• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:46
CET 13:46
KST 21:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool29Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea ASL21 General Discussion JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3766 users

[GSL Spoiler] What has...

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 8 9 10 Next All
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2010-10-02 12:10:05
October 02 2010 12:06 GMT
#1
GSL SPOILER OMG












What has fuitseller taught you? We all watched his games from the bottom all the way, and he's something different. Let's not talk about balance here at all. Let us take the game as it is currently, and talk about what fruitseller did to make him so good and his particular styles of playing. I think it'll be interesting discussion. I get this feeling that his playstyle is something to be emulated if one wants to get better, and I think he's super super aggressive when it counts. I think sc2 zerg is different from sc1 zerg where we just hoooolllllllllld holllllllllld with lurkers/scourge and stall for dark swarm. I think in sc2 zerg actually needs to be more proactive on forcing the games, at least that's what I picked up from watching him, he is not passive at all.

Anyways here's what I picked up from him:

1) Fight the battle away from home. Note his styles is very 'outward'. If he sees helions or reapers instead of huddle up he pushes out with roaches, and that takes the pressure away.

2) Fighting reapers he likes to make some ling to chase one, then make 2,3 roaches, then make BUNCH OF LINGS to kill them. I think that's a pretty solid response. He knows that ling w/o speed is terrible, so he only makes a few, and he knows roach w/o speed is terrible after the first few, so when ling speed kicks in you make bunch of speedlings instead...

3) Load banelings into overlords and it doesn't nessesarily need to be dropped on top of marines, anything's fine xD

4) Fungal growth awesome!! i never realize they can drain medivac's energy so brutally...

5) Mobility and Aggression!! :3 backstabs are actually good. We can't actually hope to stall the advances of T and P defensively, static defense for zerg is different from that of SC1, so we have to stall with backstabs instead.

That's about it for me.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
Last Edited: 2010-10-02 12:11:30
October 02 2010 12:09 GMT
#2
I love his ability to make a total of 10 supply worth of units and just drone his ass off until right before he absolutely molests an entire terran army with quite literally EVERYTHING.

He makes his opponents seem like crying, helpless scrubs in need of a good bashing. Goddamn do I love Zerg.
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
Triscuit
Profile Blog Joined April 2010
United States722 Posts
October 02 2010 12:09 GMT
#3
1. Double expand in cross positions, so the Terran has to choose one.

2. Double hatch in your main is pretty viable if you are super economy oriented in the beginning (14 hatch always it seems)

3. Hydras are a pretty poor choice for ZvT in general.
KristianJS
Profile Joined October 2009
2107 Posts
October 02 2010 12:09 GMT
#4
Properly controlled infestors shuts down bio play so hard, that's what I learned.
You need to be 100% behind someone before you can stab them in the back
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2010-10-02 12:11:38
October 02 2010 12:09 GMT
#5
in game 2 on lost temple, ITR threatened both banshees and tank cliff drop. Cool responded very smartly by making 3 queens and teching to lair, which allowed him to stop the potential cloaked banshees, but at the same time significantly delay a tank cliff drop by using crawlers next to the cliff + transfusion without sacrificing larvae injection.

and just by the way, i think 2 base mech timing pushes would be strong against cool's style... hit while or before he does that massive tech drop.
MayorITC
Profile Blog Joined October 2008
Korea (South)798 Posts
October 02 2010 12:10 GMT
#6
1) 14 hatch can stop Proxy reaper
2) Why build one tech at a time when you can make all of them at once
3) Why expand once when you can expand twice at the same time


Honestly, the things he does defies star sense, but somehow he makes it work.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2010-10-02 12:11:28
October 02 2010 12:10 GMT
#7
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?

User was warned for this post
Solai
Profile Joined September 2009
204 Posts
October 02 2010 12:10 GMT
#8
He is just able to stall the oponnent until he is ready to go out and crush the enemy. There were precisly timed strikes to delay the enemy all over the place. Simply amazing
Phenrei
Profile Joined July 2010
United States162 Posts
October 02 2010 12:11 GMT
#9
His use of larva is very unique. He would store and let himself get to 1k or even 2k min/gas, then once his tech pops he has enough larva to blow it all on ultras/mutas/roaches/banes. It seems like the antithesis of good macro play, but with how zergs work it might just be the best option. It obviously works for him.
boaecho
Profile Joined December 2009
United States124 Posts
October 02 2010 12:12 GMT
#10
On October 02 2010 21:10 MayorITC wrote:
1) 14 hatch can stop Proxy reaper
2) Why build one tech at a time when you can make all of them at once
3) Why expand once when you can expand twice at the same time


Honestly, the things he does defies star sense, but somehow he makes it work.



