• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:38
CEST 03:38
KST 10:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors14[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2266 users

Broodwar AI project Update

Forum Index > BW General
Post a Reply
1 2 3 Next All
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 01:43 GMT
#1
4 month work, 5000 plus lines of code. 2 main programers and the New AI 1.11 is finally out. It still can not beat a decent player but it rapes newbies and any AI out there. Just sharing it with the community plus I want to add a challenge do any gamer out there that likes AI script coding. It rapes the original computer without the give_money comand. We have added it though to compensate for the shitty computer micro we are now working to change.

Our AI versus any other. (for this challenge give_money command can not be used ~ yes we will remove ours for this challenge)

http://www.starcraftgamers.com/nyheter.php?i=n&id=950

Anyways Enjoy.

Message to flamers and those who undoubtly will post "I beat it easy - it sucks" ~ remember the programers spent time, and whoo hoo u beat a comp - ur gosu! Take a hike.

Message to those who give constructive cirtisism and words of encouragement; Our next version will be even better. THanks!

Support questions: negativegene@yahoo.com (not here pleaseee)
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Anal_Ripper
Profile Joined December 2002
Russian Federation1233 Posts
Last Edited: 2004-05-06 02:06:50
May 06 2004 02:02 GMT
#2
I dunno if it's your script or computer standard reaction - to go after a scouting peon with all his peons, but i think it should be corrected if possible as it can ruin the game for comp if abused by a player
Better to fast than eat of every meat, better to live alone than mate with all
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:04 GMT
#3
cool, i'll give it a try

how can i program in an already existing thing?
DANCE ALL DAY
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 06 2004 02:13 GMT
#4
so if i wanna play it with a friend i need him to dl this too?
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#5
Thats the dumb micro AI. We can not change that for now. To enjoy it chose your weakest race and don't use tricks that we all know screw the comps. Anyone want to join our project send us a mail.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#6
Ya friend needs to download too.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 06 2004 02:20 GMT
#7
I used to love trying to program the perfect War2 AI. Ironically, now that I've given up on that interest, I actually have people against whom I could battle AI scripts (which is also something that I loved to do) =P.
Ebenol
Profile Joined May 2003
Sweden1983 Posts
Last Edited: 2004-05-06 02:43:08
May 06 2004 02:41 GMT
#8
Uhh they're really passive. I just did a quick ZvT and it turtled in it's base for a really long time, and moved out when it had like 7 tanks and a bunch of m&m.. It did this as a response to triple hatch before pool. I think this is kind of a bug since a normal comp would've attacked far earlier.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:46 GMT
#9
i'd love to make my own AI and compete, but I don't know how to to it technicly, i just want t oteach my comp to own urs :D
DANCE ALL DAY
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:52 GMT
#10
that's not seriously meant btw, too time consuming i think

btw i love the whole idea but giving it extra money is just lame, especially 2000/2000 in the first 4 minutes, that's just ridiculous
DANCE ALL DAY
Breeze
Profile Joined October 2002
Bulgaria989 Posts
May 06 2004 02:53 GMT
#11
Very nice project, that's good for people who don't have internet for long periods of time and want to play some bw even if it's vs a comp
micro soft, macro hard
TvP On Guillo
Profile Joined April 2004
Denmark646 Posts
Last Edited: 2004-05-06 02:56:55
May 06 2004 02:56 GMT
#12
ERROR
"Invalid data file version number rez\CDversion.txt
Program version: 17
Datafile version: 17"


Deeply earnest and thoughtful people stand on shaky footing with the public - Johann Wolfgang von Goethe
Amnesty
Profile Joined April 2003
United States2054 Posts
May 06 2004 03:02 GMT
#13
Hope you get the micro thing worked out. Im in the process of writing a RTS game. Not a game per se, but i need a test bed to try to program some AI. I would like to create a learning AI.
The sky just is, and goes on and on; and we play all our BW games beneath it.
stenole
Profile Blog Joined April 2004
Norway869 Posts
May 06 2004 03:07 GMT
#14
I agree with GroT about the the free 2000/2000 resources in the beginning. Ideally, it shouldn't be given.

But I think it's a nice project and a big step beyond the original AI. Praise goes to the programmers!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
May 06 2004 03:43 GMT
#15
tons of common builds rape comp, the comp builds are just incredibly unfit
longer_23
Profile Joined April 2004
China299 Posts
May 06 2004 05:49 GMT
#16
I like AI packs Tried a game against T. I didnt feel it significantly stronger than the previous AI. But i must say the new AI's overall value takes a huge leap forward. i mean it now runs on any map selection, allows rep saving, and it gets rid of that civilian walking at the start of the game. all in all it now feels like an integrated part of the orignal game. i guess it can totally replace the original AI without any side-effect.

A couple 'bugs' i noticed though: first what's with the endless cash flow for the AI towards the end of the game? when the cpu's down and almost out it really changes nothing but prolonging the garbage time for about 5-6 minutes, somehow annoying. sec the dropships look completely clueless in the game: when i'was sieging the AI's main it for some reason transported 3 shiploads of tanks and goliahs to an empty island, and then left them their to rot. throughout the game i saw about 5-6 ships flying around but they did no damage to me whatsoever.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 07:12 GMT
#17
On guillo mail the BSW_rama he can help you with that.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
itzme_petey
Profile Blog Joined February 2004
United States1400 Posts
May 06 2004 07:17 GMT
#18
I didnt see really any difference in the TvZ version. Is there still trouble with a 2base Z? Since the creep colonies stay that way forever. Also, is there any way you guys can make all the carriers work togeather in TvP? When i play it the carriers are split apart and weakens the whole attack.
"Last night, I played a game.. as I recall it was a strategy game.. Peeked around and what did I see, a girl playing starcraft better than me.. and I jizzed in my pants.."
dt
Profile Joined October 2003
Germany126 Posts
May 06 2004 07:30 GMT
#19
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.
Wirthi
Profile Joined January 2003
Germany395 Posts
May 06 2004 07:55 GMT
#20
On May 06 2004 16:30 dt wrote:
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.


Why assembler ?
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech123
RuFF_SC2 106
CosmosSc2 39
StarCraft: Brood War
GuemChi 5958
Artosis 642
PiGStarcraft409
NaDa 17
Terrorterran 11
Dota 2
monkeys_forever512
NeuroSwarm178
League of Legends
JimRising 502
Super Smash Bros
AZ_Axe211
Heroes of the Storm
Khaldor140
Other Games
summit1g9775
C9.Mang0558
Day[9].tv333
SpeCial207
Maynarde102
minikerr5
Organizations
Other Games
gamesdonequick962
BasetradeTV224
Dota 2
PGL Dota 2 - Main Stream166
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH156
• Hupsaiya 80
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2352
• Day9tv333
Upcoming Events
Replay Cast
7h 22m
Afreeca Starleague
8h 22m
Leta vs YSC
GSL
1d 7h
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 22h
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
Replay Cast
3 days
Escore
3 days
[ Show More ]
OSC
3 days
Replay Cast
3 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.