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Battle Report 3 - Page 22

Forum Index > SC2 General
Post a Reply
Prev 1 20 21 22 23 24 37 Next All
Elite00fm
Profile Joined January 2008
United States548 Posts
June 19 2009 23:36 GMT
#421
Game looks very fun so far, lots of variety in units and strategy it seems. However it seems like protoss is too strong. Spammable early wall anywhere you want, early game recall, blinking stalkers, dark pylons, etc. The zerg won pretty much every battle but was just overwhelmed by the ridiculous mobility and ease of production of the P army. Even though they were at even bases most of the game, the protoss was mining at DOUBLE the rate of the zerg.
520
Profile Blog Joined April 2009
United States2822 Posts
June 19 2009 23:36 GMT
#422
On June 20 2009 08:03 KP_CollectoR wrote:
History's been made guys: we have our first big name in the SC2 Hall of Fame...

First player with 3 consecutive wins: David Kim

Hey, I totally won three games in a row at Blizzcon.

Twice! I have the posters to prove it! < <
Writer
520
Profile Blog Joined April 2009
United States2822 Posts
June 19 2009 23:37 GMT
#423
On June 20 2009 08:36 Elite00fm wrote:
Game looks very fun so far, lots of variety in units and strategy it seems. However it seems like protoss is too strong. Spammable early wall anywhere you want, early game recall, blinking stalkers, dark pylons, etc. The zerg won pretty much every battle but was just overwhelmed by the ridiculous mobility and ease of production of the P army. Even though they were at even bases most of the game, the protoss was mining at DOUBLE the rate of the zerg.

Isn't the Dark Pylon not in the game anymore?
Writer
keV.
Profile Blog Joined February 2009
United States3214 Posts
Last Edited: 2009-06-19 23:44:35
June 19 2009 23:40 GMT
#424
On June 20 2009 08:36 Elite00fm wrote:
Game looks very fun so far, lots of variety in units and strategy it seems. However it seems like protoss is too strong. Spammable early wall anywhere you want, early game recall, blinking stalkers, dark pylons, etc. The zerg won pretty much every battle but was just overwhelmed by the ridiculous mobility and ease of production of the P army. Even though they were at even bases most of the game, the protoss was mining at DOUBLE the rate of the zerg.


Zerg lost because he economy failed. Not because protoss is imba.

Lost queens, MASSIVE DELAY on 2nd, never got 3rd up... Do people even watch the game?

If we were watching Bisu vs Jaedong and Jaedong never built his second, sent 20 larva into bisu's cannnons and built a 3rd with no drones... Would you be saying Protoss imba?
"brevity is the soul of wit" - William Shakesman
keV.
Profile Blog Joined February 2009
United States3214 Posts
June 19 2009 23:41 GMT
#425
On June 20 2009 08:36 scintilliaSD wrote:
Show nested quote +
On June 20 2009 08:03 KP_CollectoR wrote:
History's been made guys: we have our first big name in the SC2 Hall of Fame...

First player with 3 consecutive wins: David Kim

Hey, I totally won three games in a row at Blizzcon.

Twice! I have the posters to prove it! < <


Televised wins duhh...
"brevity is the soul of wit" - William Shakesman
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
June 19 2009 23:43 GMT
#426
On June 20 2009 08:37 scintilliaSD wrote:
Show nested quote +
On June 20 2009 08:36 Elite00fm wrote:
Game looks very fun so far, lots of variety in units and strategy it seems. However it seems like protoss is too strong. Spammable early wall anywhere you want, early game recall, blinking stalkers, dark pylons, etc. The zerg won pretty much every battle but was just overwhelmed by the ridiculous mobility and ease of production of the P army. Even though they were at even bases most of the game, the protoss was mining at DOUBLE the rate of the zerg.

Isn't the Dark Pylon not in the game anymore?


They renamed it the Obelisk.
kevin349
Profile Joined May 2009
United States68 Posts
June 19 2009 23:46 GMT
#427
On June 20 2009 08:43 SoleSteeler wrote:
Show nested quote +
On June 20 2009 08:37 scintilliaSD wrote:
On June 20 2009 08:36 Elite00fm wrote:
Game looks very fun so far, lots of variety in units and strategy it seems. However it seems like protoss is too strong. Spammable early wall anywhere you want, early game recall, blinking stalkers, dark pylons, etc. The zerg won pretty much every battle but was just overwhelmed by the ridiculous mobility and ease of production of the P army. Even though they were at even bases most of the game, the protoss was mining at DOUBLE the rate of the zerg.

Isn't the Dark Pylon not in the game anymore?


They renamed it the Obelisk.


And it no longer provides psi or pylon power.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-06-20 00:09:49
June 20 2009 00:00 GMT
#428
We didn't get to see how the morph in looks on the extractor but I assume it has a similar problem. The warp in on the assimilator over an empty geyser removes the geyser underneath it. It looks wrong/ugly and doesn't make sense. FIX THIS.

IN BW the warp in sits on top of the geyser unit and it looks perfect. Do that for SC2 plz.

also, the photo canon shot looks a bit small. It's shrunken down compared to BW, I think it needs to be larger.

