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Ask TL Staff Anything - Page 535

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Please, if you are not staff, don't answer questions in this thread, even if you think you know the answer.

Also, please take complains about bans, question about TL as a site, etc to the Website Feedback Forum.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 14 2013 13:16 GMT
#10681
When in doubt, just believe in yourself and press buttons
shiroiusagi
Profile Blog Joined September 2011
SoCal, USA3955 Posts
Last Edited: 2013-12-14 13:32:13
December 14 2013 13:31 GMT
#10682
It was either between Fisherman's Horizon or this. TT;; (I like piano versions. |D)



Graphics@shiroiusagi_ | shiroiusagi.net
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
December 14 2013 13:43 GMT
#10683
I have a lot of favorites, but this one is my most recent love

AdministratorBreak the chains
fusefuse
Profile Blog Joined February 2011
Estonia4644 Posts
December 14 2013 13:57 GMT
#10684
Liquipedia@jkursk
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 14 2013 14:07 GMT
#10685
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....



Administrator~ Spirit will set you free ~
shz
Profile Blog Joined October 2010
Germany2687 Posts
December 14 2013 14:07 GMT
#10686
Liquipedia
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50121 Posts
December 14 2013 15:01 GMT
#10687
oddly enough I just started playing golden sun the other day.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Chewbacca.
Profile Joined January 2011
United States3634 Posts
December 14 2013 15:54 GMT
#10688
Which ban did you get the most enjoyment from? Who was it and what did they do...?
pPingu
Profile Joined September 2011
Switzerland2892 Posts
December 14 2013 16:27 GMT
#10689
On December 14 2013 23:07 Plexa wrote:
Show nested quote +
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....
+ Show Spoiler +
http://www.youtube.com/watch?v=oU_rKzM41fA
http://www.youtube.com/watch?v=q5d1rrbNo3o
http://www.youtube.com/watch?v=0SqApUTiJKA
http://www.youtube.com/watch?v=TQriRKm4poU


Did you play the 3rd one? If yes, what do you think about it?

I've heard that it was really not as good as the first 2 and I've avoided playing it because of that.
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
December 14 2013 17:10 GMT
#10690
what is wrong with you people.



On December 14 2013 23:07 shz wrote:
https://www.youtube.com/watch?v=vg0Tmydj29M


+ Show Spoiler +
Photographer"nosotros estamos backamos" - setsuko
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 14 2013 17:14 GMT
#10691
On December 15 2013 01:27 pPingu wrote:
Show nested quote +
On December 14 2013 23:07 Plexa wrote:
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....
+ Show Spoiler +
http://www.youtube.com/watch?v=oU_rKzM41fA
http://www.youtube.com/watch?v=q5d1rrbNo3o
http://www.youtube.com/watch?v=0SqApUTiJKA
http://www.youtube.com/watch?v=TQriRKm4poU


Did you play the 3rd one? If yes, what do you think about it?

I've heard that it was really not as good as the first 2 and I've avoided playing it because of that.

I'll try not to spoil as much as I can Yes, DD isn't as good as GS1 or GS2 but comparing against the first two is setting the bar extremely high (although in fairness, I do prefer DD over GS1 :3 but GS1/2 are really a package deal imo). There's a few reasons why DD is inferior to the first two:
  • Points of no return
    There are 3 points of no return in GSDD which annoyed a loooooot of people. Lot's of people played the game thinking "I'll just miss stuff on the way and collect things that I missed later" so when they found that they couldn't, they raged. With that said, I think they make perfect sense because if you think that GSDD is actually two games in one (i.e. like considering GS1+2 as one game) then the points of no return make sense. For example, GS1->GS2 was a "point of no return" for the first two games. I'll concede that the points of no returns are annoying, but I can kinda understand why they're there.

