![[image loading]](http://i.imgur.com/6h63q.png)
Kel-Morian Plains Version 1.0
Published on NA
Created by erazeR
Playable Area:
![[image loading]](http://i.imgur.com/JDAwr.jpg)
Full Area Overview(including non-playable):
+ Show Spoiler +
Aesthetics:
Natural:
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![[image loading]](http://i.imgur.com/Myvbj.jpg)
Third Base:
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![[image loading]](http://i.imgur.com/Ihgp1.jpg)
Middle:
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![[image loading]](http://i.imgur.com/JHBFn.jpg)
Corner Base Area:
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![[image loading]](http://i.imgur.com/2HVBo.jpg)
Analyser:
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DETAILS:
Map Name: Kel-Morian Plains
Spawn positions: 2
Full Area:160x176
Playable Area: 136x144
Lighting: Mar Sara
Textures:
Mar Sara Sand
Mar Sara Rocky
Mar Sara Dirt
Mar Sara Dark Sand
Mar Sara Concrete
Mar Sara Panels
Xil Grass
Cliffs: Mar Sara Organic Cliffs
Bases: 12 Blue bases (zero golds)
XWT: 2
Hi everyone! This is my 5th project map I have created! I really like the dusty textures that the Mar Sara theme offers in this game, so I have once again gone with a desert styled map. I'm hoping with my heavier focus on environment effects and unplayable-area-props, I have made a more aesthetically pleasing map than my previous ones. Thanks to my mate 'zeehr' for playtesting and the image at the top of this post.
Notes:
Forge-Fast-Expand possible
Contestable third base
Xel-Naga towers cover the main paths of the map
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Thanks and feedback and suggestions are WELCOME AND ENCOURAGED.