• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:42
CEST 10:42
KST 17:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
protoss aoe skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard"
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 Data needed
Tourneys
Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5036 users

[GSL Spoiler] What has...

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 8 9 10 Next All
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2010-10-02 12:10:05
October 02 2010 12:06 GMT
#1
GSL SPOILER OMG












What has fuitseller taught you? We all watched his games from the bottom all the way, and he's something different. Let's not talk about balance here at all. Let us take the game as it is currently, and talk about what fruitseller did to make him so good and his particular styles of playing. I think it'll be interesting discussion. I get this feeling that his playstyle is something to be emulated if one wants to get better, and I think he's super super aggressive when it counts. I think sc2 zerg is different from sc1 zerg where we just hoooolllllllllld holllllllllld with lurkers/scourge and stall for dark swarm. I think in sc2 zerg actually needs to be more proactive on forcing the games, at least that's what I picked up from watching him, he is not passive at all.

Anyways here's what I picked up from him:

1) Fight the battle away from home. Note his styles is very 'outward'. If he sees helions or reapers instead of huddle up he pushes out with roaches, and that takes the pressure away.

2) Fighting reapers he likes to make some ling to chase one, then make 2,3 roaches, then make BUNCH OF LINGS to kill them. I think that's a pretty solid response. He knows that ling w/o speed is terrible, so he only makes a few, and he knows roach w/o speed is terrible after the first few, so when ling speed kicks in you make bunch of speedlings instead...

3) Load banelings into overlords and it doesn't nessesarily need to be dropped on top of marines, anything's fine xD

4) Fungal growth awesome!! i never realize they can drain medivac's energy so brutally...

5) Mobility and Aggression!! :3 backstabs are actually good. We can't actually hope to stall the advances of T and P defensively, static defense for zerg is different from that of SC1, so we have to stall with backstabs instead.

That's about it for me.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
Last Edited: 2010-10-02 12:11:30
October 02 2010 12:09 GMT
#2
I love his ability to make a total of 10 supply worth of units and just drone his ass off until right before he absolutely molests an entire terran army with quite literally EVERYTHING.

He makes his opponents seem like crying, helpless scrubs in need of a good bashing. Goddamn do I love Zerg.
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
Triscuit
Profile Blog Joined April 2010
United States722 Posts
October 02 2010 12:09 GMT
#3
1. Double expand in cross positions, so the Terran has to choose one.

2. Double hatch in your main is pretty viable if you are super economy oriented in the beginning (14 hatch always it seems)

3. Hydras are a pretty poor choice for ZvT in general.
KristianJS
Profile Joined October 2009
2107 Posts
October 02 2010 12:09 GMT
#4
Properly controlled infestors shuts down bio play so hard, that's what I learned.
You need to be 100% behind someone before you can stab them in the back
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2010-10-02 12:11:38
October 02 2010 12:09 GMT
#5
in game 2 on lost temple, ITR threatened both banshees and tank cliff drop. Cool responded very smartly by making 3 queens and teching to lair, which allowed him to stop the potential cloaked banshees, but at the same time significantly delay a tank cliff drop by using crawlers next to the cliff + transfusion without sacrificing larvae injection.

and just by the way, i think 2 base mech timing pushes would be strong against cool's style... hit while or before he does that massive tech drop.
MayorITC
Profile Blog Joined October 2008
Korea (South)798 Posts
October 02 2010 12:10 GMT
#6
1) 14 hatch can stop Proxy reaper
2) Why build one tech at a time when you can make all of them at once
3) Why expand once when you can expand twice at the same time


Honestly, the things he does defies star sense, but somehow he makes it work.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2010-10-02 12:11:28
October 02 2010 12:10 GMT
#7
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?

User was warned for this post
Solai
Profile Joined September 2009
204 Posts
October 02 2010 12:10 GMT
#8
He is just able to stall the oponnent until he is ready to go out and crush the enemy. There were precisly timed strikes to delay the enemy all over the place. Simply amazing
Phenrei
Profile Joined July 2010
United States162 Posts
October 02 2010 12:11 GMT
#9
His use of larva is very unique. He would store and let himself get to 1k or even 2k min/gas, then once his tech pops he has enough larva to blow it all on ultras/mutas/roaches/banes. It seems like the antithesis of good macro play, but with how zergs work it might just be the best option. It obviously works for him.
boaecho
Profile Joined December 2009
United States124 Posts
October 02 2010 12:12 GMT
#10
On October 02 2010 21:10 MayorITC wrote:
1) 14 hatch can stop Proxy reaper
2) Why build one tech at a time when you can make all of them at once
3) Why expand once when you can expand twice at the same time


Honestly, the things he does defies star sense, but somehow he makes it work.



