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Active: 1863 users

[Champion] Fiddlesticks

Forum Index > LoL Strategy
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r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2011-07-14 16:42:53
June 29 2011 18:37 GMT
#1
Since the discussion about him just appeared in general and none of you guys seem to be willing to have a go at this, I'll start the thread for him. However, I have no fucking clue how to play him properly so I'm hoping for some solid input here. Guides/Guidelines will be added with credit to OP as they roll in.


Fiddlesticks, the Harbinger of Doom
[image loading]



Skills

+ Show Spoiler +

Q, Terrify:
Strikes a target unit with fear, preventing it from taking any actions and causing it to run about aimlessly in fear for the duration.

Cost: 65 / 75 / 85 / 95 / 105 mana.
Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
Duration: 1 / 1.5 / 2 / 2.5 / 3 seconds.

Range: 575


W, Drain:
Fiddlesticks channels and leashes to a target for 5 seconds, dealing magic damage each second and healing himself for a percentage of the damage done. If the target leaves the range of Fiddlesticks' leash, he will stop channeling.

Cost: 80 / 90 / 100 / 110 / 120 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Magic Damage: 60 / 90 / 120 / 150 / 180 (+0.5 per ability power) per second
Percentage Drained: 60 / 65 / 70 / 75 / 80 %

Range: 450
Leash Range 650


E, Dark Wind:
Fiddlesticks throws a crow that strikes an enemy target then continues to bounce from that enemy unit to another nearby enemy unit 5 times dealing magic damage and silencing for 1.2 seconds each strike. Dark Wind may strike the same target multiple times.

Cost: 50 / 70 / 90 / 110 / 130 mana
Cooldown: 15 / 14 / 13 / 12 / 11 seconds
Magic Damage: 65 / 85 / 105 / 125 / 145 (+0.45 per ability power) per bounce
Range: 600


R, Crowstorm:
Fiddlesticks targets a nearby location and then channels for 2 seconds, he then flashes to the target location with a flock of crows flying wildly around him for 5 seconds, dealing magic damage to all enemy units in the area each second.

Cost: 150 / 200 / 250 mana
Cooldown: 150 / 140 / 130 seconds
Magic Damage: 125 / 225 / 325 (+0.4 per ability power) per second

Teleport Range: 800
Area of Effect: 600



How to jungle Fiddle:

+ Show Spoiler +
9 / 0 / 21, Flash/Smite

Blue -> Full Clear
WEWQQRQWQQR for strong ganks
E > Q > W for fast clear time.

For items you can either go all out offensive or go kinda tanky ap. You can start with boots+3 or dring, up to you.

Offensive: 2-3 drings, Sorc Boots, Deathcap, Voidstaff, Zhonyas
Tanky AP: 1-2 Drings, Sorc Boots, RoA -> Glacial Shroud/Banshees -> Frozen Heart -> Deathcap/Abyssal/Zhonyas

When you're going all out offensive make sure to fear/drain their AP carry when you ult in a teamfight, he's usually the only one that can burst you quick enough.



How to lane Fiddle:

+ Show Spoiler +
9 / 0 / 21, Flash mandatory, second one is up to you. I'd get Ignite/TP/Ghost. Exhaust is a waste on you most likely.

WQWEWRQQQQR

Get in range to apply fear, start draining. Wait for Cooldowns, repeat.

Your E only does more damage with higher levels but does not get a longer silence duration. Leveling Q over E allows you to drain longer and therefore deal way more damage than you would get from leveling E.

You make for a surprisingly solid botlaner in anti-AD/support combinations. Fiddle/Garen works quite well for example.



Random notes:

+ Show Spoiler +
-Honver, a strong US Fiddle seems to use 3 ArPen Marks (rest MPen) / ap/lvl glyphs / armor/level seals / 1MS/1AP/1Flat Mres quint for jungling.
(Credit to ArC_man)

On June 30 2011 08:09 NeoIllusions wrote:
Just tried Tome => Revolver Boots => Sorcs => Deathcap => Void Staff.
I do a shit ton more damage in team fights obvious since I'm skipping on Catalyst/RoA but I feel like I have to back a lot more. Team fights I do better but when just jungling, mana dwindles fast with no mana or mana regen items.


