More depth and diversity will be added if zerg has such infestor, or at least, this kind of building-infest mechanic.
[T] Infestor ability to replace Infested Terrans - Page 2
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skypacer
China174 Posts
More depth and diversity will be added if zerg has such infestor, or at least, this kind of building-infest mechanic. | ||
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lepape
Canada557 Posts
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emikochan
United Kingdom232 Posts
I'd have to add Reduces building armour to 0 to the description. Seems like it would need it. To poster above me complaining about complexity, it's not any more complex than spawn infested terrans, except castable on buildings instead of ground. Would be an interesting tactical option to infest your own buildings to create mantalings for defense, I was a big fan of the queen's old ability to spawn turrets on friendly buildings. | ||
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Krikkitone
United States1451 Posts
It depends on what building Armor is, and this isn't really meant to be an "anti-building" ability. The key "defense" against the ability is firepower to kill the temporary units, rather than killing/protecting the building. By making it have no negative effects for the building itself (besides probably preventing the building from lifting off) it allows the ability to easily be used on Enemy + Friendly buildings. | ||
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