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New Study: Average gamer is overweight + depressed

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pencilcase
Profile Joined September 2007
United States330 Posts
August 19 2009 00:21 GMT
#1
Source:http://www.msnbc.msn.com/id/32463904/ns/technology_and_science-games/wid/11915829&GT1=40006

A new study says the average age of video-game players in the United States is 35, and oh, by the way: They're overweight and tend to be depressed.

Investigators from the federal Centers for Disease Control and Prevention, Emory University and Andrews University analyzed survey data from 552 adults in the Seattle-Tacoma area. The subjects ranged in age from 19 to 90, according to the study, published in the October issue of the American Journal of Preventive Medicine.

The hypothesis was that video-game players have a higher body mass index — the measure of a person's weight in relation to their height — and "a greater number of poor mental health days" versus nonplayers, said Dr. James B. Weaver III of the CDC's National Center for Health Marketing. The hypothesis was correct, he said.

The findings, he said in the article, "differentiated adult video-game players from nonplayers. Video-game players also reported lower extraversion, consistent with research on adolescents that linked video-game playing to a sedentary lifestyle and overweight status, and to mental-health concerns."

The Seattle-Tacoma area was chosen for the study, researchers said, both because of its size as the 13th largest media market in the United States and because its Internet usage level is "the highest in the nation." The study was done in 2006; the results analyzed in 2008.

While the study helps "illuminate the health consequences of video-game playing," it is not conclusive, its researchers say, but rather serves to "reveal important patterns in health-related correlates of video-game playing and highlights avenues for future research."

Does this finding reflect the people you know who play video games?
Female video-game players reported greater incidents of depression and "lower health status" than women who do not play video games, researchers said, while male players reported a higher BMI and more Internet use time than nonplayers.

The findings "appear consistent with earlier research on adolescents that linked video game playing to a sedentary lifestyle and overweight status and mental health concerns," Weaver and other co-authors say in the article.

'Digital self-medication'?
One interpretation of the findings, researchers said, is that among women, video-game playing "may be a form of 'digital self-medication.' Evidence shows that women are effective at mood management through their media content choices, so some women may immerse themselves in cognitively engaging digital environments as a means of self-distraction; in short, they can literally 'take their minds off' their worries while playing a video game."

An implication of that, researchers said, is that "habitual use of video games as a coping response may provided a genesis for obsessive-compulsive video-game playing, if not video-game addiction."

Among men who play video games, compared to those who don't, "male video-game players spend more time using the Internet and rely more on Internet-community social support," researchers said. "They also tend to report higher BMI and lower extraversion.

"These findings illustrate that, among men, the association among sedentary behaviors, physical inactivity, and overweight status observed in children and young adults may extend into adulthood."

Both male and female video game players spend more time than nonplayers seeking friendship and support on the Internet, the study found, "a finding consistent with prior research pointing to the willingness of adult video-game enthusiasts to sacrifice real-world social activities to play video games."

The data, Weaver said, points to the need for "further research among adults to clarify how to use digital opportunities more effectively to promote health and prevent disease."

In a commentary in the same issue of the magazine, Dr. Brian A. Primack of the University of Pittsburgh's School of Medicine agrees, and asks: "How do we simultaneously help the public steer away from imitation playlike activities, harness the potentially positive aspects of video games and keep in perspective the overall place of video games in our society?"

For children and adults, he writes, games that require physical exertion, such as "Hide and seek" and "Freeze tag" are "still probably what we need most."
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2009-08-19 00:25:43
August 19 2009 00:24 GMT
#2
Cue qq

Also, while it's a small sample and we don't know what the data actually looks like or how the surveys were conducted, I don't think it's a surprise to anyone that more video game playing = less physical activity. It certainly beats TV though.
ModeratorNow I'm distant, dark in this anthrobeat
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
August 19 2009 00:26 GMT
#3
While it is true that some gamers need to exercise more often, they shouldn't stereotype all gamers like this.
Folca
Profile Blog Joined October 2006
2235 Posts
August 19 2009 00:27 GMT
#4
Well in the general point of view, this is definitely true.
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
csfield
Profile Joined October 2008
United States206 Posts
August 19 2009 00:29 GMT
#5
On August 19 2009 09:26 GhostKorean wrote:
While it is true that some gamers need to exercise more often, they shouldn't stereotype all gamers like this.


