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[Guide] Being Safe

Forum Index > LoL General
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1 2 3 Next All
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2011-04-09 21:41:58
April 09 2011 05:44 GMT
#1
+ Show Spoiler +
DISCLAIMER:

If you want to nit-pick about this list and how XYZ situation being "safe" might not be the best option then go ahead. You are missing the point. I could have written an indepth guide explaining all the alternatives but you wouldn't have read that just like you probably didn't read this.

Be Safe. Be Useful.You aren't useful if you are dead, but you aren't useless if you don't help your team by being overly safe


Last Hit!!! – You do this because it makes you safer.
This is when only attack/hit minions to finish them off.

The Minimap (aka MapHax) –This determines your safety level based on enemy champions visible.

You should be glancing at this very frequently (Every 2-3 seconds).
This should determine your movement around map.

Be Safe, Buy Wards –
Well placed wards increase your whole team’s safety.
Wards win games.

Lane Safely –
SAFE
ALWAYS BE CHECKING MINIMAP ( DO NOT RELY ON MIA CALLS)
PING TO ALERT ALLIES OF DANGER
The closer you are to your tower the more safe you are.
The more vision you have around leading to your location the more safe you are.
The more enemies you can see on the minimap (not near you) the more safe you are.
The more you last hit the more safe you are.
The more Summoner Skills you have available the more safe you are. (Flash + Ghost is Safety Combo)
If you have allies with you bushes are 50% more safe.

UNSAFE
DO NOT LOOK AT ANOTHER LANE UNLESS YOU ARE DEAD (USE MINIMAP)
DO NOT TYPE UNLESS YOU ARE REPORTING MISSING OR DEAD
DO NOT CHASE
The further past river you are the less safe you are.
The less Health and Mana remaining you have the less safe you are.
The more enemy champions not on your minimap the less safe you are.
If you cannot see all 5 enemy champions (on minimap) Bushes are 100% less safe.
The further away you are from your teammates the less safe you are.
The more packed/confined up your team is in a teamfight the less safe you are.
The less total HP you have the bigger target you are in teamfights. (less safe)


Before you read whats in the spoilers understand this now a list meant help with the "obvious" parts of the game and highlight "obvious" unsafe actions.

You should read this if you are having trouble figuring out why you are dying or you wanna reduce your unnecessary deaths.

I don't advocate a super-passive tower-hugging play-style. I don't advocate an overly-aggressive KDR focused play-style either.
FADC
Navi
Profile Joined November 2009
5286 Posts
April 09 2011 06:08 GMT
#2
es like sex education, ehuehuehue.

Map awareness is #1 problem though, just go play some BW if u wanna sharpen it up.
Hey! Listen!
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
April 09 2011 06:32 GMT
#3
--- Nuked ---
EpicPleasure
Profile Joined March 2010
United States164 Posts
April 09 2011 07:37 GMT
#4
Safe? wat
Hardwork beats talent when talent fails to work
bosiddon
Profile Joined September 2010
308 Posts
April 09 2011 07:45 GMT
#5
whenever there is any doubt

there is no doubt
2035
rwrzr
Profile Joined February 2010
United States1980 Posts
April 09 2011 08:02 GMT
#6
I should have included in the guide why I even bothered writing it in the first place.

Success in League of Legends is based on the Decisions you and your teammates make.

This is just a quick overview of the what I feel RIOT assumes people learn trying to reach Level 30.
FADC
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 09 2011 08:08 GMT
#7
Only riot doesnt bother teaching anything, and then is amazed when shitty players complain about certain champs.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
April 09 2011 08:30 GMT
#8
On April 09 2011 15:08 Navi wrote:
es like sex education, ehuehuehue.

Map awareness is #1 problem though, just go play some BW if u wanna sharpen it up.

It's funny, 'cause despite forcing myself to be better aware of the mini-map, it's still a problem with me in Starcraft. I start playing this game and it's fucking simple. I love a game that only requires like 20 APM.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
kxr1der
Profile Joined March 2009
United States213 Posts
April 09 2011 10:19 GMT
#9
The more clumped up your team is the less safe you are.


I agree with everything but this, while a team fight is certainly more likely with your whole team together it is definitely more dangerous to be off by yourself somewhere pushing a lane. Unless you mean like right on top pf each other, in which case aoe incoming.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-04-09 13:22:36
April 09 2011 13:22 GMT
#10
UNSAFE
DO NOT LOOK AT ANOTHER LANE UNLESS YOU ARE DEAD (USE MINIMAP)


Aka terrible shen players..
"trash micro but win - its marine" MC commentary during HSC 4
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
April 09 2011 13:30 GMT
#11
On April 09 2011 14:44 rwrzr wrote:
UNSAFE
DO NOT TYPE UNLESS YOU ARE REPORTING MISSING OR DEAD


I'd say, don't type at all. During your typing you're standing still with your hand off the mouse and all kinds of bad things could happen. "Best" case scenario is that you miss a last hit. Worst case, you get initiated on and die...
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
April 09 2011 13:32 GMT
#12
This guide is pretty safe brah.

