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Maps for OSL/MSL Discussion

Forum Index > BW General
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1 2 Next All
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
Last Edited: 2006-04-20 09:36:58
April 12 2006 04:53 GMT
#1
Well I'm too lazy to write it all here and change the links to make them work, so let me just do it the easy way.

http://www.wgtour.com/news.php?idN=14481&datab=broodwar

It explains the changes in Rush Hour 3, 815 III, Sin Cultivation, The Eye, Arcadia, and 백두대간.

Read these and post your opinions!


My opinions:

백두대간 (edit: Translated to Peaks of Baekdu) - It's hard to predict what kind of matches we'll see. There are small bridges in the middle to make rushes easy, and there's an expo in the back that could be defended if you have nice defensive strat. I think we'll have to watch and see how things turn out.

Cultivation Period - The changes definately help zerg ALOT. But still the short distance will make pushing terrans hard to block and impossible to buy time. I still think zerg's could do better on this map if they played differently. I like the mineral-hop idea they put.

The Eye - Looks like a macro map. But I don't like how there's not too much empty space in the middle. Taking your mineral only is now harder because they added entrances there. I think this will be well balanced.

Arcadia - Thank God they enlarged those bridges. I was gonna cry if it was going to stay that way (it use to be narrow). Still I think this is a Terran map. Mainly because taking your mineral only is now easier, and Terran's can easily float another CC to the island next to them. That means 3 expos without much risk. Yes, I think T's will have fun here.

Rush Hour 3.0 - Not much to say. In my personal opinion, as a zerg user, Rush Hour 1 was the best version!

815 III - The idea of putting 2 geysers with 2,500 gas each instead of 1 geyser with 5,000 gas, is genious imo. I think it will give zerg's a better chance. Also, July's mass hydra strat he showed vs Oov is imo very strong, and if he didn't screw up a few times I think he could have done well.


Post your opinions!
SAY YES TO STIM KIDS!!! XD
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
April 12 2006 06:03 GMT
#2
I hate CP so very much. I want it to die. It's just an illconcived idea at it's base and it seems unbalancable without complete rework.

The rest are fine I guess. I can't form an opinion of the new ones without some games to watch.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
April 12 2006 07:48 GMT
#3
Arcadia seems so open to floating ebay+siege tank abuse...
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Etto
Profile Joined September 2005
Spain160 Posts
April 12 2006 07:53 GMT
#4
OMG

백두대간 instead RoV? =(
Que vengan los toros! ... Pero en forma de bife!
red.venom
Profile Joined October 2002
United States4651 Posts
April 12 2006 07:56 GMT
#5
So OSL took out Ride of Valkyrie? Damn:[

Something about all these maps just annoy me.
Broom
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
April 12 2006 07:58 GMT
#6
On April 12 2006 16:48 hasuprotoss wrote:
Arcadia seems so open to floating ebay+siege tank abuse...

agreed.

I also cant wait to see the maps with the "all-directional" ramps and cant wait to play on em ^_^
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
April 12 2006 08:01 GMT
#7
yea Arcadia is definately a T map. I wish they used Sattarchasm. It's my new fav map!
SAY YES TO STIM KIDS!!! XD
NuclearAntelope
Profile Joined February 2003
United States1369 Posts
April 12 2006 08:08 GMT
#8
On April 12 2006 17:01 Live2Win wrote:
yea Arcadia is definately a T map. I wish they used Sattarchasm. It's my new fav map!

Putting sattarchasm in a pro league would be a crime against humanity (and against protoss).
people are similar in nature. its the experience of life that makes them so different.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
April 12 2006 08:19 GMT
#9
guess that's why I'm a Z user :D
SAY YES TO STIM KIDS!!! XD
Mouriner
Profile Joined March 2004
Brazil396 Posts
April 12 2006 08:23 GMT
#10
I like the maps....if they switch CP for RoV would be better tho....
Danka
Profile Blog Joined January 2004
Peru1018 Posts
April 12 2006 22:00 GMT
#11
Where can i download the OSL maps without having to struggle with a korean page.

Anyone help plz
Its not the size of the dog in the fight, its the size of the fight in the dog. - Mark Twain
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
April 12 2006 22:31 GMT
#12
uhh i can send them to you i guess..
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
puLs.ReADy
Profile Joined November 2005
Bulgaria1301 Posts
Last Edited: 2006-04-12 22:53:02
April 12 2006 22:44 GMT
#13
I will comment the maps for the z players. Rush Hour III good map, CP very bad for zerg cause of the short distance,815 no comment and for peaks of beakdu i think its not bad.ok we have 2 not bad maps and 2 anti z maps i think the winner of OSL wont be Zerg again but i am sure the MSL winner will be Zerg ( the maps are good )
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
April 13 2006 16:47 GMT
#14
HAS NOBODY NOTICED THAT THEY FIXED 7 O'CLOCK'S RAMP SO IT POINTS UPWARDS NOW???? NO MORE RAX BLOCKING BY BoxeR!!!!
Do your best, God will do the rest.
mrmin123 *
Profile Blog Joined January 2004
Korea (South)2971 Posts
April 13 2006 17:18 GMT
#15
OSL: Baekdu looks so fucking bizarre I don't know what to think. It just looks ridiculous, but I haven't played any games on it nor have I seen games on it, so I'll reserve some opinion on it until I do. I still have a bad feeling for CP.

MSL: The Eye and Arcadia - I'm really not sure about this whole dual natural deal. Other than that, I love them.

As for the other two maps that are in both MSL and OSL, I've always liked Rush Hour, and I'm glad it's still in rotation. 815 I've never liked playing, but I've seen some interesting games in the past, so hopefully the new changes will keep it fresh and exciting.
Translator태양은 묘지위에 붉게 떠오르고 / 한낮에 찌는 더위는 나의 시련 일찌라!
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
April 13 2006 17:59 GMT
#16
11 position on rush hour III looks great!
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
gulii
Profile Joined November 2004
Sweden2791 Posts
April 13 2006 18:38 GMT
#17
백두대간 looks soooooo fun.
iNsaNe-
Profile Joined January 2005
Finland5201 Posts
April 13 2006 19:09 GMT
#18
백두대간 is that Peaks of Baekdu?
It takes a fool to remain sane.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
April 13 2006 19:30 GMT
#19
On April 14 2006 04:09 iNsaNe- wrote:
백두대간 is that Peaks of Baekdu?


yep
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
red.venom
Profile Joined October 2002
United States4651 Posts
April 13 2006 19:33 GMT
#20
I cant imagine ZvT on Baekdu being anything but perhaps the hardest shit EVER. Man everytime I look at it I just freak out aaaaagh;] At least they could have given the nat a small gas or maybe just made it so that a T wont be able to muscle their way above your main every game with tanks and rape you.

I know they want micro games, but making a worse version of Bifrost isnt the answer;[

815 also isnt really "fixed" at all imo. Its just the same fuckin map but with gay islands now. And Cultivation Period really isnt either. I honestly cant believe that a professional organization with the task of coming up with good maps can not find some better than this.

What makes me more upset is that they make the Dual League somewhat easy for Zergs(Get to lose once, I believe helps Z a bit more than TP, macro maps), so that a ton qualify. Then they drop them into OSL which seems to just be Z rape maps every time now. I guess we will see, and maybe it wouldnt be so bad if a couple more Tosses qualified instead of ZT player, but the Tosses always get eliminated leaving a nonstop ZvT TvT semi/final. ;] MSL maps are pretty tight, coulda used a map like Baekdu(Maybe RoV) instead of 815 though.
Broom
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