So my question is, sine LOtV is stand alone install, have you work on supporting more cores?
even with my i7 3930k i get massive FPS drops on TeamGames as well as 1v1 games when we are maxout army.
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BonitiilloO
Dominican Republic611 Posts
So my question is, sine LOtV is stand alone install, have you work on supporting more cores? even with my i7 3930k i get massive FPS drops on TeamGames as well as 1v1 games when we are maxout army. | ||
[F_]aths
Germany3947 Posts
(Please note the difference of using X cores versus profit from X cores.) LotV will probably not a be standalone-install, since it has to integrate WoL/Hots. We can assume Lotv and Wol/Hots use the same client, with different campaigns / multiplayer options enabled depending on the login credentials. Multicore optimization is easier said than done. There is not info yet if Blizzard improves it. It would allow more complex maps but also shift the minimum specs. For the latter reason I doubt that there will be a 64-bit version of the client either. | ||
Cyro
United Kingdom20277 Posts
what clock is your 3930k at? | ||
Ropid
Germany3557 Posts
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Cyro
United Kingdom20277 Posts
On November 24 2014 01:39 Ropid wrote: Blizzard apparently improved something significant about the engine of that newest WoW expansion. You can now raid at more than 60 fps with a strong CPU even if you have your whole raid in your view and effects going off and whatnot. Does anyone know what's going on there, if it maybe uses more CPU cores than it did before? If they made an effort like that for WoW's engine, there might be hope that they'll also look into it for LotV? It still uses ~1.5 cores. Looks pretty similar to sc2, actually - the performance gain going from 2 cores enabled to 3 cores is too small to blind test (you need a benchmark run and/or a consistent environment) but it scales really hard on CPU performance and also maybe from memory | ||
ZenithM
France15952 Posts
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Cyro
United Kingdom20277 Posts
Here's a pic from WoW: ![]() pretty much exactly the same as sc2 | ||
BonitiilloO
Dominican Republic611 Posts
On November 24 2014 02:26 Cyro wrote: It's more than clear.. pretty easy to see numbers like 5-10% GPU load on overclocked haswell quad core and 970 Here's a pic from WoW: ![]() pretty much exactly the same as sc2 thats bad imo... they should do something with it... is a shame that i cant use my cpu as i wanted on 2v2 or 3v3 matches when you have big army is really a mess your FPS drops like to 20s.... | ||
Isualin
Germany1903 Posts
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ZenithM
France15952 Posts
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