He does this because he simply does not need the tech at the time. Also, building one at a time might trigger pushes and what not so he wants to keep ITR in the dark. The multi-tech at once is gotten later so the terran might waste some scans and see nothing.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
October 02 2010 12:14 GMT
#11
He somehow has the ability to deflect any early agression by knowing what's coming beforehand, then ends up with 2 more bases and crushes his opponent. How he does it I know not.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
October 02 2010 12:14 GMT
#12
On October 02 2010 21:11 Phenrei wrote:
His use of larva is very unique. He would store and let himself get to 1k or even 2k min/gas, then once his tech pops he has enough larva to blow it all on ultras/mutas/roaches/banes. It seems like the antithesis of good macro play, but with how zergs work it might just be the best option. It obviously works for him.


That's very interesting thought... larvae is definitely dirt cheap in SC2, so you don't really care about idle larvae... hmm. I think in some case it actually is good to stall your larvae until you scout to make sure you're building the right units.

I also get this feeling, correct me if I'm wrong, that you can actually make larvae and combat units at the same time like how they do it in T,P? I mean nothing's constraining us anymore, why not sneak in some drones while making army?
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Avaclon
Profile Joined May 2010
United States80 Posts
October 02 2010 12:14 GMT
#13
Using the smokescreen to double back and kill the pursuing units, like on Scrap station with the slow lings vs reapers. NICE!
Simiard
Profile Joined April 2010
United States55 Posts
October 02 2010 12:14 GMT
#14
On October 02 2010 21:10 floor exercise wrote:
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?

No kidding. I think he also was wearing every sort of luck charm he could possibly get his hands on.

Fruit Dealer also has an amazing handle on scouting. He saw the drops way before they were in his base, he knew not only the tech but the unit composition of ITR.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
October 02 2010 12:15 GMT
#15
On October 02 2010 21:14 Scorch wrote:
He somehow has the ability to deflect any early agression by knowing what's coming beforehand, then ends up with 2 more bases and crushes his opponent. How he does it I know not.

Yeah it seems very hard to learn anything about zerg play from that series, it just seemed like Cool was so far in Rainbow's head that he knew what he was going to do before Rainbow even knew. It was wild. I'm still trying to figure it out
Panoptic
Profile Joined September 2009
United Kingdom515 Posts
October 02 2010 12:15 GMT
#16
On October 02 2010 21:10 floor exercise wrote:
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?


Yeah, prescience seems to be the number one skill other zergs would seem to have learn from him!

Not just in terms of builds but stopping drops and the timings of his attacks too. The guy is just psychic. Not something you can learn too easy.
"Crom laughs at your four winds!"
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
October 02 2010 12:16 GMT
#17
Infestors to stop drops.

I basically never used infestors, because speedbanes were doing their job well and my ultra's cleaned up after. Now I'm sure I'm going infestor tech once I scout drop tech.

And the spinecrawler repositioning during tank drops. Brilliant play.
ALPINA
Profile Joined May 2010
3791 Posts
October 02 2010 12:17 GMT
#18
Learned that Hydras are pretty much useless vs. Terran. He never used them and when decided to use he lost, and definately because of hydras..
You should never underestimate the predictability of stupidity
IAttackYou
Profile Joined August 2010
United States330 Posts
Last Edited: 2010-10-02 12:26:45
October 02 2010 12:17 GMT
#19
Its scary how good Fruitdealer is. Thats what I learned o_O

1. It is not about how you think the race is weak, it is about how to be able to fully utilize strength of what is given. I think we can all take that away from the GSL finals.
I'm not a nub, I'm gosu of tomorrow
Darkalbino
Profile Blog Joined April 2010
Australia410 Posts
October 02 2010 12:18 GMT
#20
Overlord drops.. deffinately, im going to be using these SOO much more in the future
"I edited it"
1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 382
ProTech120
MindelVK 28
StarCraft: Brood War
Calm 10262
Horang2 2030
Jaedong 1029
BeSt 731
Zeus 541
Mini 279
Stork 277
Pusan 211
Last 198
EffOrt 145
[ Show more ]
ggaemo 121
Mind 94
Hyun 85
JYJ 69
Aegong 62
JulyZerg 60
Backho 51
Killer 48
ToSsGirL 42
[sc1f]eonzerg 34
sSak 25
yabsab 20
IntoTheRainbow 17
soO 17
Hm[arnc] 16
Sacsri 14
Noble 13
SilentControl 8
Icarus 1
eros_byul 1
Dota 2
XcaliburYe645
XaKoH 578
canceldota173
Counter-Strike
fl0m3090
Stewie2K816
oskar47
kRYSTAL_29
Heroes of the Storm
Khaldor108
Trikslyr35
Other Games
B2W.Neo1151
DeMusliM308
byalli205
Fuzer 186
Sick173
Lowko168
RotterdaM150
crisheroes131
Hui .124
KnowMe74
Organizations
Dota 2
PGL Dota 2 - Main Stream228
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1526
Upcoming Events
uThermal 2v2 Circuit
2h 14m
BSL
7h 14m
RSL Revival
21h 14m
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 7h
Replay Cast
1d 11h
Replay Cast
1d 20h
Afreeca Starleague
1d 21h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 23h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
5 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.