• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:04
CEST 22:04
KST 05:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage3Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
GSL CK - monthly team event Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1452 users

[G] PvT: 2gate FE

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-11-08 21:48:31
February 26 2012 21:48 GMT
#1
--- Nuked ---
Corsica
Profile Joined February 2011
Ukraine1854 Posts
February 26 2012 22:01 GMT
#2
Wait, isnt it Build NaNi used long time ago? He get 2 gate, and put aearly pressure, I remember someone saying (Strikes as 4 gate , expands as 3 gate), when WG finishes you get +2 units ( or + 4 if you CB) and exp, is this it?
zezamer
Profile Joined March 2011
Finland5701 Posts
February 26 2012 23:16 GMT
#3
Yea 6 month old opening from nani
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 26 2012 23:28 GMT
#4
I usually 1gate FFE with Zealot->Stalker->Stalker, but I used to do 3-5 stalker pressure early off 2 gates and it's definitely a viable alternative. Thanks for the order and work you put into this Sated, I especially like the all-in transitions you've listed.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Trusty
Profile Joined July 2010
New Zealand520 Posts
February 26 2012 23:36 GMT
#5
Although it's a similar concept to the 2gate nani build, the build itself is entirely different. Different units at different times.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-02-27 00:24:16
February 27 2012 00:04 GMT
#6
Nice to see you posting it up formally, Sated.

To the first 2 replies, it's not the same as the Nani build which, IIRC, was more standard whilst this is more Stalker-centric.

I 2 Gate myself in PvT (I don't feel safe with the 1 G FE) so I'm looking forward to trying this out. Thanks.

Edit/ Any maps you particularly recommend this build on?
KT best KT ~ 2014
TuckerX
Profile Joined October 2010
United States16 Posts
February 27 2012 02:33 GMT
#7
I do believe Cecil and Alejandrisha had very well-written guides in the Strategy forum that detailed this opening based on naniwa's build. I don't really think this is anything strange or new, unfortunately
EG Fighting! - [url]
GoldenH
Profile Blog Joined March 2010
1115 Posts
February 27 2012 02:42 GMT
#8
I've been doing this basically, but with only 3 stalkers. They are basically there to scout for an expo and force bunkers while I expand. I'm not entirely sure what the 2 zealots are for. I like to wait for CB to finish before I get my 2 zealots, and I only get them if I see a marauder push coming. It's not like the zealots are going to make your poke any better if they FE'd? huh.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-27 10:13:18
February 27 2012 10:11 GMT
#9
--- Nuked ---
Jotunheimr
Profile Joined January 2012
United States36 Posts
February 28 2012 05:31 GMT
#10
looks like your average 3 stalker rush expand to me
I wouldn't say its common and its not naniwa's build iirc, but i didn't think it really has a place tho.
I use it a lot on ladder for practical reasons in that it never dies against cheese if i'm really unsure (scout gets denied, etc). I think its more or less a build everyone has in the back of their head that they pull out at certain times for a kinda safe yet sorta greedy econ build. 5 gate all inning a terran can be hard too cause it isn't particular hard for the terran to drop a scan in your main if you deny scouting well (happens to me a lot in ladder) so then i have to cancel my all in and expand which sucks too. It has its purpose, it has its flaws
"誰かが世界はもう終わりだと言ってました。でも私この世界が好きです。この街が好きです。ここにいるみんなが大好きです。あきらめるなんて出来ません。”~Kanata Sorami
alexisonfire
Profile Joined June 2011
Brazil25 Posts
February 28 2012 05:39 GMT
#11
This is almost the same as 1gate FE. A little safer IMO, but still almost the same.
You can (and I think you should) pressure while opening 1gate FE. You get 2 stalkers before warptech and then plus 3 stalkers on a proxy pylon, which is almost the same as the opening you suggest.
get fighted!
Sated
Profile Blog Joined March 2011
England4983 Posts
February 28 2012 08:38 GMT
#12
--- Nuked ---
alexisonfire
Profile Joined June 2011
Brazil25 Posts
February 28 2012 19:20 GMT
#13
Besides 3rax stim pushes, i've never had trouble with early terran pushes, even when i do 1gate FE. Maybe its a server difference (since you're EU and im NA, still we're both dias).

