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United States17042 Posts
On July 30 2008 17:10 paper wrote:Show nested quote +On July 29 2008 13:26 dcttr66 wrote:On July 29 2008 09:05 paper wrote:On July 29 2008 07:11 Klogon wrote: They need a reply command for any incoming whispers. /reply alrdy in wc3 bnet /r last i checked it wasn't. edit: oh hey it's /r you hit space after the /r and it changes to /w nameofwhisperer that's cool does it work in game though? works everywhere o_O
I didn't know that either- I guess you learn something new every day.
More on the topic of smurfing- I'm not sure how much of a problem it is in starcraft. The only reason that it may be a problem is because of how easy it is to hack in b-net games. If they made sc2 harder to hack, then smurfing wouldn't be as large of a problem.
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lol automatic match matker? i think thats retarded... SC bnet has a tradition of a noob joining a game and going through the drama of being beat by gosus, whether or not hes smart enough to save replays and copy the people who rapes them, or just go on and BM them about hacks that the player doesn't even have or never used in his life.... i always thought it was sc's bnet's way of separating dedicated players from noobs who just come because its a hot new game to play.
i think bnet is PERFECT the way it is just take out latency so that more people can host games with no problems with routers, or lag between key strokes and reaction of units.
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idk why you people are complaining about smurfs.... even though people hate when other people smurf you gotta keep in mind you have the option to do the same thing.
smurfing i feel is a gosu's way to expiriment new strats without having to worry about their "reputation", to vanish from everyones watchful gaze and be less stressed.
you've gotta learn to tolerate the smurfing and BM of SC i feel. its what makes sc and sc players what it is today.
"This is SC, if you can't handle the shit talking, then go play chess" -dontblink
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On July 31 2008 19:15 Crimson)S(hadow wrote: lol automatic match matker? i think thats retarded... SC bnet has a tradition of a noob joining a game and going through the drama of being beat by gosus, whether or not hes smart enough to save replays and copy the people who rapes them, or just go on and BM them about hacks that the player doesn't even have or never used in his life.... i always thought it was sc's bnet's way of separating dedicated players from noobs who just come because its a hot new game to play.
You don't think that that will happen with a matchmaker? And you don't realize that the noobs wont get to the higher tiers of the ladder so that its just as good at weeding them out? An autoladder atleast opens up for a lot of players who do not want to have the hassle of picking their opponent and thus will introduce much more players to the real game starcraft instead of the moneymap galore of the current starcraft.
An autoladder is the best and most fair way to have a ladder, period. The details on how the autoladder should work can be discussed of course but the only real reason against an autoladder is that you can't spam some matchups in it to train or that you can't fool around as much, but then I can say the same as you say to the "noobs": Use a training partner! Don't got one? Learn to socialize!
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On July 31 2008 19:20 Crimson)S(hadow wrote: idk why you people are complaining about smurfs.... even though people hate when other people smurf you gotta keep in mind you have the option to do the same thing.
smurfing i feel is a gosu's way to expiriment new strats without having to worry about their "reputation", to vanish from everyones watchful gaze and be less stressed.
you've gotta learn to tolerate the smurfing and BM of SC i feel. its what makes sc and sc players what it is today.
"This is SC, if you can't handle the shit talking, then go play chess" -dontblink
Just because something was in Starcraft doesn't automatically make it good. A competitive ladder system shouldn't match up pros against newbs, period.
If a gosu wants to experiment strats, he can do it in custom and non-ranked games. Most Korean pros already do this, so I fail to see how smurfing benefits them. I admit it can be fun to crush a newbie every once in a while, but those moments should only happen in non-ranked games. Starcraft 2 is supposed to be the "ultimate, competitive strategy game". There's nothing competitive about pros breaking newbies apart for the fun of it.
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Never read past page 4 but wouldn't it be good to have your stats linked to your account and make your user name changeable to however you want it to be. Saving friends could be by account and for the stalking issues (trust me, it is fairly annoying on wc3), a ignore list could be present that blocks all your information(or maybe a list of options) to be blocked to the person or maybe to the public.
