• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:09
CEST 12:09
KST 19:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 BW animated web series: seeking contributors FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread PC Games Sales Thread Summer Games Done Quick 2026! The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6335 users

Minimap feedback - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:11:53
April 29 2011 15:00 GMT
#21
Just tested this and it's extremely, extremely difficult at least with a large map like unit tester. Obviously, on smaller maps it gets easier. You have to target the specific dot; the cursor will turn yellow when a targetable unit is selected. It works for neural parasite, transfuse, and snipe as well.

Edit: Yes, it doesn't work without vision, but even with a mass of observers near the enemy army it was a pain in the rear.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
April 29 2011 15:00 GMT
#22
This needs to me fixed. They are making sc2 skill ceiling just ridiculous. Macro is easy already, don't make micro non-existent.
Also, MC isn't as impressive as I thought him to be.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:02:09
April 29 2011 15:01 GMT
#23
On April 30 2011 00:00 Huragius wrote:
This needs to me fixed. They are making sc2 skill ceiling just ridiculous. Macro is easy already, don't make micro non-existent.
Also, MC isn't as impressive as I thought him to be.


If you have minimap vision you have regular vision of the army as well, so getting off these pinpoint feedbacks is usually just as difficult as doing it regularly if not more since you don't even know which dots are ghosts and which aren't. I don't see how this helps unless the units are off on their own, in which case just clicking them is about as difficult.
jeeneeus
Profile Blog Joined September 2010
1168 Posts
April 29 2011 15:02 GMT
#24
It might make defending from drops really easy as Protoss. Just have every high templar at an expansion hotkeyed in one group. If you see a drop coming on the minimap just hit your hotkey and f click the minimap and the nearest high templar (the one getting dropped) will feedback the medivac.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
April 29 2011 15:02 GMT
#25
Just tested it, and for me it was almost impossible. Just like with Larva Inject, it has to be pixel perfect on the minimap, so trying to target via minimap makes it so much harder.
Bad manners are better than no manners at all.
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-04-29 15:03:40
April 29 2011 15:02 GMT
#26
doesn't sound like very realiable, should only work properly if you are already in range.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
April 29 2011 15:05 GMT
#27
Clever.
Just another gold Protoss...
Befree
Profile Joined April 2010
695 Posts
Last Edited: 2011-04-29 15:06:27
April 29 2011 15:05 GMT
#28
Like others have said, it isn't an easy technique. I found it much easier to just normally individually target them.

Unless someone is like floating barracks over their ghosts, I don't see why this would be more efficient.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 29 2011 15:06 GMT
#29
ah, ok you have to be pixel precise, thats different.
"When the geyser died, a probe came out" - SirJolt
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 29 2011 15:07 GMT
#30
God, I love how some people started complaining without testing its not as easy at everybody assumes.

Its a cool trick nevertheless
"Its easy, just trust your CPU".-Boxer on being good at games
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 29 2011 15:09 GMT
#31
For those of you using unit test maps, you can't target stuff you don't have vision of. Even though you see both players vision circles, the enemy units have to be in vision of your ghosts for example.
AdministratorTwitter: @R1CH_TL
TL+ Member
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2011-04-29 15:12:05
April 29 2011 15:11 GMT
#32
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-29 15:12:26
April 29 2011 15:11 GMT
#33
On April 30 2011 00:02 Lobo2me wrote:
Just tested it, and for me it was almost impossible. Just like with Larva Inject, it has to be pixel perfect on the minimap, so trying to target via minimap makes it so much harder.


And Larva inject targets a 4x4 square building instead of a 1x1 square unit. So it's (theoretically) about 16 times as hard.
biomech
Profile Joined April 2010
Germany380 Posts
Last Edited: 2011-04-29 15:15:36
April 29 2011 15:13 GMT
#34
Cannot confirm "autotarget". Spell works on minimap, but you'd have to manually target the Ghost/... just like in the "Viewport" - else it fires "Must target unit".

[image loading]
Joementum
Profile Blog Joined October 2010
787 Posts
April 29 2011 15:16 GMT
#35
On April 30 2011 00:11 TedJustice wrote:
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.


Because it's a bullshit trick. Holding shift, f and clicking on the mini map like a madman takes no skill.
A marine walks into a bar and asks, "Wheres the counter?"
Tofugrinder
Profile Joined September 2010
Austria899 Posts
April 29 2011 15:18 GMT
#36
On April 30 2011 00:16 Joementum wrote:
Show nested quote +
On April 30 2011 00:11 TedJustice wrote:
Loving the "new trick is found? GET RID OF IT!" attitude everyone suddenly has here.

It definitely sounds neat to me.


Because it's a bullshit trick. Holding shift, f and clicking on the mini map like a madman takes no skill.

good luck catching ghosts on the minimap when they are in the middle of an army..
Callanish
Profile Joined October 2010
249 Posts
April 29 2011 15:21 GMT
#37
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 29 2011 15:24 GMT
#38
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.


Yes, and its the same with all the spells that target an unit. You have to click on the unit/building. Actually I tried this with a Queen Transfuse and it healed a Zergling t.t
"Its easy, just trust your CPU".-Boxer on being good at games
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
April 29 2011 15:25 GMT
#39
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.

Yes, you have to get the cursor on the ghost's minimap dot to target him with feedback.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Callanish
Profile Joined October 2010
249 Posts
April 29 2011 15:26 GMT
#40
On April 30 2011 00:24 windsupernova wrote:
Show nested quote +
On April 30 2011 00:21 Callanish wrote:
So just to make this clear, it doesn't work by just clicking in the general vicinity of the ghosts on the minimap? You have to click on the ghost through the minimap? Because if it autotargets then it's stupid.


Yes, and its the same with all the spells that target an unit. You have to click on the unit/building. Actually I tried this with a Queen Transfuse and it healed a Zergling t.t

K, well then I don't see the problem with it. It should be easier to just target the ghosts properly, but I don't know. I'm just too lazy to test it I guess xD
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 10
CranKy Ducklings108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 26884
Shine 1645
Sea 1020
Hyuk 576
Shuttle 364
BeSt 336
Killer 243
Rush 231
hero 178
actioN 116
[ Show more ]
sSak 55
scan(afreeca) 52
ToSsGirL 38
sorry 36
Liquid`Ret 30
Sacsri 24
Hm[arnc] 24
Sharp 23
Noble 18
NaDa 18
Barracks 18
soO 15
Last 15
Bale 14
IntoTheRainbow 10
[sc1f]eonzerg 6
Terrorterran 5
Light 0
Counter-Strike
olofmeister1690
shoxiejesuss813
Stewie2K600
Other Games
PiGStarcraft753
Liquid`RaSZi633
WinterStarcraft493
crisheroes198
Pyrionflax123
Sick61
Lowko46
SortOf43
RuFF_SC230
Organizations
Other Games
gamesdonequick597
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP72
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4625
• Jankos2993
Upcoming Events
Kung Fu Cup
52m
Maestros of the Game
4h 52m
Classic vs Lambo
Clem vs Maru
Replay Cast
13h 52m
The PondCast
23h 52m
Maestros of the Game
1d 4h
Serral vs Rogue
herO vs SHIN
OSC
1d 12h
Replay Cast
1d 13h
Maestros of the Game
2 days
Replay Cast
2 days
CranKy Ducklings
2 days
[ Show More ]
uThermal 2v2 Circuit
3 days
Sparkling Tuna Cup
3 days
uThermal 2v2 Circuit
4 days
OSC
4 days
Wardi Open
5 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.