• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:46
CEST 22:46
KST 05:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group D KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6198 users

[H] 12 drone rush

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:18 GMT
#1
I think we've all played games where we are attacked in the first few minutes by the other player's workers. Usually this attack comes at the very beginning with the player's first 6 workers. By the time they get to your base, you have, depending on the map, sometimes almost double their workers. Because of your numbers advantage, holding off this kind of rush is not too hard to do.

However, I was recently rushed by a player who double extractor tricked and by the time her got to my base, I only had a few extra probes.

http://www.sc2replayed.com/replays/98323-1v1-protoss-zerg-xelnaga-caverns

I'm wondering if anyone else has encountered this, and if so, how did you hold it off? Obviously, if you hold it off, you win. Obviously, it takes a good amount of micro to handle a situation (maybe that's the answer: just have better micro). But I'm not sure what I should have done too drastically different. Please enlighten me.

Album
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Vlare
Profile Blog Joined March 2010
748 Posts
October 31 2010 20:19 GMT
#2
I watched Cellawerra do it in 2's once and rofl'd. Seems to be awesome ^_^
Mass zerglings doesnt fail
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:19 GMT
#3
On November 01 2010 05:19 Vlare wrote:
I watched Cellawerra do it in 2's once and rofl'd. Seems to be awesome ^_^


Yeah, like, it seems to be pretty powerful unless there is just perfect micro. ^^
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Sonic114
Profile Joined August 2010
United States59 Posts
October 31 2010 20:20 GMT
#4
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:22 GMT
#5
On November 01 2010 05:20 Sonic114 wrote:
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.


I don't know about "easily." Yeah, you're going to have a probe advantage, but only of about 3ish. Because of this, if you don't engage at just the right moment and make sure all your probes are able to attack at the same time, that advantage doesn't add up to much.
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
DreamSailor
Profile Joined June 2010
Canada433 Posts
October 31 2010 20:23 GMT
#6
On November 01 2010 05:20 Sonic114 wrote:
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.


SCV's can also repair each other to fend off attacks like this.

I also saw CellaWerra do the 12 drone rush, and it was pretty hilarious, especially because he was singing a little song.

Probably not quite as strong as the 6pool 6 ling + drone rush that happened to nada though
Where ever you go, there you are.
KingDime
Profile Blog Joined September 2010
Canada750 Posts
October 31 2010 20:36 GMT
#7
Considering you scouted it right when the drones left the base just wall off. Drones do not do nearly enough damage to get through it in time.
Doom Guy
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 31 2010 20:41 GMT
#8
just run away whenever a probe gets low and rely on shield regen, you should win np, but a bit slowly
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
October 31 2010 20:43 GMT
#9
probe micro

ez

have ur hp bars on

then micro it back when it has 15 hp left by clicking on a mineral field then send it back to battle
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
ikarigendo
Profile Joined December 2009
United States99 Posts
October 31 2010 20:51 GMT
#10
I watched the replay -- you had more probes, but you didn't engage all at once. You had them split into three groups, one with group mining, and at first only one group of your probes was fighting his.

When he has all his workers grouped together like that, you need to fight with all your workers at once as well. Don't leave 1/3 of them mining while their buddies die. Also, make sure to engage where you can get a concave, since you have superior numbers.
megagoten
Profile Joined October 2010
318 Posts
Last Edited: 2010-10-31 20:59:14
October 31 2010 20:59 GMT
#11
if you can't micro enough to send hurt probes back, just go into the open and fight, you have extra probes, and can 1aclick him to death (not to mention you can reinfoce, albeit slowly)
SaltTheWound
Profile Joined October 2010
Germany72 Posts
October 31 2010 21:05 GMT
#12
Good micro > drone rush. Sometimes not that easy but I hate such strategys. Has nothing to do with skill.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
October 31 2010 21:07 GMT
#13
I could see it being tough for terran as you could never get your rax out.