On June 30 2011 10:02 NeoIllusions wrote:
So far, I like suicidal Fiddle the best. Full on AP/Magic Pen. Without RoA or Rylai's, you're fairly squishy but you deal enough damage to quad or ace the other team by trading your own life. I'd consider Banshee's if the enemy has the potential of disrupting Fiddle while channeling his ulti. Zhonya's as 6th item.

Just try your best to Fear and Drain the enemy AP carry. They're the only one who have the ability to burst you down before the full Crowstorm duration.


On June 30 2011 06:23 ArC_man wrote:
I go WEWQWR, then I max Q (op 3 sec hard cc) and get some points into E and max W last. I like to get enough levels in W such that I can always have it up (no cooldown if fully channeled) depending on CDR.

I go amp tome + pot -> revolver -> deathcap -> tank/cdr(glacial usually)/void staff. I find leaving E as low level as possible saves mana for this type of build (but you really need to hog the blue buff).

I would go RoA first but I just feel like as a jungler, fiddle won't be getting enough farm so his deathcap will be super slow with RoA first. Also I feel like even with RoA, you're not gonna have enough mana to spam all spells like crazy without blue buff. Fiddle uses a LOT of mana =/.



On July 15 2011 00:21 TheYango wrote:
AP/lvl reds, yellows, blues, flat AP quints.

You get 10 natural MPen from your passive, so getting 10 more from runes is kind of awkward, because 40 MPen isn't an MPen value that's terribly efficient for anything.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Navi
Profile Joined November 2009
5286 Posts
Last Edited: 2011-06-29 19:58:40
June 29 2011 19:10 GMT
#2
you complained about slow clears on jungle fiddle, and the reason is obvious
maxing drain makes your clear horrendous
max e for faster jungling
r>e>q>w with w at level 1 and 3

like the closest analogy would be max w on olaf over his q
Hey! Listen!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 19:22 GMT
#3
Dark Wind is the last skill you want to max. I do Q > W > E. All you need is level 1 E for the silence. 2-3 levels in W. Then max Q because 3 second fear is imba.

Yes, Fiddle jungle is going to be slow but his ganks are just ridonkulous this patch. You don't even need to have ulti up. Position yourself well and flank in. E Q W and watch them waste Flash.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Navi
Profile Joined November 2009
5286 Posts
June 29 2011 19:24 GMT
#4
q max sounds hot, but would you still max w > e?
going low shouldn't be an issue even with level 1/2 drain, esp with blue
and e would speed up your jungle a lot unless you already have a lot of AP
Hey! Listen!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 19:26 GMT
#5
E RNG is fucking retarded. You are guaranteed one target that you want to be silenced/damaged but after that, it's a crapshoot.

If you're leveling/max'ing E for the sake of jungling faster, that's still terribad. Your ganks are worthless because of previously mentioned RNG.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2011-06-29 19:38:18
June 29 2011 19:29 GMT
#6
My Skill order for Jungling Fiddle is WEWQQRQWQQR for the first 11 levels. You could get another point in E instead of W at level 8 but I'd advise against it.

Laning Fiddle, WQWEWRQQQQR.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Navi
Profile Joined November 2009
5286 Posts
June 29 2011 19:36 GMT
#7
your ganks would be very strong, but is the slower jungling worth it? with good ward coverage it sounds very shaky to rely mostly on your ganks to get you your gold
Hey! Listen!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 19:41 GMT
#8
On June 30 2011 04:36 Navi wrote:
your ganks would be very strong, but is the slower jungling worth it? with good ward coverage it sounds very shaky to rely mostly on your ganks to get you your gold


As Fiddle you need more unorthodox ganking paths. For example, if you're trying to gank bottom lane as Blue, don't run into that river brush near Purple's side. Instead, wait for the lane to push and run along the bottom brush. Make sure the enemy minions don't have line of sight to see you run along that path. Then just ulti at tower once your wave has pushed in.

