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Dota 2 QQ thread - Page 999

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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 28 2014 18:33 GMT
#19961
Played a game with a terrible ember spirit that just pinged me all game and complained about not getting mid, even though I was DP. He also said I was kill stealing, with my ult.

The best part was I was forced to buy crow as mid and he bitches how late my bottle and items were. Luck for me, abbadon and I carried the game to victory. But fuck that kid was heavy.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
March 28 2014 18:47 GMT
#19962
On March 28 2014 22:52 TheSubtleArt wrote:
Show nested quote +
On March 28 2014 04:34 sCCrooked wrote:
On March 27 2014 16:08 Firebolt145 wrote:
On March 27 2014 15:50 Jerubaal wrote:
On March 27 2014 05:32 Firebolt145 wrote:
On March 27 2014 05:22 sCCrooked wrote:
I would really like to see some pro or even better a team of pros taking several games with a 3 or 4 stack of feeders (10+ lives in the first 8 minutes) who do not speak a single word or can't even identify the letters of any language the pro(s) speak and see if they can handle it. This is literally every game as of late on the American/South American servers and we're too far to play on EU or Asian servers without some pretty bad latency. The supposed-elite always say that its easy or something they just don't deal with like the lowbies, but none of them will prove it. The hypocrisy is so thick you couldn't cut it with a 5-times-tampered steel katana.

http://www.reddit.com/r/DotA2/comments/20e694/update_on_the_playdota_member_that_is_proving_elo/


On March 27 2014 06:27 BigO wrote:
Ye you can always win if you are for sure higher MMR then everyone else in the game. I logged on to my smurf yesterday (because I couldn't connect to my usual acc, some wierd bug) and played a game. That account is really way down in the trenches and I still managed to win even though 2-3 of my teammates basically just feed. Somehow our Riki had less then 1k hero damage in an hour long game (idk how that's even possible). But the point is, if you truly are better then your mmr, you will most likely win way more then you lose even if your teammates plays bad.


These "tests" are so goddamn unbelievably stupid. It's like Destiny telling Silver players that the way to get Gold is to have Masters level macro. Oh, so you're telling me that if you're playing 2k below your MMR, you can beat them regardless of your team? Thanks for that enlightening piece of information. I never would have imagined. But it's easier to make this post and say "get good scrub" than to explain to someone who is at 2500 MMR how to play like a 3k MMR player and carry their team.

Besides, unlike SC2 ,it doesn't seem that people aren't complaining about their MMR per se, they are wishing they were at an MMR where teammates weren't actively sabotaging their games. I bet that guy wouldn't have been having so much fun if he wasn't winning. Actually, he and I should queue together so I can just keep his wave pushed the whole time. Telling people they have to be 4k+ to have a fun game doesn't seem reasonable.

My interpretation of his post was that he was complaining that the 3-4 feeders on his team are holding him back from getting higher MMR, and thus I posted that to show that if he was truly a higher MMR player it's easily possible to get yourself out. If he actually was saying he couldn't tolerate playing with them because they were out to deliberately sabotage his games, then that's a different issue and it was my mistake for misinterpreting it.


It actually was a bit of both, but either way I appreciated your response and the insight. I still blame myself for not being good enough to 5v1 because obviously there are many who can better than I, but its still really frustrating when you have to repeat to your teammates "please, I understand its frustrating but running into them over and over feeding lives because you think its over doesn't help us" and its even MORE frustrating when they don't understand enough english to get that point across. Stupid emotion or not, I just honestly feel cheated a lot of the time because others decide the game sucks and its over so hurry up and finish at 8 minute mark.


You're completely missing the point. There WILL be games where your teammates feed, throw and make the game entirely unwinnable. "If you're truly better, you should still be able to carry your team" is an unfair assertion for a lot of games because sometimes your teammates are so bad that the required skill discrepancy needed to "1v5" is gigantic. Noone is saying otherwise. "I'm the better player but I lost the game because of my teammates" is often a very fair statement.


What IS dubious, however, is the idea that your teammates are consistently making you lose games; that your MMR, over long stretches of time and numerous games is suffering because of the incompetence of your allies. See the difference? I mean really, think about what this implies. Theres 10 people in a game. 1 Person (lets say Bob) is really good. One or more of the 4 people he gets on his team are horrible (way worse than him) and throw the game. None of the five members on the other team are this bad, none of them suck or become obstacles in winning the game for their team, the feeders are always on Bobs team.