    I'd say that GSDD is pretty similar in structure to GS1/2. I've put the PONRs lined up against similar points from the first two games:
    + Show Spoiler +
    Konpa Ruins --- Mercury Lighthouse
    Clouds of Passaj -- Venus Lighthouse
    Lunar Tower -- Lemuria

  • Lack of development of final character
    Despite how OP the final character is (in a speedrun sense ) s/he is extremely under developed storywise. You basically meet him/her, prophetic vision happens into "I must join you" ... and that's pretty much it. Now if you're familiar with the lore from GS1/2 then you'll know a small bit about this characters backstory but that doesn't make up for the lack of development within the game. The second to last character you get is somewhat under developed as well, but there's enough carry over from GS1/2 + in game stuff to make him/her passable.
  • Game Difficulty
    GSDD is pathetically easy. To give you an idea, in a speed run we don't get any armour items except the elven shirt. And if it wasn't easy enough, there are some monsters right at the end of the game that give insane amounts of EXP so that grinding levels is very easy. With that said, the game difficulty only drops off in the last 20% of the game -- the first part of the game is somewhat challenging (particularly the first boss ...). I think that if the last 20% of the game was much more difficult then the games reception would have been a lot better. Note that there are super bosses in this game as well, which is kinda nice
  • Characters
    Some people were annoyed that... (1) You can't play as Isaac/etc (you play as Matthew, Isaac's/Jenna's son). (2) You only meet Isaac/Garet out of the original 8. (3) Sheba is literally mentioned twice in the whole game, not even in the main game, just in the encyclopedia. (4) Very little information in general is available on the characters from the previous game.

That said, I think there are a lot of really cool things about the game that I don't think get enough credit.
  • GS1/GS2 tie ins
    There are a lot of really cute GS1/GS2 tie ins. If you do play DD, brush up on your GS1/GS2 lore
  • Puzzles
    There are some really awesome puzzles and dungeons. While the puzzles aren't necessarily too difficult (fucking insight ._.). Lunar tower is probably one of my favourite dungeons in the whole series, even after speedrunning this game. Phantasmal bog is also another excellently designed dungeon.
  • Summon animations
    They're reallyyyyy good. Each djinn gets its own design as well.

It's definitely worth a play if you enjoyed the originals, it's a good game -- just not the strongest title in the series.
Administrator~ Spirit will set you free ~
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 14 2013 17:22 GMT
#10692
Do you think you guys will ever add a LoL Forum? If the rumors of OGN doing a LoL ProLeague is true, it would be nice to talk about it somewhere official-like. Or are you married to Dota as your only MOBA?

You've probably been asked a lot so I apologize for asking again, but I can't find anything.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 14 2013 17:23 GMT
#10693
Like this forum? http://www.teamliquid.net/forum/index.php?show_part=51
Administrator~ Spirit will set you free ~
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
December 14 2013 17:24 GMT
#10694
We have a LoL forum?
Moderator
pPingu
Profile Joined September 2011
Switzerland2892 Posts
December 14 2013 17:32 GMT
#10695
Nice answer plexa, I will try it when I have time then

Also for the music question, I think that the fire emblem series has one of the best soundtrack, with 7 having maybe the best one
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
December 14 2013 17:38 GMT
#10696
For not-StarCraft music, here's a small sample:

+ Show Spoiler [Black Mesa] +


+ Show Spoiler [Frozen Synapse] +


+ Show Spoiler [Mirror's Edge] +


+ Show Spoiler [NEOTOKYO] +
Photographer"nosotros estamos backamos" - setsuko
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
Last Edited: 2013-12-14 19:06:50
December 14 2013 19:04 GMT
#10697
On December 15 2013 02:14 Plexa wrote:
Show nested quote +
On December 15 2013 01:27 pPingu wrote:
On December 14 2013 23:07 Plexa wrote:
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....
+ Show Spoiler +
http://www.youtube.com/watch?v=oU_rKzM41fA
http://www.youtube.com/watch?v=q5d1rrbNo3o
http://www.youtube.com/watch?v=0SqApUTiJKA
http://www.youtube.com/watch?v=TQriRKm4poU


Did you play the 3rd one? If yes, what do you think about it?

I've heard that it was really not as good as the first 2 and I've avoided playing it because of that.

I'll try not to spoil as much as I can Yes, DD isn't as good as GS1 or GS2 but comparing against the first two is setting the bar extremely high (although in fairness, I do prefer DD over GS1 :3 but GS1/2 are really a package deal imo). There's a few reasons why DD is inferior to the first two:
  • Points of no return
    There are 3 points of no return in GSDD which annoyed a loooooot of people. Lot's of people played the game thinking "I'll just miss stuff on the way and collect things that I missed later" so when they found that they couldn't, they raged. With that said, I think they make perfect sense because if you think that GSDD is actually two games in one (i.e. like considering GS1+2 as one game) then the points of no return make sense. For example, GS1->GS2 was a "point of no return" for the first two games. I'll concede that the points of no returns are annoying, but I can kinda understand why they're there.

