• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:40
CET 22:40
KST 06:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)8Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3213 users

[V] Starcraft 2 WWI VOD - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 All
prayanavita
Profile Blog Joined July 2008
Hong Kong86 Posts
July 09 2008 18:09 GMT
#401
On July 08 2008 04:38 lololol wrote:
Btw, does desease damage all types of units?
If yes, doesn't it render high hp and air units pretty much obsolete?


Pretty much the same as plague in Starcraft 1, don't forget that the Infestor is a very slow units and you can't move them in overlords either so I think 95% damage isn't too bad as it is. So if you micro your air units poorly and allow them to get diseased then yea, they are pretty useless without health. All boils down to how well you control your units I suppose.


On July 10 2008 02:50 iounas wrote:
How faster is protoss shield regen? They dont regen when in battle?


Shields regen in battle.
Odinmagick
Profile Joined July 2008
United States4 Posts
July 09 2008 19:21 GMT
#402
On July 02 2008 07:54 prayanavita wrote:
For me it is a subjective problem I have with the Medivac. I don't like the idea of a floating ship dumping HP on the units below. Maybe it is because when I get hurt I would rather be bandaged by a cute nurse than by nanopods flying at me from the skies. Perhaps I have to get use to the fact that Blizzard is trying to make Bio a choice for the whole game (instead of mostly early/mid game) by making you tech up to Starport before you can finish your army.
Plus I did not like the fact that it only has 7 slots for units.


Would it help thinking that the 8th slot is for the cute medic in the drop ship? ^_^
The question which once haunted my being has been answered. The future is not fixed, and my choices are my own... and yet, how ironic! For I now find, I have no choice at all! I am warrior... let the battle be joined.
prayanavita
Profile Blog Joined July 2008
Hong Kong86 Posts
July 11 2008 06:28 GMT
#403
On July 10 2008 04:21 Odinmagick wrote:
Show nested quote +
On July 02 2008 07:54 prayanavita wrote:
For me it is a subjective problem I have with the Medivac. I don't like the idea of a floating ship dumping HP on the units below. Maybe it is because when I get hurt I would rather be bandaged by a cute nurse than by nanopods flying at me from the skies. Perhaps I have to get use to the fact that Blizzard is trying to make Bio a choice for the whole game (instead of mostly early/mid game) by making you tech up to Starport before you can finish your army.
Plus I did not like the fact that it only has 7 slots for units.


Would it help thinking that the 8th slot is for the cute medic in the drop ship? ^_^


But if I can't see her then what good is she....

I'd rather just have the dropship be the dropship and have an option to combine the dropship with a medic in a Archon kind of way. Because of the current way it is setup dropping metal is not really viable anymore because the Medivac does not heal metal. So I would rather have a merge button iif Blizzard is so intend on keeping their Medivac, giving me the choice to not make them.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-07-11 08:09:55
July 11 2008 07:53 GMT
#404
The medivac has 7 slots!? I thought I saw that but assumed it couldn't be right.

There goes another argument in favour of the medivac (the "but now you can drop EIGHT marines, so even though a medivac/marine drop is identical to a marine/medic drop, it's stronger")..

How do they deal with things like tanks then, can medivacs only carry 1?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
anotak
Profile Blog Joined March 2008
United States1537 Posts
July 11 2008 14:34 GMT
#405
Nyovne, do units still drop at the same rate out of dropships/shuttles? That was one thing that hurt mnm drops compared to say, reaver or tank drops. If it was faster it would mean that Ghost dropping could be much more effective.

Also, is there still a moment in which a unit can't attack after dropping like they patched in SC to keep progamers from basically firing with reavers while moving with the shuttle at high speed?
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
July 11 2008 15:21 GMT
#406
On July 10 2008 03:09 prayanavita wrote:
Shields regen in battle.

You got anything to base that on?
prayanavita
Profile Blog Joined July 2008
Hong Kong86 Posts
July 11 2008 16:11 GMT
#407
On July 12 2008 00:21 Klockan3 wrote:
Show nested quote +
On July 10 2008 03:09 prayanavita wrote:
Shields regen in battle.

You got anything to base that on?


Well that's how I remember it to be, other then that I have nothing to base it on. Feel free to correct me if I remembered it wrong...
LordofToast
Profile Joined May 2008
United Kingdom250 Posts
July 11 2008 20:35 GMT
#408
On July 10 2008 04:21 Odinmagick wrote:
Show nested quote +
On July 02 2008 07:54 prayanavita wrote:
For me it is a subjective problem I have with the Medivac. I don't like the idea of a floating ship dumping HP on the units below. Maybe it is because when I get hurt I would rather be bandaged by a cute nurse than by nanopods flying at me from the skies. Perhaps I have to get use to the fact that Blizzard is trying to make Bio a choice for the whole game (instead of mostly early/mid game) by making you tech up to Starport before you can finish your army.
Plus I did not like the fact that it only has 7 slots for units.


