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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. |
Truth be told, I find most pub "supports" to be really bad. No, buying chick, crow and a bunch of Observer Wards in a 50 min game doesn't make you a true support. A true support does not simply stand in lane picking his/her nose or whatnot. It is stacking, pulling, harassing or at the very least roaming, looking to set up ganks that make the difference between a "support" and a 4 or 5 position player. I do not mind buying a set of wards every 6 minutes as a hard carry or mid as long as the more farm independent heroes help set up kills or towers. No, 90% of pubbies think the mid player has The Divine Duty of Ganking that is sacred and must not be defiled by anyone else.
Too many times has the enemy mid simply stood on <50% health waiting on his side of the river for one full minute so he can luck out on the rune (hint, somehow bad players ALWAYS manage to snipe a Regen rune when they need it the most). All that was needed to kill him was 1 stun from anyone else and I would have dived the tower for the kill. Meanwhile our Lion was standing in lane messing up last hits for our carry "because he wants his Arcane Boots".
To make matters worse they think you are level 6 the moment the in game clock turns minute 2 and demand ganks every 30 seconds. It doesnt matter you got 2 kills, including a Void or AM, on bot lane, he wanted you to gank the ultra defensive WR/Omni lane on top he was up against.
I get it you hate playing brown boots and wards in min 30 Lesh but I am not asking you to fill up the map with sentries either. You don't want to counter ward? Fine, just keep vision on important access paths they might come to gank. To make matters worse these same players get picked off for stupid reasons right before a big clash or decide they want to become featured in the next The Expendables movie or something so they charge in.
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New favourite record: Brazillian Brazillian x2(Duo Queue) 8 Year Old. (Or a very good voice mod).
Strangely, one of the Br players was actually 15-1 before he begin taking engagements more ill advised than marrying Rush Limbaugh. I did what I could as Dazzle, but shallow grave is only 5 seconds.
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The more I read this thread the more I'm convinced that 99% of the people are just equally as bad as the people they are QQing about
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On December 29 2012 20:06 writer22816 wrote: The more I read this thread the more I'm convinced that 99% of the people are just equally as bad as the people they are QQing about They complain about people they were matched with, so yes. I don't really mind it if its a hilarious story, but more often than not its something quite generic that any dota player has experienced.
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Never thought I would complain about someone not picking a carry but here goes. We have QoP mid(me), magnus for offlane, lycan in jungle and my friend playing ES, cool we need something good with ES. So he picks Jakiro then proceeds to go 0 and 10 to the invoker/veno lane in the first 10-15 mins. I felt sad because I was level 9 when the TA i was against was level 5. Oh well sad times. Next game I played was awesome though. Thats Dota for you.
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Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all.
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On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all.
You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one.
Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets.
There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM.
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On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. no its not, maybe inform yourself before talking shit ?
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if ur a somewhat decent player ur win rate will always be above 50% even if you solo q 24/7
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People who don't know that you can actually USE the Helm of the Dominator...and another no Glimpse Disruptor
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On December 30 2012 04:03 Bommes wrote:Show nested quote +On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one. Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets. There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM.
I don't ask that every single game is fair. I ask that at least ONE game should be fair. So far, after about 600 games, not much luck on that part.
Also I'm not solo-queuing, but playing with a friend that has about 300 wins (i.e. 600 games because lol 1:1 always on everyone!). We get total shit teammates and get opponents that have about 5-600 wins each. Totally fair...
On December 30 2012 04:11 cilinder007 wrote:Show nested quote +On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. no its not, maybe inform yourself before talking shit ?
Why don't you inform me, oh so wise fanboy?
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Lalalaland34492 Posts
On December 30 2012 04:12 aintz wrote: if ur a somewhat decent player ur win rate will always be above 50% even if you solo q 24/7 I have >1200 games and <50% winrate, I terrible player
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On December 30 2012 09:09 Firebolt145 wrote:Show nested quote +On December 30 2012 04:12 aintz wrote: if ur a somewhat decent player ur win rate will always be above 50% even if you solo q 24/7 I have >1200 games and <50% winrate, I terrible player 
noobbolt is noob. stop playing meepo maybe your winrate will be 50%+
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Forced into 50% winrate? Nope, valve even stated that their MM doesn't do this. Also: https://dotabuff.com/players/51068005 Remember that the vast majority of his games are from before he went pro, his WR is pretty high for primarily solo Q'ing.
