• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:26
CET 02:26
KST 10:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1634 users

Broodwar AI project Update

Forum Index > BW General
Post a Reply
1 2 3 Next All
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 01:43 GMT
#1
4 month work, 5000 plus lines of code. 2 main programers and the New AI 1.11 is finally out. It still can not beat a decent player but it rapes newbies and any AI out there. Just sharing it with the community plus I want to add a challenge do any gamer out there that likes AI script coding. It rapes the original computer without the give_money comand. We have added it though to compensate for the shitty computer micro we are now working to change.

Our AI versus any other. (for this challenge give_money command can not be used ~ yes we will remove ours for this challenge)

http://www.starcraftgamers.com/nyheter.php?i=n&id=950

Anyways Enjoy.

Message to flamers and those who undoubtly will post "I beat it easy - it sucks" ~ remember the programers spent time, and whoo hoo u beat a comp - ur gosu! Take a hike.

Message to those who give constructive cirtisism and words of encouragement; Our next version will be even better. THanks!

Support questions: negativegene@yahoo.com (not here pleaseee)
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Anal_Ripper
Profile Joined December 2002
Russian Federation1233 Posts
Last Edited: 2004-05-06 02:06:50
May 06 2004 02:02 GMT
#2
I dunno if it's your script or computer standard reaction - to go after a scouting peon with all his peons, but i think it should be corrected if possible as it can ruin the game for comp if abused by a player
Better to fast than eat of every meat, better to live alone than mate with all
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:04 GMT
#3
cool, i'll give it a try

how can i program in an already existing thing?
DANCE ALL DAY
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 06 2004 02:13 GMT
#4
so if i wanna play it with a friend i need him to dl this too?
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#5
Thats the dumb micro AI. We can not change that for now. To enjoy it chose your weakest race and don't use tricks that we all know screw the comps. Anyone want to join our project send us a mail.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#6
Ya friend needs to download too.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 06 2004 02:20 GMT
#7
I used to love trying to program the perfect War2 AI. Ironically, now that I've given up on that interest, I actually have people against whom I could battle AI scripts (which is also something that I loved to do) =P.
Ebenol
Profile Joined May 2003
Sweden1983 Posts
Last Edited: 2004-05-06 02:43:08
May 06 2004 02:41 GMT
#8
Uhh they're really passive. I just did a quick ZvT and it turtled in it's base for a really long time, and moved out when it had like 7 tanks and a bunch of m&m.. It did this as a response to triple hatch before pool. I think this is kind of a bug since a normal comp would've attacked far earlier.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:46 GMT
#9
i'd love to make my own AI and compete, but I don't know how to to it technicly, i just want t oteach my comp to own urs :D
DANCE ALL DAY
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:52 GMT
#10
that's not seriously meant btw, too time consuming i think

btw i love the whole idea but giving it extra money is just lame, especially 2000/2000 in the first 4 minutes, that's just ridiculous
DANCE ALL DAY
Breeze
Profile Joined October 2002
Bulgaria989 Posts
May 06 2004 02:53 GMT
#11
Very nice project, that's good for people who don't have internet for long periods of time and want to play some bw even if it's vs a comp
micro soft, macro hard
TvP On Guillo
Profile Joined April 2004
Denmark646 Posts
Last Edited: 2004-05-06 02:56:55
May 06 2004 02:56 GMT
#12
ERROR
"Invalid data file version number rez\CDversion.txt
Program version: 17
Datafile version: 17"


Deeply earnest and thoughtful people stand on shaky footing with the public - Johann Wolfgang von Goethe
Amnesty
Profile Joined April 2003
United States2054 Posts
May 06 2004 03:02 GMT
#13
Hope you get the micro thing worked out. Im in the process of writing a RTS game. Not a game per se, but i need a test bed to try to program some AI. I would like to create a learning AI.
The sky just is, and goes on and on; and we play all our BW games beneath it.
stenole
Profile Blog Joined April 2004
Norway869 Posts
May 06 2004 03:07 GMT
#14
I agree with GroT about the the free 2000/2000 resources in the beginning. Ideally, it shouldn't be given.

But I think it's a nice project and a big step beyond the original AI. Praise goes to the programmers!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
May 06 2004 03:43 GMT
#15
tons of common builds rape comp, the comp builds are just incredibly unfit
longer_23
Profile Joined April 2004
China299 Posts
May 06 2004 05:49 GMT
#16
I like AI packs Tried a game against T. I didnt feel it significantly stronger than the previous AI. But i must say the new AI's overall value takes a huge leap forward. i mean it now runs on any map selection, allows rep saving, and it gets rid of that civilian walking at the start of the game. all in all it now feels like an integrated part of the orignal game. i guess it can totally replace the original AI without any side-effect.

A couple 'bugs' i noticed though: first what's with the endless cash flow for the AI towards the end of the game? when the cpu's down and almost out it really changes nothing but prolonging the garbage time for about 5-6 minutes, somehow annoying. sec the dropships look completely clueless in the game: when i'was sieging the AI's main it for some reason transported 3 shiploads of tanks and goliahs to an empty island, and then left them their to rot. throughout the game i saw about 5-6 ships flying around but they did no damage to me whatsoever.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 07:12 GMT
#17
On guillo mail the BSW_rama he can help you with that.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
itzme_petey
Profile Blog Joined February 2004
United States1400 Posts
May 06 2004 07:17 GMT
#18
I didnt see really any difference in the TvZ version. Is there still trouble with a 2base Z? Since the creep colonies stay that way forever. Also, is there any way you guys can make all the carriers work togeather in TvP? When i play it the carriers are split apart and weakens the whole attack.
"Last night, I played a game.. as I recall it was a strategy game.. Peeked around and what did I see, a girl playing starcraft better than me.. and I jizzed in my pants.."
dt
Profile Joined October 2003
Germany126 Posts
May 06 2004 07:30 GMT
#19
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.
Wirthi
Profile Joined January 2003
Germany395 Posts
May 06 2004 07:55 GMT
#20
On May 06 2004 16:30 dt wrote:
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.


Why assembler ?
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #62
CranKy Ducklings114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft499
elazer 174
Nathanias 58
CosmosSc2 51
StarCraft: Brood War
Artosis 672
Larva 175
Bale 29
Noble 25
Dota 2
monkeys_forever584
NeuroSwarm46
League of Legends
C9.Mang0241
Counter-Strike
Foxcn222
Other Games
summit1g12507
tarik_tv5188
FrodaN1212
Day[9].tv726
shahzam520
RotterdaM148
Maynarde132
Mew2King65
ViBE33
ToD29
Organizations
Other Games
gamesdonequick741
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 38
• davetesta22
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 41
• Azhi_Dahaki14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler56
League of Legends
• Doublelift4765
Other Games
• imaqtpie1390
• Day9tv726
Upcoming Events
The PondCast
8h 34m
OSC
14h 34m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
22h 34m
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV 2025
2 days
SC Evo League
2 days
BSL 21
2 days
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV 2025
3 days
OSC
3 days
BSL 21
3 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
PiGosaur Monday
5 days
StarCraft2.fi
6 days
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.