    I'd say that GSDD is pretty similar in structure to GS1/2. I've put the PONRs lined up against similar points from the first two games:
    + Show Spoiler +
    Konpa Ruins --- Mercury Lighthouse
    Clouds of Passaj -- Venus Lighthouse
    Lunar Tower -- Lemuria

  • Lack of development of final character
    Despite how OP the final character is (in a speedrun sense ) s/he is extremely under developed storywise. You basically meet him/her, prophetic vision happens into "I must join you" ... and that's pretty much it. Now if you're familiar with the lore from GS1/2 then you'll know a small bit about this characters backstory but that doesn't make up for the lack of development within the game. The second to last character you get is somewhat under developed as well, but there's enough carry over from GS1/2 + in game stuff to make him/her passable.
  • Game Difficulty
    GSDD is pathetically easy. To give you an idea, in a speed run we don't get any armour items except the elven shirt. And if it wasn't easy enough, there are some monsters right at the end of the game that give insane amounts of EXP so that grinding levels is very easy. With that said, the game difficulty only drops off in the last 20% of the game -- the first part of the game is somewhat challenging (particularly the first boss ...). I think that if the last 20% of the game was much more difficult then the games reception would have been a lot better. Note that there are super bosses in this game as well, which is kinda nice
  • Characters
    Some people were annoyed that... (1) You can't play as Isaac/etc (you play as Matthew, Isaac's/Jenna's son). (2) You only meet Isaac/Garet out of the original 8. (3) Sheba is literally mentioned twice in the whole game, not even in the main game, just in the encyclopedia. (4) Very little information in general is available on the characters from the previous game.

That said, I think there are a lot of really cool things about the game that I don't think get enough credit.
  • GS1/GS2 tie ins
    There are a lot of really cute GS1/GS2 tie ins. If you do play DD, brush up on your GS1/GS2 lore
  • Puzzles
    There are some really awesome puzzles and dungeons. While the puzzles aren't necessarily too difficult (fucking insight ._.). Lunar tower is probably one of my favourite dungeons in the whole series, even after speedrunning this game. Phantasmal bog is also another excellently designed dungeon.
  • Summon animations
    They're reallyyyyy good. Each djinn gets its own design as well.

It's definitely worth a play if you enjoyed the originals, it's a good game -- just not the strongest title in the series.


question for plexa mainly
I played the game and I'm at one point where I literally cant figure out how the heck to advance so I stopped playing after running around the temple place for like 5 hours. does this make me a failure at life?

oh and general to whoever knows the answer are you still taking writer applications? I was planning on filling one out but with finals next week I haven't had time to finish it and want to know if its still worth finishing.
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
December 14 2013 19:15 GMT
#10698
On December 15 2013 02:38 itsjustatank wrote:
For not-StarCraft music, here's a small sample:

+ Show Spoiler [Black Mesa] +
http://www.youtube.com/watch?v=UaRF-rTsce4


+ Show Spoiler [Frozen Synapse] +
http://www.youtube.com/watch?v=kHu83LeLWVw


+ Show Spoiler [Mirror's Edge] +
http://www.youtube.com/watch?v=iqFLp0jI8lY


+ Show Spoiler [NEOTOKYO] +
http://www.youtube.com/watch?v=KIDNsRm1SL0

I forgot how great the frozen synapse soundtrack is.
Liquipedia
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 14 2013 19:27 GMT
#10699
On December 15 2013 04:04 Karis Vas Ryaar wrote:
Show nested quote +
On December 15 2013 02:14 Plexa wrote:
On December 15 2013 01:27 pPingu wrote:
On December 14 2013 23:07 Plexa wrote:
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....
+ Show Spoiler +
http://www.youtube.com/watch?v=oU_rKzM41fA
http://www.youtube.com/watch?v=q5d1rrbNo3o
http://www.youtube.com/watch?v=0SqApUTiJKA
http://www.youtube.com/watch?v=TQriRKm4poU


Did you play the 3rd one? If yes, what do you think about it?

