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Battle.net 2.0 rumours - Page 8

Forum Index > SC2 General
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closed
Profile Blog Joined July 2008
Vatican City State491 Posts
August 22 2008 08:30 GMT
#141
On August 01 2008 01:15 Spawkuring wrote:
Show nested quote +
On July 31 2008 19:20 Crimson)S(hadow wrote:
idk why you people are complaining about smurfs.... even though people hate when other people smurf you gotta keep in mind you have the option to do the same thing.

smurfing i feel is a gosu's way to expiriment new strats without having to worry about their "reputation", to vanish from everyones watchful gaze and be less stressed.

you've gotta learn to tolerate the smurfing and BM of SC i feel. its what makes sc and sc players what it is today.

"This is SC, if you can't handle the shit talking, then go play chess" -dontblink


Just because something was in Starcraft doesn't automatically make it good. A competitive ladder system shouldn't match up pros against newbs, period.

If a gosu wants to experiment strats, he can do it in custom and non-ranked games. Most Korean pros already do this, so I fail to see how smurfing benefits them. I admit it can be fun to crush a newbie every once in a while, but those moments should only happen in non-ranked games. Starcraft 2 is supposed to be the "ultimate, competitive strategy game". There's nothing competitive about pros breaking newbies apart for the fun of it.


I like playing vs people better than me : <
Cham
Profile Blog Joined July 2008
797 Posts
August 22 2008 10:51 GMT
#142
I hope it has a good built in voice chat so I don't have to pay for my vent server.
konstantin
Profile Joined September 2007
Mexico45 Posts
Last Edited: 2008-09-11 16:49:18
September 11 2008 16:39 GMT
#143
iccup has a very good system imho.
Bnet2 could emulate that plus have additional controls in the game lobby, such as select points range for opponents to be accepted in, ban lists, aftergame screens should have choice to add opponent to banned list if desired, also feedback could be taken in account.

Gosu vs noobs situation is unavoidable and does not present that big of a problem.
And with the release of SC2 there will be enough noobs to play noob to noob without being hammered by gosus all the time.

Perhaps an option would be to enable CD-key discrimination to join your game, this way that person you got beaten by wont be able to smurf you anymore.
stanners
Profile Joined April 2007
United States49 Posts
September 11 2008 17:35 GMT
#144
Lol I raelly dont think filtering noobs and separating gamer to gamer is a problem.

It's not a problem in SC1 B.net.

How often do good people play with complete noobs to stomp them? That's boring. People on SC want to play with people on their level.

With the APM suggestion on the first post lol. There's the problem of hours played and high APM doesn't make a good player. I know players who has over 10,000 games played with a 170+ APM who still suck.

I really think filtering players based on skills is something that should not be implemented. It's hard to do and it would be buggy.

Noobs wouldn't want to join decent player games. And decent players don't want noobs in their games. If it ends up like that, I'm sure the only way to solve that is to F10-Q-Q
Mora
Profile Blog Joined October 2002
Canada5235 Posts
September 11 2008 17:42 GMT
#145
On September 12 2008 02:35 stanners wrote:
Lol I raelly dont think filtering noobs and separating gamer to gamer is a problem.

It's not a problem in SC1 B.net.

How often do good people play with complete noobs to stomp them? That's boring. People on SC want to play with people on their level.

With the APM suggestion on the first post lol. There's the problem of hours played and high APM doesn't make a good player. I know players who has over 10,000 games played with a 170+ APM who still suck.

I really think filtering players based on skills is something that should not be implemented. It's hard to do and it would be buggy.

Noobs wouldn't want to join decent player games. And decent players don't want noobs in their games. If it ends up like that, I'm sure the only way to solve that is to F10-Q-Q


Players being matched with opponents better than themselves is the biggest contributing reason why new RTS players do not play multiplayer.

People do not like playing games that make them feel unskillful, stupid, or intimidated. RTS games' multiplayer suffers greatly for this reason.
Happiness only real when shared.
Highways
Profile Joined July 2005
Australia6106 Posts
September 11 2008 23:55 GMT
#146
Since the other thread was closed.

[image loading]


http://www.diii.net/articles/689867/definite-battlenet-20-features
#1 Terran hater
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 13 2008 01:09 GMT
#147
Ty for the link =]
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
daz
Profile Blog Joined May 2008
Canada643 Posts
September 14 2008 00:20 GMT
#148
why not just implement an iccup style ladder system?
Some eat to remember, some smash to forget. 2009msl.com
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
October 21 2008 10:12 GMT
#149
I just want to suggest few ideas myself for Battle.net v2.0

1) Able to join multiple chat rooms and being able to toggle between them instantly (similar to irc), and It would be great if the rooms are still able run in background even if you are in a game.

