+ Show Spoiler +
maybe its because of patch? any ideas?
Forum Index > Tech Support |
kANTk
6 Posts
+ Show Spoiler + maybe its because of patch? any ideas? | ||
Cal767
2 Posts
On August 01 2010 14:02 Girlscoutcookie wrote: Show nested quote + On August 01 2010 09:25 Cal767 wrote: On July 30 2010 12:01 LagT_T wrote: I'm sorry I forgot to post an image of the error I receive when trying to log into bnet. Btw I'm running Windows XP 32bits. + Show Spoiler + ![]() Edit. I have Windows in spanish, maybe that's the problem, I'll try editing the bat. Final edit. IT WORKS!!!! It was the spanish version of my documents the problem!!! Thanks a lot for the quick response and pointing out where the problem was. And for creating this awesome and helpful tool. Thanks again. Could you please explain how you edited the .bat file? I'm having the same problem and can't seem to solve it. And thanks Girlscoutcookie! For now, you can just run the batch files, ignore the error, and then go into My Documents\Starcraft II\Variables.txt and change the lines that read localeiddata=sourceLOCALE localeidassets=sourceLOCALE to localeiddate=targetLOCALE localeidassets=targetLOCALE Example: If your source locale is enUS and your target locale is ptBR, then you would edit your Variables.txt file to read: localeiddata=ptBR localeidassets=ptBR Alternately, you can just delete your Variables.txt file after you patch, and Starcraft will fill it with the correct data on your first run. Thanks for the quick reply. I tried deleting Variables.txt and still get the error, so I opened it up and it displays the correct target language that I'm trying to achieve. Any other ideas? Something to do with the new patch? | ||
Quesadilla
United States1814 Posts
I have the Korean client (because I live here and blizzard f'ed up my NA account). Does this patch the single player and multiplayer experience to English but allow me to play on Korean servers as well? Or is that just a language pack thing... If so, where the hell do I find that? | ||
Girlscoutcookie
United States244 Posts
On August 01 2010 21:04 Cal767 wrote: Show nested quote + On August 01 2010 14:02 Girlscoutcookie wrote: On August 01 2010 09:25 Cal767 wrote: On July 30 2010 12:01 LagT_T wrote: I'm sorry I forgot to post an image of the error I receive when trying to log into bnet. Btw I'm running Windows XP 32bits. + Show Spoiler + ![]() Edit. I have Windows in spanish, maybe that's the problem, I'll try editing the bat. Final edit. IT WORKS!!!! It was the spanish version of my documents the problem!!! Thanks a lot for the quick response and pointing out where the problem was. And for creating this awesome and helpful tool. Thanks again. Could you please explain how you edited the .bat file? I'm having the same problem and can't seem to solve it. And thanks Girlscoutcookie! For now, you can just run the batch files, ignore the error, and then go into My Documents\Starcraft II\Variables.txt and change the lines that read localeiddata=sourceLOCALE localeidassets=sourceLOCALE to localeiddate=targetLOCALE localeidassets=targetLOCALE Example: If your source locale is enUS and your target locale is ptBR, then you would edit your Variables.txt file to read: localeiddata=ptBR localeidassets=ptBR Alternately, you can just delete your Variables.txt file after you patch, and Starcraft will fill it with the correct data on your first run. Thanks for the quick reply. I tried deleting Variables.txt and still get the error, so I opened it up and it displays the correct target language that I'm trying to achieve. Any other ideas? Something to do with the new patch? My enMX version still connects to LA just fine, so I don't think there's a problem with the new patch. Blizzard didn't even add a new "Version" folder, so it doesn't seem like I even need to modify anything for 1.0.1. I do want to get you playing though, so here's what I need to (hopefully) fully diagnose the problem. Operating System Version and Language: ex: Windows XP 32-bit - Spanish Source Locale: ex: enUS Target Locale: ex: esMX Your Variables.txt file: ex: + Show Spoiler [Variables.txt] + alphadepthWrite=0 aolight=0 creepnormalmap=0 creepQuality=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displaymode=2 dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=1 halo=0 hdr=0 hdr8bit=1 height=768 lastDeviceId=38672 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=zhTW localeiddata=zhTW localight=0 lowqualitymodels=1 lowQualityMovies=1 MoviesSeen=1 MusicHeard=1 normalmap=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 ribbonlod=0 shadowmapsize=512 shadows=0 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 SoundAutoDetectCPUCoreCount=2 soundchannels=32 soundoutput=Default SoundQuality=1 spec=0 splatlod=0 targettexeldensity=0.560000 TerrainTextureSize=768 texQualityLevel=1 texSpace[2]=590 textureBasedFOW=0 treadlod=0 useLowqualitymodels=1 voicechatsoftwaremute=0 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1024 windowheight=746 GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:51:46.34 Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 file(s) copied. ###### enUS.SC2Assets -LANG.