For example, if you're boxer, you can play UMS maps without ppl going ZOMG boxer playing marine defence, etc. Additionally, lets you play people you choose on ladder based on your statistics.
Make two game choosing rooms, one for ladder and the other for UMS maps or w/e you want. The one on the ladder lets you see the other persons stats and the UMS room doesn't let you see stats. Make it so if the other person wants to see your stats you have to send them it using /sendstats "user name" or something. (no more /stats XYZplayer) You should be able to select your own opponents according to a bnet analysis statistics page.
ie. win ratio, race specific, games won against people above player level, games won against people below player level, average game time(keke, cheesey people), map win %, etc. additionally, this would allow people to challenge each other. Like if player A has a 100 win % on a certain map, maybe people would want to play him on the map to know different strategies they use etc. I see this as more of a, good player will challenge other good players, while bad players get to choose lesser opponents.
This way, if people want to smurf (I actually don't know what this specifically means but im going to guess in my proposed bnet, the player loses intentionally to keep their stats low), they can but they will never score high on the ladder and I whole-heartedly believe if they want to waste that much time.. they deserve to be able to kill nubs.
make a stat-wipe after every season and make seasons short like every 4 months so that smurfers are happy and given a chance to real ladder. =]
i really think this system is pretty nice and close to perfection. Like a semi-capitalist economy, let the players decide the market within the limitations. I personally think AMM is a stupid idea, like how in theory communism works, but in reality only causes more problems.
PS: badly structured post, but I don't feel like editing any more... and... 'whole-heartedly' isnt a word ?
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??? don't suck and you won't get bashed by pros? do you see jaedong going AW FUCKING SMURFS IN MY WCG GRAND FINALS
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2 accs is a must have, one to learn how to play, and another TO PLAY
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Kakisama a smurf is a good player (or rather just anyone) on a second, secret ID, that no one knows so they can play/hack/shittalk/"experiment" in peace. Whatever their reason is.
Listing average lenght game lenght on the stats page is a bit ridiculous -_-
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On July 29 2008 04:04 BluzMan wrote: ##exclude friendlist /dnd
huh?
Not that I approve 1 aka per key policy (it's terrible), but that would be a solution, right?
They already have that on battle.net.
/o igw
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lol 10 fee an account. you guys who want this. you guys will destroy any game company that ever hires you. lolz. stupid. peoples positive view of blizzard will be tarnished hard. and it will affect how people view the company and every game they make as a whole. profits will dwindle. lolz whoever support the 10 dollar fee an account idea for sc. LOL dont kno shit about business.
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a good reputation is important for a company. some of you maybe very good sc players. but u make shit business men.
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Well, you know deep down you only say this because you personally wouldn't pay it, and assume that your view represents all others.
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you have to remember that blizzard makes games for a very wide range of consumers, from all ages. kids and teens that ask their parents, or save up there allowance to buy that "sc2 blizzard game box" many times don't have access to credit/debit cards. this fee will only be another hoop for these type of players (which is a very important market). its bad business, and it ruins blizzards image of great games for everyone to get hooked on since you were 10 years old. its really a bad idea. and it will never happen.
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Make each box come with three accounts, then.
Solved.
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not only that but blizzard is on top right now. they wont risk there reputation by doing some micro-tedious-account name transactions for sc2. they are on top and doing something like micro transaction for accounts in sc2 is really out of the question and risk there great reputation.
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would it be possible to make a server for competitive ladder only? (ie. no melee, no ums, all games count and can only be ladder, but users can choose to have observers, etc.). On this server, i guess blizz can apply the 10 dollar charge for an account, or tie the account to your cdkey,.. wutever the clever idea they may have.. then another server dedicated for casual gamers where it's basically battlenet for sc. users can fuck around all they want, but hopefully in sc2, more severe counter hacking measures are taken... east server these days is just pathetic.
