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Battlecruiser operational.

Forum Index > SC2 General
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101TFP
Profile Blog Joined May 2010
420 Posts
Last Edited: 2010-06-21 19:40:42
June 21 2010 16:56 GMT
#1
I always wanted to make a map like this, and the awesome Galaxy Editor finally made it possible!

+ Show Spoiler [Overview] +
[image loading]


+ Show Spoiler [Close up view] +
[image loading]


+ Show Spoiler [Top down view] +
[image loading]


(click the images for a full size view to get blown away)

Features:
- Start locations: 2
- Mining locations: 7
- Looks: Awesome

Concerns:
- Open spaces: None
- Balanced: Not at all

Comments:
The huge engine block between the two mains will block air units (as soon as I figure out how to do that), so the air rush distance isn't as short as it looks.
Adding Island expansions would make the map bigger, but even more terran favored.
Due to the model of the Battlecruiser, the layout is pretty much final. I tried to add rocky island expansions with bridges leading to them, but the editor doesn't allow pathing on bridges yet. This would also take away lots of the ambience.
I was also thinking about making a bigger version or even a 4 player version, depending on feedback.

Tell me what you think!

+ Show Spoiler +
On June 22 2010 04:21 101TFP wrote:

Show nested quote +
On June 22 2010 04:03 SoL[9] wrote:
Really nice work!
Gj

Next gonna be a mothership ok?


I tried this, but the architecture of the mothership doesn't allow it. there would be huge parts of it obscuring the view while playing

to clarify, i made some screenshots:

this is the view on a protoss base on a mothership, using the free camera of the editor:

[image loading]

but using ingame camera it would look like this:

[image loading]


mothership map: not gonna happen
(until someone makes a custom model of it..)

People get what they get, this has nothing to do with what they deserve.
Belegorm
Profile Blog Joined April 2010
United States330 Posts
June 21 2010 16:59 GMT
#2
Sweeeeet. Looks awesome, but doubt it's balanced (as you noted). Thumbs up dude!
MUM GIVE ME SOME SCISSORS!!!
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
June 21 2010 16:59 GMT
#3
man this looks like a somewhat feasible map Lol looks amazing.
bleh
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
June 21 2010 16:59 GMT
#4
WHAT.

This looks AWESOME. It's like the dreamliner map, but for SC2. And with moar Cattlebruiser. What a frakking awesome concept for a map.

I'm concerned with the gasses on the natural. What's up with them being so far apart? And the 3rd feels super far away.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
KevinIX
Profile Joined October 2009
United States2472 Posts
June 21 2010 17:00 GMT
#5
I am blown away. I can't wait to play this.
Liquid FIGHTING!!!
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
June 21 2010 17:02 GMT
#6
WOW.... while this may not be as polished as the official map set, I gotta give you credits for the idea and details on the 2nd pic.

btw, would the player spawning at the 1 o'clock position be at a disadvantage because the bulge seem to be blocking vision of his main base
...from the land of imba
Back
Profile Joined May 2010
Canada505 Posts
June 21 2010 17:03 GMT
#7
I don't feel comfortable enough to critique the balance and playability of a map, but this is the first time I feel compelled to post: this is gorgeous. I'm in love.

Do you still get the feeling of playing on a huge battlecruiser even when zoomed in to play mode? I fear a lot of the wow factor might go away without the overview.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
June 21 2010 17:03 GMT
#8
Even if it was the most unbalanced map in the history of Starcraft i would play this, love it :D
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
valaki
Profile Joined June 2009
Hungary2476 Posts
June 21 2010 17:04 GMT
#9
Looks awesome :D
ggaemo fan
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
June 21 2010 17:04 GMT
#10
looks like a fake scrap station tbh lol
JD, need I say more? :D
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
June 21 2010 17:05 GMT
#11
just with slightly different positioning of mineral patches/watch towers
JD, need I say more? :D
Axonn
Profile Joined April 2010
Croatia287 Posts
June 21 2010 17:07 GMT
#12
Though I really does seem like scrap station it's pretty interesting to concept a map in unit schematics
seRapH
Profile Blog Joined April 2009
United States9801 Posts
June 21 2010 17:07 GMT
#13
so um... can we make battlecruisers on this map? o.O
boomer hands
Altar
Profile Joined May 2008
United States577 Posts
June 21 2010 17:09 GMT
#14
Wow the editor just keeps on impressing me
Heavens to Betsy
Krowser
Profile Joined August 2007
Canada788 Posts
June 21 2010 17:09 GMT
#15
On June 22 2010 02:04 Limenade wrote:
looks like a much cooler scrap station tbh lol


Fixed.
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
Woyn
Profile Blog Joined March 2007
United Kingdom1628 Posts
June 21 2010 17:10 GMT
#16
This is absolutely fantastic!! 10/10 man haha awesome
Back
Profile Joined May 2010
Canada505 Posts
June 21 2010 17:10 GMT
#17
On June 22 2010 02:07 majesty.k)seRapH wrote:
so um... can we make battlecruisers on this map? o.O


Yes but no more than one as it covers the whole map perfectly.
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
June 21 2010 17:11 GMT
#18
WOW! Beautiful map, and an awesome concept. Balance issues or no, it would be so much fun to play on.

P.S. - But what happens if you build a battle cruiser on a battle cruiser? What if every battle cruiser has a small battle on it with other small battle cruisers that have battles on them with more battle cruisers?? You're blowing my mind man!!!
If the quarter was in your right hand, that would've been micro
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
June 21 2010 17:12 GMT
#19
This is so terran biased, quick someone make a mothership map next!
Lee Jaedong Fighting!
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
June 21 2010 17:13 GMT
#20
On June 22 2010 02:11 AJMcSpiffy wrote:
WOW! Beautiful map, and an awesome concept. Balance issues or no, it would be so much fun to play on.

P.S. - But what happens if you build a battle cruiser on a battle cruiser? What if every battle cruiser has a small battle on it with other small battle cruisers that have battles on them with more battle cruisers?? You're blowing my mind man!!!


LOL hahaha from marines to critters to micro organisms fighting each other
Lee Jaedong Fighting!
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