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Liberty.SC2Mod\ ###### enUS.SC2Assets -LANG.SC2Assets (MPQ) 1 file(s) copied. ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. #### LibertyMulti.SC2Mod\ ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Challenges.SC2Mod 1 file(s) copied. GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:56:21.33 Using: SOURCE=enUS SOURCEDOT=124 TARGET=esMX TARGETDOT=125 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 file(s) copied. ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Liberty.SC2Mod\ ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### LibertyMulti.SC2Mod\ ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Challenges.SC2Mod 1 file(s) copied. ## Campaigns\ #### Liberty.SC2Campaign\ ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. #### LibertyStory.SC2Campaign\ ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. ## Battle.net\ #### Battle.net.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. #### Battle.net-patch.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. ## Versions\ #### Base15405\ ###### patch.SC2Archive (MPQ) 1 file(s) copied. ###### patch-enUS.SC2Archive - patch-esMX.SC2Archive (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) copied. ** RESET ** ** CLEANUP ** 1 file(s) copied. 1 file(s) copied. Note: You'll need to download and run v0.5 or higher to produce a log.txt file. | ||
douglatins
Brazil2 Posts
| ||
Girlscoutcookie
United States244 Posts
On August 02 2010 00:41 douglatins wrote: What should i do to play the US client in US servers? I'm from Brazil If you want to play on the US servers, you must have a US license for the game. If you're in Brazil, the easiest way to do this is probably Digital Download from Battle.net. Just make sure you change your region to North America (US), before purchasing. Once you have a US license on your Battle.net Account, simply download the US game client and login. Nothing special to configure or do. | ||
teious
Brazil6 Posts
is it because i let the enUS client update on the NA server?! Should i reinstall and update it after patching? | ||
Girlscoutcookie
United States244 Posts
On August 02 2010 01:02 teious wrote: i installed th enUS client and applied the patch with enUS as source and ptBR as target. i deleted the variables.txt and still got the language pack error. i'm running it on win7 32bits. is it because i let the enUS client update on the NA server?! Should i reinstall and update it after patching? Updating against the NA server shouldn't cause any issues. Could you post your log.txt? That would give me a much better idea of what's going on. | ||
teious
Brazil6 Posts
GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:51:46.34 Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 file(s) copied. ###### enUS.SC2Assets -LANG.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Liberty.SC2Mod\ ###### enUS.SC2Assets -LANG.SC2Assets (MPQ) 1 file(s) copied. ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. #### LibertyMulti.SC2Mod\ ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Challenges.SC2Mod 1 file(s) copied. ## Campaigns\ #### Liberty.SC2Campaign\ ###### enUS.SC2Assets -LANG.SC2Assets (MPQ) ###### enUS.SC2Data -LANG.SC2Data (MPQ) #### LibertyStory.SC2Campaign\ ###### enUS.SC2Data -LANG.SC2Data (MPQ) 1 file(s) copied. ## Battle.net\ #### Battle.net.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. #### Battle.net-patch.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. ## Versions\ #### Base15405\ ###### patch.SC2Archive (MPQ) 1 file(s) copied. ###### patch-enUS.SC2Archive -LANG.SC2Archive (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) copied. ** RESET ** 1 file(s) copied. 1 file(s) copied. GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:55:20.64 Using: SOURCE=enUS SOURCEDOT=124 TARGET=enUS TARGETDOT=124 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 file(s) copied. ** RESET ** 1 file(s) copied. 