• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:27
CET 16:27
KST 00:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 914 users

[M] (2) Ressurection by Jay

Forum Index > SC2 Maps & Custom Games
Post a Reply
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-07-02 08:34:38
May 15 2011 15:46 GMT
#1
Hi, I wanted to show the status of my latest project: Resurrection

Theme & Overview:
The map should display a formerly infested world. Abandoned from the Zerg the Protoss have started to restore the nature of the planet.
However, the upper half of the map has neither been been cleaned nor been explored yet, and so the map is cut into a Paradise (bottom) half and an Infested (upper) half.

Map size: 160*104

Map Overview:
[image loading]


Analizer Pics:

+ Show Spoiler +
Paths:
[image loading]
Summary:
[image loading]


Main & Natural:

+ Show Spoiler +

The intention here is to create a very easy to grab Natural expansion (easy to wall), while the main has a scrap station like ramp, and is therefore a little harder to defend (long rush distance!).
There is a highground path in the back of your main to give reapers, blink stalkers colossi and drops extra harass options.
[image loading]
[image loading]
http://www.pictureupload.de/originals/pictures/160511092313_Resurrection_Terran_Main_Natural.jpg


Infested 3rd & 4th:
+ Show Spoiler +

The 10oc base is the easiest 3rd base. The defenders way between the 2nd and the 3rd base is shorter than the attackers.
the possible 4th in the infested half, however, is far away and on open field. It is intended that this base should be taken by players who have the more mobile, but maybe weaker army (e.g. Muta/ling - Zerg in ZvT), or that this base only comes into play, when there is some kind of stalemate situation (TvT tank lines).
[image loading]


Paradise Middle:
+ Show Spoiler +

The Paradise Middle offers the ability to expand in your opponents direction, but leaves your Main & Natural more open to counter attacks that come from the infested half.
Your reward for this risky move, is a mixed 6 blue/gold mineral base with (only) one rich vespene geyser. This base can be saturated with very few workers but still gives you nearly as much income as a "usual" fully saturated blue base. The blue minerals offer 1200, the gold 1680 and the rich vespene 2500 ressources.
Apart from the potential base, the middle is the main attack path and is therefore guarded by a XNWT on the high ground.
[image loading]


Infested Middle:
+ Show Spoiler +

The infested middle offers a 6gold/2vespene base. However, it is blocked by a Hive with its creep.
The hive offers Zerg players the option to hide structures, before they are at lair tech!
Due to its position and the 4entrances, I think it is really hard to hold, and therefore earns its gold status.

[image loading]



The Maps current version can be found on EU (Ressurection by Jay; the name Resurrection isn't available, though I didn't find another map called Resurrection).

summary of some of the maps specifics:
-) mixed gold/blue base
-) neutral zerg building with creep
-) harrass backdoor ("reaper highway")
-) double wide main ramp
-) long rush distance
-) easy low ground natural



Edit: Please, if a mod could edit the title, so that it doesn't include spelling mistakes. After writing the name an estimate of 100.000 times today, I have to write it wrong, the one time I cannot correct it

Update:
-) Main and Natural are now a little bigger. Natural has been completly resdesigned.
-) Infested Middle Base is now a regular Gold Base.
-) added Rocks to block some ramps in the middle area
-) Now using Tarsonis Dirt for the Ramps instead of Mar Sara Blackened Rock.
-) More Doodads added

Update:
-) some minor terrain changes
-) added Analizer pics
-) More Doodads (especially around the 3 Infested (red) Islands; Char Spines to give it a Diablo-like look)

Update:
-) Infested 4th is now a regular base; area redesigned
-) Middle small ramp widened (now blocked with 2destructible rocks!)
-) some minor terrain changes
-) More Doodads/Doodad rearrangements
-) removed Tasteless & Artosis Bot
-) new pictures in the OP
Gfire
Profile Joined March 2011
United States1699 Posts
May 15 2011 16:21 GMT
#2
Interesting aesthetics. I like it.

I'm not sure how it will perform having blue and gold minerals at the same base. Eh.

The geysers at the nat seem extremely vulnerable, the nat seems too small, especially with a small main.

I like the use of the double-wide ramp and the longer rush distance.

I also like the overall flow of the map, it has a lot of potential. A bit unusual though so testing will be needed in order to know for sure.
all's fair in love and melodies
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-05-15 17:48:33
May 15 2011 17:46 GMT
#3
On May 16 2011 01:21 Gfire wrote:
I'm not sure how it will perform having blue and gold minerals at the same base. Eh.


