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Note: TeamLiquid is covering the GSL as a news organization. We do not sponsor the GSL.
GOM March 2011 Code S / Code A Tournaments
http://esports.gomtv.com/gsl/
The History
GOM TG Sambo Starcraft II Open S1 (9/4/10 - 10/2/10) --


Sony Ericsson Starcraft II Open S2 (10/18/10 - 11/13/10) --


Sony Ericsson Starcraft II Open S3 (11/22/10 - 12/18/10) --


Sony Ericsson GSL (1/2/11 - 1/29/11) --


Intel GSL (2/22/11 - 3/19/11) --


The Players -- Code A
Zerg – Overcome All (14)
Jos De Kroon --

Andrew Pender --

Hayder Hussein --

김정환 --

박경락 --

장재호 --

정승일 --

조만혁 --

이동녕 --

김동현 --

김민석 --

황강호 --

이원표 --

최종환 --

Terran - The Pride of War (12)
Dai Yi --

김 샘 --

백승주 --

한이석 --

박서용 --

곽한얼 --

문성원 --

박준용 --

정혜준 --

김영진 --

김동주 --

채도준 --

Protoss – Victory After Victory (6)
Chris Loranger --

박현우 --

신상호 --

김경수 --

정우서 --

양준식 --

The Players -- Code S
Zerg – Overcome All (8)
Greg Fields --

김원기 --

박상익 --

이형주 --

임재덕 --

최정민 --

한 준 --

박성준 --

Terran - The Pride of War (15)
김상철 --

김성제 --

김유종 --

김찬민 --

이윤열 --

이정훈 --

임요환 --

정종현 --

최성훈 --

한규종 --

Jonathan Walsh --

김승철 --

김정훈 --

박 준 --

변현우 --

Protoss – Victory After Victory (9)
강초원 --

서기수 --

송준혁 --

안홍욱 --

이정환 --

이형섭 --

장민철 --

정민수 --

서명덕 --

How they got this far:
March GSL Offline Qualifiers
Up & Down Matches Post-January-GSL
The Maps
Metalopolis
Scrap Station
Xel'Naga Caverns
Lost Temple
Shakuras Plateau
Crevasse
Crossfire SE
Terminus RE
Tal'Darim Altar
The News
Season Preview
Huk Foreigner Special
Haypro/Idra Foreigner Special
The Live Reports
Code A Ro32 Day 1
Code A Ro32 Day 2
Code A Ro32 Day 3
Code A Ro32 Day 4
Code S Ro32 Groups A + B
Code S Ro32 Groups C + D
Code S Ro32 Groups E + F
Code S Ro32 Groups G + H
Code A
Round of 32








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Round of 16








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Round of 8








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Round of 4
















Finals
















Code S
Round of 32
OK, this is going to be pretty complicated, so bear with me. After Matches A and B are played, the winners of those matches play the loser. After that happens, there are 3 possibilities that can happen.
Possibility A: The group now has players with these records: 2-0, 2-0, 0-2, 0-2. At this point, the players who are 2-0 play each other to determine seeding in the Ro16, and the players who are 0-2 play each other to determine placement in the up/down (Code S / Code A) matches.
Possibility B: The group now has players with these records: 2-0, 1-1, 1-1, 0-2. At this point, the player with 2-0 does not need to play any more matches. He is first in the group. Likewise, Mr. 0-2 is done. He is in 4th place in the group. The two players who are 1-1 play against each other again to determine who takes 2nd and who takes 3rd in the group.
Possibility C: The group now has players with these records: 1-1, 1-1, 1-1, 1-1. Whoever has not played each other play. The winner of that match advances and the loser is eliminated.
Group A
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


Rematch:


Group B
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


1/2 Placement:


3/4 Placement:


Group C
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


Rematch:


Group D
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


1/2 Placement:


3/4 Placement:


Group E
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


1/2 Placement:


3/4 Placement:


Group F
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


Advance/Eliminated A:


Advance/Eliminated B:


Group G
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


Rematch: < Tal'Darim Altar >

Group H
1.

2.

3.

4.

Game 1:


Game 2:


W1 v L2:


W2 v L1:


Advance/Eliminated A:


Advance/Eliminated B:


Round of 16








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Round of 8












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Semifinals
























Finals















