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Code A - Code S (Visualization)

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
ArdentZeal
Profile Joined March 2010
Germany155 Posts
December 13 2010 18:36 GMT
#1
Hello TL,

long time lurker / poster, first time contributor. After seeing even DjWheat and Chill struggle with the Code A-S Format in their show "Weapon of Choice" i decided to visualize the concept. This is my first time i did something like that, so don't be to harsh.

If you find any error, bugs or misinterpretations please write me a PM. I have no time to parse a complete thread.

Code A
[image loading]

Code S
[image loading]

DISCLAIMER: This graphic is a visualized version of a translated GOMTV News, so it may differ from their format after all.

ADDITION: Here are more versions (eps, psd, ...) of these diagrams, if you would like to work with them or change them feel free to do so. http://www.mediafire.com/?idmmau1dpnrr2ck
Empyrean
Profile Blog Joined September 2004
17014 Posts
December 13 2010 18:40 GMT
#2
Leave it to GOMTV to turn something like Code S and Code A qualification into some sort of Kafkaesque monstrosity :/
Moderator
Craton
Profile Blog Joined December 2009
United States17264 Posts
December 13 2010 18:41 GMT
#3
And here I thought they just used a magic 8-ball.
twitch.tv/cratonz
dvide
Profile Joined March 2010
United Kingdom287 Posts
Last Edited: 2010-12-14 14:16:50
December 13 2010 18:45 GMT
#4
There's one on reddit right now which I think is clearer:

[image loading]

It was made by puzzl from teamliquid.
idonthinksobro
Profile Joined December 2010
3138 Posts
December 13 2010 18:48 GMT
#5
that is the most messed up system i have ever seen.
i dont get it.
teko
Profile Joined March 2010
Canada1197 Posts
Last Edited: 2010-12-13 18:50:35
December 13 2010 18:48 GMT
#6
Now we just need someone to explain in a video with nice graphics

On December 14 2010 03:48 idonthinksobro wrote:
that is the most messed up system i have ever seen.
i dont get it.


Apparently it was designed to make players compete more. Even a couple of ranks higher can provide additional benefits in the long run.
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
December 13 2010 18:50 GMT
#7
On December 14 2010 03:40 Empyrean wrote:
Leave it to GOMTV to turn something like Code S and Code A qualification into some sort of Kafkaesque monstrosity :/

I think you've just given the name to the eventual GSL newspost.

Reminds me of this.
+ Show Spoiler +
[image loading]
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 13 2010 18:54 GMT
#8
i feel like a Caveman looking at this
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Denizen[9]
Profile Joined July 2010
United States649 Posts
December 13 2010 18:54 GMT
#9
Now im more confused
Jaedong, Baby | Idra, Marineking, Tester, Nada
yoplate
Profile Joined August 2010
United States332 Posts
December 13 2010 18:58 GMT
#10
Wow, that is very complicated. It looks like it will make a lot of games though.
Konki
Profile Joined November 2010
United States42 Posts
Last Edited: 2010-12-13 19:00:16
December 13 2010 18:59 GMT
#11
Thanks for the visual ArdentZeal, I thought I had a pretty good idea how it worked but your visual made easier. Confusing system by GOMTV but I think it might actually work to make every match worth something and make the players play hard even if they've already lost in order to maintain their position
talismania
Profile Blog Joined December 2007
United States2364 Posts
December 13 2010 19:00 GMT
#12
it's not that hard to understand guys... the reddit graph is very clear.
oogles
Profile Joined August 2010
United States29 Posts
December 13 2010 19:10 GMT
#13
Wait, so before the Code S Replacement matches, Code A players play against each other to get ranked? The math doesn't really work out for that reddit one, there are only 24 Code A players, right? How can there be 8 groups of 4 in Code A?
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
December 13 2010 19:19 GMT
#14
On December 14 2010 03:40 Empyrean wrote:
Leave it to GOMTV to turn something like Code S and Code A qualification into some sort of Kafkaesque monstrosity :/

Eh, no worse than OSL used to be back in the days of OSC, ODT etc.
OpRaider
Profile Blog Joined April 2010
United States307 Posts
December 13 2010 19:22 GMT
#15
On December 14 2010 04:10 oogles wrote:
Wait, so before the Code S Replacement matches, Code A players play against each other to get ranked? The math doesn't really work out for that reddit one, there are only 24 Code A players, right? How can there be 8 groups of 4 in Code A?

That's Code S - 32 Code S players
it is what it is -day9 airplane story
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2010-12-13 19:25:59
December 13 2010 19:23 GMT
#16
On December 14 2010 04:10 oogles wrote:
Wait, so before the Code S Replacement matches, Code A players play against each other to get ranked? The math doesn't really work out for that reddit one, there are only 24 Code A players, right? How can there be 8 groups of 4 in Code A?

32 A code players instead of 24.

lol if you just read it right.

It says 4 players. If you win your first match you are Code A atleast for next season. Multiply that by 8 and you get 32 players. Top16 means you're Code A next season while the top8 gets to play the up and down matches to determine the Code S of next season.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Cheebah
Profile Blog Joined April 2010
210 Posts
December 13 2010 19:30 GMT
#17
The visualisation on reddit is very clear, although they forgot to mention that 4 code-A spots are reserved to the best foreigners (based on their achievement in non-Korean competitions iirc).

All I can say is I <3 GSL. I bought all 3 season tickets, have watched every single game (expect maybe a few 'unattractive' Ro64 matchs ^^) and by the looks of it, I'm gonna do the same for many seasons to come!

I hope they upgrade the non-Korean streaming service a little, maybe with a European server. I can never watch the HQ live stream (from France), but the VODs are perfect with a 10s pause for buffer. All in all, those 50$ were very well spent
In the words of Tasteless, 'Tell your friends about it!'
Out here in the perimeter there are no stars. Out here we are stoned, immaculate.
TheBanana
Profile Joined December 2010
Norway2183 Posts
December 13 2010 19:45 GMT
#18
On December 14 2010 04:30 Cheebah wrote:
The visualisation on reddit is very clear, although they forgot to mention that 4 code-A spots are reserved to the best foreigners (based on their achievement in non-Korean competitions iirc).


Does that mean that "uncoded" foreigners will be limited to 4 places or am I being unfairly pessimistic?
If you're not getting better faster than everybody else, you're getting worse.
butter
Profile Blog Joined July 2009
United States785 Posts
December 13 2010 19:47 GMT
#19
On December 14 2010 03:45 dvide wrote:
There's one on reddit right now which I think is clearer:
+ Show Spoiler +
[image loading]

It's actually from the TL thread. But I think they are not as clear as mine
(based on the visual style of the OSL FAQ):

[image loading]

[image loading]
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
December 13 2010 19:54 GMT
#20
ONE WORD SUMS THIS ALL UP::

CLUSTERFUCK!
I'm like badass squared | KeitZer.489
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