Poll: Recommend DRG vs MC Game 4?
Yes (26)
43%
No (26)
43%
If you have time (9)
15%
61 total votes
No (26)
If you have time (9)
61 total votes
Your vote: Recommend DRG vs MC Game 4?
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Seeker
Where dat snitch at?37071 Posts
Poll: Recommend DRG vs MC Game 4? Yes (26) No (26) If you have time (9) 61 total votes Your vote: Recommend DRG vs MC Game 4? | ||
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-y0shi-
Germany994 Posts
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Amui
Canada10567 Posts
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MrCash
United States1504 Posts
You won't always need them, but you aren't going to kill that army of MC without them. | ||
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Pipeline
Sweden1673 Posts
![]() AH REFRESHING | ||
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KristofferAG
Norway25712 Posts
On December 15 2011 19:23 KristofferAG wrote: Show nested quote + On December 15 2011 19:22 KristofferAG wrote: On December 15 2011 19:18 KristofferAG wrote: On December 15 2011 19:15 KristofferAG wrote: On December 15 2011 19:12 KristofferAG wrote: On December 15 2011 19:10 KristofferAG wrote: 2 - 1 Calm Before the Storm Crossfire SE 1.1 4.00 DRG spawns in the bottom left position, MC in the bottom right. DRG goes for a hatch first at his front expansion, MC goes for a NExus first in the pocket expansion. 8.00 Stargate thrown down by MC, quickly scouted by a drone. DRG goes for a quick third in his back. Void ray coming up, also scouted by DRG. Forge planted down for MC, Evo Chamber for DRG. SPine crawlers are in place as DRG keeps droning up. Void Ray being followd up by phoenixes as ling speed and carapce is started fro DRG. 12.00 Spore crawlers have been placed down as MC goes for a third base and getting +1 air attack. Macro hatch and lair tech coming in for DRG, also getting +1 melee attack and spreading creep. MC is getting a Fleet Beacon! Mothership is being produced out of the main nexus. Spire and Infestation Pit coming out from DRG, multiple lings in production. MC getting a couple more gateways, total of 4. STarting carrier production. Fun fact: DRG has 12 creep tumors across the map. DRG is taking a fourth while getting burrow, 2/2 for melee and pathogen glands. MC getting a robo and +1 ground weapons. 16.00 Corruptor production going up for DRG as he plants down a benling nest. Robotics Bay for MC, getting a warp prism, keeping up production of carriers. +1 air attack for DRG as his fourth finishes up. THermal lance researched for MC, DRG starts his baneling speed. +2 air attack started for MC. Colossus production started, as four gateways are added on.l Sneaking in a fourth in the top right. Neural is being researched for DRG, lots of corruptors out. Twilight Council and four gateways coming in. DRG pushis in! 20.00 Infestors throw down a bunch of infested terran, but a quick vortex sucks up all the corruptors and infested terran, neural finishes up far too late. The vortex ends, but thanks to the two colossi of MC he kills the ground army, and the mass air army manages to take out the corrputors of DRG in spite of nice fungals. MC keeps up production of carriers and restarts mothership as he defends. Templar Archives are placed down, and MC gets storm, blinnk and warp prism speed as well as +2 ground weapons. DRG trying to get another two bases. MC loses control of alot of phoenixes and loses multiple. All the carriers of MC go down to mass corruptors, lings run in and infestors throws up infested terran. Just before storm is out, mothership has come out, but it gets picked off by corruptors without doing too much. 24.00 DRG pushes in once again, as MC keeps working on carriers and motherships. 30+ banelings take out the rest of the probes in MC's natural, warp prism goes down. THe nexus producing mothership is taken out, mC is forced to start another one. DRG runs in again with tons of lings and a couple infestors, throws down some infested terran, taking out two archons, but MC is still alive. We have brood lords in prouction as MC retakes is natural. 28.00 Brood lords push in , along with banelings and lings, and in spite of nice storms and blinks under the brood lords, MC isn't able to take out the army of DRG. DRG morphs brood lords in MC's natural and MC gg's out. Score is tied at 2-2! | ||
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Shellshock
United States97276 Posts
On December 15 2011 19:23 Yang Wenli wrote: Show nested quote + On December 15 2011 19:23 zeru wrote: On December 15 2011 19:22 mec wrote: GOM should ban MC, he isn't trying hard enough. He is clearly giving this game away. Well yeah, Building carriers basically is 0% win chance and throwing the game. I hope he doesnt get in trouble though. :p Genius was able to make it work, it wasn't totally 0%... Alicia won with it too this is basically the only map it works on from what i've seen and even then it's a stretch and usually the zerg has to play poorly | ||
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deathzz
669 Posts
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Hall0wed
United States8486 Posts
-_- I am guessing that strat worked in practice? I am confused. MC probably didn't practice this map much since he didn't play it against Leenock yesterday and only had a day to prepare for this match. Probably just picked out a few builds to use for each map depending on what he saw outta DRG. | ||
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JohnnyBlaze420
Australia814 Posts
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susySquark
United States1692 Posts
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HaXXspetten
Sweden15718 Posts
ow well, still love MC for trying it ![]() | ||
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Onox
United States1072 Posts
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jkang
United States404 Posts
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sodapop
Sweden189 Posts
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jackdaleaper
Philippines1216 Posts
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blacklist_member
Australia318 Posts
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Abort Retry Fail
2636 Posts
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Yang Wenli
United States2283 Posts
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Nate.F
918 Posts
On December 15 2011 19:23 TheKefka wrote: What a bad game. what? this would give rise to carrier-based strats. maybe blizz would rethink their decision lol | ||
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