But as toss you have chronoboost and regenerating shields.

Use the mineral patch to stack as well.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
TheFinalWord
Profile Joined May 2010
Australia790 Posts
October 31 2010 21:11 GMT
#14
Wouldnt attack move work if you have 3 more probes than him?
ganjazerg
Profile Joined February 2010
82 Posts
October 31 2010 21:11 GMT
#15
you gotta be trolling bro.

simply fight. thanks to numbers advantage the "good micro" pressure is on his side.

if you are not confident enough to fight 14 vs 11 workers, grab your workers and run away while you continue producing workers. once you have a 16:11 numbers advantage it should be easy.

no, dont worry, he cannot kill your main building that quickly.
majloon
Profile Joined March 2010
Sweden122 Posts
October 31 2010 21:16 GMT
#16
Isn't the issue that drones regen hp between hits making them survive an extra hit?
This could be turned into reverse by retreating and letting probes regen shields though, it's not like you are getting harmed by not mining and drones will take forever to kill nexus.
Enervate
Profile Joined August 2010
United States1769 Posts
October 31 2010 21:18 GMT
#17
Anyone who knows what the word micro means should be able to win the worker fight. But if you are really really afraid, just run around while you chrono your first zealot. One zealot will shut it down pretty easily. If the drones go to attack the pylon, they will be in a terrible position and you should attack them immediately. If they don't pull away, you win. If they are good they will pull away, so you should just move back and forth both stalling and trying to get a good position.
majloon
Profile Joined March 2010
Sweden122 Posts
October 31 2010 21:23 GMT
#18
On November 01 2010 06:18 Enervate wrote:
Anyone who knows what the word micro means should be able to win the worker fight. But if you are really really afraid, just run around while you chrono your first zealot. One zealot will shut it down pretty easily. If the drones go to attack the pylon, they will be in a terrible position and you should attack them immediately. If they don't pull away, you win. If they are good they will pull away, so you should just move back and forth both stalling and trying to get a good position.


If you watch the replay you will see that no gateway actually got put down.
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 21:34 GMT
#19
I think the main thing is I was taken aback because I'd never been rushed that way.

@KingDime, you're right, walling in, would have been a great decision.

@ganjazerg, no I'm not "trolling bro" I'm just trying to get better at this game. You're right, just running around until I get more probes would have helped too.

Thanks for all your comments and advice. Next time, I'll know what to do.
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Roblicious
Profile Joined October 2010
United States64 Posts
November 05 2010 22:12 GMT
#20
i JUST got hit with this and I remember seeing you replay came back here to see if there was anyway around it
I didnt even have enough to wall off, I sent my scout out ASAP cause 6 pool happens to me 9/10 on this map, and I saw that he sent ALL his workers out and I couldnt even get a wall off in time
Pretty lame if you ask me
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 561
UpATreeSC 93
JuggernautJason38
StarCraft: Brood War
MaD[AoV]6
Dota 2
NeuroSwarm102
febbydoto11
LuMiX0
League of Legends
Doublelift5
Counter-Strike
fl0m1510
shoxiejesuss1363
pashabiceps989
Super Smash Bros
Mew2King118
Heroes of the Storm
Grubby3218
Liquid`Hasu557
Other Games
Beastyqt717
FrodaN507
shahzam434
C9.Mang0292
XaKoH 104
Dewaltoss85
ZombieGrub72
Livibee33
Railgan32
Organizations
Other Games
gamesdonequick1615
BasetradeTV29
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21612
• WagamamaTV353
League of Legends
• TFBlade1247
Other Games
• imaqtpie618
• Shiphtur144
Upcoming Events
Replay Cast
3h 14m
IntoTheTV X SOOP
14h 14m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
1d 1h
Replay Cast
1d 3h
IntoTheTV X SOOP
1d 14h
Replay Cast
2 days
GSL
2 days
Replay Cast
3 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.