-_-

Playing safe is boring anyway. Real men dive towers and shit, then after dying blame their team and threaten to go afk.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 09 2011 13:36 GMT
#13
On April 09 2011 22:32 Goshawk. wrote:
This guide is pretty safe brah.

-_-

Playing safe is boring anyway. Real men dive towers and shit, then after dying blame their team and threaten to go afk.


It's always the junglers fault. ^^
"Your full potential does not matter if you do not use all 100% of it."
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2011-04-09 15:05:45
April 09 2011 14:28 GMT
#14
On April 09 2011 19:19 kxr1der wrote:
Show nested quote +
The more clumped up your team is the less safe you are.


I agree with everything but this, while a team fight is certainly more likely with your whole team together it is definitely more dangerous to be off by yourself somewhere pushing a lane. Unless you mean like right on top pf each other, in which case aoe incoming.


I will change the wording this is exactly what I mean.

On April 09 2011 22:36 BlackPaladin wrote:
Show nested quote +
On April 09 2011 22:32 Goshawk. wrote:
This guide is pretty safe brah.

-_-

Playing safe is boring anyway. Real men dive towers and shit, then after dying blame their team and threaten to go afk.


It's always the junglers fault. ^^


If you can tower dive in-lane and definitely kill them before they kill you (Taking into account your available Summoner Skills and the enemies. I would trade a death for securing first-blood almost 99% of the time.

If there is any risk of you not getting first blood then don't even bother if you are winning the lane.
FADC
Malderon
Profile Joined September 2009
Netherlands136 Posts
April 09 2011 15:47 GMT
#15
Many players would do well to take these lessons to heart, myself included. So thanks for posting this guide .

I do my best to play as safe as I can without missing opportunities to take objectives, but my map awareness needs much work.
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2011-04-09 16:50:13
April 09 2011 16:45 GMT
#16
Be safe, then your team fucks up. Then you realize how you were trading cs in a lane where you would've raped your lane, by being "safe".

Or play safe, get pushed on, fight happens near river, be safe and don't go help because a) you were pushed on, and b) being away from tower is unsafe even with summoners, and the dude who left mid might be in a brush. Lose fight, lose drag, but don't worry, you're safe.
jtype
Profile Blog Joined April 2009
England2167 Posts
April 09 2011 16:47 GMT
#17
The game is more about risk vs reward than simply just playing safe, imo, but still good to bear these things in mind.
Malderon
Profile Joined September 2009
Netherlands136 Posts
April 09 2011 17:42 GMT
#18
This guide serves as a counterbalance to the many players who blindly rush into battle and take stupid risks for no good reason whatsoever.

Related to this, and an example of risk vs reward, is the greed of many players who are overagressive in hunting for kills, while they could have gotten a bunch of creep kills instead, for similar profit at a much lower risk. But at my level people tend to look only/mostly at kill/death ratios, hunt for kills desperately and in the process get themselves killed.

And it is good to know what safe is to be able to judge whether taking a risk is worth it or not.
TheYango
Profile Joined September 2008
United States47024 Posts
April 09 2011 17:43 GMT
#19
On April 09 2011 14:44 rwrzr wrote:
DO NOT LOOK AT ANOTHER LANE UNLESS YOU ARE DEAD (USE MINIMAP)
DO NOT TYPE UNLESS YOU ARE REPORTING MISSING OR DEAD

I see high elo players do these all the time, even in tournament games.
Moderator
phyvo
Profile Blog Joined April 2009
United States5635 Posts
April 09 2011 17:59 GMT
#20
On April 09 2011 22:22 Senx wrote:
Show nested quote +
UNSAFE
DO NOT LOOK AT ANOTHER LANE UNLESS YOU ARE DEAD (USE MINIMAP)


Aka terrible shen players..


Maybe I'm a terrible shen player, but how else on earth are you supposed to know when to ult when the hp bars on the top left don't update (i.e. they are entirely pointless)? It's not like you can just tell from the minimap whether or not your ally will be safe.

Besides, before you spend that half second looking you can always run into a bush or back towards your turret so that your laning opponent won't immediately kill you.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
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