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SC2 Client Relocalization [Change SC2 Language] - Page 6

Forum Index > Tech Support
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kANTk
Profile Joined July 2010
6 Posts
August 01 2010 11:41 GMT
#101
Hi, i still get an error about non authorized language pack (instead of no game attached to the account before relocalization)...so it did something but partially, installing it shows me some errors
+ Show Spoiler +
[image loading]

maybe its because of patch? any ideas?
Cal767
Profile Joined July 2010
2 Posts
August 01 2010 12:04 GMT
#102
On August 01 2010 14:02 Girlscoutcookie wrote:
Show nested quote +
On August 01 2010 09:25 Cal767 wrote:
On July 30 2010 12:01 LagT_T wrote:
I'm sorry I forgot to post an image of the error I receive when trying to log into bnet. Btw I'm running Windows XP 32bits.

+ Show Spoiler +
[image loading]


Edit. I have Windows in spanish, maybe that's the problem, I'll try editing the bat.

Final edit. IT WORKS!!!! It was the spanish version of my documents the problem!!! Thanks a lot for the quick response and pointing out where the problem was. And for creating this awesome and helpful tool. Thanks again.


Could you please explain how you edited the .bat file? I'm having the same problem and can't seem to solve it.

And thanks Girlscoutcookie!

For now, you can just run the batch files, ignore the error, and then go into My Documents\Starcraft II\Variables.txt and change the lines that read
localeiddata=sourceLOCALE
localeidassets=sourceLOCALE
to
localeiddate=targetLOCALE
localeidassets=targetLOCALE

Example: If your source locale is enUS and your target locale is ptBR, then you would edit your Variables.txt file to read:
localeiddata=ptBR
localeidassets=ptBR

Alternately, you can just delete your Variables.txt file after you patch, and Starcraft will fill it with the correct data on your first run.


Thanks for the quick reply. I tried deleting Variables.txt and still get the error, so I opened it up and it displays the correct target language that I'm trying to achieve. Any other ideas? Something to do with the new patch?
Quesadilla
Profile Blog Joined October 2007
United States1814 Posts
August 01 2010 14:40 GMT
#103
Question:

I have the Korean client (because I live here and blizzard f'ed up my NA account). Does this patch the single player and multiplayer experience to English but allow me to play on Korean servers as well? Or is that just a language pack thing... If so, where the hell do I find that?
Make a lot of friends. Wear good clothes. Drink good beer. Love a nice girl.
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
August 01 2010 15:04 GMT
#104
On August 01 2010 21:04 Cal767 wrote:
Show nested quote +
On August 01 2010 14:02 Girlscoutcookie wrote:
On August 01 2010 09:25 Cal767 wrote:
On July 30 2010 12:01 LagT_T wrote:
I'm sorry I forgot to post an image of the error I receive when trying to log into bnet. Btw I'm running Windows XP 32bits.

+ Show Spoiler +
[image loading]


Edit. I have Windows in spanish, maybe that's the problem, I'll try editing the bat.

Final edit. IT WORKS!!!! It was the spanish version of my documents the problem!!! Thanks a lot for the quick response and pointing out where the problem was. And for creating this awesome and helpful tool. Thanks again.


Could you please explain how you edited the .bat file? I'm having the same problem and can't seem to solve it.

And thanks Girlscoutcookie!

For now, you can just run the batch files, ignore the error, and then go into My Documents\Starcraft II\Variables.txt and change the lines that read
localeiddata=sourceLOCALE
localeidassets=sourceLOCALE
to
localeiddate=targetLOCALE
localeidassets=targetLOCALE

Example: If your source locale is enUS and your target locale is ptBR, then you would edit your Variables.txt file to read:
localeiddata=ptBR
localeidassets=ptBR

Alternately, you can just delete your Variables.txt file after you patch, and Starcraft will fill it with the correct data on your first run.


Thanks for the quick reply. I tried deleting Variables.txt and still get the error, so I opened it up and it displays the correct target language that I'm trying to achieve. Any other ideas? Something to do with the new patch?

My enMX version still connects to LA just fine, so I don't think there's a problem with the new patch. Blizzard didn't even add a new "Version" folder, so it doesn't seem like I even need to modify anything for 1.0.1. I do want to get you playing though, so here's what I need to (hopefully) fully diagnose the problem.

