
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.

Thanks, and yes you are correct, he scouted that flying was also going blink, and decided to be very aggressive, the reason I say to warp in at home first, is because its the safest option....but the strength of this build is the ability to go from 0-60 in .2 seconds
Dont Make excuses, make Improvements.
BoZiffer
Profile Joined November 2011
United States1841 Posts
May 25 2013 19:22 GMT
#12
On May 26 2013 04:12 Stunergy wrote:
Show nested quote +
On May 26 2013 04:10 BoZiffer wrote:
I just watched the VOD of Partings play against Flying and there is a contrary point to your guide - Partings first warp-in was at the proxy pylon and not at home. Good guide though.

Thanks, and yes you are correct, he scouted that flying was also going blink, and decided to be very aggressive, the reason I say to warp in at home first, is because its the safest option....but the strength of this build is the ability to go from 0-60 in .2 seconds


Ha, yeah... I like the 60 part...
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
May 25 2013 19:56 GMT
#13
Uncapsed the title -.-
AdministratorLaws change depending on who's making them, but justice is justice
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 19:58 GMT
#14
On May 26 2013 04:56 KadaverBB wrote:
Uncapsed the title -.-

Thanks!!
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 20:17 GMT
#15
In the video Parting's WG finishes at about 6:06 and in your replay yours finishes at 6:26. In general, the difference can be explained by using two chrono boosts on WG research. I know Parting uses at least one in the video. Not a huge deal, but you must have copied his build from a different source.

I'm curious as to where you got the build you listed. Can you link us to the vod of that game, or post the replay you have?
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 20:22 GMT
#16
On May 26 2013 05:17 Blaeu wrote:
In the video Parting's WG finishes at about 6:06 and in your replay yours finishes at 6:26. In general, the difference can be explained by using two chrono boosts on WG research. I know Parting uses at least one in the video. Not a huge deal, but you must have copied his build from a different source.

I'm curious as to where you got the build you listed. Can you link us to the vod of that game, or post the replay you have?

Yes his warpgate finishes quicker, that's because I built an extra probe before warpgate, and mine was a 18 core, instead of a 17 core. If you watch my replay you will notice that i didn't start warpgate asap, and getting core on 18 not 17, if you count up the few extra seconds their, than min eis only about 10 second off, I think that he used a chrono on warp gate cause he scouted his op, and knew that their was a weakness. Like I said this build is very reactionary, so timings will be slightly different between games. But you can find more VODS of parting doing this in the proleague on their youtube channel.
Dont Make excuses, make Improvements.
Blaeu
Profile Joined April 2012
United States10 Posts
May 25 2013 20:29 GMT
#17
Alright, thanks. I'll take a look when I don't have access to the game.

I'm sure there are a few reasons why the builds don't sync up. My intent wasn't to "attack" your guide. I just like to have a reason for every action within a build order, and since the video and the guide didn't sync up, I just wanted more reference points.

I have a question about the Zealot actually. I assume it is needed since he doesn't scout so he needs something for early aggression. However, he takes the Zealot with him when he attacks. With a Blink build, it doesn't seem like the Zealot will contribute much to the attack, and it is too slow to run away if you need to retreat. My first thought was to leave it behind in case your opponent does a Zealot warp in behind you, you need one less warp in at home.

I guess my question is, does that Zealot really add enough to your push where it is worth bringing?
"We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw
Stunergy
Profile Joined July 2012
United States41 Posts
May 25 2013 20:44 GMT
#18
On May 26 2013 05:29 Blaeu wrote:
Alright, thanks. I'll take a look when I don't have access to the game.

I'm sure there are a few reasons why the builds don't sync up. My intent wasn't to "attack" your guide. I just like to have a reason for every action within a build order, and since the video and the guide didn't sync up, I just wanted more reference points.

I have a question about the Zealot actually. I assume it is needed since he doesn't scout so he needs something for early aggression. However, he takes the Zealot with him when he attacks. With a Blink build, it doesn't seem like the Zealot will contribute much to the attack, and it is too slow to run away if you need to retreat. My first thought was to leave it behind in case your opponent does a Zealot warp in behind you, you need one less warp in at home.

I guess my question is, does that Zealot really add enough to your push where it is worth bringing?


My theory behind the zealot is....1) Most blink stalker builds i see skip the zealot and open with some sort of sentry or 3 stalker rush. I think the zealot helps hide a blink build as in most players skip it. When I scouted player before, I'd always wait to see what was coming out of the gateway, and if it was a zealot first, I found normally it wasn't a blink build. So that could be 1 theory.

2) Zealot gives you extra defense if your op is putting early game pressure, and gives you a little extra dps if you decide to be aggressive. Also you can use the zealot to chase away scouting probe.
Dont Make excuses, make Improvements.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 25 2013 21:54 GMT
#19
the zealot can be used as scout to when u scout with msc you can move up with zealot if he blocks the scouting of the msc

vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2013-05-26 01:57:24
May 26 2013 01:55 GMT
#20
Is it a must to all-in a protoss that goes DT expand as soon as you get observers out (or at least put pressure on him)? I've just tried to play a macro game with this build vs dt expand, but it felt kinda iffy because my opponent was a few probes ahead, but when he took his third earlier his economy went sky high.


Here's the replay: http://drop.sc/337824

Do you guys think this just poor execution and/or macro? Or was it really a bad decision to go for a macro game?

PS: I've been practicing more and more recently in order to get better, but my PvP sucks.
To live is to fight, to fight is to live!
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 184
BRAT_OK 109
JuggernautJason78
SC2Nice 72
UpATreeSC 69
MindelVK 21
StarCraft: Brood War
Calm 3109
Bisu 1039
Horang2 981
Shuttle 797
Mini 721
Soulkey 243
BeSt 207
Hyuk 189
firebathero 176
actioN 168
[ Show more ]
Dewaltoss 106
Hyun 104
Sharp 99
Mong 71
yabsab 36
Killer 34
Free 28
Yoon 27
Shinee 23
Hm[arnc] 18
scan(afreeca) 17
Dota 2
qojqva2276
Dendi593
Fuzer 279
febbydoto14
League of Legends
C9.Mang080
Counter-Strike
fl0m3477
Other Games
Grubby3096
hiko785
Beastyqt544
ceh9324
DeMusliM249
crisheroes156
KnowMe149
ArmadaUGS121
Mew2King73
mouzStarbuck65
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 117
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis12419
• TFBlade1351
• Shiphtur473
Other Games
• tFFMrPink 8
Upcoming Events
PiGosaur Cup
7h 2m
WardiTV Invitational
18h 2m
Replay Cast
1d 6h
The PondCast
1d 16h
WardiTV Invitational
1d 18h
Replay Cast
2 days
RongYI Cup
3 days
herO vs Maru
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.