Gonna try this build on, as soon as i do, ill tell you my impressions about it! (:
get fighted!
Forbidden17
Profile Joined December 2011
666 Posts
February 28 2012 19:37 GMT
#14
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-28 20:27:35
February 28 2012 20:21 GMT
#15
--- Nuked ---
Forbidden17
Profile Joined December 2011
666 Posts
February 28 2012 20:48 GMT
#16
On February 29 2012 05:21 Sated wrote:
Show nested quote +
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-28 23:14:33
February 28 2012 23:12 GMT
#17
--- Nuked ---
Forbidden17
Profile Joined December 2011
666 Posts
February 29 2012 05:16 GMT
#18
On February 29 2012 08:12 Sated wrote:
Show nested quote +
On February 29 2012 05:48 Forbidden17 wrote:
On February 29 2012 05:21 Sated wrote:
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^

If I was the only one having problems with this then I'd probably agree with you. But since I'm not the only one who seems to have problems with 2rax builds when doing a 1gate FE, and since I've personally seen several pro players lose to 2rax builds using a 1gate FE (including Grubby, who has a level of micro I will never achieve), I just don't think it is safe.

EDIT:

And it certainly isn't safe in my hands.

You see pros die to 2rax because they play more greedy in several areas. I.e. Cutting units to get an earlier nexus is very common. Compare the 1gate FE's now to the ones used a year ago, there's a huge difference in how much goes to getting units early on as compared to economy.

I've read the thread you linked and that is definitely a build you would have to be confident in your micro to execute. Use MC's 1gate FE, specifically the variant that chrono's out 5 units from the gateway before warpgate every time. The micro should not be very hard using that build
aznkukuboi
Profile Joined December 2010
120 Posts
February 29 2012 07:25 GMT
#19
I've been doing the chitaprime 2 gate expo build almost exclusively every PvT. A 2 gate expo drops the expo at about 5:10 (or earlier if you drop before the stalker), which is not too far off the 1 gate expo.

It gets you 4 stalkers, 1 zealot, and 1 sentry to do a pressure attack. You can poke up the ramp at 6 min and see what's going on.

If the terran has a bunker and marines, you know it's tech. Back off, drop robom and cb obs.

If terran was doing a 2 rax expo. Then you have to guage how well you think this terran can respond and just how many forcefields you can land.

If the terran was doing a 3 rax all in. You can probably snipe the tech lab and back off. Just outmacro bc of economy advantage and win.

I've flat out won games against a 1 rax expo terran with 2 gates. The terran will bm saying stuff about cheese, but little does he know my nexus is already up and I only have 2 gates. If the terran has bunkers, I transition into a MC 6 gate pressure, but take a 3rd while doing it.

Pros of 2 gate expo: Can defend stim timing attacks. Can defend marine scv all in with proper micro and FF. Gets you more units so you can actually put pressure whereas you can't do that in 1 gate expo.

Cons: Not really many, just a little less eco than 1 gate expo, but not too much.
Champ121
Profile Joined February 2012
United Kingdom6 Posts
February 29 2012 07:40 GMT
#20
On February 29 2012 05:48 Forbidden17 wrote:
Show nested quote +
On February 29 2012 05:21 Sated wrote:
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^


I agree that its easy enough to win with units chrono'd off of one gate vs a 2 rax, but now terrans have started building 2 bunkers whilst engaging, you cant both win the fight and stop the bunkers building (which the terran then runs his reinforcements into).

I've been doing the 2 gate for the past 2 weeks and its much safer, it kills a 2 rax easily with the power to stop those bunkers too, all whilst getting a 27 nexus.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 159
Hui .110
StarCraft: Brood War
Calm 3263
Mini 725
Shuttle 294
actioN 213
ggaemo 210
Dewaltoss 130
firebathero 109
Soulkey 92
910 21
Sexy 5
Dota 2
monkeys_forever322
capcasts38
Counter-Strike
pashabiceps2623
Heroes of the Storm
Liquid`Hasu437
Other Games
summit1g6991
Grubby3453
FrodaN1319
B2W.Neo501
mouzHeroMarine353
C9.Mang0126
Sick78
Mew2King62
Trikslyr43
ROOTCatZ19
Organizations
StarCraft 2
angryscii 28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 6
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki39
• RayReign 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1198
Other Games
• imaqtpie1117
• Scarra429
• Shiphtur214
Upcoming Events
PiGosaur Cup
3h 57m
Replay Cast
12h 57m
Kung Fu Cup
14h 57m
Replay Cast
1d 3h
The PondCast
1d 13h
CranKy Ducklings
2 days
WardiTV Team League
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.