Operating System Version and Language: ex: Windows XP 32-bit - Spanish
Source Locale: ex: enUS
Target Locale: ex: esMX
Your Variables.txt file: ex: + Show Spoiler [Variables.txt] +
alphadepthWrite=0
aolight=0
creepnormalmap=0
creepQuality=0
creeptrans=0
deff=0
deffspec=0
depthDisp=0
displaymode=2
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
gamehdr8bit=1
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[5]=0
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=1
halo=0
hdr=0
hdr8bit=1
height=768
lastDeviceId=38672
lightingLevel=0
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=zhTW
localeiddata=zhTW
localight=0
lowqualitymodels=1
lowQualityMovies=1
MoviesSeen=1
MusicHeard=1
normalmap=0
parallax=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
portraits3d=0
preBlendedCreep=1
profanityfilter=0
ribbonlod=0
shadowmapsize=512
shadows=0
simplifiedCloaking=1
simplifiedShaders=1
soft=0
softshadows=0
SoundAutoDetectCPUCoreCount=2
soundchannels=32
soundoutput=Default
SoundQuality=1
spec=0
splatlod=0
targettexeldensity=0.560000
TerrainTextureSize=768
texQualityLevel=1
texSpace[2]=590
textureBasedFOW=0
treadlod=0
useLowqualitymodels=1
voicechatsoftwaremute=0
waterflipbook=1
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
width=1024
windowheight=746
Your log.txt file: (From GSCRelocalizer\) + Show Spoiler [log.txt] +
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:51:46.34
Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 file(s) copied.
###### enUS.SC2Assets -LANG.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Liberty.SC2Mod\
###### enUS.SC2Assets -LANG.SC2Assets (MPQ)
1 file(s) copied.
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
#### LibertyMulti.SC2Mod\
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Challenges.SC2Mod
1 file(s) copied.
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:56:21.33
Using: SOURCE=enUS SOURCEDOT=124 TARGET=esMX TARGETDOT=125
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 file(s) copied.
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Liberty.SC2Mod\
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### LibertyMulti.SC2Mod\
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Challenges.SC2Mod
1 file(s) copied.
## Campaigns\
#### Liberty.SC2Campaign\
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
#### LibertyStory.SC2Campaign\
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
## Battle.net\
#### Battle.net.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
#### Battle.net-patch.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
## Versions\
#### Base15405\
###### patch.SC2Archive (MPQ)
1 file(s) copied.
###### patch-enUS.SC2Archive - patch-esMX.SC2Archive (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) copied.
** RESET **
** CLEANUP **
1 file(s) copied.
1 file(s) copied.

Note: You'll need to download and run v0.5 or higher to produce a log.txt file.
SC2 Relocalizer - http://bit.ly/dl9icw
douglatins
Profile Joined August 2010
Brazil2 Posts
August 01 2010 15:41 GMT
#105
What should i do to play the US client in US servers? I'm from Brazil
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
August 01 2010 15:53 GMT
#106
On August 02 2010 00:41 douglatins wrote:
What should i do to play the US client in US servers? I'm from Brazil

If you want to play on the US servers, you must have a US license for the game. If you're in Brazil, the easiest way to do this is probably Digital Download from Battle.net. Just make sure you change your region to North America (US), before purchasing. Once you have a US license on your Battle.net Account, simply download the US game client and login. Nothing special to configure or do.
SC2 Relocalizer - http://bit.ly/dl9icw
teious
Profile Joined July 2010
Brazil6 Posts
August 01 2010 16:02 GMT
#107
i installed th enUS client and applied the patch with enUS as source and ptBR as target. i deleted the variables.txt and still got the language pack error. i'm running it on win7 32bits.

is it because i let the enUS client update on the NA server?! Should i reinstall and update it after patching?
quijibo is so a word. "A fat, balding, North American ape with no chin."
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
Last Edited: 2010-08-01 16:52:04
August 01 2010 16:51 GMT
#108
On August 02 2010 01:02 teious wrote:
i installed th enUS client and applied the patch with enUS as source and ptBR as target. i deleted the variables.txt and still got the language pack error. i'm running it on win7 32bits.

is it because i let the enUS client update on the NA server?! Should i reinstall and update it after patching?

