• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:05
CET 16:05
KST 00:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice0Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Team Liquid Map Contest - Preparation Notice Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
It's March 3rd CasterMuse Youtube Recent recommended BW games Soma Explains: JD's Unrelenting Aggro vs FlaSh TvZ is the most complete match up
Tourneys
[Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile Online Quake Live Config Editor Tool
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2450 users

[H] 12 drone rush

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:18 GMT
#1
I think we've all played games where we are attacked in the first few minutes by the other player's workers. Usually this attack comes at the very beginning with the player's first 6 workers. By the time they get to your base, you have, depending on the map, sometimes almost double their workers. Because of your numbers advantage, holding off this kind of rush is not too hard to do.

However, I was recently rushed by a player who double extractor tricked and by the time her got to my base, I only had a few extra probes.

http://www.sc2replayed.com/replays/98323-1v1-protoss-zerg-xelnaga-caverns

I'm wondering if anyone else has encountered this, and if so, how did you hold it off? Obviously, if you hold it off, you win. Obviously, it takes a good amount of micro to handle a situation (maybe that's the answer: just have better micro). But I'm not sure what I should have done too drastically different. Please enlighten me.

Album
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Vlare
Profile Blog Joined March 2010
748 Posts
October 31 2010 20:19 GMT
#2
I watched Cellawerra do it in 2's once and rofl'd. Seems to be awesome ^_^
Mass zerglings doesnt fail
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:19 GMT
#3
On November 01 2010 05:19 Vlare wrote:
I watched Cellawerra do it in 2's once and rofl'd. Seems to be awesome ^_^


Yeah, like, it seems to be pretty powerful unless there is just perfect micro. ^^
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Sonic114
Profile Joined August 2010
United States59 Posts
October 31 2010 20:20 GMT
#4
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 20:22 GMT
#5
On November 01 2010 05:20 Sonic114 wrote:
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.


I don't know about "easily." Yeah, you're going to have a probe advantage, but only of about 3ish. Because of this, if you don't engage at just the right moment and make sure all your probes are able to attack at the same time, that advantage doesn't add up to much.
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
DreamSailor
Profile Joined June 2010
Canada433 Posts
October 31 2010 20:23 GMT
#6
On November 01 2010 05:20 Sonic114 wrote:
By the time they reach your base, you should have enough probes to handle it easily, if not chrono boost helps, and remember that probes regain shield ridiculously fast when not in battle.


SCV's can also repair each other to fend off attacks like this.

I also saw CellaWerra do the 12 drone rush, and it was pretty hilarious, especially because he was singing a little song.

Probably not quite as strong as the 6pool 6 ling + drone rush that happened to nada though
Where ever you go, there you are.
KingDime
Profile Blog Joined September 2010
Canada750 Posts
October 31 2010 20:36 GMT
#7
Considering you scouted it right when the drones left the base just wall off. Drones do not do nearly enough damage to get through it in time.
Doom Guy
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 31 2010 20:41 GMT
#8
just run away whenever a probe gets low and rely on shield regen, you should win np, but a bit slowly
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
October 31 2010 20:43 GMT
#9
probe micro

ez

have ur hp bars on

then micro it back when it has 15 hp left by clicking on a mineral field then send it back to battle
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
ikarigendo
Profile Joined December 2009
United States99 Posts
October 31 2010 20:51 GMT
#10
I watched the replay -- you had more probes, but you didn't engage all at once. You had them split into three groups, one with group mining, and at first only one group of your probes was fighting his.

When he has all his workers grouped together like that, you need to fight with all your workers at once as well. Don't leave 1/3 of them mining while their buddies die. Also, make sure to engage where you can get a concave, since you have superior numbers.
megagoten
Profile Joined October 2010
318 Posts
Last Edited: 2010-10-31 20:59:14
October 31 2010 20:59 GMT
#11
if you can't micro enough to send hurt probes back, just go into the open and fight, you have extra probes, and can 1aclick him to death (not to mention you can reinfoce, albeit slowly)
SaltTheWound
Profile Joined October 2010
Germany72 Posts
October 31 2010 21:05 GMT
#12
Good micro > drone rush. Sometimes not that easy but I hate such strategys. Has nothing to do with skill.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
October 31 2010 21:07 GMT
#13
I could see it being tough for terran as you could never get your rax out.

But as toss you have chronoboost and regenerating shields.