- We don't enforce a 50-50 win rate (Maybe we should?) instead we always try to make the best match possible. I'm always happy when I see someone with a win rate close to 50% though since it means that we haven't been skewing one way or the other in giving matches that were too hard or too easy. I totally agree with your desire to have fewer stomps though. - EricTams
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On December 30 2012 04:22 drowisimba wrote:Show nested quote +On December 30 2012 04:03 Bommes wrote:On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one. Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets. There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM. I don't ask that every single game is fair. I ask that at least ONE game should be fair. So far, after about 600 games, not much luck on that part. Also I'm not solo-queuing, but playing with a friend that has about 300 wins (i.e. 600 games because lol 1:1 always on everyone!). We get total shit teammates and get opponents that have about 5-600 wins each. Totally fair...
So you're saying that you've played 600 games and not a single one was "fair"? What...
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On December 30 2012 04:03 Bommes wrote:Show nested quote +On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one. Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets. There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM.
Not really, maybe in your first ~5 or so games.. But after 5 games if you're decent you should be hitting games against players similar to your skill level, and thus have a lot less dependable chance of just stomping.
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yo after 20 games on my smurf iw as playing with the noob root koreya. given i was qing with one of my high mmr friends but still. it was page 3 game.
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On December 30 2012 09:09 Firebolt145 wrote:Show nested quote +On December 30 2012 04:12 aintz wrote: if ur a somewhat decent player ur win rate will always be above 50% even if you solo q 24/7 I have >1200 games and <50% winrate, I terrible player  i'm impressed you managed to count to 1200
do you hatchery noobies all play dota 2 now?!
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On December 30 2012 09:51 writer22816 wrote:Show nested quote +On December 30 2012 04:22 drowisimba wrote:On December 30 2012 04:03 Bommes wrote:On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one. Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets. There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM. I don't ask that every single game is fair. I ask that at least ONE game should be fair. So far, after about 600 games, not much luck on that part. Also I'm not solo-queuing, but playing with a friend that has about 300 wins (i.e. 600 games because lol 1:1 always on everyone!). We get total shit teammates and get opponents that have about 5-600 wins each. Totally fair... So you're saying that you've played 600 games and not a single one was "fair"? What...
It's either a designed win or a designed loss. When the system wants you to lose you get good opponents (usually 4-stacks or something from very high) and bad teammates (people that have 20-30 games played and usually in lower brackets). When the system wants you to win it's probably the other way around. I still feel I have an impact because if I don't carry or at least semi-carry we lose, even in a game that is designed to win, but that's because the system knows I should be able to outcarry the terribads we play against.
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On December 30 2012 19:11 drowisimba wrote:Show nested quote +On December 30 2012 09:51 writer22816 wrote:On December 30 2012 04:22 drowisimba wrote:On December 30 2012 04:03 Bommes wrote:On December 30 2012 03:22 drowisimba wrote: Matchmaking is so good!
Created new account just to see. Didn't notice any difference in either opponents (some ok, some pretty good) or teammates (some ok, some pretty bad). Obviously the matchmaking is just after giving you wins and losses in a 1:1 ratio and nothing else at all. You have to see the bigger picture, the difference between 1 bad player or 3 bad players in a team is a pretty significant one. Also because there are so many keys around it means that a lot of people are actually smurfing on new accounts, so naturally you will always have 1-4 players in lower level games that actually belong into higher Matchmaking brackets. There are really a lot of random things that can happen in Matchmaking that Valve has zero influence on. There are 10 players involved after all, it's impossible to make every single game fair. Still, especially on new accounts it should be pretty easy to stay around 60-70% win for your first 20 games or so if you are good. But in the end win percentages say nothing in Dota MM. I don't ask that every single game is fair. I ask that at least ONE game should be fair. So far, after about 600 games, not much luck on that part. Also I'm not solo-queuing, but playing with a friend that has about 300 wins (i.e. 600 games because lol 1:1 always on everyone!). We get total shit teammates and get opponents that have about 5-600 wins each. Totally fair... So you're saying that you've played 600 games and not a single one was "fair"? What... It's either a designed win or a designed loss. When the system wants you to lose you get good opponents (usually 4-stacks or something from very high) and bad teammates (people that have 20-30 games played and usually in lower brackets). When the system wants you to win it's probably the other way around. I still feel I have an impact because if I don't carry or at least semi-carry we lose, even in a game that is designed to win, but that's because the system knows I should be able to outcarry the terribads we play against. Wrong. But hey, keep on believing the system is against you.
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