PS- I liked the rolling banelings better than these fat wobbly walking ones
..and then I would, ya know, check em'. (Aka SpoR)
Pufftrees
Profile Joined March 2009
2449 Posts
June 20 2009 00:13 GMT
#429
On June 20 2009 09:00 CharlieMurphy wrote:


PS- I liked the rolling banelings better than these fat wobbly walking ones



IIRC they dont roll until upgraded, one of the visual Queues they were discussing on upgrades.
Chance favors the prepared mind.
blue_arrow
Profile Blog Joined July 2008
1971 Posts
June 20 2009 00:14 GMT
#430
i got the feeling that blizzard is trying a little too hard to please hardcore sc1 fans
| MLIA | the weather sucks dick here
inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
June 20 2009 00:20 GMT
#431
I jut posted actual HD versions of both parts of the battlereport.

Make sure you watch in fullscreen and enjoy!


Husky
Profile Blog Joined May 2009
United States3362 Posts
June 20 2009 00:26 GMT
#432
i guess for some reason my HD didnt go through. I think it lost some quality. Thanks for the better ones, I was going to upload them but didnt want duplicates
Commentaries: youtube.com/HuskyStarcraft
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2009-06-20 00:32:02
June 20 2009 00:29 GMT
#433
They were absolutely terrible from what I could discern


I absolutely love how the Zerg hatchery can just be built immediately though, instead of having to stop, look down at a 70 degree angle, and then build. Will be so much easier, delaying that 12 hatch will be a lot harder imo.

I think roaches were a poor investment. Just mass zerglings into muta on this map, such short distances between base, and do toss have a lot to kill muta (aka splash)?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
June 20 2009 00:39 GMT
#434
Can't wait to get my hands on the beta (if I get it) soon, and later on get my hands on the actual game.

CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
June 20 2009 00:39 GMT
#435
On June 20 2009 04:28 FrozenArbiter wrote:
Show nested quote +
On June 20 2009 04:21 HuskyTheHusky wrote:
One thing Im not a huge fan of is units that have 'cool downs'. That just screams wc3/wow. The only limiting factor in BW is the amount of energy your unit has, so if something isnt meant to be used twice back to back it costs a ton of energy.

I really hope they go back to that

Mehh, it doesn't really matter. The stalker could have a mana-pool of 10, that way it'd work EXACTLY the same as the 10 second cooldown (except it's vulnerable to emp).

That's how AoX did it.

Anyway, I don't care eitherway, I don't see what's wrong with cooldowns, I doubt it's on every spell.



Actually, Units do have cooldowns in SC, just to a lesser extent. Look at Science vessel for example. You can't spam irad, irad, irad, you have to wait a few seconds between them.

In fact every unit has a cooldown on their attacks. Look at Reaver shot, It is basically like an AoE spell that costs money and is on a pretty big cooldown with only 1 scarab being allowed out at once.

Everything has different attack cooldowns/speeds, zerglings get that attack speed cooldown reduce greatly for 200/200.
..and then I would, ya know, check em'. (Aka SpoR)
MrRey
Profile Blog Joined February 2009
183 Posts
June 20 2009 00:44 GMT
#436
For those who want to download it in HD, go here:
http://son-clan.m-rey.com/index.php?topic=66
It's 550 Mo but it's quite fast and it's definitly worth it.

I kind of agree with blue_arrow: they try to please the hardcore Sc1 fan, that are a minority actually.
Paradoxically, people whine because blizzard is, according to them, making a SC 1.5 rather than a Sc2, but when the game is getting a little different from SC1, you can hear those babies cry.

It's a shame, but people are expecting so much from this game that you can't please them, whatever you do. For those who do not expect the game to be an enhanced SC1, for those who want an original game, the waiting is easier to bear.
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
June 20 2009 00:56 GMT
#437
That was EPIC!
Our Beloved Geoff "inControl" Robinson.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
June 20 2009 00:58 GMT
#438
Here is the blizzard download. It is quite fast.
http://us.media.blizzard.com/starcraft2/movies/battlereports/battlereport3/battlereport_03.flv
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
June 20 2009 00:59 GMT
#439
On June 20 2009 09:13 Pufftrees wrote:
Show nested quote +
On June 20 2009 09:00 CharlieMurphy wrote:


PS- I liked the rolling banelings better than these fat wobbly walking ones



IIRC they dont roll until upgraded, one of the visual Queues they were discussing on upgrades.

Upgraded to what?
..and then I would, ya know, check em'. (Aka SpoR)
zobz
Profile Joined November 2005
Canada2175 Posts
June 20 2009 01:02 GMT
#440
On June 20 2009 09:44 MrRey wrote:
For those who want to download it in HD, go here:
http://son-clan.m-rey.com/index.php?topic=66
It's 550 Mo but it's quite fast and it's definitly worth it.

I kind of agree with blue_arrow: they try to please the hardcore Sc1 fan, that are a minority actually.
Paradoxically, people whine because blizzard is, according to them, making a SC 1.5 rather than a Sc2, but when the game is getting a little different from SC1, you can hear those babies cry.

It's a shame, but people are expecting so much from this game that you can't please them, whatever you do. For those who do not expect the game to be an enhanced SC1, for those who want an original game, the waiting is easier to bear.

So far as i've noticed, it seems that in general, blizzard is trying to please everyone, and everyone is fairly pleased. It sounds like you just have a beef with the more hardcore sc1 fans.
"That's not gonna be good for business." "That's not gonna be good for anybody."
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