Units:
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1. Zealots w/ charge
2. Archons (from HTs)
Build:
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9 pylon
12 gateway
13 gas
15 pylon
16 cyber
17 zealot
20-22 Gas (once enemy scout is gone)
@ 100% cyber Warpgate Research and Stalker
24 sentry
26 Gateway Gateway Forge Pylon @ ramp
26 2 probes
@ 100% forge/ @ 100 % Warpgate 3 zealots and cannon at front
(After cannon it becomes less rigid)
Pylon
+1 attack
3 more zealots
Twilight council
Charge
Templar archives
pylon
4th gate
Archon rest zealots
Chrono Boost
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2 @ Nexus
3 Cyber
1 +1 Attack
Rest charge
Execution
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The idea behind this build is too hold until charge and archon are finished. At that point you move out. This build is based around a very thin timing where an opponent can have at most 2 colossus out besides that it rolls a majority of other builds.
You want to use the Archons or two archons (depending on how much gas you have) to break any FF and push up there ramp.
If for some reason you don't have a proxy pylon close yet, but have your warpgates on cooldown just warp in 4 stalkers so they can catch up to your army.
Continue to warp in zealots and make sure you micro your army, charge zealots beat blink stalkers only if you micro properly. Most of the time your units will split up half focusing on buildings. Make sure those guys are attacking units or at least probes.
You want to use the Archons or two archons (depending on how much gas you have) to break any FF and push up there ramp.
If for some reason you don't have a proxy pylon close yet, but have your warpgates on cooldown just warp in 4 stalkers so they can catch up to your army.
Continue to warp in zealots and make sure you micro your army, charge zealots beat blink stalkers only if you micro properly. Most of the time your units will split up half focusing on buildings. Make sure those guys are attacking units or at least probes.
Reacting
4gate
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INBASE PYLONS, thats the key to stopping a 4gate with this build make sure there are no pylons in your base. After that your going to want to use FF and constantly warping in zealots to choke up the ramp while your cannon owns everything up. If you feel your opponent is going to add a warp prism or is goiing to stop at nothing to get at your ramp add another pylon and cannon like you would against blink. You most likely have to hold off on the templar archives and the 4th gate while you spend all chrono on your gates.
If you can't warp in templars while being attacked you will notice a pile up of gas. At this point take 2-4 guys of gas and put them on minerals until the 4gate stop attacking. Make sure you still get charge. Once charge is done this is the point where you can combat the 4gate and should feel safe.
If you can't warp in templars while being attacked you will notice a pile up of gas. At this point take 2-4 guys of gas and put them on minerals until the 4gate stop attacking. Make sure you still get charge. Once charge is done this is the point where you can combat the 4gate and should feel safe.
Blink
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Blink means your going to need throw down an additional cannon and pylon place the cannon a little farther back and off towards your main nexus to ensure your safe from him trying to blink past. Put the pylon in range of both cannons. Your opponent will most likely go for a light contain with expo. Wait till charge and your first Archon are done. Then push down your ramp and to his base to roll him.
1 base colossus
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Basically any type of 1,2,3gate robo into colossus, you will most likely have their obs enter into your base into range of the cannon try to stay aware and pick it off with the stalker. The most important thing when facing this build is timing. You need to be pushing up his ramp before he has his third colossus out. Once you make it up his ramp peel 3-4 zealots off for each colossus and have them target the colossus down.
Void Ray
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After you attack only warp in stalker to reinforce, make sure you archon is targeting the voidray and isn't stuck behind zealot or buildings.
Phoenix
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Just a joke throw down 2 cannons in your mineral line and continue with the zealots and archons.
Dark Templar
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This is the best counter to the Artosis build. Once you know its DT go for cannons + expo tech to an obersver ASAP and attack right away. You should have a stronger army then him if you continued with zealot/archon.
Zealot/Archon
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Whether its this same build or a similar one based around units you are going to be a similar situation to Colossus vs Colossus games. Try and let them come to you, make sure you add a robo for observers. If you manage to make it to 3 bases start teching to Voidrays. Artosis had mentioned that voidrays would be the right choice if both people went for the same build. In the games i tried it off 2base it didn't work they attack with more then enough archons to counter the low voidray number I had.
Replays
4Gate
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4gate w/ WP
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Blink Expo
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This is my first strategy post please let me know if anything is incorrect. Also let me know if crediting the build to Artosis without his consent is wrong.