1 file(s) copied. GSC SC2 Relocalizer - Version: 0.5 DATE: 08/01/2010 Sun 9:56:21.33 Using: SOURCE=enUS SOURCEDOT=124 TARGET=esMX TARGETDOT=125 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 file(s) copied. ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Liberty.SC2Mod\ ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### LibertyMulti.SC2Mod\ ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. #### Challenges.SC2Mod 1 file(s) copied. ## Campaigns\ #### Liberty.SC2Campaign\ ###### enUS.SC2Assets - esMX.SC2Assets (MPQ) 1 file(s) copied. ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. #### LibertyStory.SC2Campaign\ ###### enUS.SC2Data - esMX.SC2Data (MPQ) 1 file(s) copied. 1 file(s) copied. ## Battle.net\ #### Battle.net.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. #### Battle.net-patch.MPQ (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) copied. ## Versions\ #### Base15405\ ###### patch.SC2Archive (MPQ) 1 file(s) copied. ###### patch-enUS.SC2Archive - patch-esMX.SC2Archive (MPQ) 1 file(s) copied. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) moved. 1 file(s) copied. ** RESET ** ** CLEANUP ** 1 file(s) copied. 1 file(s) copied. GSC SC2 Relocalizer - Version: 0.5 DATE: 01/08/2010 12:49:53,61 Using: SOURCE=enUS SOURCEDOT=124 TARGET=ptBR TARGETDOT=126 ## Mods\ #### Core.SC2Mod\ ###### Base.SC2Data (MPQ) 1 arquivo(s) copiado(s). ###### enUS.SC2Assets - ptBR.SC2Assets (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). ###### enUS.SC2Data - ptBR.SC2Data (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). sed: can't read BlizzardComponent.xml: No such file or directory 1 arquivo(s) copiado(s). NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml #### Liberty.SC2Mod\ ###### enUS.SC2Assets - ptBR.SC2Assets (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). ###### enUS.SC2Data - ptBR.SC2Data (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). sed: can't read BlizzardComponent.xml: No such file or directory 1 arquivo(s) copiado(s). NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml #### LibertyMulti.SC2Mod\ ###### enUS.SC2Data - ptBR.SC2Data (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). sed: can't read BlizzardComponent.xml: No such file or directory 1 arquivo(s) copiado(s). NÆo foi poss¡vel encontrar C:\Program Files\StarCraft II\Support\GSCRelocalizer-v0.5\BlizzardComponent.xml #### Challenges.SC2Mod 1 arquivo(s) copiado(s). ## Campaigns\ #### Liberty.SC2Campaign\ ###### enUS.SC2Assets - ptBR.SC2Assets (MPQ) O sistema nÆo pode encontrar o arquivo especificado. ###### enUS.SC2Data - ptBR.SC2Data (MPQ) O sistema nÆo pode encontrar o arquivo especificado. #### LibertyStory.SC2Campaign\ ###### enUS.SC2Data - ptBR.SC2Data (MPQ) O sistema nÆo pode encontrar o arquivo especificado. 1 arquivo(s) copiado(s). ## Battle.net\ #### Battle.net.MPQ (MPQ) 1 arquivo(s) copiado(s). 1 dir(s) movido(s). 1 arquivo(s) copiado(s). #### Battle.net-patch.MPQ (MPQ) 1 arquivo(s) copiado(s). 1 dir(s) movido(s). 1 arquivo(s) copiado(s). ## Versions\ #### Base15405\ ###### patch.SC2Archive (MPQ) 1 arquivo(s) copiado(s). ###### patch-enUS.SC2Archive - patch-ptBR.SC2Archive (MPQ) 1 arquivo(s) copiado(s). O sistema nÆo pode encontrar o caminho especificado. (System could not find specified route) O sistema nÆo pode encontrar o caminho especificado. O sistema nÆo pode encontrar o caminho especificado. O sistema nÆo pode encontrar o caminho especificado. sed: can't read Mods\Core.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory O sistema nÆo pode encontrar o caminho especificado. O sistema nÆo pode encontrar o caminho especificado. sed: can't read Mods\Liberty.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory O sistema nÆo pode encontrar o caminho especificado. sed: can't read Mods\LibertyMulti.SC2Mod\ptBR.SC2Data\BlizzardComponent.xml: No such file or directory 1 arquivo(s) copiado(s). ** RESET ** ** CLEANUP ** 1 arquivo(s) copiado(s). 1 arquivo(s) copiado(s). | ||
Girlscoutcookie
United States244 Posts
| ||
teious
Brazil6 Posts
Base.MPQ base.SC2Assets Base.SC2Data enGB.SC2Assets enGB.SC2Data Index.SC2Locale i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients. if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time | ||
Girlscoutcookie
United States244 Posts
On August 02 2010 03:20 teious wrote: Backup.MPQ Base.MPQ base.SC2Assets Base.SC2Data enGB.SC2Assets enGB.SC2Data Index.SC2Locale i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients. if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time There's a few more u's in the GB translation, but that's it... Just run the relocalizer with 127 enGB instead of 124 enUS. | ||