I've heard that it was really not as good as the first 2 and I've avoided playing it because of that.

I'll try not to spoil as much as I can Yes, DD isn't as good as GS1 or GS2 but comparing against the first two is setting the bar extremely high (although in fairness, I do prefer DD over GS1 :3 but GS1/2 are really a package deal imo). There's a few reasons why DD is inferior to the first two:
  • Points of no return
    There are 3 points of no return in GSDD which annoyed a loooooot of people. Lot's of people played the game thinking "I'll just miss stuff on the way and collect things that I missed later" so when they found that they couldn't, they raged. With that said, I think they make perfect sense because if you think that GSDD is actually two games in one (i.e. like considering GS1+2 as one game) then the points of no return make sense. For example, GS1->GS2 was a "point of no return" for the first two games. I'll concede that the points of no returns are annoying, but I can kinda understand why they're there.

    I'd say that GSDD is pretty similar in structure to GS1/2. I've put the PONRs lined up against similar points from the first two games:
    + Show Spoiler +
    Konpa Ruins --- Mercury Lighthouse
    Clouds of Passaj -- Venus Lighthouse
    Lunar Tower -- Lemuria

  • Lack of development of final character
    Despite how OP the final character is (in a speedrun sense ) s/he is extremely under developed storywise. You basically meet him/her, prophetic vision happens into "I must join you" ... and that's pretty much it. Now if you're familiar with the lore from GS1/2 then you'll know a small bit about this characters backstory but that doesn't make up for the lack of development within the game. The second to last character you get is somewhat under developed as well, but there's enough carry over from GS1/2 + in game stuff to make him/her passable.
  • Game Difficulty
    GSDD is pathetically easy. To give you an idea, in a speed run we don't get any armour items except the elven shirt. And if it wasn't easy enough, there are some monsters right at the end of the game that give insane amounts of EXP so that grinding levels is very easy. With that said, the game difficulty only drops off in the last 20% of the game -- the first part of the game is somewhat challenging (particularly the first boss ...). I think that if the last 20% of the game was much more difficult then the games reception would have been a lot better. Note that there are super bosses in this game as well, which is kinda nice
  • Characters
    Some people were annoyed that... (1) You can't play as Isaac/etc (you play as Matthew, Isaac's/Jenna's son). (2) You only meet Isaac/Garet out of the original 8. (3) Sheba is literally mentioned twice in the whole game, not even in the main game, just in the encyclopedia. (4) Very little information in general is available on the characters from the previous game.

That said, I think there are a lot of really cool things about the game that I don't think get enough credit.
  • GS1/GS2 tie ins
    There are a lot of really cute GS1/GS2 tie ins. If you do play DD, brush up on your GS1/GS2 lore
  • Puzzles
    There are some really awesome puzzles and dungeons. While the puzzles aren't necessarily too difficult (fucking insight ._.). Lunar tower is probably one of my favourite dungeons in the whole series, even after speedrunning this game. Phantasmal bog is also another excellently designed dungeon.
  • Summon animations
    They're reallyyyyy good. Each djinn gets its own design as well.

It's definitely worth a play if you enjoyed the originals, it's a good game -- just not the strongest title in the series.


question for plexa mainly
I played the game and I'm at one point where I literally cant figure out how the heck to advance so I stopped playing after running around the temple place for like 5 hours. does this make me a failure at life?
No. You probably just overlooked something really basic http://www.twitch.tv/tl_plexa/b/385414726 if you want to see the game completed fast haha. Find the bit where you got stuck (if you have a description I can probably work it out) and then face palm when you realise it was so simple all along!

oh and general to whoever knows the answer are you still taking writer applications? I was planning on filling one out but with finals next week I haven't had time to finish it and want to know if its still worth finishing.
There is no deadline, we accept writers continuously
Administrator~ Spirit will set you free ~
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
December 14 2013 19:31 GMT
#10700
On December 15 2013 04:27 Plexa wrote:
Show nested quote +
On December 15 2013 04:04 Karis Vas Ryaar wrote:
On December 15 2013 02:14 Plexa wrote:
On December 15 2013 01:27 pPingu wrote:
On December 14 2013 23:07 Plexa wrote:
On December 14 2013 16:57 BLinD-RawR wrote:
favorite VGM(video game music)?
Depending on my mood....
+ Show Spoiler +
http://www.youtube.com/watch?v=oU_rKzM41fA
http://www.youtube.com/watch?v=q5d1rrbNo3o
http://www.youtube.com/watch?v=0SqApUTiJKA
http://www.youtube.com/watch?v=TQriRKm4poU


Did you play the 3rd one? If yes, what do you think about it?