Updating against the NA server shouldn't cause any issues. Could you post your log.txt? That would give me a much better idea of what's going on.
SC2 Relocalizer - http://bit.ly/dl9icw
teious
Profile Joined July 2010
Brazil6 Posts
August 01 2010 17:36 GMT
#109
+ Show Spoiler +
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:51:46.34
Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 file(s) copied.
###### enUS.SC2Assets -LANG.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Liberty.SC2Mod\
###### enUS.SC2Assets -LANG.SC2Assets (MPQ)
1 file(s) copied.
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
#### LibertyMulti.SC2Mod\
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Challenges.SC2Mod
1 file(s) copied.
## Campaigns\
#### Liberty.SC2Campaign\
###### enUS.SC2Assets -LANG.SC2Assets (MPQ)
###### enUS.SC2Data -LANG.SC2Data (MPQ)
#### LibertyStory.SC2Campaign\
###### enUS.SC2Data -LANG.SC2Data (MPQ)
1 file(s) copied.
## Battle.net\
#### Battle.net.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
#### Battle.net-patch.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
## Versions\
#### Base15405\
###### patch.SC2Archive (MPQ)
1 file(s) copied.
###### patch-enUS.SC2Archive -LANG.SC2Archive (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) copied.
** RESET **
1 file(s) copied.
1 file(s) copied.
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:55:20.64
Using: SOURCE=enUS SOURCEDOT=124 TARGET=enUS TARGETDOT=124
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 file(s) copied.
** RESET **
1 file(s) copied.
1 file(s) copied.
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:56:21.33
Using: SOURCE=enUS SOURCEDOT=124 TARGET=esMX TARGETDOT=125
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 file(s) copied.
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Liberty.SC2Mod\
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### LibertyMulti.SC2Mod\
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
1 file(s) copied.
#### Challenges.SC2Mod
1 file(s) copied.
## Campaigns\
#### Liberty.SC2Campaign\
###### enUS.SC2Assets - esMX.SC2Assets (MPQ)
1 file(s) copied.
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
#### LibertyStory.SC2Campaign\
###### enUS.SC2Data - esMX.SC2Data (MPQ)
1 file(s) copied.
1 file(s) copied.
## Battle.net\
#### Battle.net.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
#### Battle.net-patch.MPQ (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) copied.
## Versions\
#### Base15405\
###### patch.SC2Archive (MPQ)
1 file(s) copied.
###### patch-enUS.SC2Archive - patch-esMX.SC2Archive (MPQ)
1 file(s) copied.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) copied.
** RESET **
** CLEANUP **
1 file(s) copied.
1 file(s) copied.
GSC SC2 Relocalizer - Version: 0.5 DATE: 01/08/2010 12:49:53,61
Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126
## Mods\
#### Core.SC2Mod\
###### Base.SC2Data (MPQ)
1 arquivo(s) copiado(s).
###### enUS.SC2Assets - ptBR.SC2Assets (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
###### enUS.SC2Data - ptBR.SC2Data (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
sed: can't read BlizzardComponent.xml: No such file or directory
1 arquivo(s) copiado(s).
NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml
#### Liberty.SC2Mod\
###### enUS.SC2Assets - ptBR.SC2Assets (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
###### enUS.SC2Data - ptBR.SC2Data (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
sed: can't read BlizzardComponent.xml: No such file or directory
1 arquivo(s) copiado(s).
NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml
#### LibertyMulti.SC2Mod\
###### enUS.SC2Data - ptBR.SC2Data (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
sed: can't read BlizzardComponent.xml: No such file or directory
1 arquivo(s) copiado(s).
NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml
#### Challenges.SC2Mod
1 arquivo(s) copiado(s).
## Campaigns\
#### Liberty.SC2Campaign\
###### enUS.SC2Assets - ptBR.SC2Assets (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
###### enUS.SC2Data - ptBR.SC2Data (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
#### LibertyStory.SC2Campaign\
###### enUS.SC2Data - ptBR.SC2Data (MPQ)
O sistema nÆo pode encontrar o arquivo especificado.
1 arquivo(s) copiado(s).
## Battle.net\
#### Battle.net.MPQ (MPQ)
1 arquivo(s) copiado(s).
1 dir(s) movido(s).
1 arquivo(s) copiado(s).
#### Battle.net-patch.MPQ (MPQ)
1 arquivo(s) copiado(s).
1 dir(s) movido(s).
1 arquivo(s) copiado(s).
## Versions\
#### Base15405\
###### patch.SC2Archive (MPQ)
1 arquivo(s) copiado(s).
###### patch-enUS.SC2Archive - patch-ptBR.SC2Archive (MPQ)
1 arquivo(s) copiado(s).
O sistema nÆo pode encontrar o caminho especificado. (System could not find specified route)
O sistema nÆo pode encontrar o caminho especificado.
O sistema nÆo pode encontrar o caminho especificado.
O sistema nÆo pode encontrar o caminho especificado.
sed: can't read Mods\Core.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory
O sistema nÆo pode encontrar o caminho especificado.
O sistema nÆo pode encontrar o caminho especificado.
sed: can't read Mods\Liberty.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory
O sistema nÆo pode encontrar o caminho especificado.
sed: can't read Mods\LibertyMulti.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory
1 arquivo(s) copiado(s).
** RESET **
** CLEANUP **
1 arquivo(s) copiado(s).
1 arquivo(s) copiado(s).
quijibo is so a word. "A fat, balding, North American ape with no chin."
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
August 01 2010 17:43 GMT
#110
Could you tell me what files you have in C:\Program Files\StarCraft II\Mods\Core.SC2Mod\? It looks like you might be missing something.
SC2 Relocalizer - http://bit.ly/dl9icw
teious
Profile Joined July 2010
Brazil6 Posts
August 01 2010 18:20 GMT
#111
Backup.MPQ
Base.MPQ
base.SC2Assets
Base.SC2Data
enGB.SC2Assets
enGB.SC2Data
Index.SC2Locale

i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients.
if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time
quijibo is so a word. "A fat, balding, North American ape with no chin."
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
August 01 2010 19:27 GMT
#112
On August 02 2010 03:20 teious wrote:
Backup.MPQ
Base.MPQ
base.SC2Assets
Base.SC2Data
enGB.SC2Assets
enGB.SC2Data
Index.SC2Locale

i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients.
if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time