But wait, this doesn't happen once or twice. No, Bob is claiming this exact set of circumstances happens enough to keep him from reaching his true MMR. This set of circumstances is somehow always aligned in a way that makes him and nobody else the victim. He never belongs to the group of four underskilled, potential throwers. Nor does he ever belong to the group of 5 people on the non throwy team. Apparently the "ELO hell" complainers think the circumstances are consistently unfavorable for them and nobody else.


See my point? It's just basic math... The larger the number of trials, the more likely it is that an event's outcome will reflect it's true probability. If you're truly better than the people in your MMR, then over time, eventually, you'll reach your true MMR because a team with your on it should have a higher probability of winning. If it doesn't then it's time for that person to stop blaming the system and realize they have an inflated perception of their own skill.


Edit: Not to mention KDA and GPM are considerations when calibrating ranked MMR


I actually understand all these hypothetical situations quite well as they all have a tendency to occur to me at once and then I have to sort it out later. The sheer quantity of games seems to do nothing with "reaching your true MMR". According to 1 account, my "true MMR" is over 4.6k, another account claims my "true MMR" is hovering around 3k and still a third account acquired from a friend down in the 2k range has decided I should be around 3500-3700. Believe me there is nothing anyone can tell me I haven't heard, considered or more than likely was solely responsible for conceptualizing in the first place. The fact remains that across a lot of accounts, I seem to have no consistent rating. The system just tosses me in whereever it wants. If it were in any way a reasonable system, it would be predictable in that the same person given many accounts would all end up at the same point relatively quickly. I am a living example of this not being the case.

I hate QQing because bad-starting-scenario games occur. The only way I have achieved any sort of consistent results with this system is to play in a static group because then we always end up around 4.5-5k rating. Sorry but when 8,000 games across 3 accounts can't decide where in a 1600-2000 range I am and even moreso when put in a static group, we all perform decently consistently. Rather than make this any more about the MMR system than it already has become, I'll just end with that I accept all viewpoints as possibly valid since we're all just speculating but that I hold onto my own view since I still have the most test games, test accounts and therefore results than any the netizens have ever performed. Static groups fix most problems I had about the solo qeue and my alleged biases.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
March 28 2014 19:47 GMT
#19963
On March 28 2014 22:52 TheSubtleArt wrote:
Show nested quote +
On March 28 2014 04:34 sCCrooked wrote:
On March 27 2014 16:08 Firebolt145 wrote:
On March 27 2014 15:50 Jerubaal wrote:
On March 27 2014 05:32 Firebolt145 wrote:
On March 27 2014 05:22 sCCrooked wrote:
I would really like to see some pro or even better a team of pros taking several games with a 3 or 4 stack of feeders (10+ lives in the first 8 minutes) who do not speak a single word or can't even identify the letters of any language the pro(s) speak and see if they can handle it. This is literally every game as of late on the American/South American servers and we're too far to play on EU or Asian servers without some pretty bad latency. The supposed-elite always say that its easy or something they just don't deal with like the lowbies, but none of them will prove it. The hypocrisy is so thick you couldn't cut it with a 5-times-tampered steel katana.

http://www.reddit.com/r/DotA2/comments/20e694/update_on_the_playdota_member_that_is_proving_elo/


On March 27 2014 06:27 BigO wrote:
Ye you can always win if you are for sure higher MMR then everyone else in the game. I logged on to my smurf yesterday (because I couldn't connect to my usual acc, some wierd bug) and played a game. That account is really way down in the trenches and I still managed to win even though 2-3 of my teammates basically just feed. Somehow our Riki had less then 1k hero damage in an hour long game (idk how that's even possible). But the point is, if you truly are better then your mmr, you will most likely win way more then you lose even if your teammates plays bad.


These "tests" are so goddamn unbelievably stupid. It's like Destiny telling Silver players that the way to get Gold is to have Masters level macro. Oh, so you're telling me that if you're playing 2k below your MMR, you can beat them regardless of your team? Thanks for that enlightening piece of information. I never would have imagined. But it's easier to make this post and say "get good scrub" than to explain to someone who is at 2500 MMR how to play like a 3k MMR player and carry their team.

Besides, unlike SC2 ,it doesn't seem that people aren't complaining about their MMR per se, they are wishing they were at an MMR where teammates weren't actively sabotaging their games. I bet that guy wouldn't have been having so much fun if he wasn't winning. Actually, he and I should queue together so I can just keep his wave pushed the whole time. Telling people they have to be 4k+ to have a fun game doesn't seem reasonable.

