• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:37
CET 14:37
KST 22:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !1Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win1Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread The 2048 Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1559 users

[M] (2) Phalanx

Forum Index > SC2 Maps & Custom Games
Post a Reply
BoomStevo
Profile Joined August 2010
United States332 Posts
November 18 2010 08:28 GMT
#1
[image loading]
Phalanx

Images:
Overview: + Show Spoiler +
[image loading]

Angled View: + Show Spoiler +
[image loading]

Analyzer Images: + Show Spoiler +
[image loading]
[image loading]
[image loading]


Notes:
Part of my series of attempts to make non-square maps. Mains at 10 & 4. Easy Natural. Third close but blocked by rocks. Aesthetically, it doesn't have pretty trees. Comments, questions, suggestions, etc, appreciated.

My Map Thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
November 18 2010 10:05 GMT
#2
I love the way this looks in finished form! There's a lot of open space but it doesn't feel too big. The xel'naga caverns pattern works really well with the width and the interesting center.

Really like the grungy atmosphere.

Nice work!
Comprehensive strategic intention: DNE
drlame
Profile Joined February 2010
Sweden574 Posts
Last Edited: 2010-11-18 11:58:39
November 18 2010 11:10 GMT
#3
Great map, like the easily accessible third, yet not too accessible (destructible rocks, back-door entrance). however why do mapmakers insist on creating this highway for drops surrounding the map? Afaik, this is something that started with blizzards sc2 maps and has caught on like McDonalds.

EDIT: I guess it was because you didn't want a square map?
BoomStevo
Profile Joined August 2010
United States332 Posts
November 18 2010 20:10 GMT
#4
On November 18 2010 20:10 drlame wrote:
Great map, like the easily accessible third, yet not too accessible (destructible rocks, back-door entrance). however why do mapmakers insist on creating this highway for drops surrounding the map? Afaik, this is something that started with blizzards sc2 maps and has caught on like McDonalds.

EDIT: I guess it was because you didn't want a square map?

In order to make a map that doesn't have hard edges and corners that look unnatural, you have to round off the corners of your terrain. This creates space that flying units can use. This wasn't as big of a problem in BW because maps were limited and the borders were easy to see. With the SC2 editor, you can create ground that goes beyond the border and becomes unpathable/unbuildable but without a cliff or doodads, the player wouldn't know the border was there until they walked into it.

Speaking specifically about my map, the border is actually smaller than the image. Just beyond the cliff on the edge of the main behind the minerals is where the border is located. If I extended the cliff any further, you wouldn't be able to path onto it anyway. It's actually a lot easier to see if you look at the distance analyzer images. Look at how there is only one line of red between the green of the main and the black of the border.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
drlame
Profile Joined February 2010
Sweden574 Posts
November 18 2010 21:16 GMT
#5
On November 19 2010 05:10 BoomStevo wrote:
Show nested quote +
On November 18 2010 20:10 drlame wrote:
Great map, like the easily accessible third, yet not too accessible (destructible rocks, back-door entrance). however why do mapmakers insist on creating this highway for drops surrounding the map? Afaik, this is something that started with blizzards sc2 maps and has caught on like McDonalds.

EDIT: I guess it was because you didn't want a square map?

In order to make a map that doesn't have hard edges and corners that look unnatural, you have to round off the corners of your terrain. This creates space that flying units can use. This wasn't as big of a problem in BW because maps were limited and the borders were easy to see. With the SC2 editor, you can create ground that goes beyond the border and becomes unpathable/unbuildable but without a cliff or doodads, the player wouldn't know the border was there until they walked into it.

Speaking specifically about my map, the border is actually smaller than the image. Just beyond the cliff on the edge of the main behind the minerals is where the border is located. If I extended the cliff any further, you wouldn't be able to path onto it anyway. It's actually a lot easier to see if you look at the distance analyzer images. Look at how there is only one line of red between the green of the main and the black of the border.


