• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:24
CEST 09:24
KST 16:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)54Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8030 users

[M] Help me name my map!

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 Next All
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-06-07 21:59:28
May 17 2010 23:35 GMT
#1
[red]EDIT: Impervious is the name of the map! Search "Impervious" to create the game![red]

NOTE TO MOD: If a mod manages to see this, could you kindly rename the thread to something like "[M] (2) Impervious" ? I don't want to clutter the forum with a new thread


+ Show Spoiler [Old OP] +

I just finished version 1.0 of my first original map. However, I have no idea what to call it! Help me come up with a name and post any suggestions/feedback :D


Impervious v1.0
[image loading]
[image loading]
[image loading]

Pictures of progress
+ Show Spoiler +

Half the doodads done
[image loading]

Finished most of the texturing, added some doodads
[image loading]

Finalized terrain
[image loading]


Version 0.1 - Shrunk it down from here
[image loading]

Version 0.1 - Explanation of map features
[image loading]

Map sketch
[image loading]


Map Features
-Xel'Naga Towers can see each other - You know when you're being watched
-Two alternate paths of attack blocked by rocks
-Main path in a tight choke
-Your side of the map is relatively easy to control until air comes out
-Destructible rock @ the natural choke that can be broken to widen the area (Like Othello in BW)
-LOS Blockers hiding the cliff expansion and alternate paths from the middle ramps (You can't see them on the screenshots, they're too thin)

Changelog
+ Show Spoiler +

Version 1.0
* Named "Impervious"
Version 1.1
* Made the map 2 players. Oops.


I wanted to create a macro-oriented 1v1 map focusing on things like positioning, choosing your fights, and relatively standard play, and that's what I believe I have accomplished here~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Koffiegast
Profile Joined February 2010
Netherlands346 Posts
Last Edited: 2010-05-17 23:38:31
May 17 2010 23:38 GMT
#2
Hold the line?

I mean, the distance to both bases is quite big.. except for air/scalers. Also pretty ideal for banelings
Wut
xLethargicax
Profile Blog Joined April 2010
United States469 Posts
May 17 2010 23:38 GMT
#3
Search to Belong.

Blue Friction.

Blue Rhythm.

Terrephobia.

Mandala.

Judith.
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
May 17 2010 23:39 GMT
#4
Impervius.
roark
Profile Joined April 2010
United States187 Posts
May 17 2010 23:40 GMT
#5
Tarpit, The Pits, Crude Well, Coal March, Derrick

I see two black water regions, this is what I'm thinking.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
May 17 2010 23:42 GMT
#6
On May 18 2010 08:38 Koffiegast wrote:
Hold the line?

I mean, the distance to both bases is quite big.. except for air/scalers. Also pretty ideal for banelings

It takes 38 seconds for a probe to get from one main ramp to the other 8D
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
shieldbreak
Profile Joined February 2010
United States406 Posts
May 17 2010 23:47 GMT
#7
X-factor (the map looks like an X...original I know).
Many a sleepless nights were spent doing absolutely nothing.
Risu
Profile Joined May 2010
United Kingdom7 Posts
May 17 2010 23:53 GMT
#8
Corpse Island
"There'll be no treasure found here"
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
Last Edited: 2010-05-17 23:54:08
May 17 2010 23:53 GMT
#9
two gaping assholes version 1.00
Wishing you well.
Wire
Profile Joined July 2009
United States494 Posts
May 17 2010 23:54 GMT
#10
Frontline

is it me or does this look very terran biased? the gold minerals without some sort of destructible rocks can be very easy to float expo over early on
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
KrissirK
Profile Blog Joined February 2010
United States63 Posts
May 17 2010 23:55 GMT
#11
Name it after yourself
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
May 17 2010 23:55 GMT
#12
Hawkeye *you can see a couple of hawk kind of sideviews on the center of the map *
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Backpack
Profile Blog Joined March 2010
United States1776 Posts
May 17 2010 23:56 GMT
#13
Make the middle area have a face on the top left and call it Python!



But for real, I think Insularity would be fitting
"You people need to just generally care a lot less about everything." -Zatic
blue_arrow
Profile Blog Joined July 2008
1971 Posts
Last Edited: 2010-05-17 23:58:57
May 17 2010 23:57 GMT
#14
the two triangular water areas in the opposite corners and the messy terrain makes the entire map look like a giant land bridge (known as an isthmus) that's falling apart, thus i'd call it:

Breaking Isthmus
Broken Isthmus
Isthmus Corrosion

you could make the triangles bigger and more messy to give it more of a land bridge look, as well as add more medium-height cliffs in the top left and bottom right corners to give the land bridge a more uniformly decaying look

just mah 2 cents
| MLIA | the weather sucks dick here
k20a
Profile Blog Joined December 2009
Canada412 Posts
May 17 2010 23:57 GMT
#15
The Mask
"It's like that one time Luke Skywalker threw the ring in to Mordor to kill Hitler, or something" - Tasteless
minus_human
Profile Blog Joined November 2006
4784 Posts
May 17 2010 23:58 GMT
#16
38 Seconds
AaronEB
Profile Joined May 2010
United States76 Posts
May 17 2010 23:59 GMT
#17
True Sight. Because both watchtowers can see each other.
I'm pretty sure that if you a drink for everything Day[9] says bejewjaler and baller you will get alcohol poisoning.
nbMifu
Profile Joined January 2010
Brazil170 Posts
May 18 2010 00:02 GMT
#18
What about "Double Vision"? Sounds nice, and relates to one watch tower being able to spot the other
Be kind, for everyone you meet is fighting a hard battle - Plato
sgeng
Profile Joined April 2010
United States78 Posts
May 18 2010 00:03 GMT
#19
Yin and Yang

Almost looks like the yin/yang symbol. Although it's slightly more squarish than circley.
yomi
Profile Blog Joined June 2004
United States773 Posts
May 18 2010 00:10 GMT
#20
Ho Playbook
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 1309
910 843
ggaemo 723
actioN 538
Mong 234
Shuttle 104
Yoon 90
Dewaltoss 81
Leta 46
soO 33
[ Show more ]
yabsab 31
Hm[arnc] 29
ZergMaN 26
Bale 21
Noble 15
Dota 2
Fuzer 61
League of Legends
JimRising 561
Heroes of the Storm
Khaldor815
Other Games
summit1g8693
ceh9463
olofmeister408
Happy356
PiGStarcraft240
Mew2King117
ArmadaUGS33
trigger12
Organizations
Dota 2
PGL Dota 2 - Main Stream126
[ Show 12 non-featured ]
StarCraft 2
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2367
League of Legends
• Rush1231
• Stunt426
Upcoming Events
Stellar Fest
5h 36m
OSC
14h 36m
CranKy Ducklings
1d 2h
Online Event
1d 3h
FEL
1d 8h
AI Arena Tournament
1d 9h
BSL: Ladder Tournament
1d 11h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
[ Show More ]
BSL Open Qualifier
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
6 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.