My interpretation of his post was that he was complaining that the 3-4 feeders on his team are holding him back from getting higher MMR, and thus I posted that to show that if he was truly a higher MMR player it's easily possible to get yourself out. If he actually was saying he couldn't tolerate playing with them because they were out to deliberately sabotage his games, then that's a different issue and it was my mistake for misinterpreting it.


It actually was a bit of both, but either way I appreciated your response and the insight. I still blame myself for not being good enough to 5v1 because obviously there are many who can better than I, but its still really frustrating when you have to repeat to your teammates "please, I understand its frustrating but running into them over and over feeding lives because you think its over doesn't help us" and its even MORE frustrating when they don't understand enough english to get that point across. Stupid emotion or not, I just honestly feel cheated a lot of the time because others decide the game sucks and its over so hurry up and finish at 8 minute mark.


You're completely missing the point. There WILL be games where your teammates feed, throw and make the game entirely unwinnable. "If you're truly better, you should still be able to carry your team" is an unfair assertion for a lot of games because sometimes your teammates are so bad that the required skill discrepancy needed to "1v5" is gigantic. Noone is saying otherwise. "I'm the better player but I lost the game because of my teammates" is often a very fair statement.


What IS dubious, however, is the idea that your teammates are consistently making you lose games; that your MMR, over long stretches of time and numerous games is suffering because of the incompetence of your allies. See the difference? I mean really, think about what this implies. Theres 10 people in a game. 1 Person (lets say Bob) is really good. One or more of the 4 people he gets on his team are horrible (way worse than him) and throw the game. None of the five members on the other team are this bad, none of them suck or become obstacles in winning the game for their team, the feeders are always on Bobs team.


But wait, this doesn't happen once or twice. No, Bob is claiming this exact set of circumstances happens enough to keep him from reaching his true MMR. This set of circumstances is somehow always aligned in a way that makes him and nobody else the victim. He never belongs to the group of four underskilled, potential throwers. Nor does he ever belong to the group of 5 people on the non throwy team. Apparently the "ELO hell" complainers think the circumstances are consistently unfavorable for them and nobody else.


See my point? It's just basic math... The larger the number of trials, the more likely it is that an event's outcome will reflect it's true probability. If you're truly better than the people in your MMR, then over time, eventually, you'll reach your true MMR because a team with your on it should have a higher probability of winning. If it doesn't then it's time for that person to stop blaming the system and realize they have an inflated perception of their own skill.


Edit: Not to mention KDA and GPM are considerations when calibrating ranked MMR


enitrely true BUT it may take months or longer for someone not playing that much for that to even out. you can get insane streaks that are against all odds for ages. thats why even awesome poker players can have week long losing/breakeven times just cause rng fucks em for 50k hands and for joe random 50k hands means most likely 6 months++ of play.

and with dotas long time/match and really slow standartized pointgain badluck with teams can have huge impact on the time to reach your true mmr.

ofc for many people thats just an excuse, just saying that its entirely possible for people to be way too low/high rated purely cause of the teammates they get.


life of lively to live to life of full life thx to shield battery
DrPandaPhD
Profile Joined November 2011
5188 Posts
March 28 2014 21:49 GMT
#19964
I actually sincerely believe that Invoker is the easiest hero in the game. So little effort required to do so much work in a teamfight. And people think they are good because they are playing him rofl holy shit.
리노크 👑
Harvey18
Profile Joined December 2012
Netherlands165 Posts
March 28 2014 22:13 GMT
#19965
On March 29 2014 06:49 DrPandaPhD wrote:
I actually sincerely believe that Invoker is the easiest hero in the game. So little effort required to do so much work in a teamfight. And people think they are good because they are playing him rofl holy shit.