Use the mineral patch to stack as well.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
TheFinalWord
Profile Joined May 2010
Australia790 Posts
October 31 2010 21:11 GMT
#14
Wouldnt attack move work if you have 3 more probes than him?
ganjazerg
Profile Joined February 2010
82 Posts
October 31 2010 21:11 GMT
#15
you gotta be trolling bro.

simply fight. thanks to numbers advantage the "good micro" pressure is on his side.

if you are not confident enough to fight 14 vs 11 workers, grab your workers and run away while you continue producing workers. once you have a 16:11 numbers advantage it should be easy.

no, dont worry, he cannot kill your main building that quickly.
majloon
Profile Joined March 2010
Sweden122 Posts
October 31 2010 21:16 GMT
#16
Isn't the issue that drones regen hp between hits making them survive an extra hit?
This could be turned into reverse by retreating and letting probes regen shields though, it's not like you are getting harmed by not mining and drones will take forever to kill nexus.
Enervate
Profile Joined August 2010
United States1769 Posts
October 31 2010 21:18 GMT
#17
Anyone who knows what the word micro means should be able to win the worker fight. But if you are really really afraid, just run around while you chrono your first zealot. One zealot will shut it down pretty easily. If the drones go to attack the pylon, they will be in a terrible position and you should attack them immediately. If they don't pull away, you win. If they are good they will pull away, so you should just move back and forth both stalling and trying to get a good position.
majloon
Profile Joined March 2010
Sweden122 Posts
October 31 2010 21:23 GMT
#18
On November 01 2010 06:18 Enervate wrote:
Anyone who knows what the word micro means should be able to win the worker fight. But if you are really really afraid, just run around while you chrono your first zealot. One zealot will shut it down pretty easily. If the drones go to attack the pylon, they will be in a terrible position and you should attack them immediately. If they don't pull away, you win. If they are good they will pull away, so you should just move back and forth both stalling and trying to get a good position.


If you watch the replay you will see that no gateway actually got put down.
AnAlbumCover
Profile Joined September 2010
United States138 Posts
October 31 2010 21:34 GMT
#19
I think the main thing is I was taken aback because I'd never been rushed that way.

@KingDime, you're right, walling in, would have been a great decision.

@ganjazerg, no I'm not "trolling bro" I'm just trying to get better at this game. You're right, just running around until I get more probes would have helped too.

Thanks for all your comments and advice. Next time, I'll know what to do.
for a nerdgasm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=197809
Roblicious
Profile Joined October 2010
United States64 Posts
November 05 2010 22:12 GMT
#20
i JUST got hit with this and I remember seeing you replay came back here to see if there was anyway around it
I didnt even have enough to wall off, I sent my scout out ASAP cause 6 pool happens to me 9/10 on this map, and I saw that he sent ALL his workers out and I couldnt even get a wall off in time
Pretty lame if you ask me
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 95
trigger 1
StarCraft: Brood War
Sea 48318
Britney 42406
Bisu 4084
Hyuk 1052
firebathero 660
actioN 430
Shuttle 399
Mini 328
Soma 202
ZerO 178
[ Show more ]
PianO 159
Rush 155
Soulkey 125
Dewaltoss 102
Mong 88
JulyZerg 60
Backho 56
ToSsGirL 55
[sc1f]eonzerg 40
sSak 24
scan(afreeca) 20
zelot 20
Free 20
GoRush 20
910 17
Nal_rA 16
ajuk12(nOOB) 15
Rock 13
SilentControl 9
soO 9
Terrorterran 6
Dota 2
qojqva1880
Counter-Strike
fl0m2677
olofmeister1868
Heroes of the Storm
crisheroes383
Other Games
Gorgc2410
singsing2360
Liquid`RaSZi1293
B2W.Neo1099
hiko533
Lowko320
Hui .253
Fuzer 189
ArmadaUGS98
Mew2King61
oskar54
ZerO(Twitch)17
Organizations
Counter-Strike
PGL98
Other Games
BasetradeTV20
StarCraft: Brood War
lovetv 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 59
• LUISG 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 18
• Michael_bg 4
• FirePhoenix3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade831
Upcoming Events
PiGosaur Cup
9h 55m
Replay Cast
17h 55m
Replay Cast
1d 8h
The PondCast
1d 18h
KCM Race Survival
1d 18h
WardiTV Winter Champion…
1d 20h
Replay Cast
2 days
Ultimate Battle
2 days
Light vs ZerO
WardiTV Winter Champion…
2 days
Classic vs Nicoract
herO vs YoungYakov
ByuN vs Gerald
Clem vs Krystianer
Replay Cast
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Winter Champion…
3 days
MaxPax vs Spirit
Bunny vs Rogue
Cure vs SHIN
Solar vs Zoun
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-02
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.