teious
Brazil6 Posts
| ||
Andor
Brazil1 Post
It worked perfectly, my client was also enGB instead of enUS and I didn't know just like teious. | ||
![]()
520
United States2822 Posts
| ||
Girlscoutcookie
United States244 Posts
On August 02 2010 06:02 scintilliaSD wrote: Is there a way to use this program and an English (US) install of the game to play with a Chinese/Korean client on the US servers? No, you have to have an install for the client language you want to use. If you want to use Chinese or Korean languages, you'll need to install that client (and then you can modify them to connect to any region you wish.) | ||
wedieyounge
Brazil1 Post
You must have already answered this question plenty of times here, but I just want to make sure to not make anything stupid. If I buy the ptBR game version to play on the LA servers, using your script I'll be able to change my game's language to enUS, which is not officially supported, right? But does that make my account somehow illegal? Could I be banned of b.net and be unable to play my game? | ||
LeGo_MaN
Chile49 Posts
On August 02 2010 08:16 wedieyounge wrote: Hi, You must have already answered this question plenty of times here, but I just want to make sure to not make anything stupid. If I buy the ptBR game version to play on the LA servers, using your script I'll be able to change my game's language to enUS, which is not officially supported, right? But does that make my account somehow illegal? Could I be banned of b.net and be unable to play my game? I think that's the most important question here :/ I'd like to play in the LA server, but in English... and if there's any possibility that in a future patch or something I would get my account banned, then I'd rather play it safe and buy the American version -_- | ||
nbMifu
Brazil170 Posts
On August 02 2010 03:20 teious wrote: Backup.MPQ Base.MPQ base.SC2Assets Base.SC2Data enGB.SC2Assets enGB.SC2Data Index.SC2Locale i will feel a bit dumb if my enUS is actually a enGB and i didn't know. i had the brazilian client and had to resort to a RELOADED torrent to get an english installer since blizzard won't let me download anything besided LA clients. if so, i would only need to repatch it? and is there any difference translation wise beetween enUS and enGB? and sorry for wasting your time One more brazilian here giving HUGE thanks to Girlscoutcookie! I was waiting for this to buy my Brazilian Version of Starcraft 2! Also, I read that Tedious could not download the english client after registering the Latin american version. Did someone try to download the english client and then register another version? Did it work? (Well, I suppose I can always create another bnet account just to download the english client anyway) | ||
douglatins
Brazil2 Posts
On August 02 2010 00:53 Girlscoutcookie wrote: Show nested quote + On August 02 2010 00:41 douglatins wrote: What should i do to play the US client in US servers? I'm from Brazil If you want to play on the US servers, you must have a US license for the game. If you're in Brazil, the easiest way to do this is probably Digital Download from Battle.net. Just make sure you change your region to North America (US), before purchasing. Once you have a US license on your Battle.net Account, simply download the US game client and login. Nothing special to configure or do. I have downloaded my game in enUS language, but i am worried that my account in battlenet is registered to Brazil, so my CreditCard is recognized, will they use that info and automatically set me to play in Latin America, or only the client language that sets the locale to play? This app can change where i want to play whenever and wherever and with any client Lang that i have downloaded? | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Sea Dota 2![]() Britney ![]() ![]() Calm ![]() Rain ![]() Horang2 ![]() Jaedong ![]() Mind ![]() GuemChi ![]() Harstem ![]() Zeus ![]() [ Show more ] Counter-Strike Other Games singsing3004 B2W.Neo666 XBOCT602 Pyrionflax381 hungrybox303 Beastyqt220 Fuzer ![]() Lowko186 Mew2King68 JuggernautJason8 Organizations
StarCraft 2 • StrangeGG StarCraft: Brood War![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s League of Legends |
Monday Night Weeklies
PiGosaur Monday
OSC
Code For Giants Cup
The PondCast
Replay Cast
SC Evo Complete
Classic vs uThermal
SOOP StarCraft League
CranKy Ducklings
[BSL 2025] Weekly
[ Show More ] SOOP StarCraft League
Sparkling Tuna Cup
uThermal 2v2 Circuit
|
|