Yeah, Invoker isn't that hard. It's really easy to do huge amount of work as a mediocre invoker. The really good invokers do something extra though.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
March 28 2014 23:03 GMT
#19966
On March 29 2014 03:47 sCCrooked wrote:
Show nested quote +
On March 28 2014 22:52 TheSubtleArt wrote:
On March 28 2014 04:34 sCCrooked wrote:
On March 27 2014 16:08 Firebolt145 wrote:
On March 27 2014 15:50 Jerubaal wrote:
On March 27 2014 05:32 Firebolt145 wrote:
On March 27 2014 05:22 sCCrooked wrote:
I would really like to see some pro or even better a team of pros taking several games with a 3 or 4 stack of feeders (10+ lives in the first 8 minutes) who do not speak a single word or can't even identify the letters of any language the pro(s) speak and see if they can handle it. This is literally every game as of late on the American/South American servers and we're too far to play on EU or Asian servers without some pretty bad latency. The supposed-elite always say that its easy or something they just don't deal with like the lowbies, but none of them will prove it. The hypocrisy is so thick you couldn't cut it with a 5-times-tampered steel katana.

http://www.reddit.com/r/DotA2/comments/20e694/update_on_the_playdota_member_that_is_proving_elo/


On March 27 2014 06:27 BigO wrote:
Ye you can always win if you are for sure higher MMR then everyone else in the game. I logged on to my smurf yesterday (because I couldn't connect to my usual acc, some wierd bug) and played a game. That account is really way down in the trenches and I still managed to win even though 2-3 of my teammates basically just feed. Somehow our Riki had less then 1k hero damage in an hour long game (idk how that's even possible). But the point is, if you truly are better then your mmr, you will most likely win way more then you lose even if your teammates plays bad.


These "tests" are so goddamn unbelievably stupid. It's like Destiny telling Silver players that the way to get Gold is to have Masters level macro. Oh, so you're telling me that if you're playing 2k below your MMR, you can beat them regardless of your team? Thanks for that enlightening piece of information. I never would have imagined. But it's easier to make this post and say "get good scrub" than to explain to someone who is at 2500 MMR how to play like a 3k MMR player and carry their team.

Besides, unlike SC2 ,it doesn't seem that people aren't complaining about their MMR per se, they are wishing they were at an MMR where teammates weren't actively sabotaging their games. I bet that guy wouldn't have been having so much fun if he wasn't winning. Actually, he and I should queue together so I can just keep his wave pushed the whole time. Telling people they have to be 4k+ to have a fun game doesn't seem reasonable.

My interpretation of his post was that he was complaining that the 3-4 feeders on his team are holding him back from getting higher MMR, and thus I posted that to show that if he was truly a higher MMR player it's easily possible to get yourself out. If he actually was saying he couldn't tolerate playing with them because they were out to deliberately sabotage his games, then that's a different issue and it was my mistake for misinterpreting it.


It actually was a bit of both, but either way I appreciated your response and the insight. I still blame myself for not being good enough to 5v1 because obviously there are many who can better than I, but its still really frustrating when you have to repeat to your teammates "please, I understand its frustrating but running into them over and over feeding lives because you think its over doesn't help us" and its even MORE frustrating when they don't understand enough english to get that point across. Stupid emotion or not, I just honestly feel cheated a lot of the time because others decide the game sucks and its over so hurry up and finish at 8 minute mark.


You're completely missing the point. There WILL be games where your teammates feed, throw and make the game entirely unwinnable. "If you're truly better, you should still be able to carry your team" is an unfair assertion for a lot of games because sometimes your teammates are so bad that the required skill discrepancy needed to "1v5" is gigantic. Noone is saying otherwise. "I'm the better player but I lost the game because of my teammates" is often a very fair statement.


What IS dubious, however, is the idea that your teammates are consistently making you lose games; that your MMR, over long stretches of time and numerous games is suffering because of the incompetence of your allies. See the difference? I mean really, think about what this implies. Theres 10 people in a game. 1 Person (lets say Bob) is really good. One or more of the 4 people he gets on his team are horrible (way worse than him) and throw the game. None of the five members on the other team are this bad, none of them suck or become obstacles in winning the game for their team, the feeders are always on Bobs team.


But wait, this doesn't happen once or twice. No, Bob is claiming this exact set of circumstances happens enough to keep him from reaching his true MMR. This set of circumstances is somehow always aligned in a way that makes him and nobody else the victim. He never belongs to the group of four underskilled, potential throwers. Nor does he ever belong to the group of 5 people on the non throwy team. Apparently the "ELO hell" complainers think the circumstances are consistently unfavorable for them and nobody else.


See my point? It's just basic math... The larger the number of trials, the more likely it is that an event's outcome will reflect it's true probability. If you're truly better than the people in your MMR, then over time, eventually, you'll reach your true MMR because a team with your on it should have a higher probability of winning. If it doesn't then it's time for that person to stop blaming the system and realize they have an inflated perception of their own skill.


