• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:27
CET 07:27
KST 15:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Zerg is losing its identity in StarCraft 2 Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2116 users

SC:BW vs SC2 early game timing differences

Forum Index > Closed
Post a Reply
oncewasblind
Profile Joined July 2010
United States22 Posts
Last Edited: 2010-12-08 00:57:29
December 08 2010 00:55 GMT
#1
I haven't seen this touched upon yet, so I wanted to cover the timing differences in tier 1 units and buildings, when comparing SC:BW to SC2. Breaking it down in sections, I'll list the items I'll be covering.

Terran:

Barracks, Marines

Protoss:

Gateway, Zealot

Zerg

Spawning pool, Zergling


Terran:
Everything about the barracks is exactly the same except for two small factors.

1. The SC2 barracks takes 20 seconds shorter to make.
2. It can be adapted with a reactor or a tech lab.

As for the marine, there are three differences, two more subtle than the other.

1. The SC2 marine has 5 additional health.
2. He takes 1 less second to make.
3. And he has 1 additional range.

Conclusion - In a pure comparison between the two, meaning that if you had the SC:BW Terran race play against a SC2 Terran race, the SC2 Terran comes out only with advantages. Nothing about the core components of it's tier 1 play has been reduced. Also, because of the 1 additional range, SC2 marines now have much more survivability and DPS compared to their SC:BW brethren.

Protoss:
For the gateway, there is only one difference.

1. The SC2 gateway takes 5 seconds longer to make.

As for the zealot, there are two differences.

1. The SC2 zealot takes 2 seconds shorter to make.
2. However he also has 10 less shields.

Also it's fair to note that after warpgate technology is reached, zealots take a total of 12 less seconds to make (28 seconds, compared to SC:BW's 40).

Conclusion - The changes aren't too dramatic, though some would argue that the 3 seconds to get the first zealot out could make it harder for Protoss to defend against early attacks, such as a 6 pool.

Zerg:
There are two significant differences to the spawning pool.

1. The SC2 spawning pool takes 15 seconds shorter to make.
2. It also has 250 more life.

And for the zergling, there is only 1.

1. In SC2 zerglings take 4 seconds shorter to make.

Conclusion - Combining the reduced time to create a pool, and your first wave of zerglings, it should be far easier to rush in SC2 compared to SC:BW, statistically speaking.


In short, not counting zergling speed, stim pack, or any of the assorted other changes that have been made, purely from comparing the numbers, both Zerg and Terran have received only enhancements to their tier 1 play. Protoss however, overall takes longer to start producing it's tier 1 unit, and when it is produced, it comes out with less overall health/shields compared to it's SC:BW counterpart.

I believe this may help to provide numbers to the common conception that terran is stronger earlier on in TvP, and how terran and zerg are able to reach a critical mass of marines and zerglings moreso than they were able to in SC:BW.

Please let me know your thoughts, all helpful criticism on my numbers is appreciated.

Thanks!
MavercK
Profile Joined March 2010
Australia2181 Posts
December 08 2010 00:57 GMT
#2
there are more differences than that. most of the movement speeds and attack speeds are different for example
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 08 2010 00:58 GMT
#3
one thing to point out though about the sc1 marines. They don't have to face banelings that wtf pwn an entire squad in .5 seconds. ^^
You know how to gain a victory, but not use it - maharbal
Lexvink
Profile Blog Joined May 2010
Canada310 Posts
December 08 2010 00:59 GMT
#4
Zerglings also have a lot less dps in comparison to the other units in comparison to BW.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
Last Edited: 2010-12-08 01:02:50
December 08 2010 01:02 GMT
#5
Ya you cant really compare the two together. Sure marines are "better", but in relation to SC2. In BW, in a 1v1 unit fight, a ling will beat a marine (yes i did some tests). And zealots in BW (i feel) where uber half jedi half pimps that were just simply awesome.

But I, echoing others, think that larger/better maps would significantly help each race differently in the early game, and increase overall gamelength. So if the maps got bigger, does that mean all the builds and timings used now would only need slight tweaks, or be obsolete altogether?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
nikj
Profile Joined July 2010
Canada669 Posts
December 08 2010 01:03 GMT
#6
I don't think we should be going here. Most of these threads deteriorate into BW vs SC2 pissing contests.
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
December 08 2010 01:03 GMT
#7
BW Zerglings dps is a lot more than SC2
Absence of evidence is not evidence of absence.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 08 2010 01:03 GMT
#8
I don't mean to be rude or derail, but what could we possibly gain from knowing the timing differences between SC:BW and SC2?
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
MoogleStarcraft
Profile Joined August 2010
United States16 Posts
December 08 2010 01:03 GMT
#9
.......
Did you know warpgates are REALLY good? A 12 second difference to build a zealot? That is absolutely huge. The game is also played extremely differently so direct comparisons are irrelevant to make.

