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r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2011-12-18 07:43:14
December 18 2011 07:41 GMT
#221
As probably one of the most bitter vets who are off EvE for quite some time now I fully endorse this project. Getting to the point where you need a training corp without failsaucing is pretty damn cool. At least, I think I read that somewhere. Huehue.


So cool to finally see lossmails with solid fits. <3

gl guys, as usual.


Edit: That logo is cool as fuck.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 18 2011 11:04 GMT
#222
On December 18 2011 12:30 Firebolt145 wrote:
Show nested quote +
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >
¯\_(ツ)_/¯
KwarK
Profile Blog Joined July 2006
United States44076 Posts
December 18 2011 12:36 GMT
#223
On December 18 2011 20:04 adrenaLinG wrote:
Show nested quote +
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.
ModeratorThe angels have the phone box
Tiax;mous
Profile Blog Joined July 2010
669 Posts
Last Edited: 2011-12-18 13:35:02
December 18 2011 13:21 GMT
#224
Hey everyone!

I used to play Eve like... hmm two years ago I guess. Had a char with 20m-ish sp etc. Sadly I had to quit because it was boring without a corp and had some real-life stuff to do.

For last 1-2 months I have been thinking about reactivating my account and this thread surely tempting me to do so but I'm still very tied up with work and I'm afraid that Eve will take too much time. Maybe ( hopefully ) in a few months I'll get an easy job and will have time to play!

I'm posting this just to say hi, show my appreciation and support; keep up the good work!

And actually speaking of Eve, there is one thing I would like to ask.
I'm actually a programmer and worked a little with Eve api before, even got 2nd place in a pretty big eve app contest etc.
Now I feel extremely guilty when/if I stop coding and play the game but I sure can code if there is a need for an application.

When I quit the web clients for char api was pretty popular for example, but I imagine there is a dozen of them now. So I would LOVE to hear if eve players needs any kind of applications these days ( through PM I guess, I'm aware that its kinda off topic, sorry about that ). That way I might get involved without the guilt of playing the game
B.I.G.
Profile Blog Joined August 2010
3251 Posts
December 18 2011 14:06 GMT
#225
seems like a fun game but i dont think i will have the time and patience to get as much into it as seems to be needed..
ArcticVanguard
Profile Blog Joined August 2010
United States450 Posts
December 18 2011 21:20 GMT
#226
Ooh, I'd love to get involved in this, except I kind of wasted my trial and I don't have money for additional months.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." ~C.S. Lewis
KwarK
Profile Blog Joined July 2006
United States44076 Posts
December 18 2011 21:26 GMT
#227
On December 19 2011 06:20 ArcticVanguard wrote:
Ooh, I'd love to get involved in this, except I kind of wasted my trial and I don't have money for additional months.

trials are free
ModeratorThe angels have the phone box
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 19 2011 01:32 GMT
#228
On December 18 2011 21:36 KwarK wrote:
Show nested quote +
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.
¯\_(ツ)_/¯
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 19 2011 01:43 GMT
#229
On December 19 2011 10:32 adrenaLinG wrote:
Show nested quote +
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.

Pirates are cool. Down with the Empire >:O

I don't play EVE and I kinda want to join cause I hear great things about it and it sounds intriguing but I gotta study for LSATs first :[
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 19 2011 01:49 GMT
#230
On December 19 2011 10:43 Ryuu314 wrote:
Show nested quote +
On December 19 2011 10:32 adrenaLinG wrote:
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.

Pirates are cool. Down with the Empire >:O

I don't play EVE and I kinda want to join cause I hear great things about it and it sounds intriguing but I gotta study for LSATs first :[

No, you should play EVE there are no jobs in law and no one like lawyers
¯\_(ツ)_/¯
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2011-12-19 01:59:58
December 19 2011 01:57 GMT
#231
EvE does sound pretty cool and I've considered joining for a long time, but I'm pretty much done with paying a monthly subscription for anything since I quit WoW 5+ years ago. It also seems so damn complex that it would be quite a time commitment, and SC2 has a pretty solid monopoly on my somewhat limited gaming time.

On December 11 2011 21:08 KwarK wrote:
Show nested quote +
On December 11 2011 14:17 Fealthas wrote:
My break is coming up. I will be able to play about 3 hours a day maybe more. Is this enough to support myself ingame with out having to pay real USD money?
Been wanting to try this game for a while.

Easily. Once you're set up you can make a plex (month game time) in a few hours. Getting in that position may take a month or so but you can salvage and make the money in 20 hours or so.

Whoa, what? Seems too good to be true. I wouldn't have thought they'd give up their subscription fee so easily.
KwarK
Profile Blog Joined July 2006
United States44076 Posts
December 19 2011 02:08 GMT
#232
On December 19 2011 10:57 3clipse wrote:
EvE does sound pretty cool and I've considered joining for a long time, but I'm pretty much done with paying a monthly subscription for anything since I quit WoW 5+ years ago. It also seems so damn complex that it would be quite a time commitment, and SC2 has a pretty solid monopoly on my somewhat limited gaming time.