He does this because he simply does not need the tech at the time. Also, building one at a time might trigger pushes and what not so he wants to keep ITR in the dark. The multi-tech at once is gotten later so the terran might waste some scans and see nothing.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
October 02 2010 12:14 GMT
#11
He somehow has the ability to deflect any early agression by knowing what's coming beforehand, then ends up with 2 more bases and crushes his opponent. How he does it I know not.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
October 02 2010 12:14 GMT
#12
On October 02 2010 21:11 Phenrei wrote:
His use of larva is very unique. He would store and let himself get to 1k or even 2k min/gas, then once his tech pops he has enough larva to blow it all on ultras/mutas/roaches/banes. It seems like the antithesis of good macro play, but with how zergs work it might just be the best option. It obviously works for him.


That's very interesting thought... larvae is definitely dirt cheap in SC2, so you don't really care about idle larvae... hmm. I think in some case it actually is good to stall your larvae until you scout to make sure you're building the right units.

I also get this feeling, correct me if I'm wrong, that you can actually make larvae and combat units at the same time like how they do it in T,P? I mean nothing's constraining us anymore, why not sneak in some drones while making army?
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Avaclon
Profile Joined May 2010
United States80 Posts
October 02 2010 12:14 GMT
#13
Using the smokescreen to double back and kill the pursuing units, like on Scrap station with the slow lings vs reapers. NICE!
Simiard
Profile Joined April 2010
United States55 Posts
October 02 2010 12:14 GMT
#14
On October 02 2010 21:10 floor exercise wrote:
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?

No kidding. I think he also was wearing every sort of luck charm he could possibly get his hands on.

Fruit Dealer also has an amazing handle on scouting. He saw the drops way before they were in his base, he knew not only the tech but the unit composition of ITR.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
October 02 2010 12:15 GMT
#15
On October 02 2010 21:14 Scorch wrote:
He somehow has the ability to deflect any early agression by knowing what's coming beforehand, then ends up with 2 more bases and crushes his opponent. How he does it I know not.

Yeah it seems very hard to learn anything about zerg play from that series, it just seemed like Cool was so far in Rainbow's head that he knew what he was going to do before Rainbow even knew. It was wild. I'm still trying to figure it out
Panoptic
Profile Joined September 2009
United Kingdom515 Posts
October 02 2010 12:15 GMT
#16
On October 02 2010 21:10 floor exercise wrote:
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?


Yeah, prescience seems to be the number one skill other zergs would seem to have learn from him!

Not just in terms of builds but stopping drops and the timings of his attacks too. The guy is just psychic. Not something you can learn too easy.
"Crom laughs at your four winds!"
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
October 02 2010 12:16 GMT
#17
Infestors to stop drops.

I basically never used infestors, because speedbanes were doing their job well and my ultra's cleaned up after. Now I'm sure I'm going infestor tech once I scout drop tech.

And the spinecrawler repositioning during tank drops. Brilliant play.
ALPINA
Profile Joined May 2010
3791 Posts
October 02 2010 12:17 GMT
#18
Learned that Hydras are pretty much useless vs. Terran. He never used them and when decided to use he lost, and definately because of hydras..
You should never underestimate the predictability of stupidity
IAttackYou
Profile Joined August 2010
United States330 Posts
Last Edited: 2010-10-02 12:26:45
October 02 2010 12:17 GMT
#19
Its scary how good Fruitdealer is. Thats what I learned o_O

1. It is not about how you think the race is weak, it is about how to be able to fully utilize strength of what is given. I think we can all take that away from the GSL finals.
I'm not a nub, I'm gosu of tomorrow
Darkalbino
Profile Blog Joined April 2010
Australia410 Posts
October 02 2010 12:18 GMT
#20
Overlord drops.. deffinately, im going to be using these SOO much more in the future
"I edited it"
1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 146
StarCraft: Brood War
Bisu 647
firebathero 345
Soma 133
Mind 80
Larva 69
Leta 66
sorry 63
Dewaltoss 46
Bale 30
sSak 24
[ Show more ]
NaDa 21
hero 18
Nal_rA 15
Sharp 12
Terrorterran 6
Counter-Strike
summit1g6510
shoxiejesuss1113
Super Smash Bros
Mew2King85
Other Games
ceh9618
Tasteless326
Happy325
Sick145
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH268
• StrangeGG 9
• LUISG 2
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2366
• WagamamaTV327
League of Legends
• Jankos941
• Stunt496
Upcoming Events
Escore
1h 18m
IntoTheTV X SOOP
2h 18m
Big Brain Bouts
7h 18m
DnS vs Rex
Reynor vs Cure
Replay Cast
15h 18m
RSL Revival
1d
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
1d 9h
Ladder Legends
1d 11h
RSL Revival
2 days
OSC
2 days
OSC
2 days
[ Show More ]
WardiTV Weekly
3 days
The Patches Monday
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
PiGosaur Cup
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.