• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:47
CET 23:47
KST 07:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns5[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2197 users

[G][D] Artosis PvP build - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 All
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
July 07 2011 04:09 GMT
#61
I've used this build for about two weeks and the counter has been figured out, have lost several games in the same fashion as of late. Just scout it, go colossus, and wall your ramp like your playing vs a zerg. Then the chargelots cannot get in since there are only room for one and its blocked by 6+ zealots and you cannot break it with 2+ colossus kicking your ass. So all the colossus player has to do is wall the ramp, hold the attack easilly, then sitt on his ass untill he has like 4 colossus, push out and 1a the chargelot player.

So back to 4 gates and colossus wars for me... blaaaaah this matchup is just atrocious.
Geiko
Profile Blog Joined June 2010
France1939 Posts
Last Edited: 2011-07-07 06:03:56
July 07 2011 05:59 GMT
#62
On June 17 2011 16:18 Anihc wrote:
Show nested quote +
On June 17 2011 12:34 jcroisdale wrote:
On June 17 2011 08:50 Anihc wrote:
I watched the reps. I'm not convinced at all that this build works.

First of all, I don't think cannon can hold off a 4 gate. The guy in the first rep was over half a minute late with his 4 gate, and then poorly placed his proxy pylon so he wasn't able to warp in those 4 additional zealots. You would have easily lost to a standard 4 gate, your cannon doesn't even finish until well past the 6 minute mark.

Second, straight tech to chargelot/archon doesn't work IMO. You can die to so many things before you get charge, such as blink stalkers, or even a regular attack that has a few sentries for forcefield. If the guy in the 2nd replay had attacked you when he got his blink stalkers, you would have died. He also had horrible micro, and should have fended off your attack. If the defender walls in with buildings like others in this thread have stated, you wouldn't have any chance at all.

Chargelot/archon is definitely a viable mid game PvP composition, but I think you need to transition into it from either blink or DT, and I really think you need 2 bases to do it well since you should be taking advantage of its mobility (1 base colossus > 1 base chargelot/archon).


I didn't mention it in the OP but when people are going for a very agressive 4gate I usually throw down an extra cannon, if they really want to push up your ramp the extra cannon only need to get 2 kills to be worth it. While I understand Static Defense is not always the best idea, its about making the build work.

You also mentioned walling in which yes it works great against this build but If i transition into an expo and they don't attack there behind. This build is like playing zerg if you engage head on into a spot your going to lose its going to happen you want to fight out in the open to get surrounds if your own a map like crossfire there is no way this build would have a chance past 1base.

I would like if anyone who had replays of this build succeeding to send them to me and I might add them to the op. Since this is a discussion about trying to makes this build as viable as possible that's all Artosis was trying to do and that's what Im trying to do, make this build work against all these common PvP builds.


Then way to not mention critical pieces of your strategy in your guide... (defending 4 gate and what to do if your opponent plays defensively)

And even if you get 2 cannons, I'm still going to break you with a 4 gate. The problem with cannons is that they can't be instantly warped in like warpgate units can. You invest 150 minerals in a cannon but don't get any return on it until half a minute later, whereas with warpgate units you get the return on investment within 5 seconds. Feel free to test your cannon defense against my 4 gate anytime... coLrsvp.138 on both NA and EU.

Note that I'm not discrediting chargelot/archon, I'm just criticizing your build because going straight to chargelot/archon is not a safe way to get there. If you want to make this build as viable as possible, again like I said before I suggest transitioning into it from a DT or blink stalker opening.


I just want to emphasize on this : this build get demolished by a good 4 gate. In the replays you showed, you START your cannon at the time they should have their units IN your base...
I'm only comenting on this because I played a guy yesterday who did this exact build I didn't know about. I was like : "wtf, chargelot/archon on one base with 1 cannon defense ? Doesn't that auto lose to 4 gate ?" and the guy laughed at me and said that it was solid. So I played another game and 4 gated him and just crushed him. I think you need to find some other way to beat 4 gate in the early stage of the games because 1 late cannon is not the way to go.

(geiko.813) for anyone who doesn't believe me and wants to be 4 gated.

Unfortunately, believe or not, I don't have the replay... For some reason, I discovered that your replays stop being saved once you reach (1000) on the same map. My last replay is Xel'Naga(999). This should be fixed by blizzard
geiko.813 (EU)
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
July 08 2011 20:26 GMT
#63
On July 07 2011 14:59 Geiko wrote:
Show nested quote +
On June 17 2011 16:18 Anihc wrote:
On June 17 2011 12:34 jcroisdale wrote:
On June 17 2011 08:50 Anihc wrote:
I watched the reps. I'm not convinced at all that this build works.

First of all, I don't think cannon can hold off a 4 gate. The guy in the first rep was over half a minute late with his 4 gate, and then poorly placed his proxy pylon so he wasn't able to warp in those 4 additional zealots. You would have easily lost to a standard 4 gate, your cannon doesn't even finish until well past the 6 minute mark.

Second, straight tech to chargelot/archon doesn't work IMO. You can die to so many things before you get charge, such as blink stalkers, or even a regular attack that has a few sentries for forcefield. If the guy in the 2nd replay had attacked you when he got his blink stalkers, you would have died. He also had horrible micro, and should have fended off your attack. If the defender walls in with buildings like others in this thread have stated, you wouldn't have any chance at all.

