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[G][D] Artosis PvP build - Page 3

Forum Index > StarCraft 2 Strategy
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hocash
Profile Joined December 2010
United States82 Posts
June 17 2011 18:17 GMT
#41
I think going dt into a fast expo transitioning to ht archons is pretty strong against this build. As long as you micro your dts you can really exploit their lack of observors to deny an expo. I've always ended up with a huge econ advantage afterwards.
Still...pretty good build I think. I'm only high diamond so higher level players may play this ht archon build better. Seems to leave you weak for too long though.
sAfuRos
Profile Joined March 2009
United States743 Posts
June 17 2011 18:20 GMT
#42
Again, like rsvp says, its not a safe way to play chargelot/archon (which is, i believe, typically a transition after blink or dt).
The easiest solution is, as the opposing player, to simply turtle ahead with a better army. Chargelot archon works best in open areas, so turtling at home with colossus is an easy way to defend while gettng ahead economically by abusing cliffs with the colossus back and forth, as your timing push before the 4 colossus doesn't allow for blink stalkers to deal with colossus moving up and down cliffs.

I believe the flaw with this build is that it simply relies on the opponent poorly reacting to the cannons, but ultimately most skilled players will deal with this build quite fine barring poor positioning in engagement
sAfuRos // twitch.tv/sAfuRos // contact for coaching
xmikeyy17x
Profile Joined April 2011
United States92 Posts
June 17 2011 20:09 GMT
#43
my first attempt!

http://www.sc2replayed.com/replay-videos/6081

had problems w/ pvp recently and this was prob the most fun i ever had.

just gotta defend early aggression better and make a better use of my minerals. letting go so high.

i'm gonna roll this all day eerrr-day!
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
June 19 2011 07:03 GMT
#44
On June 18 2011 05:09 xmikeyy17x wrote:
my first attempt!

http://www.sc2replayed.com/replay-videos/6081

had problems w/ pvp recently and this was prob the most fun i ever had.

just gotta defend early aggression better and make a better use of my minerals. letting go so high.

i'm gonna roll this all day eerrr-day!


Not exactly following the build order but still get the idea. Just make sure not to block your ramp with buildings u want as much surface area as possible when attacking with zealots. Also when placing your cannon place it so it barely can hit the bottom/middle of the ramp so it cannot get sniped.

Also if anyone who can run the new 2-gate pressure build that cecil made a guide for wants to play some games I would be very happy because as of know im pretty sure this BO gets crushed by that. And you would need to transition into another build but i want to see if there is a way to hold it while deviating as little as possible.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
ki11z0ne
Profile Joined January 2011
United States427 Posts
June 19 2011 08:29 GMT
#45
i have a diffrent version of this but DTs would def beat my build i go with 3 stalkers and put presser if i see robo i expo there really is nothing they can do
SC > halo
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
June 19 2011 10:51 GMT
#46
Looks like a fun build, I wonder whether it will work against the other races, as Archons can be pretty neat against them
How devious | http://anartisticanswer.blogspot.com.au/
DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
June 19 2011 11:05 GMT
#47
stop calling it ARTOSIS build.

every protoss played or at least tried it after the patch -,-

just like the "spanishiwa style", everyone seems to use that term to every gasless Z build... so stupid.
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
June 19 2011 14:59 GMT
#48
On June 19 2011 20:05 DiaBoLuS wrote:
stop calling it ARTOSIS build.

every protoss played or at least tried it after the patch -,-

just like the "spanishiwa style", everyone seems to use that term to every gasless Z build... so stupid.


What are you talking about, did you even read the op i explain while its called the artosis build he started refining it on his stream about a month ago, and based on what he was working on i used to formulate the build we have know. I mean the Losira build doesnt mean he is the only one allowed to use roaches and speedlings
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
aaycumi
Profile Joined March 2011
England265 Posts
June 20 2011 01:22 GMT
#49
Oh yeah, the old 4gate 2 archon timing attack vs Zerg from Brood War.
Same problems though that was to counter the opponent going for fast Mutalisk. This is a pre-Colossus attack, and without darn good scouting you are in for a world of trouble. Probably just easier to go for a Sentry/Zealot timing attack, that'll come ALOT sooner and needs no tech infastructure other than normal.