I've heard that it was really not as good as the first 2 and I've avoided playing it because of that.

I'll try not to spoil as much as I can Yes, DD isn't as good as GS1 or GS2 but comparing against the first two is setting the bar extremely high (although in fairness, I do prefer DD over GS1 :3 but GS1/2 are really a package deal imo). There's a few reasons why DD is inferior to the first two:
  • Points of no return
    There are 3 points of no return in GSDD which annoyed a loooooot of people. Lot's of people played the game thinking "I'll just miss stuff on the way and collect things that I missed later" so when they found that they couldn't, they raged. With that said, I think they make perfect sense because if you think that GSDD is actually two games in one (i.e. like considering GS1+2 as one game) then the points of no return make sense. For example, GS1->GS2 was a "point of no return" for the first two games. I'll concede that the points of no returns are annoying, but I can kinda understand why they're there.

    I'd say that GSDD is pretty similar in structure to GS1/2. I've put the PONRs lined up against similar points from the first two games:
    + Show Spoiler +
    Konpa Ruins --- Mercury Lighthouse
    Clouds of Passaj -- Venus Lighthouse
    Lunar Tower -- Lemuria

  • Lack of development of final character
    Despite how OP the final character is (in a speedrun sense ) s/he is extremely under developed storywise. You basically meet him/her, prophetic vision happens into "I must join you" ... and that's pretty much it. Now if you're familiar with the lore from GS1/2 then you'll know a small bit about this characters backstory but that doesn't make up for the lack of development within the game. The second to last character you get is somewhat under developed as well, but there's enough carry over from GS1/2 + in game stuff to make him/her passable.
  • Game Difficulty
    GSDD is pathetically easy. To give you an idea, in a speed run we don't get any armour items except the elven shirt. And if it wasn't easy enough, there are some monsters right at the end of the game that give insane amounts of EXP so that grinding levels is very easy. With that said, the game difficulty only drops off in the last 20% of the game -- the first part of the game is somewhat challenging (particularly the first boss ...). I think that if the last 20% of the game was much more difficult then the games reception would have been a lot better. Note that there are super bosses in this game as well, which is kinda nice
  • Characters
    Some people were annoyed that... (1) You can't play as Isaac/etc (you play as Matthew, Isaac's/Jenna's son). (2) You only meet Isaac/Garet out of the original 8. (3) Sheba is literally mentioned twice in the whole game, not even in the main game, just in the encyclopedia. (4) Very little information in general is available on the characters from the previous game.

That said, I think there are a lot of really cool things about the game that I don't think get enough credit.
  • GS1/GS2 tie ins
    There are a lot of really cute GS1/GS2 tie ins. If you do play DD, brush up on your GS1/GS2 lore
  • Puzzles
    There are some really awesome puzzles and dungeons. While the puzzles aren't necessarily too difficult (fucking insight ._.). Lunar tower is probably one of my favourite dungeons in the whole series, even after speedrunning this game. Phantasmal bog is also another excellently designed dungeon.
  • Summon animations
    They're reallyyyyy good. Each djinn gets its own design as well.

It's definitely worth a play if you enjoyed the originals, it's a good game -- just not the strongest title in the series.


question for plexa mainly
I played the game and I'm at one point where I literally cant figure out how the heck to advance so I stopped playing after running around the temple place for like 5 hours. does this make me a failure at life?
No. You probably just overlooked something really basic http://www.twitch.tv/tl_plexa/b/385414726 if you want to see the game completed fast haha. Find the bit where you got stuck (if you have a description I can probably work it out) and then face palm when you realise it was so simple all along!

Show nested quote +
oh and general to whoever knows the answer are you still taking writer applications? I was planning on filling one out but with finals next week I haven't had time to finish it and want to know if its still worth finishing.
There is no deadline, we accept writers continuously


okay thanks. It probably is something really stupid, it usually is. well at least I've been farming enough that I basically one shot everything now thanks again
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
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