That's not stereotyping.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
chaoser
Profile Blog Joined November 2008
United States5541 Posts
August 19 2009 00:30 GMT
#6
On August 19 2009 09:26 GhostKorean wrote:
While it is true that some gamers need to exercise more often, they shouldn't stereotype all gamers like this.


they didn't say all gamers are overweight and depressed, just that on average they are.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
micronesia
Profile Blog Joined July 2006
United States24680 Posts
August 19 2009 00:30 GMT
#7
People who like videogames become 'fat' and introverted? Or, people who tend to be 'fat' and introverted also like videogames? I see no reason to think it's one over the other, but the link isn't surprising.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
August 19 2009 00:31 GMT
#8
I used to play Ragnarok Online for something like 6-8 hours a day when I was younger. And knowing everyone in my guild, and ll my friends who played with me, the conclusions drawn from this study doesn't surprise me at all.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
ForSC2
Profile Joined June 2009
United States580 Posts
August 19 2009 00:32 GMT
#9
You sit in front of a desk all day working then go home and spend the little free time you have left in front of a desk playing. I don't see how people would expect to weigh less.

Is the average age of video game players really 35? What the hell, including people under 18?
http://www.smbc-comics.com/index.php?id=2883#comic
Railz
Profile Joined July 2008
United States1449 Posts
August 19 2009 00:32 GMT
#10
Non sequitur. Anyone with Addictions to anything are like this. Gamers that do 8+ a day are people who have addictive habits.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
StalkerSC
Profile Blog Joined April 2009
Canada378 Posts
August 19 2009 00:35 GMT
#11
I'm not overweight...but sometimes depressed
IIf your good at Starcraft, Your good at life. - Artosis
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 19 2009 00:40 GMT
#12
On August 19 2009 09:30 chaoser wrote:
Show nested quote +
On August 19 2009 09:26 GhostKorean wrote:
While it is true that some gamers need to exercise more often, they shouldn't stereotype all gamers like this.


they didn't say all gamers are overweight and depressed, just that on average they are.

lol then you could say that on average americans are fat. What the hell does video games have to do with anything.
..and then I would, ya know, check em'. (Aka SpoR)
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
August 19 2009 00:41 GMT
#13
:o they make it seem like the games cause these effects. Could it be that people who tend to be sedentary and have "mental health concerns" are ones who are more likely to play games as a way for them to get their fun? I mean if a person is depressed and not a social person it would be natural for that person to seek fun through a medium that allows for them to remain alone, which games can provide.
Never Knows Best.
NeverGG *
Profile Blog Joined January 2008
United Kingdom5399 Posts
August 19 2009 00:41 GMT
#14
I'd say as a female video gamer I'll admit to 'lower health condition' but I don't think it's got much to do with my video gaming habits (since I don't own a console anymore and I was in better condition when I did.) I think it's also dependant upon your eating habits and environment.
우리 행운의 모양은 여러개지만 행복의 모양은 하나
psion0011
Profile Joined December 2008
Canada720 Posts
August 19 2009 00:41 GMT
#15
On August 19 2009 09:32 ForSC2 wrote:
You sit in front of a desk all day working then go home and spend the little free time you have left in front of a desk playing. I don't see how people would expect to weigh less.

They can eat less.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 19 2009 00:42 GMT
#16
FUCK BULLSHIT STUDIES
DM20
Profile Joined September 2008
Canada544 Posts
August 19 2009 00:42 GMT
#17
No researcher worth their salt would have used BMI.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 19 2009 00:43 GMT
#18
and u wanna know criteria for if something is a bullshit study?

it's on msnbc's page and it's about the "average gamer"
psion0011
Profile Joined December 2008
Canada720 Posts
August 19 2009 00:43 GMT
#19
On August 19 2009 09:42 DM20 wrote:
No researcher worth their salt would have used BMI.

Except BMI is perfect for statistical uses.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 19 2009 00:48 GMT
#20

'Digital self-medication'?
One interpretation of the findings, researchers said, is that among women, video-game playing "may be a form of 'digital self-medication.' Evidence shows that women are effective at mood management through their media content choices, so some women may immerse themselves in cognitively engaging digital environments as a means of self-distraction; in short, they can literally 'take their minds off' their worries while playing a video game."


That's what people do with fucking anything!
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