• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:49
CEST 22:49
KST 05:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6057 users

[M] (4) Bridge Too Near

Forum Index > SC2 Maps & Custom Games
Post a Reply
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-03-15 22:40:45
March 15 2012 22:33 GMT
#1
<Bridge Too Near>
Made by: TheFish
Published on: NA
Published as "Bridge Too Near Remake"

[image loading]


Introduction/Inspiration:

I want to start by saying that this map was more of an attempt at creating some cool aesthetics than it was at creating an actual balanced map.
Its a remake of a remake - There was a Bridge too Near in both SC1 and WC3, and I thought that the layout from the WC3 version might make a cool layout for a SC2 map. Overall, I'm happy with how it came out and with what I learned from making it. I think that the middle could be problematic and might wreck the balance a bit, with too many small chokes in weird places. I wanted to do a map using this sort of tileset because I plan on making a 4v4 map that will have similar aesthetics in the near future, and this was to give me some practice before I tacked that one. Its got rotational symmetry and should be symmetrical.

Here is the original versions from SC1 and WC3:

+ Show Spoiler +
[image loading]

[image loading]



Here are some awesome aesthetics pics:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Map Analyzer:

+ Show Spoiler +
[image loading]

[image loading]


feedback is of course more than welcome
(I know there are balance issues. also, its my 2nd 1v1 map. will be cross-spawn only.)
~ ~ <°)))><~ ~ ~
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-03-15 23:46:06
March 15 2012 23:13 GMT
#2
The middle expos are impossible to take vs. mech. Just want to point that out.

You could just turn the middle bases around, so they are close to the main.


On March 16 2012 08:40 FlaShFTW wrote:also, make the bases more unique, and not just geometric.


If its cross spawn only this is a nice idea.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
FlaShFTW
Profile Blog Joined February 2010
United States10495 Posts
March 15 2012 23:40 GMT
#3
kinda reminds me of the starcraft brood war map othello.

looks like a neat map, but as aunvilgod said, tanks are gonna be too powerful in the center. same with broodlords. can collosi reach the mineral line from behind the unpathable area?

i feel like areas are too chokey. this can be fixed by making some of the holes pathable (the one thats connected to the main that goes toward the middle).

also, make the bases more unique, and not just geometric.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
March 20 2012 21:53 GMT
#4
@Aunvilgod - Yea, the middle xpos are the result of me not knowing what to really do - I had originally made it like the broodwar map but realized the bridges would either be too small, or I would be stuck with a 12 base map (which may have been a better idea) Turning the bases around might be a good idea... its cross spawn only.

@FlaShFTW - Coloss may be able to reach that mineral line. I had originally intended the steam vents to prevent sight, but that doesnt seem to work from the low ground, and it wouldnt matter anyway with air units spotting, so the middle needs to change. I agree that some areas are too chokey. As for the main bases, I was working from a photo of an apartment in the Bronx near me with a "green" roof but I'm not happy with how it came out. Othello is pretty cool, and it has given me ideas on how to make this concept more viable.
I'll probably revisit this one soon, but I have 2 concept sketches on my desk to get to also! So much mapping to do, so little time!
~ ~ <°)))><~ ~ ~
clever_us
Profile Blog Joined January 2011
United States329 Posts
March 20 2012 23:34 GMT
#5
Looks pretty damn good for only a 2nd 1v1 map attempt
glhf <3
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:30
Rotti and Rexy Monday
RotterdaM1169
SteadfastSC210
ZombieGrub127
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1169
mouzHeroMarine 648
SteadfastSC 210
ZombieGrub127
Railgan 109
Codebar 10
StarCraft: Brood War
BeSt 63
scan(afreeca) 27
Purpose 10
Bale 9
Counter-Strike
ScreaM2740
fl0m1684
Other Games
summit1g7570
Grubby4012
FrodaN881
ArmadaUGS129
UpATreeSC54
JuggernautJason35
Mew2King30
Organizations
Dota 2
PGL Dota 2 - Main Stream432
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 260
• StrangeGG 56
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie831
• Shiphtur359
Upcoming Events
RSL Revival
13h 11m
RSL Revival
20h 11m
Bombastic Starleague
23h 11m
PiGosaur Cup
1d 3h
Kung Fu Cup
1d 14h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.