Show nested quote +
On December 11 2011 21:08 KwarK wrote:
On December 11 2011 14:17 Fealthas wrote:
My break is coming up. I will be able to play about 3 hours a day maybe more. Is this enough to support myself ingame with out having to pay real USD money?
Been wanting to try this game for a while.

Easily. Once you're set up you can make a plex (month game time) in a few hours. Getting in that position may take a month or so but you can salvage and make the money in 20 hours or so.

Whoa, what? Seems too good to be true. I wouldn't have thought they'd give up their subscription fee so easily.

They don't give it up. Other players buy game time they don't want and then sell it to players who want game time for isk.

It actually massively increases their sales because it makes having alt accounts economically rational provided they make more than it costs. I myself have over 20 accounts.

Basically they've legalised RMT in their game as long as it goes through them. Also eve has a somewhat maturer demographic who have jobs and money and don't mind putting it into the game.
ModeratorThe angels have the phone box
Risen
Profile Blog Joined March 2010
United States7927 Posts
December 19 2011 02:09 GMT
#233
On December 19 2011 10:32 adrenaLinG wrote:
Show nested quote +
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.


lol
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
KwarK
Profile Blog Joined July 2006
United States44076 Posts
December 19 2011 02:35 GMT
#234
On December 19 2011 10:32 adrenaLinG wrote:
Show nested quote +
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.

Ganks and camps? That's what you think we do?
We go to VFK, the capital systems of goonfleet, and we chill out outside Mittanigrad with 6 or so guys until they undock 20 on us and then we kill them all without loss. In smaller, cheaper ships. On a regular basis. We're that good.

Unfortunately actually trying to explain the hatchery to an eve pubbie is like trying to explain the OSL to someone who played the bw campaign in 2001.
ModeratorThe angels have the phone box
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 19 2011 02:38 GMT
#235
On December 19 2011 11:09 Risen wrote:
Show nested quote +
On December 19 2011 10:32 adrenaLinG wrote:
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.


lol


You're a quality poster


On December 19 2011 11:35 KwarK wrote:
Show nested quote +
On December 19 2011 10:32 adrenaLinG wrote:
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.

Ganks and camps? That's what you think we do?
We go to VFK, the capital systems of goonfleet, and we chill out outside Mittanigrad with 6 or so guys until they undock 20 on us and then we kill them all without loss. In smaller, cheaper ships. On a regular basis. We're that good.

Unfortunately actually trying to explain the hatchery to an eve pubbie is like trying to explain the OSL to someone who played the bw campaign in 2001.

That's.. what a camp is.

And isn't this what this thread is supposed to do -- explain the hatchery to an "eve pubbie"?

I find it ironic you're insulting the very people you're trying to recruit and using BW references.
¯\_(ツ)_/¯
KwarK
Profile Blog Joined July 2006
United States44076 Posts
December 19 2011 02:49 GMT
#236
On December 19 2011 11:38 adrenaLinG wrote:
Show nested quote +
On December 19 2011 11:09 Risen wrote:
On December 19 2011 10:32 adrenaLinG wrote:
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.


lol


You're a quality poster


Show nested quote +
On December 19 2011 11:35 KwarK wrote:
On December 19 2011 10:32 adrenaLinG wrote:
On December 18 2011 21:36 KwarK wrote:
On December 18 2011 20:04 adrenaLinG wrote:
On December 18 2011 12:30 Firebolt145 wrote:
On December 18 2011 11:24 adrenaLinG wrote:
Do you guys have 0.0 space yet?

Nop and don't want/intend to.

... how do you expect to recruit people without 0.0 space >

By being good at this game, something not a single 0.0 alliance can offer.
There is literally zero advantage to holding sov, the isk is pretty poor for your average alliance member, the PvP is boring (grinding down millions of hp on structures), the people are retarded and fleet fights become "who can bring more?". If you think holding sov is the endgame then that's just because you simply can't understand the awesomeness of what we do on a daily basis. We could walk into any alliance in eve and be their best PvPers. Any regular fleet member I've trained could be a paid smallgang FC in any alliance in eve. If we were willing to get involved in diplomacy pretty much any big alliance would give us space in exchange for blueing them and coming to their CTAs.

We spend a lot of time in 0.0 killing the fleets of the big alliances with highly mobile small gangs while they can do nothing to us. If the PvP between big alliances can be imagined as two men fighting then we are a disease those men catch. We course through their blood stream tiring them, slowing them down, draining them, breeding inside them and they can no more stop us than a man could punch the common cold. And that is why I expect to be able to recruit people.

