• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:54
CEST 04:54
KST 11:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)61ZeroSpace at Steam NextFest - Last free demo28Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Possible bug in the new patch? Map Pool Suggestion For 1v1 HackErIsTop take on Patch 5.0.16 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center
Tourneys
[Megathread] Daily Proleagues [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Games for Kids Nintendo Switch Thread The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10898 users

[H] PvT Dealing with Bomber-style 5rax pressure

Forum Index > StarCraft 2 Strategy
Post a Reply
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
June 03 2012 14:44 GMT
#1
Hello TL, I've just recently switched to protoss and have had trouble dealing with terrans who do a 1rax FE into 5rax 2 medivac pressure around 9:30. I'll do a 1gate expo, make probes and pylons decently, but I don't know which tech path to pursue. Whenever I go for colossus tech, I die to the push. Same when teching to storm. I also know that MMM destroys gateway armies...
Basically, what I'm asking is: After a 1 gate FE, how do you transition?

Here are just a few replays of me getting owned by terrans
+ Show Spoiler +

http://drop.sc/190660
http://drop.sc/190659
Getting back into sc2 O_o
Jazzman88
Profile Joined January 2012
Canada2228 Posts
June 03 2012 15:55 GMT
#2
Lots of Sentries, and be ready for drops. Once you expand, you need to go up to at least 5 gates, plus a robo. Playing normally defensive should be fine. If you keep an Observer near their army and watch it like a hawk, you should see the move-out, and then you can warp in more Sentries + Stalkers in case of drops.

After watching both games, I also think you need to re-evaluate your philosophy and decision-making around Warp Gates. You are holding back on warping in until you need units, which is okay, but your map awareness and choice of unit warp-ins is killing you. Almost every time an attack was coming and you could see it (which wasn't a very common occurrence, unfortunately), you warped in... Zealots. Zealots are VERY good with +2 Armor and Charge, but neither of those were the case. You had actually ZERO Sentries in the second game, which is asking to lose.

Here's what I propose:

1. Watch your minimap/Observers like a hawk. This is something I struggle with with my Hellions in TvZ. Have it hotkeyed so you can bounce to their viewpoints at a moment's notice. As soon as that big blob begins to move out on the minimap, check to see how much is going, what sort of Marine/Marauder ratio is it, etc. Then you have to warp in IMMEDIATELY, and it should probably be a mixed round of Sentries + something else (likely Stalker). You might have time for another warp-in before the attack hits, and that one can be Zealots if you have 6 or more Sentries with more than 1 Forcefield apiece.

2. Choose Sentries and Stalkers if you're going for an eco build. You may EVENTUALLY want Zealot/Archon, but before the upgrades begin to kick it, it just can't deal with stimmed bio (especially with Concussive Shell). Don't be so impatient that you forget that Stalkers can kite unstimmed Marines FOREVER, and will reach over the Forcefields that you use to block out the Terran.

3. When the engagements begin, your goal is to have some sort of terrain feature that you can use to split the army. Ramp chokes are great. Practice timing the forcefields so you can get 1/3 to 1/2 of his army split off. If he's worrying about loading up and dropping behind the forcefields, he's not healing his units.

In closing, your build seems fine, it just needs a bit more systematic and well-thought-out approach to the usage of warpgates and how you arrive at an army composition.
Zeppelin535
Profile Joined May 2011
Canada262 Posts
Last Edited: 2012-06-03 17:14:19
June 03 2012 17:07 GMT
#3
Parting's style of PvT is quite solid against anything including this. You basically end up with 1 colossus, 3 sentrys and some zealot+stalker well in time for any medivac push, and you have a second colossus on the way, as well as well timed upgrades with good chrono. It then transitions well into the mid-game with well timed storm+charge+third base.

Here's the notes I've taken on it, I hope they aren't too confusing. Also, do note that the 17 nexus version of the 1 gate FE is risky and optional.

14 Gate
17 Gas
17 Nexus
17 Pylon -> Scout
17 Core
Probe + Zealot
WG+Stalker
2 More Gates + 2nd Gas Shortly After Nexus Finish or @ ~30% on WG
1 More Stalker->Sentry
@WG Finish -> Robo+3rd Gas
4th Gas @ 3rd Gas Finish
Obs -> Forge+Robo Bay
2nd Obs
+1 Armor
Colossus
After 2nd Colossus Queue'd -> 2 More Gates
+1 Attack & Twilight
2 More Gates
Stop at 2 Colossus
Charge+Templar
Storm
Third Base
+2 Armor & 2nd Forge
Blink Later

Specifically regarding the defense of the 2 medivac push, you should have all your stalkers in your main for drops (You want to make ~7 total), and with good forcefields you can still easily hold the front with your 1 colossus+zlots+sentrys. Against 5 5rax play you may want to go up to 5 gates a bit sooner, perhaps right when you start your first colossus.

