• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:37
CET 14:37
KST 22:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book3Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
BloodArmor – Blood Health, Vascular Support, and C Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) HomeStory Cup 28 RSL Season 4 announced for March-April
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Gypsy to Korea 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1293 users

[UMS] Micro Match

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 Next All
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-09-17 10:28:42
June 19 2011 18:53 GMT
#1
[image loading]
[image loading]

Micro Match is a new map that I'm currently working on which is primarily focused on the micro management of units. The main premise of the game is simple, players are paired against eachother in a variety of arenas, and given an assortment of units that they must kill eachother with. There are no reinforcements or defensive structures available, which means the only tools available to you are your units, your micro and your strategy.

This makes for a very intense, competitive type of play that is both very enjoyable and rewarding. But as well as being fun, it can also help your micro ability in more standard StarCraft 2 melee games. To encourage this, many of the unit arrangements in these battles will be taken from real scenarios in professional StarCraft 2 play, and the arenas in the map will be strongly influenced by the map pools on the ladder and in various tournaments. The intention is to create an environment that is both enjoyable and resourceful for players, so that you can get the most you can out of the experience.

On top of this, when the map is in its final stages it will feature a full fledged ELO ranking system with league rankings just like the StarCraft 2 ladder. You will be able to look back at all your match statistics and achievements, and compare them with your friends. There will also be rewards for various achievements and an active leaderboard that will be updated with each match.

My aim is to create the most comprehensive and actively updated Micro Map on the battle.net servers, and hopefully with the feedback, participation and support of TL and the SC2 scene this can be possible. Below is an overview of the various aspects of the map, as well as an estimate for when it will be 'complete' (paraphrased because it will always be improving) including a progress bar.


[image loading]

Servers: Currrently aiming for SEA, NA & EU

  • Up to 8 players per game with 6 observers that can step in if anyone leaves

  • Race selection at the start of the game and race change allowed between matches

  • Brief vision of enemy units at the start of the match, then fog of war is enabled. Some arenas include LoS blockers as per normal melee maps

  • Matches will initially be in Bo3 Round robin tournament format

  • After all players have versed eachother the top 4 scoring players will play single elimination for 1st and 2nd place


[image loading]
  • Expected 270 battles, 45 per matchup (e.g.: TvZ, PvP) divided into 15 per arena size (Small, Med or Large)

  • ELO-style ranking system updated live with each match

  • Variety of leagues similar to the StarCraft 2 ladder

  • Tracking of wins and losses, total, between races, between arenas and for each battle

  • Tracking of mAPM (micro Actions Per Minute)

  • Ability to observe other matches either as observer or as player after yours is finished

  • User portraits, reward portraits for certain achievements

  • Bonus ‘fun matches’ that don’t count towards your ELO and are a little crazy.


[image loading]


Current Arenas


Small

[image loading]

[image loading]

[image loading]


Medium
[image loading]

[image loading]


Large
[image loading]

[image loading]


[image loading]

To be added, feel free to message me with battles you would like to see in the map for consideration.


[image loading]

These are estimations as to how far the map is complete based on what is left to do

Core battle setup: 80%
Arenas: 7/12, 58%
Battles: 11/270, 4%
Ranking System: 0%
Profile/Statistics View: 0%
Art direction 20%

[image loading]

The first playable alpha version can be expected in about 2 weeks, though this may be subject to change depending on the situation.


[image loading]

Creator:
XenoX101

Testers:

Special Thanks:
A1win
dOsiLe
XorioZ
Nash|327


Any feedback and/or constructive criticism is greatly appreciated. If you would like to be a part of this project - even just as a tester - please let me know .

Thank you


Habakkuk
Profile Joined December 2010
United States10 Posts
June 19 2011 19:19 GMT
#2
Looks really great, beautiful arenas.

Please include phoenix micro for Protoss
And I have always wanted to see Terran players micro SCVs for repair on mech units.