2) Along with the four usual servers / realms (ie. useast/useast/asia/europe), blizzard should make one central server which acts as an a hub.

*All the battle.net features (chat rooms, friend list functions, advertisement, clan functions and etc) could be hosted on this central server excluding games which should be hosted on there respected realms.

Benefits:
1)This would allow bandwidth of the sub realms (useast, etc) to be used only for gaming and this would decrease latency.
2)This would allow all the players connected to starcraft2 to communicate in 1 central hub, meaning a bigger and better community which is not divided by four usual realms.
Began Starcraft journey on 5th May 2009
Eben
Profile Blog Joined September 2008
United States769 Posts
November 01 2008 20:25 GMT
#150
In Company of Heroes you register your CD key to your account. You can have up to like 5 names on that account, your highest record is taken into account whilst finding an automatch game. Pretty effective against smurfing but makes it hard to start a new race...
SirNeb
Profile Blog Joined April 2008
United States243 Posts
November 01 2008 21:33 GMT
#151
it'll be nice if they have bnet 2.0 that can be ran like a regular client.. kind of similar to steam, so you can always see which of your friends are playing and who is available to play no matter what.
DeCoup
Profile Joined September 2006
Australia1933 Posts
November 01 2008 21:37 GMT
#152
Ouch, thats nasty. If I play mainly Terran I wan't the matchmaker to put me up against lower skill players if I play Zerg, or not rank me at all. the difference in my skill between races is huge.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
November 01 2008 21:58 GMT
#153
I cannot view this : [

I go here: http://www.diii.net/articles/689867/definite-battlenet-20-features and I just see a list of thread, no content, what am i missing ?
Moderator<:3-/-<
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
November 01 2008 21:59 GMT
#154
nevermind, its working now!
Moderator<:3-/-<
Spawkuring
Profile Joined July 2008
United States755 Posts
November 01 2008 22:12 GMT
#155
On November 02 2008 06:37 DeCoup wrote:
Ouch, thats nasty. If I play mainly Terran I wan't the matchmaker to put me up against lower skill players if I play Zerg, or not rank me at all. the difference in my skill between races is huge.


Perhaps Blizzard should separate rank based on race, so that way a single player can have three separate ranks and not have to worry about one ranking screwing up matchmaking on another.
Toxic
Profile Blog Joined September 2008
Canada233 Posts
November 01 2008 22:32 GMT
#156
On November 02 2008 07:12 Spawkuring wrote:
Show nested quote +
On November 02 2008 06:37 DeCoup wrote:
Ouch, thats nasty. If I play mainly Terran I wan't the matchmaker to put me up against lower skill players if I play Zerg, or not rank me at all. the difference in my skill between races is huge.


Perhaps Blizzard should separate rank based on race, so that way a single player can have three separate ranks and not have to worry about one ranking screwing up matchmaking on another.


Create another account ?
Yes.
geno
Profile Blog Joined October 2007
United States1404 Posts
November 01 2008 23:05 GMT
#157
On November 02 2008 06:59 IntoTheWow wrote:
nevermind, its working now!

how did you get it working? I cant seem to get any of their articles working
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
November 02 2008 01:15 GMT
#158
dunno i just tried and tried. There are 4 relevant links in that long list.

One is a place where all of them are linked, and 3 are for each section of battle.net 2.0 (rumours, facts and something else) When you open one of them click on the "battle.net 2.0" picture. I did that in all 4 links until i got something lol
Moderator<:3-/-<
geno
Profile Blog Joined October 2007
United States1404 Posts
November 02 2008 01:58 GMT
#159
Ok, one of them does work on that site (Rumoured Battle.net 2.0 Additions). But I found in their wiki that all three are mirrored at starcraftwire.net, and all three work over there. So if anyone wants to see those:

Battle.net 2.0 The Next Generation Gaming Network
Definite Battle.net 2.0 Features
Rumoured Battle.net 2.0 Additions
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
November 04 2008 15:06 GMT
#160
I wouldn't mind paying for an offical channel bot to manage clan channel. The bot alone could be a cheap yearly subscription base.
[X]Domain - I just do the website. Nothing more.
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