Chargelot/archon is definitely a viable mid game PvP composition, but I think you need to transition into it from either blink or DT, and I really think you need 2 bases to do it well since you should be taking advantage of its mobility (1 base colossus > 1 base chargelot/archon).


I didn't mention it in the OP but when people are going for a very agressive 4gate I usually throw down an extra cannon, if they really want to push up your ramp the extra cannon only need to get 2 kills to be worth it. While I understand Static Defense is not always the best idea, its about making the build work.

You also mentioned walling in which yes it works great against this build but If i transition into an expo and they don't attack there behind. This build is like playing zerg if you engage head on into a spot your going to lose its going to happen you want to fight out in the open to get surrounds if your own a map like crossfire there is no way this build would have a chance past 1base.

I would like if anyone who had replays of this build succeeding to send them to me and I might add them to the op. Since this is a discussion about trying to makes this build as viable as possible that's all Artosis was trying to do and that's what Im trying to do, make this build work against all these common PvP builds.


Then way to not mention critical pieces of your strategy in your guide... (defending 4 gate and what to do if your opponent plays defensively)

And even if you get 2 cannons, I'm still going to break you with a 4 gate. The problem with cannons is that they can't be instantly warped in like warpgate units can. You invest 150 minerals in a cannon but don't get any return on it until half a minute later, whereas with warpgate units you get the return on investment within 5 seconds. Feel free to test your cannon defense against my 4 gate anytime... coLrsvp.138 on both NA and EU.

Note that I'm not discrediting chargelot/archon, I'm just criticizing your build because going straight to chargelot/archon is not a safe way to get there. If you want to make this build as viable as possible, again like I said before I suggest transitioning into it from a DT or blink stalker opening.


I just want to emphasize on this : this build get demolished by a good 4 gate. In the replays you showed, you START your cannon at the time they should have their units IN your base...
I'm only comenting on this because I played a guy yesterday who did this exact build I didn't know about. I was like : "wtf, chargelot/archon on one base with 1 cannon defense ? Doesn't that auto lose to 4 gate ?" and the guy laughed at me and said that it was solid. So I played another game and 4 gated him and just crushed him. I think you need to find some other way to beat 4 gate in the early stage of the games because 1 late cannon is not the way to go.

(geiko.813) for anyone who doesn't believe me and wants to be 4 gated.

Unfortunately, believe or not, I don't have the replay... For some reason, I discovered that your replays stop being saved once you reach (1000) on the same map. My last replay is Xel'Naga(999). This should be fixed by blizzard


I've held good 4 gates with this build but it isn´t easy, you just get the forge earlier and cannon placement pretty much determines if you live or die. But this build is just irrelevant if your opponent walls their ramp, then you are severely behind in tech and whatnot and you're just gonna die since you cannot possibly break it.
dreamsmasher
Profile Joined November 2010
816 Posts
July 08 2011 20:32 GMT
#64
On July 07 2011 13:09 unkkz wrote:
I've used this build for about two weeks and the counter has been figured out, have lost several games in the same fashion as of late. Just scout it, go colossus, and wall your ramp like your playing vs a zerg. Then the chargelots cannot get in since there are only room for one and its blocked by 6+ zealots and you cannot break it with 2+ colossus kicking your ass. So all the colossus player has to do is wall the ramp, hold the attack easilly, then sitt on his ass untill he has like 4 colossus, push out and 1a the chargelot player.

So back to 4 gates and colossus wars for me... blaaaaah this matchup is just atrocious.


then what about not attacking and doing an expo with contain. the power of zealot archon is on the open field. expand and go voidray i would think would be a decent response.
schwza
Profile Joined September 2011
67 Posts
December 14 2011 19:48 GMT
#65
Does anyone have advice for how to beat an opponent who uses buildings well? One option for opponent is to block the ramp into the main and leave a one zealot gap, another would be to block the entrance into the natural with 3 gates (and maybe a cannon or two behind) and then blast away with ranged attacks of their choice. I have won a lot of games with this build but building blocks seem like a hard counter and very easy to execute.

User was warned for this post
Nyovne
Profile Joined March 2006
Netherlands19137 Posts
December 14 2011 19:59 GMT
#66
Ok so you can't make a topic for your question so you necro an unrelated topic for it instead? Right.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 246
JuggernautJason164
Nathanias 122
UpATreeSC 104
CosmosSc2 19
elazer 10
StarCraft: Brood War
Shuttle 219
910 29
Dota 2
monkeys_forever199
League of Legends
JimRising 756
C9.Mang0243
Counter-Strike
fl0m1592
Foxcn146
Heroes of the Storm
Liquid`Hasu554
Other Games
tarik_tv5350
Grubby4139
Liquid`RaSZi2721
FrodaN1580
shahzam536
Pyrionflax338
B2W.Neo214
QueenE64
Livibee62
ViBE37
minikerr29
Organizations
Other Games
gamesdonequick40725
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• musti20045 41
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 67
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV168
Other Games
• imaqtpie2775
• Shiphtur943
Upcoming Events
PiGosaur Cup
2h 13m
SOOP
5h 13m
OSC
13h 13m
OSC
1d 15h
SOOP
3 days
The PondCast
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
DragOn vs Sziky
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Proleague 2026-01-05
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.