I admire the depth you're going for, and would be glad to help discuss or test...PM or find me on bnet Habakkuk.124
Complete
Profile Joined October 2009
United States1864 Posts
June 19 2011 20:51 GMT
#3
pretty awesome love playing these fun little ums matches when i dont feel like laddering it up
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
June 19 2011 21:01 GMT
#4
On June 20 2011 04:19 Habakkuk wrote:
Looks really great, beautiful arenas.

Please include phoenix micro for Protoss
And I have always wanted to see Terran players micro SCVs for repair on mech units.

I admire the depth you're going for, and would be glad to help discuss or test...PM or find me on bnet Habakkuk.124


It's not that interesting. Generally it's just move command SCV onto a unit, right click auto-repair "on" and they will smartly do the rest.
CardinalSC
Profile Joined January 2011
United States145 Posts
Last Edited: 2011-06-19 21:24:46
June 19 2011 21:12 GMT
#5
This is exactly what I've been looking for! You are a great man


Edit: Are you going to create battles that are specific down to unit count? I feel like a "random feature" would work well, maybe in a later version. You could assign values to each unit, and spawn equivalent army values by resources or some other metric. This would obviously result in sometimes lopsided battles, but I think it would be a fun aspect.
Tilorn
Profile Joined July 2010
Serbia75 Posts
June 19 2011 21:20 GMT
#6
Can't wait for this to come to EU.
Sad but true
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 19 2011 21:46 GMT
#7
I actually thought just today about creating the exact same thing (ELO, specific unit scenarios, statistics).

You should imo, focus on a lot of the standard compositions, ling/bling vs ling/bling, ling/bling vs marines ( / and marauders / and tanks ) , blink vs blink, roach/ling vs blink (this is really cool, because you have to use different blink strategies depending on the Z's composition), MM vs gateway units, banshees vs marines (with and without stim), marine / tank vs marine / tank, ling/roach/bling drop vs blink stalker / colossus.

A lot of potential, the only factor that will define its success is your willingness to commit to it, as it is a metric shitton of work
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
smaugswe
Profile Joined November 2010
Sweden121 Posts
June 19 2011 22:42 GMT
#8
I would love to be a tester :D And looking forward to this map i have a great feeling this is going to get on the top 10 list of custom maps pretty fast :D
(live in eu)
I dont have any Windows in my room... I use linux... :)
FatalRuin
Profile Joined March 2011
United States45 Posts
June 19 2011 23:23 GMT
#9
I would like to be a tester as well if you don't already have enough people to help test.
Saeko.233 on US
This would be a nice way to see if my micro has improved from playing a good bit of LoL recently :D
So far this map is looking fantastic and by the amount of work and effort put in the OP, it looks like you are willing to commit to this map. I really hope you do and are rewarded for all the effort that went into its creation.
WeedRa
Profile Joined February 2011
Germany815 Posts
Last Edited: 2011-06-19 23:36:06
June 19 2011 23:35 GMT
#10
This needs to be on EU aswell

And maybe i can become a tester?
Zedders
Profile Blog Joined April 2010
Canada450 Posts
June 19 2011 23:41 GMT
#11
hey great!

Just a suggestion, don't bother making -all- the possible matchups as balanced as possible. A little/or a lot of imbalance creates thought and frustration and eventually better micro. It's also a big thrill when a matchup that looks one-sided goes the other way
Snoman
Profile Joined December 2010
Canada191 Posts
June 20 2011 00:26 GMT
#12
Looking forward to this!
Drones, Probes & SCVs: A mini documentary on the work behind ESPORTS. http://youtu.be/vNlu-K0rAxs
Loes
Profile Joined May 2011
Canada115 Posts
June 20 2011 05:01 GMT
#13
Wow this looks really sick. I hope this works out, and im really looking forward to it =D.
ElPeque.fogata
Profile Joined May 2010
Uruguay462 Posts
June 20 2011 18:01 GMT
#14
Great.

We need a good microtraining map.