There's a few more u's in the GB translation, but that's it...

Just run the relocalizer with 127 enGB instead of 124 enUS.
SC2 Relocalizer - http://bit.ly/dl9icw
teious
Profile Joined July 2010
Brazil6 Posts
August 01 2010 19:35 GMT
#113
it worked! love you =*
quijibo is so a word. "A fat, balding, North American ape with no chin."
Andor
Profile Joined August 2010
Brazil1 Post
August 01 2010 20:07 GMT
#114
I had to register just to thank Girlscoutcookie for this awesome tool!
It worked perfectly, my client was also enGB instead of enUS and I didn't know just like teious.
520
Profile Blog Joined April 2009
United States2822 Posts
August 01 2010 21:02 GMT
#115
Is there a way to use this program and an English (US) install of the game to play with a Chinese/Korean client on the US servers?
Writer
Girlscoutcookie
Profile Joined May 2010
United States244 Posts
August 01 2010 21:40 GMT
#116
On August 02 2010 06:02 scintilliaSD wrote:
Is there a way to use this program and an English (US) install of the game to play with a Chinese/Korean client on the US servers?

No, you have to have an install for the client language you want to use. If you want to use Chinese or Korean languages, you'll need to install that client (and then you can modify them to connect to any region you wish.)
SC2 Relocalizer - http://bit.ly/dl9icw
wedieyounge
Profile Joined August 2010
Brazil1 Post
August 01 2010 23:16 GMT
#117
Hi,

You must have already answered this question plenty of times here, but I just want to make sure to not make anything stupid.

If I buy the ptBR game version to play on the LA servers, using your script I'll be able to change my game's language to enUS, which is not officially supported, right?

But does that make my account somehow illegal? Could I be banned of b.net and be unable to play my game?
LeGo_MaN
Profile Joined January 2010
Chile49 Posts
August 01 2010 23:23 GMT
#118
On August 02 2010 08:16 wedieyounge wrote:
Hi,

You must have already answered this question plenty of times here, but I just want to make sure to not make anything stupid.

If I buy the ptBR game version to play on the LA servers, using your script I'll be able to change my game's language to enUS, which is not officially supported, right?

But does that make my account somehow illegal? Could I be banned of b.net and be unable to play my game?



I think that's the most important question here :/ I'd like to play in the LA server, but in English... and if there's any possibility that in a future patch or something I would get my account banned, then I'd rather play it safe and buy the American version -_-
nbMifu
Profile Joined January 2010
Brazil170 Posts
August 01 2010 23:56 GMT
#119
On August 02 2010 03:20 teious wrote:
Backup.MPQ
Base.MPQ
base.SC2Assets
Base.SC2Data
enGB.SC2Assets
enGB.SC2Data
Index.SC2Locale

i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients.
if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time


One more brazilian here giving HUGE thanks to Girlscoutcookie! I was waiting for this to buy my Brazilian Version of Starcraft 2!

Also, I read that Tedious could not download the english client after registering the Latin american version. Did someone try to download the english client and then register another version? Did it work? (Well, I suppose I can always create another bnet account just to download the english client anyway)
Be kind, for everyone you meet is fighting a hard battle - Plato
douglatins
Profile Joined August 2010
Brazil2 Posts
August 02 2010 02:22 GMT
#120
On August 02 2010 00:53 Girlscoutcookie wrote:
Show nested quote +
On August 02 2010 00:41 douglatins wrote:
What should i do to play the US client in US servers? I'm from Brazil

If you want to play on the US servers, you must have a US license for the game. If you're in Brazil, the easiest way to do this is probably Digital Download from Battle.net. Just make sure you change your region to North America (US), before purchasing. Once you have a US license on your Battle.net Account, simply download the US game client and login. Nothing special to configure or do.


I have downloaded my game in enUS language, but i am worried that my account in battlenet is registered to Brazil, so my CreditCard is recognized, will they use that info and automatically set me to play in Latin America, or only the client language that sets the locale to play?
This app can change where i want to play whenever and wherever and with any client Lang that i have downloaded?
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