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On August 21 2008 13:58 zimz wrote: you have to remember that blizzard makes games for a very wide range of consumers, from all ages. kids and teens that ask their parents, or save up there allowance to buy that "sc2 blizzard game box" many times don't have access to credit/debit cards. this fee will only be another hoop for these type of players (which is a very important market). its bad business, and it ruins blizzards image of great games for everyone to get hooked on since you were 10 years old. its really a bad idea. and it will never happen. Of course you'd get an account with your game. The $10 is just for additional accounts. So no, this would not be a hurdle at all for the young'ins who don't have money.
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Hello.
I started playing Starcraft as soon as it came out and BW as soon as that came out. I never had an issue with the ladder system because most people who played played for fun.
It just so happens that this is a TL.net forum and "pros" tend to gather here. I played a quite a few ladder matches and also played some Custom Melee matches, the game was very fun and enjoyable.
The following is just my opinion and idea**
People did get absurd records and when I would see them we would be like "shit this one is gonna be tough", about half the time they weren't tough it was just some newb that hand selected his matches or whatever to get his stats up. I know you all remember the disconnects scores on some of those custom melee matches : ) .
The old Bnet was good back then. This is is not the summer of 98, the new Bnet should obviously be upgraded and changed.
Most of u are worried about the "smurfing" wtf? Let the newbs stat pad or whatever. Let them make as many profiles as they want on an account.
But---- add some small functions: Heres an example of one. . .
My Account - 'SomeRandomLogin' Password - 'SomeRandomPw'
Profiles Easley 56-34 Ladder Profile (My ranked Ladder Profile) Maximus 234-25-17 Normal (My Smurf Profile lol) SeAMoStLikely 75-123-0 Normal (My mooch friend thats too cheap to buy it) AlmOst172 12-0 Normal Rahki 23-7 Normal (My Bros Profile) ------------------------------------------------------------------------- *** - 1profile for Ladder Games/ ranked AMM (if you want to create a new one, you must delete and lose all your stats) If you play ladder games you need to know that, that is where the "pros" are and if your afraid of losing or "feel bad", then oh well qq more newb.
*** - Other counts will have their own stats, and they can play scrimmage ladder games or ranked AMM games and just use that profiles' stats to find matches. Or they can create Custom Melee games and build up stats that way. You may practice and try new strategies on any of these profiles.
In short there can be 3 tiers of Bnet.
Ladder Play Only 1 active Ladder Profile (Pros* as Ladder play should be) Stats are monitored for tournaments and whatnot. The Majors
Practice/Scrimmage Ladder Type of ladder that allows multiple profiles, let the smurfers smurf. This ladder can use simple stats to match players. This ladder will have no use other than for fast match making*. If the smurfs want to smurf they can, but they will know this ladder means nothing. ** Let stats match these players, so if a smurfer wants to smurf he will move up in compeition as he "smurfs". If I'm just a newb, all i need to do to avoid some smurfers is get some wins, say like 1-40 a bracket,t 40-100 another bracket. If the random Practice/Scrimmage Ladder cant find a match within your bracket after say 2 minutes then round up or down to the other brackets. Again this system and its stats are just for the Practice/Scrimmage Ladder and Custom Melee Games and have nothing to do with Ladder Matches. This ladder system would be for Auto Match Making ONLY. Minor Leagues
Custom Melee Games This will allow played to play against their friends or play custom melee matches with the people they choose. Same old style Bnet has. These stats will be shared with the Practice/Scrimmage Ladder, and can allow the players to kinda gauge their own opponents.Minor Leagues
Last NoTe* Im sure blizard intends to support separate Leagues such as the ones Jaedong/Flash etc. etc. play in. So in all actuality those will be the ones that "truly count". So instead of 3 tiers there can be like 6 tiers and you could move up through the tiers and if u delete your profile then u will restart from tier 1 or 3 or whatever, based on your rank/original stats.
Even something like the Current ARENA SYSTEM IN WOW . . . ::gasp:: : )
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