Hey guys! I'm having trouble with my cursor in cs:go. Basically i can't flick my mouse, or even turn rapidly without it either having some sort of negative acceleration, or if i move it really fast it just twitches up or down and slightly right or left.
I have a Razer DeathAdder 3.5g, and I have seen people having this problem before. Even when I move the mouse moderately fast I experience some sort of negative acceleration. I have been scouring the internet for the last two days and have tried cleaning the sensor, downloading razer synapse, uninstalling synapse, using the legacy drivers, and using no drivers at all. I have changed the dpi all over the place from 400-3500, I have gone through every (I hope) acceleration setting in windows 10 (EPP off, 6/11, even into the ease of access in the control panel and turned acceleration off and max pointer speed. As well as changing a shit load of launch options in cs go. And have tried playing with raw input on and off.
The only semi fix I have found was increasing the polling rate from 500 to 1000Hz. But that really only made it so i can make moderately fast movements, and even on those I still have this negative acceleration. I'm beginning to think that it's a bad sensor? Or have I changed so many things in my Cs;go console that I have somehow fucked my mouses ability to move quickly.
I have a QcK mouse pad and razer synapse doesn't support calibration on the deathadder 3.5g. I have tried changing the usb in the back from the usual 3.0 to a 2.0.
Should I just warranty the mouse at razer and say that it's sensor is bad? Would that help?
Also, just stumbled upon this. Do you think there is any truth to this?
I have extensive experience in this regard and I will let you know that CSGO's engine is terrible in terms of mouse response compared to Source 2006 (episode 1 engine). If you run CSS modern version, and compare to v49 from 2009, it's night and day. But there are some things that I will let you know that will improve CSGO's mouse response 75%. There is no getting it as good as EP1, but these settings will fix it as much as possible.
You need to go into your BIOS and disable HPET/High Precision Event Timer/ACPI HPET. This will provide the most obvious mouse response improvement.
If you are running windows 7, disable Aero and use classic theme or basic theme. If you are in windows 8 or 10, I wrote an EXE that will disable Aero for you automatically when you run CSGO. It makes a huge difference as 8/10 force desktop composition no matter what your vsync settings are at.
Then, run TimerResolution.exe (i don't have the link off hand but if needed I will send you it). Set it to 0.5 ms (maximum). This will force your cpu to wake up quicker, providing faster mouse samples.
Then, disable Multicore Rendering in CSGO (or use the console command mat_queue_mode 0). Multicore rendering in CSGO, while increasing fps, provides a noticably laggier mouse response because of frame queuing. You don't want this in a competitive game where split second response matters.
Finally, disable raw mouse input in CSGO. Yes, I know you want to get rid of acceleration, but since you have already run Mark C's mouse fix, raw mouse input takes up extra CPU cycles and is pointless. I've seen the source code to valve's in_mouse.cpp and I will tell you right now, raw mouse input off will serve you better.
EDIT: even with the mark C registry files i still feel like I am getting some form of acceleration, is there a concrete way to test this?