Be flexible since Crowstorm does have a built in mini-Flash. Don't be predictable with just river side ganks.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Navi
Profile Joined November 2009
5286 Posts
June 29 2011 19:47 GMT
#9
for example, with ward at wraith ramp and triangle bush, the entire bottom river would be visible
against a jungler who can clear quickly, he could just turn to his camps if he knows that they are warded so heavily
but fiddle would have trouble with that
not to mention that slower clears against an experienced jungler can lead to them counterjungling when they know you're somewhere else
Hey! Listen!
TieN.nS)
Profile Joined August 2003
United States2131 Posts
June 29 2011 19:52 GMT
#10
OK cool, I figured that something along the lines of Neo's skill order would be best. Good to know I'm not doing it wrong~
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
June 29 2011 20:01 GMT
#11
you dont "max" anything on fiddle, you level his skills evenly. one of the few characters that does this, since all of his skills suck at level 1 but are much better at level 2/3
Brees on in
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 29 2011 20:01 GMT
#12
On June 30 2011 04:41 NeoIllusions wrote:
Show nested quote +
On June 30 2011 04:36 Navi wrote:
your ganks would be very strong, but is the slower jungling worth it? with good ward coverage it sounds very shaky to rely mostly on your ganks to get you your gold


As Fiddle you need more unorthodox ganking paths. For example, if you're trying to gank bottom lane as Blue, don't run into that river brush near Purple's side. Instead, wait for the lane to push and run along the bottom brush. Make sure the enemy minions don't have line of sight to see you run along that path. Then just ulti at tower once your wave has pushed in.

Be flexible since Crowstorm does have a built in mini-Flash. Don't be predictable with just river side ganks.

What is your build?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 20:06 GMT
#13
On June 30 2011 05:01 Brees wrote:
you dont "max" anything on fiddle, you level his skills evenly. one of the few characters that does this, since all of his skills suck at level 1 but are much better at level 2/3


A few patches ago, I'd agree with you, when each level of E meant more bounces. But since it's 5 bounces regardless of level now, it's a one point wonder imoimo.

Do not like RNG for dmg. zz
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 20:07 GMT
#14
On June 30 2011 05:01 Two_DoWn wrote:
Show nested quote +
On June 30 2011 04:41 NeoIllusions wrote:
On June 30 2011 04:36 Navi wrote:
your ganks would be very strong, but is the slower jungling worth it? with good ward coverage it sounds very shaky to rely mostly on your ganks to get you your gold


As Fiddle you need more unorthodox ganking paths. For example, if you're trying to gank bottom lane as Blue, don't run into that river brush near Purple's side. Instead, wait for the lane to push and run along the bottom brush. Make sure the enemy minions don't have line of sight to see you run along that path. Then just ulti at tower once your wave has pushed in.

Be flexible since Crowstorm does have a built in mini-Flash. Don't be predictable with just river side ganks.

What is your build?


Don't have one, still testing. Solo Q Fiddle is not as simple as WW or Amumu (Poor team coordination can mean a wasted Crowstorm. You can't really "miss" a WW or Amumu ulti). So builds and efficiency are still off.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 29 2011 20:08 GMT
#15
Yeah 1 point of E, the scaling still sucks and it does more than enough dmg with AP.

Definitely need the quick Q and W maxes. It's hilarious that you can just fear-drain a squishy from almost full hp if they don't have a flash.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Cixah
Profile Joined July 2010
United States11285 Posts
June 29 2011 20:13 GMT
#16
I've been maxing E this whole time in ranked as solo top and have 2 wins in the games I've played. The damage E gets per level now is sick nasty and helps fiddles push HARD so you can get into his turret. Spell vamp with it is silly too, because the damage isn't considered AOE for the healing effect iirc.
Hug The Goat! Hug the Goat! Hug the Goat!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 29 2011 20:15 GMT
#17
Fiddle... pushing?

Fiddle... spellvamp? Sigh I don't understand this game
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
June 29 2011 20:18 GMT
#18
Rylais first item ~
GANDHISAUCE
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 29 2011 20:21 GMT
#19
On June 30 2011 05:13 Cixah wrote:
I've been maxing E this whole time in ranked as solo top and have 2 wins in the games I've played. The damage E gets per level now is sick nasty and helps fiddles push HARD so you can get into his turret. Spell vamp with it is silly too, because the damage isn't considered AOE for the healing effect iirc.


I actually checked your profile and you haven't played Fiddle in Ranked.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Cixah
Profile Joined July 2010
United States11285 Posts
June 29 2011 20:27 GMT
#20
I guess it was normals then? I did it on Saturday for sure. I'd have to go look when I get home exactly what I did. Either way, just trying to contribute >.>
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