Here's a thread on Parting's 13g/17nexus specifically: http://www.teamliquid.net/forum/viewmessage.php?topic_id=341631

Also, as a nice alternative to the long macro game, you can skip the twilight tech, add 3 gates instead, chrono your colossus+upgrades and do a 6 gate 3 colossus push with +1+1, similar to what Squirtle was doing at IPL. Although, I don't know if that's the best idea vs the heavy 2 base play of the 5 rax MMM. But just something to keep in mind vs other styles.
Bones (P) | @BonesSC2 | twitch.tv/Bones535
Fossa
Profile Joined July 2011
United States67 Posts
June 04 2012 14:18 GMT
#4
Normally I get colossus and +1/+1. If you don't think you can get your upgrades in time, your going to need sentries to delay the attack. You may also get immortals vs marauders.
CookieMonsta02
Profile Joined April 2012
United States37 Posts
June 04 2012 20:29 GMT
#5
On June 03 2012 23:44 Mavvie wrote:
Hello TL, I've just recently switched to protoss and have had trouble dealing with terrans who do a 1rax FE into 5rax 2 medivac pressure around 9:30. I'll do a 1gate expo, make probes and pylons decently, but I don't know which tech path to pursue. Whenever I go for colossus tech, I die to the push. Same when teching to storm. I also know that MMM destroys gateway armies...
[/spoiler]

All good advice posted above. As already mentioned, there was a game where you didnt even have sentries. G shield's + FF's are just AMAZING vs MMM. Also vs heavy bio, zealots with sexy legs and upgraded armor are great. They shred bio units and make a great meat shield for colossus or archons or whatever your chosen tech is.

Basically, what I'm asking is: After a 1 gate FE, how do you transition?


I personally love chargelot/archon for the midgame because you can storm half his army to ash and then morph. It's also much harder for T's to counter as opposed to colossi (they always have starport with reactor = double viking) because ghosts are so expensive.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2012-06-05 09:36:23
June 04 2012 20:50 GMT
#6
On June 05 2012 05:29 CookieMonsta02 wrote:
Show nested quote +
On June 03 2012 23:44 Mavvie wrote:
Hello TL, I've just recently switched to protoss and have had trouble dealing with terrans who do a 1rax FE into 5rax 2 medivac pressure around 9:30. I'll do a 1gate expo, make probes and pylons decently, but I don't know which tech path to pursue. Whenever I go for colossus tech, I die to the push. Same when teching to storm. I also know that MMM destroys gateway armies...


All good advice posted above. As already mentioned, there was a game where you didnt even have sentries. G shield's + FF's are just AMAZING vs MMM. Also vs heavy bio, zealots with sexy legs and upgraded armor are great. They shred bio units and make a great meat shield for colossus or archons or whatever your chosen tech is.

Show nested quote +
Basically, what I'm asking is: After a 1 gate FE, how do you transition?


I personally love chargelot/archon for the midgame because you can storm half his army to ash and then morph. It's also much harder for T's to counter as opposed to colossi (they always have starport with reactor = double viking) because ghosts are so expensive.

Something I've been doing recently is getting double starport no matter what because like against Infestors, a lot of Medivacs is really good at healing AoE, and even better for aggressive play, since it will keep the energy low and allow the Terran's units to constantly stim and get out of forcefields really easily while still being healed. I want to refine it more before I post anything else about it, though. Just watch out for a lot of Marine/Medivac against Chargelot/Archon. The counter is probably to just get a ton of gateway units with upgrades, especially stalkers. Stalkers are underrated against small numbers of Bio IMO. They snowball extremely easily if you get one or two good engagements compared to T3 in my experience.

I know this has been a bit off topic and not much help, but I think it's relevant, though obscure.

Edit: Chargelot/Archon is definitely great against heavy heavy bio play without many Medivacs though, although he will be able to get Ghosts more easily due to his higher barracks count, and likely high gas count due to the lack of tech.
This is my signature. There are many like it, but this one is mine.
etherealfall
Profile Joined December 2011
Australia476 Posts
June 05 2012 08:50 GMT
#7
I personally use the CreatorPrime double forge style. In the guide, IIRC, scouting more than 3 rax on 2 base asks for 2 cannons out at the natural. Use FF's well and defend against drops.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft948
ViBE177
WinterStarcraft166
RuFF_SC2 153
ProTech153
NeuroSwarm 131
Nina 73
PattyMac 14
StarCraft: Brood War
GuemChi 2188
Shuttle 785
Artosis 644
Mind 84
Counter-Strike
summit1g10219
taco 346
minikerr17
Super Smash Bros
hungrybox1274
Mew2King56
Other Games
Doublelift2123
JimRising 484
C9.Mang0355
Maynarde116
Organizations
Other Games
gamesdonequick1204
BasetradeTV269
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1737
• Rush519
• Stunt367
Upcoming Events
Douyu Cup 2020
2h 7m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
13h 7m
Douyu Cup 2020
1d 2h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
2 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
2 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
3 days
Online Event
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Weekly
4 days
RSL Revival
5 days
RSL Revival
5 days
Kung Fu Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-06-24
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.