Example:
Zerg in Sc:Bw had a suicidal Anti-air unit. In SC2 they don't. Therefore in SC:BW Zerg was better.
Phyrigian
Profile Blog Joined June 2010
New Zealand1332 Posts
December 08 2010 01:03 GMT
#10
--- Nuked ---
BlueChipKiwi
Profile Joined July 2010
United States46 Posts
December 08 2010 01:06 GMT
#11
Are the unit speeds different? The Zealot feels much slower... or is that just when concussion shells come into play?
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
December 08 2010 01:06 GMT
#12
zerglings are way weaker in sc2 compared to sc1. Both marines and zealots are a lot better.

Marine vs Zergling for example.

In sc2 a marine will beat a zergling with ~15hp left.
In sc:BW the zergling would beat the marine with either 5 or 10 hp left. Add to the fact that marines are a lot easier to micro in sc2 which makes this effect even worse.

In sc:bw 3 zerglings would beat a zealot without too much trouble.
In sc2 3 zerglings is barely a threat to a zealot.
Really, play for fun!
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 08 2010 01:07 GMT
#13
On December 08 2010 10:03 MoogleStarcraft wrote:
.......
Did you know warpgates are REALLY good? A 12 second difference to build a zealot? That is absolutely huge. The game is also played extremely differently so direct comparisons are irrelevant to make.

Example:
Zerg in Sc:Bw had a suicidal Anti-air unit. In SC2 they don't. Therefore in SC:BW Zerg was better.


WRONG! SC2 Zerg would pwn SC BW Zerg is ZvZ b/c of banelings, obviously. Can't counter them, especially with no queen!
dthree
Profile Joined March 2010
Australia150 Posts
December 08 2010 01:10 GMT
#14
marines do 6 damage instead of 5? Or do BW marines do 6?
regulator_mk
Profile Joined June 2010
United States127 Posts
Last Edited: 2010-12-08 01:10:42
December 08 2010 01:10 GMT
#15
I believe this may help to provide numbers to the common conception that terran is stronger earlier on in TvP, and how terran and zerg are able to reach a critical mass of marines and zerglings moreso than they were able to in SC:BW.

Nope, not at all. Comparisons like this really don't lend any insight, because you neglect attack speed, movement speed, unit pathing, the existence of other tier 1 units and upgrades, etc. etc.

In fact, I'm sure at the start of alpha testing, all the stats for these units were the same as in BW, and they were tweaked by the amounts you pointed out to compensate for the interaction with all the new stuff added in.
hidiliho
Profile Joined September 2004
Canada685 Posts
December 08 2010 01:10 GMT
#16
I don't know if this is intentional or just forgot (hoping it's the later) but... you mentioned Terran add-on to barracks but failed to mention Protoss zealots can be Chronoboosted and Zerg Zerglings can be massed via Larva inject.
I have a dream, that some day I wouldn't see any imba comments in GSL threads.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 08 2010 01:12 GMT
#17
Sorry but this thread really serves no purpose. All it will do is bring on the SC2 vs BW debate which we really dont need.
Administrator~ Spirit will set you free ~
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 200
StarCraft: Brood War
actioN 467
Leta 275
yabsab 107
Larva 48
EffOrt 43
Bale 11
Dota 2
monkeys_forever574
NeuroSwarm94
League of Legends
JimRising 655
Other Games
summit1g15023
fl0m575
WinterStarcraft371
Fuzer 195
ViBE166
Mew2King78
Organizations
Other Games
gamesdonequick490
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt499
• HappyZerGling117
Other Games
• Scarra828
Upcoming Events
Sparkling Tuna Cup
3h 33m
RSL Revival
3h 33m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5h 33m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
5h 33m
BSL 21
13h 33m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
13h 33m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
16h 33m
Wardi Open
1d 5h
Monday Night Weeklies
1d 10h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
2 days
The PondCast
3 days
Replay Cast
3 days
RSL Revival
4 days
BSL: GosuLeague
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.