There are some but include unexistent units or are very badly balanced.


Id love to have one to train real scenarios.
GribStream.com - Historical Weather Forecast API - https://gribstream.com/
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2011-06-21 10:09:53
June 21 2011 10:08 GMT
#15
Any prediction when it will be released?

I think you could cut down on the number of battles for now and add more with updates after release while balancing the ones which were in there from start.

If you release the map with 270 battles its VERY VERY hard to check the balance of every battle and make it even, because you need to see a specific battle often enough so you can judge.
So i guess its best to start out with 60 or so and balance those with updates after the map is released while adding new ones bit by bit. This would just contribute to the balance

And like i already said i would like to be a tester ;D
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
XenoX101
Profile Joined February 2011
Australia729 Posts
June 21 2011 12:34 GMT
#16
On June 21 2011 19:08 MasterReY wrote:
Any prediction when it will be released?

I think you could cut down on the number of battles for now and add more with updates after release while balancing the ones which were in there from start.

If you release the map with 270 battles its VERY VERY hard to check the balance of every battle and make it even, because you need to see a specific battle often enough so you can judge.
So i guess its best to start out with 60 or so and balance those with updates after the map is released while adding new ones bit by bit. This would just contribute to the balance

And like i already said i would like to be a tester ;D


I will be releasing it before reaching 270 battles as an Alpha/Beta and I am admittedly still uncertain on this number, but the idea is to keep it big enough to be unpredictable while small enough that one can still get comfortable with all the matches. This number in fact translates to 90 battles per race, with 30 per small medium large arenas, so breaking it down it still sounds reasonable at 270, but this can as most things be subject to change.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
June 22 2011 14:54 GMT
#17
ill help testing
raser
Profile Joined May 2010
Norway301 Posts
June 22 2011 14:57 GMT
#18
if you want testers in EU i would not mind helping out
Minigun
Profile Blog Joined August 2010
619 Posts
June 22 2011 19:55 GMT
#19
If this is somewhat balanced this would be awesome.
“Quiet people have the loudest minds.” ― Stephen Hawking
ElPeque.fogata
Profile Joined May 2010
Uruguay462 Posts
June 22 2011 20:29 GMT
#20
I'd love to help testing this.
GribStream.com - Historical Weather Forecast API - https://gribstream.com/
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
13:00
#18
SteadfastSC209
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 336
SteadfastSC 209
Rex 100
MindelVK 46
StarCraft: Brood War
Britney 43513
Horang2 16532
Flash 1721
Jaedong 1123
Stork 511
Hyuk 395
BeSt 395
Soma 366
Rush 222
Mini 204
[ Show more ]
ggaemo 168
Last 126
Mong 117
Hyun 115
Bonyth 79
EffOrt 71
Pusan 68
Soulkey 67
Sea.KH 58
sorry 57
Aegong 54
Mind 44
Backho 43
Shuttle 34
sSak 32
Shinee 29
Free 25
ToSsGirL 24
Shine 22
IntoTheRainbow 20
910 19
Terrorterran 19
zelot 17
Rock 17
GoRush 13
Movie 13
SilentControl 11
Nal_rA 10
ivOry 9
Icarus 3
Dota 2
qojqva2369
Dendi568
XcaliburYe244
Super Smash Bros
Mew2King152
Heroes of the Storm
Khaldor232
Other Games
B2W.Neo2240
singsing2029
Organizations
Other Games
gamesdonequick1060
StarCraft: Brood War
lovetv 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH175
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2128
League of Legends
• Jankos4072
Upcoming Events
Replay Cast
10h 23m
uThermal 2v2 Circuit
22h 23m
WardiTV Winter Champion…
1d 1h
OSC
1d 10h
Replay Cast
1d 19h
Wardi Open
1d 22h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
LiuLi Cup
2 days
PiGosaur Monday
3 days
[ Show More ]
LiuLi Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
LiuLi Cup
4 days
Online Event
5 days
LiuLi Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.