And the craziest part... you can Hallucinate the Archons anyways and have the same effect.
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
June 21 2011 09:44 GMT
#50
On June 20 2011 10:22 aaycumi wrote:
Oh yeah, the old 4gate 2 archon timing attack vs Zerg from Brood War.
Same problems though that was to counter the opponent going for fast Mutalisk. This is a pre-Colossus attack, and without darn good scouting you are in for a world of trouble. Probably just easier to go for a Sentry/Zealot timing attack, that'll come ALOT sooner and needs no tech infastructure other than normal.

And the craziest part... you can Hallucinate the Archons anyways and have the same effect.


The build needs the archons to take care of FF's if not z few zealots and FF can trap you whole army on a ramp.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
AcidReniX
Profile Joined January 2008
United Kingdom66 Posts
June 21 2011 10:10 GMT
#51
There are counters to every build. You need to look at the number of openings that a build is effective against to determine if it is a valid opener. 1 base robo might very well counter this build, but if it is effective against 3 other openers, then imo it is a very valid build. You would just need to work on preventing your opponent from identifying your build, which imo is as important as the build itself.
wasd
JGlory
Profile Joined June 2011
2 Posts
June 22 2011 08:43 GMT
#52
This is very interesting! I will definitely try this out.
-
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 22 2011 08:54 GMT
#53
On June 17 2011 01:10 setmeal wrote:
This build is really good if a subpar player like Artosis who doesn't practice can beat a progamer with it.

Grubby played horribly that day my friend. He would have lost to Deezer.

I'll check this build out for sure, I always 4gate in PvP but it's high time to change that!
dump
Profile Joined August 2010
Japan514 Posts
Last Edited: 2011-06-23 00:28:05
June 23 2011 00:19 GMT
#54
On June 21 2011 18:44 jcroisdale wrote:
Show nested quote +
On June 20 2011 10:22 aaycumi wrote:
Oh yeah, the old 4gate 2 archon timing attack vs Zerg from Brood War.
Same problems though that was to counter the opponent going for fast Mutalisk. This is a pre-Colossus attack, and without darn good scouting you are in for a world of trouble. Probably just easier to go for a Sentry/Zealot timing attack, that'll come ALOT sooner and needs no tech infastructure other than normal.

And the craziest part... you can Hallucinate the Archons anyways and have the same effect.


The build needs the archons to take care of FF's if not z few zealots and FF can trap you whole army on a ramp.


I'm having trouble understanding your sentence, but I think his point is that hallucinated archons can take down force fields just as well.

Edit: never mind, archon hallucinations just go right through.
jormando
Profile Joined March 2011
Finland24 Posts
Last Edited: 2011-06-23 20:34:59
June 23 2011 18:19 GMT
#55
This is the most fun build for PvP that ive tried so far. Actually its the first build which has made the matchup really enjoyable for me. One question though: Around what time ingame Templar archives should be finishing if opponent lets you tech in peace?

As a gold level player knowing this would help to see how much im late, specially since this build feels much harder to execute than any other PvP build ive used so far. At the moment im having trouble getting the upgrades to finish around the same time without forgetting the last gate or Templar archives starts too late.
nonethewiser
Profile Joined January 2011
United States53 Posts
June 23 2011 20:12 GMT
#56
I've tried this a few times. A good opponent will scout and counter this pretty easily (with a 4 gate). The cost of the tech is just too much early on.

The only time I've been able to pull this off in PvP is versus a really, really late carrier/colossi composition (archons rape carriers).
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
June 24 2011 05:52 GMT
#57
Think this should be a decent place to ask - what is a good composition against this chargelot/archon combination? I've played against some variants of this build, though its somewhat shaky early mid game, but once its setup it seems quite difficult to deal with. Thanks in advance!
billiebrightside
Profile Joined March 2011
United States150 Posts
June 24 2011 06:10 GMT
#58
U be hacking!! The guy who 4gated u said it!!!

lol, jk. This build seems really cool, although I believe the placement of the first cannon may be very tricky vs a 4gate :/ seems like that alone can break your game
Mother always said: "My son, do the noble thing. You have to finish what you started now, no matter what. Now sit, watch, and learn!"
AppleKing
Profile Joined June 2011
Canada6 Posts
June 24 2011 08:03 GMT
#59
I was just wondering, how would this fare against a 3 stalker timing push? The choke+cannon would defend it but the stalker timing push has the robo up so the colossus would be out sooner then the archons
FredSuceBats
Profile Joined April 2011
Canada12 Posts
July 03 2011 21:03 GMT
#60
Do you have replay of Artosis doing it? It would be cool to see him perform his own build
Quebec
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