Would it help thinking that the 8th slot is for the cute medic in the drop ship? ^_^


Im sure phreak said in his audio blog that Medships had 10 slots with tanks taking up 5.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
July 11 2008 22:42 GMT
#409
On July 12 2008 01:11 prayanavita wrote:
Show nested quote +
On July 12 2008 00:21 Klockan3 wrote:
On July 10 2008 03:09 prayanavita wrote:
Shields regen in battle.

You got anything to base that on?


Well that's how I remember it to be, other then that I have nothing to base it on. Feel free to correct me if I remembered it wrong...

Just wondered since in earlier versions they had no in combat shield regen, but of course I can't prove anything in the current.
SoleSteeler
Profile Joined April 2003
Canada5456 Posts
July 12 2008 00:37 GMT
#410
I could be way off, but I don't think Blizzard RTS's ever have an "in combat" and "out of combat" state. Shields will always regenerate at the same rate, no? Like in SC, War3, etc.?

MrRammstein
Profile Joined May 2008
Poland339 Posts
Last Edited: 2008-07-12 04:44:02
July 12 2008 04:40 GMT
#411
Disease questions... my mind just fully embraced what I've read about it here xP :
1) Is it channeled?
2) Does is spread as much as possible or is there some limit how many units/buildings can be diseased?
3) Can it spread from building to building, building to unit, etc?


edit: C&C3 Scrin Mothership's attack 'spreads' from unit/building to unit/building until when already affected ones explode... affecting another that will explode, etc, etc.
Can Disease be compared to this, except affected targets don't explode but lose 95% HP?
account abandoned:P RIP
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2008-07-12 15:39:17
July 12 2008 15:36 GMT
#412
On July 10 2008 03:09 prayanavita wrote:
Show nested quote +
On July 08 2008 04:38 lololol wrote:
Btw, does desease damage all types of units?
If yes, doesn't it render high hp and air units pretty much obsolete?


Pretty much the same as plague in Starcraft 1, don't forget that the Infestor is a very slow units and you can't move them in overlords either so I think 95% damage isn't too bad as it is. So if you micro your air units poorly and allow them to get diseased then yea, they are pretty useless without health. All boils down to how well you control your units I suppose.


Well, if they want to have all units viable as they promised, a spreading and faster damaging plague(coupled with easier interface to manage casters) ain't gonna help make BCs, thors and the like viable vs zerg. A single infestor is way cheaper than any high tier unit, so even if the player spreads his units, the infestors will still be cost effective and in combat spreading your units is often not the best option.

On July 12 2008 09:37 SoleSteeler wrote:
I could be way off, but I don't think Blizzard RTS's ever have an "in combat" and "out of combat" state. Shields will always regenerate at the same rate, no? Like in SC, War3, etc.?


IIRC at the SC2 announcement Blizz said that shields regen out of combat, but faster.
In wc3 there are out of combat regen items; nagas also had out of combat regen, but they cut them from the game.
I'll call Nada.
Prev 1 19 20 21 All
Please log in or register to reply.
Live Events Refresh
BSL
20:00
S21 Non-Korean Championship
ZZZero.O296
LiquipediaDiscussion
AI Arena Tournament
20:00
Swiss - Round 1
Laughngamez YouTube
PSISTORM Gaming Misc
16:55
FSL s9 Code A & S Championship
Liquipedia
Big Gabe XPERIONCRAFT
13:00
#3
RotterdaM3675
IndyStarCraft 376
mouzHeroMarine182
Belair 59
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 3675
IndyStarCraft 376
PiGStarcraft312
mouzHeroMarine 182
Nathanias 49
StarCraft: Brood War
Shuttle 634
ZZZero.O 296
Dota 2
Pyrionflax222
LuMiX1
Counter-Strike
fl0m6164
summit1g4273
Super Smash Bros
hungrybox592
Mew2King56
Heroes of the Storm
Liquid`Hasu631
Other Games
FrodaN4631
Grubby4317
tarik_tv1809
Beastyqt694
B2W.Neo216
KnowMe210
ToD181
QueenE74
Organizations
Other Games
gamesdonequick57120
StarCraft 2
ComeBackTV 1145
Other Games
BasetradeTV32
StarCraft 2
angryscii 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 30
• davetesta15
• Adnapsc2 8
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 26
• 80smullet 17
• FirePhoenix9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21582
League of Legends
• Doublelift4112
Other Games
• imaqtpie2224
• tFFMrPink 11
Upcoming Events
WardiTV Invitational
15h 20m
ByuN vs Percival
Percival vs Rogue
Percival vs Classic
ByuN vs Classic
ByuN vs Rogue
Classic vs Rogue
IPSL
22h 20m
DragOn vs Sziky
Replay Cast
1d 11h
Wardi Open
1d 14h
Monday Night Weeklies
1d 19h
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
All Star Teams
6 days
INnoVation vs soO
sOs vs Scarlett
CranKy Ducklings
6 days
[ Show More ]
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S1: W3
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
Proleague 2026-01-10
OSC Championship Season 13
Big Gabe Cup #3
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.