The middle base was intended to be a usual gold base, but I thought I might just mix it up a little and give it 2more blue minerals, and reduce the overall ressources of the base.
So in this case, you need more workers than for a usual gold base, get more income therefore, but not more minerals at all.

The "Paradise Mixed" has a special intention:
You need only 3/4 of the workers that you would usually use for a normal base but gives you nearly the same income. So it should be available as an alternative 3rd base.

both mixed bases are balanced in a way, so that blue and gold minerals run out at the same time, when mined equally.
but to really see how to balanced these kind of bases, the map needs some testing.

On May 16 2011 01:21 Gfire wrote:
The geysers at the nat seem extremely vulnerable, the nat seems too small, especially with a small main.


ty for mentioning that. I designed the natural very early and haven't really focused on it a lot.
I guess I will redesign it in one or another way.




Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-05-16 07:42:32
May 16 2011 07:29 GMT
#4
Update:
-) Main and Natural are now a little bigger. Natural has been completly resdesigned.
-) Infested Middle Base is now a regular Gold Base.
-) added Rocks to block some ramps in the middle area
-) Now using Tarsonis Dirt for the Ramps instead of Mar Sara Blackened Rock.
-) More Doodads added
Big J
Profile Joined March 2011
Austria16289 Posts
May 17 2011 10:32 GMT
#5
hey, I could need some suggestions and feedback on the map.
I really want to improve this map and my mapmaking, so plz comment, when you read this thread
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 17 2011 23:35 GMT
#6
I can see the hidden baneling nest bust. *Sudders*
Really though, it looks nice.
Moderatorshe/her
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-07-01 20:52:52
May 19 2011 08:19 GMT
#7
Update:
-) some minor terrain changes
-) added Analizer pics
-) More Doodads (especially around the 3 Infested (red) Islands; Char Spines to give it a Diablo-like look)
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-07-02 08:34:54
July 01 2011 21:03 GMT
#8
Hey guys, I'd like to participate in Map of the Month #7, and right now I'm thinking about nominating Resurrection (or 1 of 2other maps I haven't posted on the forum (yet)).

So I'd like to ask some questions/for some opinions:
-) is this map good enough? I'm not so sure, as I never got a lot of replies.
-) should I remove the neutral Zerg Hive or maybe replace it with usual destructable rocks?
-) mixed bases, or usual blue ones in the "Paradise Middle"?
-) double wide main ramp, yes or no? I don't see it as a big problem in Zerg MUs, as the natural is pretty easy and fast to walloff (unlike scrap station), but thinking about PvP... I really don't want to see a "only 4gate is possible" map...
-) is the map too colorful? (the protoss lights in the middle, the red/black/green contrast)


Update:
-) Infested 4th is now a regular base; area redesigned
-) Middle small ramp widened (now blocked with 2destructible rocks!)
-) some minor terrain changes
-) More Doodads/Doodad rearrangements
-) removed Tasteless & Artosis Bot
-) new pictures in the OP
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Christmas Eve Games
Creator vs ScarlettLIVE!
WardiTV1312
Rex148
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko522
Rex 148
mouzStarbuck 135
trigger 56
StarCraft: Brood War
Britney 52420
Sea 12466
Horang2 1772
Bisu 1730
Aegong 1553
Soma 696
Larva 641
Stork 530
Hyun 477
firebathero 374
[ Show more ]
Snow 351
Shuttle 330
Mini 323
BeSt 248
actioN 222
Rush 206
hero 171
JYJ 70
Barracks 50
sorry 47
ToSsGirL 32
Terrorterran 29
HiyA 26
soO 22
Movie 19
zelot 17
Sacsri 12
scan(afreeca) 10
SilentControl 7
Noble 5
JulyZerg 5
Dota 2
XcaliburYe1116
syndereN787
League of Legends
rGuardiaN145
Super Smash Bros
Mew2King125
Other Games
singsing2246
hiko540
Mlord282
Livibee115
XaKoH 104
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Light_VIP 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 7
• XenOsky 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1761
League of Legends
• Nemesis3903
Upcoming Events
Replay Cast
17h 33m
WardiTV Invitational
20h 33m
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Big Brain Bouts
2 days
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
4 days
Wardi Open
4 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.