Thanks for explaining, as you might have guessed I'm a noob when it comes to mapmaking. I wasn't trying to be rude or anything, just curious.
BoomStevo
Profile Joined August 2010
United States332 Posts
November 18 2010 23:55 GMT
#6
On November 19 2010 06:16 drlame wrote:
Thanks for explaining, as you might have guessed I'm a noob when it comes to mapmaking. I wasn't trying to be rude or anything, just curious.

No problem. Thank you for the comments.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
yoplate
Profile Joined August 2010
United States332 Posts
November 19 2010 02:17 GMT
#7
Looks very good. For some reason it reminds me of Xel Naga Caverns (not a bad thing). I think this map looks pretty fun.
BoomStevo
Profile Joined August 2010
United States332 Posts
November 19 2010 03:55 GMT
#8
On November 19 2010 11:17 yoplate wrote:
Looks very good. For some reason it reminds me of Xel Naga Caverns (not a bad thing). I think this map looks pretty fun.

Yeah, the expansion pattern is similar with the third and gold. Of course, Xel'Naga Caverns is one of the best maps in the ladder pool right now, so definitely not a bad thing.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
November 25 2010 02:09 GMT
#9
--- Nuked ---
iGrok
Profile Blog Joined October 2010
United States5142 Posts
November 25 2010 02:32 GMT
#10
This actually makes me think of a 1v1 version of Tarsonis Assault.

I really like the result
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
November 25 2010 03:04 GMT
#11
Looks cool, but its pretty much identical to Xelnaga caverns in terms of natural, 3rd, gold tower set up.

Not that thats a bad thing.
"losers always whine about their best, Winners go home and fuck the prom queen"
BoomStevo
Profile Joined August 2010
United States332 Posts
November 25 2010 08:06 GMT
#12
On November 25 2010 11:09 Barrin wrote:
I personally think this map would be a lot better if it was a few red squares thinner ---> <---

I like everything else about it though ^_^

Red squares?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
dezi
Profile Blog Joined April 2010
Germany1536 Posts
November 25 2010 10:13 GMT
#13
I think he means the map should be smaller and judging by the Analyzer pics you've yet again made a sweet but tall map. Would like to see a tiny one
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Playoffs
Rogue vs NiceLIVE!
Spirit vs TBD
Scarlett vs Reynor
TBD vs Clem
uThermal vs Shameless
WardiTV1001
ComeBackTV 521
TaKeTV 247
Rex135
IndyStarCraft 112
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #115
Percival vs KrystianerLIVE!
CranKy Ducklings95
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko277
RotterdaM 147
Rex 135
IndyStarCraft 112
BRAT_OK 92
StarCraft: Brood War
Sea 3534
Rain 3152
Bisu 1406
Jaedong 807
GuemChi 679
Soma 621
BeSt 403
Hyuk 366
actioN 365
Mini 341
[ Show more ]
Larva 300
Stork 276
EffOrt 227
firebathero 196
Light 188
Rush 151
hero 116
Hyun 116
Snow 108
Sea.KH 75
JYJ 73
Killer 62
Aegong 42
Mind 24
sorry 23
Terrorterran 22
yabsab 18
Mong 16
scan(afreeca) 16
GoRush 11
Bale 10
910 0
Dota 2
qojqva1515
Gorgc982
BananaSlamJamma449
420jenkins328
XcaliburYe170
capcasts58
League of Legends
C9.Mang0351
Counter-Strike
olofmeister2209
x6flipin707
byalli387
allub222
markeloff0
Other Games
B2W.Neo1600
Pyrionflax350
Fuzer 287
Hui .207
hiko116
QueenE59
ArmadaUGS45
Trikslyr28
Chillindude15
Organizations
StarCraft: Brood War
UltimateBattle 1408
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV787
League of Legends
• Jankos3059
• TFBlade375
Upcoming Events
PiGosaur Cup
11h 23m
WardiTV 2025
22h 23m
MaNa vs Gerald
TBD vs MaxPax
ByuN vs TBD
TBD vs ShoWTimE
OSC
1d 1h
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 20h
WardiTV 2025
1d 23h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
3 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
4 days
[ Show More ]
BSL 21
4 days
Sparkling Tuna Cup
4 days
Ladder Legends
5 days
BSL 21
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.