Edit: Not to mention KDA and GPM are considerations when calibrating ranked MMR


I actually understand all these hypothetical situations quite well as they all have a tendency to occur to me at once and then I have to sort it out later. The sheer quantity of games seems to do nothing with "reaching your true MMR". According to 1 account, my "true MMR" is over 4.6k, another account claims my "true MMR" is hovering around 3k and still a third account acquired from a friend down in the 2k range has decided I should be around 3500-3700. Believe me there is nothing anyone can tell me I haven't heard, considered or more than likely was solely responsible for conceptualizing in the first place. The fact remains that across a lot of accounts, I seem to have no consistent rating. The system just tosses me in whereever it wants. If it were in any way a reasonable system, it would be predictable in that the same person given many accounts would all end up at the same point relatively quickly. I am a living example of this not being the case.

I hate QQing because bad-starting-scenario games occur. The only way I have achieved any sort of consistent results with this system is to play in a static group because then we always end up around 4.5-5k rating. Sorry but when 8,000 games across 3 accounts can't decide where in a 1600-2000 range I am and even moreso when put in a static group, we all perform decently consistently. Rather than make this any more about the MMR system than it already has become, I'll just end with that I accept all viewpoints as possibly valid since we're all just speculating but that I hold onto my own view since I still have the most test games, test accounts and therefore results than any the netizens have ever performed. Static groups fix most problems I had about the solo qeue and my alleged biases.


Well I don't know wat to tell you. I have 3 accounts, and if anything I've been shocked at how quickly it starts matching me vs people of my level. I know several people who have multiple accounts and their solo MMRs are almost always within ~500 points of each other (at most). I've also seen several people on reddit do MMR tests and the conclusion always seems to be that MMR is relatively consistent.


To be honest I'm doubting your statements, or at least I'm inclined to believe that your methodology lends itself to far less consistency than would be needed to draw meaningful conclusions. Where are you getting your accounts? Just making new ones and grinding enough games to be able to play ranked? Getting them from unranked people and calibrating? Playing a bunch of games with an account that's already ranked? After calibration how many games have you played on these accounts? Are you playing the same set of heroes or roles? Solo or with a stack? On the "incorrectly ranked" accounts, who do you play with and how many post calibration games are there?


Sorry but when 8,000 games across 3 accounts



Are you sire abouit this? 8000 games is an absolutely extraordinary number of games considering ranked matchmaking has only been out a few months. I have ~2.3k games total and I've been playing Dota regularly for about a year and a half. I can't imagine there are enough hours in the day to play 8k games in the span of 6 months unless you're a pro.


Anyway I don't wanna keep clogging this thread with an irrelevant discussion. If you want, feel free to PM me : )
Dodge arrows
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
March 28 2014 23:36 GMT
#19967
I was playing an epic rubick game (built hex, stole eclipse, tornado, all that jazz - I was soloing the opponent nature prophet with ease), but the fucking opponent assholes are unpausing when one of my teammates disconnects while they're pushing into base. And we still manage to wipe them as they take rax even though they have a goddamn luna and all we have as carry is ursa (its 45 minutes).

Goddammit that was such an asshole move by them, its unbelievable.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Veles
Profile Joined May 2011
United States3280 Posts
March 28 2014 23:57 GMT
#19968
Valve needs better hat quality control. Just look at the new retarded naix set
Coil1
Profile Joined January 2013
128 Posts
March 29 2014 00:32 GMT
#19969
I got a PM from some terrible guy recruiting for his awful team after my last post. 48% win rate. Godawful items on most heroes on his dotabuff. Only 1 post on his TL account. He doesn't even queue ranked.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-03-29 00:57:05
March 29 2014 00:56 GMT
#19970
On March 29 2014 09:32 Coil1 wrote:
I got a PM from some terrible guy recruiting for his awful team after my last post. 48% win rate. Godawful items on most heroes on his dotabuff. Only 1 post on his TL account. He doesn't even queue ranked.

It's hilarious, if not a bit sad, that you say you want people that "don't even have to be competitive, just good to pub with" and when someone sends a PM your reaction is to shit on them on a public forum. I wonder who is more fun to play with.
Zexion
Profile Blog Joined December 2009
Sweden971 Posts
March 29 2014 01:48 GMT
#19971
Come back to Dota after almost two weeks.

