• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:07
CEST 20:07
KST 03:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Data needed BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1681 users

SC2 Replay Sync Utility

Forum Index > SC2 General
Post a Reply
1 2 Next All
Ascend
Profile Joined July 2010
United States120 Posts
Last Edited: 2011-06-13 07:53:44
June 11 2011 01:14 GMT
#1
[image loading]

Replay Sync is a small utility to aide casters in keeping their replay timers in sync. The main caster/streamer game timer serves as a reference point, which all other casters can view and sync to appropriately.

Contribute on Github.
Download the latest version (Direct Link).

Requires .NET 4.0 Client Profile and a Windows OS. No installation is required, just run the application.

Please try to submit bugs on the Github issues page, otherwise feel free to comment, make requests, and critique to your liking.

Instructions:
+ Show Spoiler +
All communication happens on UDP Port 11000. Forward your ports appropriately if necessary.

For the main caster/streamer: Open the application and click listen. If on Windows 7, the firewall will ask about opening Port 11000 (the current default port). After this, you should see a screen capture take place. If you are in a replay in SC2, it will capture the game timer. You can now shrink the window and allow others to connect to you. You may need to open UDP port 11000 on your router.

For all other casters: Type in the IP address of the streamer, and click Sync. You should see the game timer appear from the main caster. You can then shrink the window, place it near your own game timer, and check periodiacally to make sure you are close to the same time.


My Other Releases
Starboard - SC2 Scoreboard
SC2Replay Chat Log Editor
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
godemperor
Profile Joined October 2010
Belgium2043 Posts
June 11 2011 01:30 GMT
#2
Cool, could be useful for casters.
Ysorigin
Profile Joined April 2010
United States82 Posts
June 11 2011 01:39 GMT
#3
Awesome idea, I can't believe nobody thought of creating this earlier lol
A bachelor is a selfish undeserving guy who has cheated some poor woman out of a divorce
iEngrisH
Profile Joined July 2010
United States31 Posts
June 11 2011 02:59 GMT
#4
Thank you soooooooo much!
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 11 2011 03:00 GMT
#5
Great. Now it just needs to be adopted by everybody. Someone send this to djWHEAT right stat now!
Eleaven
Profile Joined September 2010
772 Posts
June 11 2011 03:01 GMT
#6
Great job Thanks
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
June 11 2011 03:45 GMT
#7
Nice job! You might want to put some authentication and error handling in for future releases though. A malicious user could cause a crash for anyone using this by sending malformed data or lag them out of the game by flooding sync requests. In light of what has happened at MLG, I wouldn't put it past someone to try this.
AdministratorTwitter: @R1CH_TL
TL+ Member
Ascend
Profile Joined July 2010
United States120 Posts
June 11 2011 03:49 GMT
#8
On June 11 2011 12:45 R1CH wrote:
Nice job! You might want to put some authentication and error handling in for future releases though. A malicious user could cause a crash for anyone using this by sending malformed data or lag them out of the game by flooding sync requests. In light of what has happened at MLG, I wouldn't put it past someone to try this.


Yup, I've thought of adding this. Definitely a priority to make sure you restrict who you can connect to.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Ascend
Profile Joined July 2010
United States120 Posts
June 13 2011 04:56 GMT
#9
Just added support for every resolution my monitor supports, which is hopefully all of them. Let me know your screen resolution if you get a "Resolution not supported" message.

To support the rest, I may add an option to pick your capture region. This would also allow "windowed" casters to be supported, where as right now its assuming everyone runs Windowed Fullscreen.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
June 13 2011 06:14 GMT
#10
Really nice, haven't had a chance to try it, but I hope more people will use this. Particularly would help the EGMC, and probably upcoming iCCup Korean tournament.
Ascend
Profile Joined July 2010
United States120 Posts
June 13 2011 08:06 GMT
#11
And after a long night of being sick and restless, I decided to put more work into it.

