• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:59
CEST 02:59
KST 09:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?101Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6043 users

sneak probe through pylon wallin - bug or legit

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
summerloud
Profile Joined March 2010
Austria1201 Posts
November 27 2010 14:07 GMT
#1
as most of you might already know, its possible to make a solid wallin on the bottom of somebodys ramp with 2 pylons, yet still be able to sneak in probes by putting a probe at the edge of the ramp, building a pylon and cancelling it

this leads to some very hard to stop ocannon rushes, like the one seen in GSL 3 ro64 match 30 choya vs annyeong game 2

here is a replay showing the trick

i hope blizzard removes this trick in the next patch, if they fix probe placement after making a building this could also fix probes sometimes getting stuck in impossible places after making a building, which can be very annoying at times


Poll: should blizzard remove the probe-through-pylon-wall trick

no (477)
 
73%

yes (179)
 
27%

656 total votes

Your vote: should blizzard remove the probe-through-pylon-wall trick

(Vote): yes
(Vote): no


Deleted_143
Profile Joined October 2010
Australia256 Posts
November 27 2010 14:16 GMT
#2
--- Nuked ---
HellRoxYa
Profile Joined September 2010
Sweden1614 Posts
November 27 2010 14:22 GMT
#3
Definently not. This is one of those mechanics which has many more uses than just cannon rushes and is generally fun to watch (and to do, although I haven't really been doing it myself).
JunC
Profile Joined August 2010
Canada80 Posts
November 27 2010 14:22 GMT
#4
I don't think so, I liked this feature from Broodwar as well. I think the glitches in broodwar made the game more enjoyable to a certain extent.
kekekeke
SmoKim
Profile Joined March 2010
Denmark10305 Posts
November 27 2010 14:23 GMT
#5
bugs are the things that made Brood War so fucking awesome, so NO
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
devolore
Profile Joined April 2010
United States70 Posts
November 27 2010 14:24 GMT
#6
I don't have a problem with it, and I don't think it would actually be possible for them remove it anyway. It's just the AI compensating for the fact that the probe can no longer be standing where it is when it starts warping in a structure.
Flaunt
Profile Blog Joined May 2010
New Zealand784 Posts
November 27 2010 14:24 GMT
#7
Hey I know, let's remove it and then make it so that Pylons can lower/raise just like Supply debots! No, wait! Let's make it so that the Protoss has to pay 25 minerals for 1 probe to get in and out.

I don't think they will remove it. It's not game breaking and it's a neat little bug to keep the opponent on their toes.
What? You seek something? You wish to multiply yourself tenfold, a hundredfold? You seek followers? Seek zeros!
Reptilia
Profile Joined June 2010
Chile913 Posts
November 27 2010 14:29 GMT
#8
No, you could do it in bw, i dont see why not now
The secret to creativity is knowing how to hide your sources
Sanguinarius
Profile Joined January 2010
United States3427 Posts
November 27 2010 14:36 GMT
#9
No reason to change this. It is the same way in BW and many other RTS games. Its the game moving the unit from a space it can no longer exist.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
LittLeD
Profile Joined May 2010
Sweden7973 Posts
November 27 2010 14:39 GMT
#10
Part of the game.
End of story
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
November 27 2010 14:43 GMT
#11
it aint a bug, its how the engine works.

stop calling it a bug
I want to fly
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
Last Edited: 2010-11-27 14:48:49
November 27 2010 14:47 GMT
#12
Indeed. i dont understand why blizzard gives the probe that AI in the first place. Why does it have to move after warping something? When it is snugged on a corner, perhaps yes (in fact it's used in many a great ways, especially in ums games xd). but on an open field??? Probes have one of the worst AI in SC.
JAEDONG ÜBERBONJWA!
Danze
Profile Joined September 2010
Australia219 Posts
November 27 2010 14:48 GMT
#13
I think they should fix it and similar bugs. I'm all for using and abusing game mechanics to the best of your ability, but when it comes to things that aren't working as intended; it just comes down to ethics.

We've all seen vids of probes being able to pass through 100% building wall offs and abusing similar bugs. If a player goes to the effort of walling off to deny scouting (insert similar example here) and you're able to sneak a probe in abusing a design error, it's not really ethical is it? What should the walling player do, find a way to stack buildings?

Do players have to resort to exploiting bugs themselves to combat being exploited against? Of course not, it's silly. I know this might just be my illusion of grandeur. I know it sounds crazy but here it goes:

Let's try to play fair eh?
Accidentally pissing on toilet rolls since 1991.
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
November 27 2010 14:53 GMT
#14
it was the same in BW and it was good use for pylon walls to protect yoour expansion from vultures.
i dunno lol
shamanglove
Profile Joined June 2010
United States23 Posts
November 27 2010 14:55 GMT
#15
I voted no because, I like how this bug affected the BW map Outsider. I would enjoy seeing something similar in SCII
pushed to rise, yet doomed to fall
zoOv
Profile Blog Joined April 2010
Australia269 Posts
November 27 2010 15:20 GMT
#16
No man, this was in BW too, keep it in, helps the game stay more interesting.
Terror Australis :: [TA] :: Hard work beats talent when talent fails to work hard
GrazerRinge
Profile Blog Joined May 2010
999 Posts
November 27 2010 15:36 GMT
#17
oh my god...Socke used this trick vs naema today (i think so...it was quarter at Dreamhack!!!)

It should stay.
"Successful people don't talk much. They listen and take action."
Elwar
Profile Joined August 2010
953 Posts
November 27 2010 15:39 GMT
#18
Given its only use is to facilitate cheese, absolutely they should remove it. Oh you can wall someone in then abuse a bug in the game engine to get through yourself, thats logical... Even if it had a greater purpose, glitching probes through wall-offs is just not something that should ever factor into any strategic play.

Just because something was in BW and/or is a bug that has potential to do something Blizzard didn't intend doesn't mean it should automatically be left alone.
dtz
Profile Joined September 2010
5834 Posts
Last Edited: 2010-11-27 15:44:09
November 27 2010 15:42 GMT
#19
well it's a neat trick but also extremely abusable i think. not only for cannon rushes but also with the pylon ramp block. this way u can follow up cannon ramp block with more high ground cannons. not also denying expansion but threathening the main.

meh i dunno it's a cool trick but probably not worth the balance problems. and not as if we need to encourage cheese even more.
garbanzo
Profile Joined October 2009
United States4046 Posts
Last Edited: 2010-11-29 23:51:33
November 27 2010 15:47 GMT
#20
I think it should be kept in there. I don't know how hard it is to do in SC2, but anyone who has watched (or played) enough BW knows that it is not that easy to pull off.

Edit: As the OP so graciously mentioned it is easy to do. I would make a new post, but I'm 'gtfo'-ing.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 171
ProTech142
JuggernautJason45
StarCraft: Brood War
Rain 2349
GuemChi 1712
Yoon 7
Dota 2
monkeys_forever394
NeuroSwarm90
LuMiX1
Counter-Strike
summit1g10653
minikerr241
Super Smash Bros
hungrybox347
AZ_Axe123
PPMD49
Other Games
C9.Mang0386
Maynarde56
Organizations
Other Games
BasetradeTV88
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH328
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22204
Upcoming Events
Afreeca Starleague
9h 1m
Leta vs ggaemo
Jaedong vs Queen
GSL
10h 1m
PiGosaur Cup
23h 1m
Kung Fu Cup
1d 10h
Replay Cast
1d 23h
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.