1st and 2nd game. Play with some RL friends who are fucking terrible at this game. No clue how to pick, how to lane, how to ward, and how to play as a fucking team. Two of them lost as Void + CM against a solo offlane sniper. HOW IS THAT EVEN POSSIBLE? I've been playing a lot of solo ranked CM/CD and it seems they a lot of levels below me right now...and I'm only a decent player at 4.3k MMR.

Then I decide to go some solo queue.

1st game: We make some mistakes early game but manage to totally dominate mid game. Troll and DK in our team decides to go farming instead of pushing their t3 against a fucking Void and SF. SD in our team constantly tells us to smoke, gang, and push, but they won't listen. We end up losing because SF and Void gets too fat.

2nd game: A guy instapicks captain and picks Sniper, Void, Alche, and Ursa. One in the team says that he knows this guy and that he has done this before. Ruin drafts and then feeding. We never even got to that because one in the team took an abandon, so the game didn't count. Who the fuck does that?
MMDT
Profile Joined October 2013
United Kingdom117 Posts
March 29 2014 01:54 GMT
#19972
1st game I get people on mics playing harmoica and singing songs when we make plays, great fun. Next game I get a russian prophet who doesn't speak, builds literally nothing but dagon 5 and goes 1-15.

What matchmaking needs is to group people who actually talk. There's nothing more depressing than being in a losing game where you're the only one ever saying anything for 50 minutes. I'm so sick of trying to organize things among people who either can't understand me or don't give a shit
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
March 29 2014 01:56 GMT
#19973
On March 29 2014 09:32 Coil1 wrote:
I got a PM from some terrible guy recruiting for his awful team after my last post. 48% win rate. Godawful items on most heroes on his dotabuff. Only 1 post on his TL account. He doesn't even queue ranked.

what is wrong with you
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
Last Edited: 2014-03-29 02:18:42
March 29 2014 02:05 GMT
#19974
the worst games are the ones you start out 8-0-0. Because at that point you already know your teammates are worthless, and unless you are medusa you aren't going to be able to carry hard enough to win 1v5.

next game captain drafts the classic kunkka sf mag ds razor lineup........
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
March 29 2014 02:09 GMT
#19975
If you queue for a language you don't actually speak, you should be fucking banned. Not LPQ, banned from ever installing Dota 2, saying the words "Dota 2" or even thinking about Dota 2. And you should be fined a thousand dollars and sent to live in the sea.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
March 29 2014 02:18 GMT
#19976
On March 29 2014 09:32 Coil1 wrote:
I got a PM from some terrible guy recruiting for his awful team after my last post. 48% win rate. Godawful items on most heroes on his dotabuff. Only 1 post on his TL account. He doesn't even queue ranked.


well you have not being a name namer going for you but not much else in life
)))____◎◎◎◎█████
njt7
Profile Joined August 2012
Sweden769 Posts
March 29 2014 07:10 GMT
#19977
WHATE FACK is wrong with people, geting flamed for having bad farm when I only had a couple of minutes of free farm rest was contested. Going to look at the replay, I actually had most networth in the whole fucking game at the point when they start flaming me and give up from that point. WHAT DA FREAKEING FACK?
"All the casters who flamed me ever for anything."
ScarPe
Profile Joined January 2010
Germany392 Posts
March 29 2014 10:03 GMT
#19978
i found a 4,1k MMR deathprophet
that did use his ultimate TWICE in a 35 min game.
1) tier 1 mid
2) min 15 rosh

we lost.
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
Animzor
Profile Joined March 2011
Sweden2154 Posts
March 29 2014 10:04 GMT
#19979
On March 29 2014 09:32 Coil1 wrote:
I got a PM from some terrible guy recruiting for his awful team after my last post. 48% win rate. Godawful items on most heroes on his dotabuff. Only 1 post on his TL account. He doesn't even queue ranked.


Wow, what a tough guy you are.
Animzor
Profile Joined March 2011
Sweden2154 Posts
March 29 2014 10:10 GMT
#19980
On March 29 2014 16:10 njt7 wrote:
WHATE FACK is wrong with people, geting flamed for having bad farm when I only had a couple of minutes of free farm rest was contested. Going to look at the replay, I actually had most networth in the whole fucking game at the point when they start flaming me and give up from that point. WHAT DA FREAKEING FACK?


Don't worry, it's not about you. Your team will always pick the one thing that is easiest to blame and stick with that.
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