• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:31
CEST 06:31
KST 13:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea Pros React To: JaeDong vs Queen BGH Auto Balance -> http://bghmmr.eu/ How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7839 users

[M] ESV Harrogath

Forum Index > SC2 Maps & Custom Games
Post a Reply
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2012-02-10 00:51:17
February 10 2012 00:47 GMT
#1
[image loading]

ESV TV, The home of the Korean Weekly!


Published on EU and NA.

      ESV Harrogath by SUPEROUMAN

[image loading]

This map is based on Princess Fortress, it went through heavy changes. I wanted to do a spring decoration with melted snow and flowers, the core of the decoration is inspired by Alder Terrace and I put my own sauce into it. You can see the absence of level 0 terrain, i did it this way to make it more natural

Angled view:
+ Show Spoiler +
[image loading]

Map analyzer pictures
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]


Xel'Naga towers: None

Textures used:
[image loading]

Pictures:

Main
+ Show Spoiler +
[image loading]


Natural
+ Show Spoiler +
[image loading]


Third A
+ Show Spoiler +
[image loading]


Third B
+ Show Spoiler +
[image loading]


Island
+ Show Spoiler +
[image loading]


Area in front of the natural
+ Show Spoiler +
[image loading]


The middle
+ Show Spoiler +
[image loading]


LoS and creep blockers on the borders of pathable terrain
+ Show Spoiler +
[image loading]


Pretty pictures
+ Show Spoiler +
[image loading]

[image loading]

[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Mashmed
Profile Joined September 2010
Sweden198 Posts
February 10 2012 00:57 GMT
#2
All I see is chokes.. And I'm not too keen on the aestethics of the map either.
Gosh Digglydarnit
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
February 10 2012 01:17 GMT
#3
Playable 4p reflection symmetry maps = awesome
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2012-02-10 01:47:00
February 10 2012 01:44 GMT
#4
--- Nuked ---
SidianTheBard
Profile Joined October 2010
United States2475 Posts
February 10 2012 01:53 GMT
#5
So at first look I was like, wow, it's going to be impossible to take a third because of how open it is. Then...........i clicked on the analyzer. Holy balls I didn't think it was that choked off haha.

Still though, taking a 3rd could be pretty tough since you pretty much have to expand 1/2 way across the map.

I love the look of this map. Although how's FPS issues? Seems like there's tooonns of doodads.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Antares777
Profile Joined June 2010
United States1971 Posts
February 10 2012 02:03 GMT
#6
There are too many tight chokes, and taking a third could turn out to be too difficult. The aesthetics are really nice though, but as far as gameplay goes, this is not a very good map.

I think that you could open up the middle and then keep the outside paths choked up, that might work. Otherwise, redesigning the layout may be necessary in my opinion.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
February 10 2012 02:13 GMT
#7
This looks real awkward for zerg. And the close air position is a little out of proportion with the map size.

This looks like another attempt where the spacing in order to accommodate the nat2nat in both adjacent spawns costs too much in other departments. Sadly I lack prodig's confidence in approving, but I like the direction you took.
Comprehensive strategic intention: DNE
Clank
Profile Joined April 2011
United States548 Posts
February 10 2012 02:42 GMT
#8
one of the coolest looking maps I've seen in a while. I just love the aesthetics. As for all the chokes, I think it could be cool as army positioning would be super important with all of the attack paths. It might be a little too choky around the edges of the center area though
ander
Profile Blog Joined September 2010
Canada403 Posts
February 10 2012 02:59 GMT
#9
Cool map, look forward to giving it a try. Shitty part is that it makes me wanna play D2
Gl!tch
Profile Joined December 2010
United States573 Posts
February 10 2012 03:33 GMT
#10
chooookes, as a protoss, I see myself FF'ing all over the place.
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
WniO
Profile Blog Joined April 2010
United States2706 Posts
February 10 2012 04:52 GMT
#11
i like this, but like ppl say the chokes may prove too much. and theres a lot of trees to lag my poor comp ):
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 10 2012 05:02 GMT
#12
Lots of people are saying it's really chokey, and it is, but I see it as a sort of buffer, as the rush distances are relatively short. You can take a slightly longer path that's more open, or take a short path that could possibly give you a horrible engagement.

I like it, but it's a bit of an experiment, being that we don't really know how this sort of thing will work out. I like it overall though, looks like a fun departure from the norm.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
February 10 2012 05:52 GMT
#13
It's beautiful, but I'm going to reinforce the notion that there's too many chokes. Looks like zerg hell
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
February 10 2012 09:41 GMT
#14
On February 10 2012 14:52 FrostedMiniWheats wrote:
It's beautiful, but I'm going to reinforce the notion that there's too many chokes. Looks like zerg hell


Not to mention that the third looks like it would take 4 or 5 creep tumours to connect to.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
dezi
Profile Blog Joined April 2010
Germany1536 Posts
February 10 2012 10:10 GMT
#15
You've done better.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 10 2012 12:13 GMT
#16
On February 10 2012 14:52 FrostedMiniWheats wrote:
Looks like zerg hell

Like Cloud Kingdom i guess.
The plateaus are large enough to give a buffer zone to the zerg. And like on my previous map, as long as you don't engage on choke and flank, you will crush everything. I personally see the map as slightly zerg favored because of the far third and the 46814 paths in the middle.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Duvon
Profile Joined October 2011
Sweden2360 Posts
February 10 2012 15:55 GMT
#17
Where's Cain and Larzuk?

A concern: The highground in front of the third being so pivotal - it feels like, either you tuck your army way back, or you shove in their face.
Nothing is impossible, only some things for some people.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 10 2012 16:11 GMT
#18
It looks like BW map with how distant the bases are. It's not something I'd want to play on as toss, because 2 base timings are boring and the third seems impossible to hold unless I can micro 2 battles at the same time with perfectly split army or something.
I will never ever play Mech against Protoss. - MVP
mogoh
Profile Joined August 2011
Germany109 Posts
May 05 2012 22:43 GMT
#19
I can't find this map on the EU server. Was it taken from the Server?
Please log in or register to reply.
Live Events Refresh
Next event in 2h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft494
RuFF_SC2 243
SpeCial 81
StarCraft: Brood War
Sea 10099
Shuttle 450
ggaemo 105
JulyZerg 54
sSak 24
GoRush 23
Icarus 9
Dota 2
NeuroSwarm152
LuMiX1
League of Legends
JimRising 749
Other Games
summit1g13656
amsayoshi1
Organizations
Other Games
gamesdonequick1064
BasetradeTV79
StarCraft: Brood War
UltimateBattle 57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt440
Other Games
• Scarra2041
Upcoming Events
RSL Revival
2h 30m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
9h 30m
BSL
14h 30m
Afreeca Starleague
1d 5h
Wardi Open
1d 5h
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.