Yeah but a large part of the game is held in the diplomacy and economics side of PvP.

Also 0.0 space is important so newbies can do PI/salvaging/ratting to get the money to afford ships for combat. Otherwise they would just be mooching off the plunder by flying frigates in gang fights and the entire corp would be operating under a sort of communist approach with giving ships out and sharing the spoils of war.

There's nothing wrong with that, but I think there is way more to the game than just being a de facto pirate corporation roaming space and setting up ganks/camps against 0.0 pilots and low-sec empire pubbies.

Ganks and camps? That's what you think we do?
We go to VFK, the capital systems of goonfleet, and we chill out outside Mittanigrad with 6 or so guys until they undock 20 on us and then we kill them all without loss. In smaller, cheaper ships. On a regular basis. We're that good.

Unfortunately actually trying to explain the hatchery to an eve pubbie is like trying to explain the OSL to someone who played the bw campaign in 2001.

That's.. what a camp is.

And isn't this what this thread is supposed to do -- explain the hatchery to an "eve pubbie"?

I find it ironic you're insulting the very people you're trying to recruit and using BW references.

Camping is setting up an advantageous situation for yourself, often relying on surprise, to kill people who don't really want to fight. What we do is take a small gang into the heart of the biggest alliance we can find and take on whatever they muster to get rid of us. We then attack whatever they put together to clean us out and kill it with a smaller, inferior fleet by superior skill.

While eve pubbies should feel insulted by an accurate assessment of the difference in understanding between us and them that doesn't mean I'm trying to be offensive, it just means the average eve player is completely clueless.
ModeratorThe angels have the phone box
tofucake
Profile Blog Joined October 2009
Hyrule19221 Posts
Last Edited: 2011-12-19 03:03:52
December 19 2011 03:01 GMT
#237
We actually fly to their home, lighting up all their intel channels, and when we get there we say "come out and fight us". If they don't after a bit we go somewhere else. This is called a "roam".

If we were to go to their home and sit there for hours on end regardless of what they did, we'd be camping.

I also find your thought process rather typical of a null alliance member, ie: anyone in empire is bad and pros only live in null.

We prove that line of thought not just wrong, but outright retarded. Daily.
Liquipediaasante sana squash banana
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 19 2011 03:25 GMT
#238
You guys just gave definitions of camping that just contradicted each other. It's not really a surprise/advantageous situation if you're going to their home and sitting there for hours. And even in "roams" you have intel and scouts ahead of the gang, so that in itself is an advantageous situation as well.

I never said anything about empire being bad and pros only living in 0.0. All corps start somewhere, even the hatchery started in empire. It's not an "outright retarded" line of thought to say that 0.0 has things that matter. You can be in low-sec space and have an amazing corporation with talented PvP pilots. And if you're killing larger gangs with a smaller gang of crappier ships, you are superior PvP pilots. But there's more to the game than that.

That's like spending your entire SC2 career on cheese and one base plays and all ins. Sure, you can be an excellent player and dominate to Grand Masters with that. But there's a little more that SC2 has to offer.

And I don't see the aversion to 0.0 space because holding space doesn't threaten any of your PvP objectives, especially if it helps newbies become independent and not have to mooch for spaceships and fittings constantly. PvP is fun, but I like other things, too.

But an elitist attitude to Eve about being superior pilots to "null alliance members" is certainly a thing to take away, like the TL posters from the BW era that complained about the flood of SC2 "newbies".
¯\_(ツ)_/¯
tofucake
Profile Blog Joined October 2009
Hyrule19221 Posts
December 19 2011 03:32 GMT
#239
If we sov we suddenly have to defend something. We don't feel like having to be on at time X because a bunch of people shot our stuff and that's how much fuel we have. Our roams don't have intel, we have a scout jump through before our gang, and if it's clear we jump. Compared to owning and having people in every system around your home for 10 jumps in every direction, and then blues for 40 jumps after that, a scout is hardly advantageous.

And it is retarded. I'll quote you here: "against 0.0 pilots and low-sec empire pubbies". You just said only null players are pilots, and everyone else is bad. You keep talking like holding sov is endgame. What sov actually is is a giant pain in the ass.

We didn't contradict each other, actually. A camp is something someone jumps/undocks into unsuspectingly. When they know we've been moving and where we are headed half an hour in advance...we aren't camping.
Liquipediaasante sana squash banana
adrenaLinG
Profile Blog Joined August 2010
Canada676 Posts
December 19 2011 03:34 GMT
#240
Your quote is out of this context: "setting up ganks/camps against 0.0 pilots and low-sec empire pubbies." Nowhere did I say "Eve is made up of 0.0 pilots and low-sec empire pubbies." I never said holding sov is endgame. I said holding sov has obvious advantages.
¯\_(ツ)_/¯
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