* Updated clean SC2 look. All options are hidden under the right click context menu.
* Renamed "Listen" to "Broadcast" because its a little easier to understand.
* The window is now transparent, which means streams with Aero disabled can have their replay sync on-screen and it won't appear to viewers.
* Ability to lock the window to prevent accidentally moving it during action.
* Created appropriate icon.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
June 13 2011 10:27 GMT
#12
great app
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
ptell
Profile Joined October 2009
United States103 Posts
June 14 2011 00:54 GMT
#13
didnt Rich write a similar program for TSL3?
Ascend
Profile Joined July 2010
United States120 Posts
June 14 2011 02:29 GMT
#14
On June 14 2011 09:54 ptell wrote:
didnt Rich write a similar program for TSL3?


I was JUST talking to someone about this. Is it an openly available one? I wasn't aware of it at all, I'd be interested to see how it is.
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
TNZ Softmouth
Profile Joined October 2010
United States14 Posts
June 21 2011 05:25 GMT
#15
I have been trying to get this working for a few days now, cant seem to get it to work, keeps showing who is trying to sync up with mes time never shows mine.
Ascend
Profile Joined July 2010
United States120 Posts
June 27 2011 19:03 GMT
#16
On June 21 2011 14:25 TNZ Softmouth wrote:
I have been trying to get this working for a few days now, cant seem to get it to work, keeps showing who is trying to sync up with mes time never shows mine.


Feel free to contact me on skype if you want to try to work it out. My name is "ascendedguard"
Caster and Software Developer. Releases: "Starboard" "SC2 Replay Sync" "SC2 Replay Chat Editor" "SC2 C# Replay Parser"
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
June 27 2011 19:28 GMT
#17
Really nice, thought about implementing this since several months but was always too lazy. Nice to see that someone wasn't as lazy as i am and released such a nice application to the public though i really thought R1CH would release his TL Sync tool first

What you could add would be Client-Server replay controls:
The Server intercepts keypresses and sends them to the clients (pause/rewind/slow-down/speed-up/going back 10 seconds/...) which then emulate the keypresses to SC2 so they stay in sync even when going through replays, but the clients can still slow down/speed up to get back in sync if they have stutters.
Would make starting replays together a lot easier, though of course it wouldn't work if you go through the replay with the mouse (jump back to a position/press controls with mouse/etc.).
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
June 27 2011 19:36 GMT
#18
Nice job, this will definitely help casters avoid getting out of sync when casting replays! Don't know how this looks ingame, but would it look better if it was the same size as the game timer and just sits on top of it?
Fear is a 4 letter word. Why be afraid?
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
June 27 2011 23:30 GMT
#19
Great initiation!
You should build a turtle fence!
Indrium
Profile Joined November 2010
United States2236 Posts
June 27 2011 23:51 GMT
#20
Awesome! I'm glad to see the community stepping in to cover for BNet 2.0. ^^ Great work.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro16 Group B
Bonyth vs Napoleon
G5 vs JDConan
Airneanach60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 835
elazer 110
Railgan 95
BRAT_OK 84
Livibee 40
StarCraft: Brood War
firebathero 157
Dewaltoss 95
Hyun 51
EG.Machine 44
Aegong 44
Rock 32
IntoTheRainbow 13
Shine 9
Dota 2
LuMiX1
Heroes of the Storm
Liquid`Hasu304
MindelVK11
Other Games
Grubby24280
singsing2351
Liquid`RaSZi1693
FrodaN1108
Beastyqt999
ceh9848
B2W.Neo693
Happy303
KnowMe270
Hui .187
monkeys_forever128
Organizations
Other Games
gamesdonequick585
StarCraft 2
angryscii 4
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Reevou 10
• intothetv
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 30
• 80smullet 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota269
Other Games
• imaqtpie893
• WagamamaTV263
• Shiphtur237
Upcoming Events
BSL
53m
OyAji vs JDConan
DragOn vs TBD
OSC
5h 53m
Replay Cast
14h 53m
Monday Night Weeklies
21h 53m
Replay Cast
1d 5h
The PondCast
1d 15h
Kung Fu Cup
1d 16h
GSL
2 days
Replay Cast
3 days
GSL
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Spring Champion…
4 days
Replay Cast
5 days
RSL Revival
5 days
Classic vs SHIN
Rogue vs Bunny
BSL
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.